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L

LayerState - class in app.rive.runtime.kotlin.core
LayerStates are a base class for state machine layer states.
layout(Integer,Integer,Integer,Integer) - function in android.view.RiveAnimationView
 
layout(Integer,Integer,Integer,Integer) - function in android.view.RiveTextureView
 
LAYOUT - enum entry in app.rive.runtime.kotlin.core.Fit
 
layout(Integer,Integer,Integer,Integer) - function in android.view.RiveUIView
 
LinearAnimationInstance - class in app.rive.runtime.kotlin.core
The LinearAnimationInstance is a helper to wrap common operations to play an animation.
LIST - enum entry in app.rive.runtime.kotlin.core.ViewModel.PropertyDataType
 
loadContents(FileAsset,ByteArray) - function in app.rive.runtime.kotlin.core.FileAssetLoader
Override to customize the asset loading process.
loadContents(FileAsset,ByteArray) - function in app.rive.runtime.kotlin.core.ContextAssetLoader
Override to customize the asset loading process.
loadContents(FileAsset,ByteArray) - function in app.rive.runtime.kotlin.core.FallbackAssetLoader
Attempts to load the asset using each loader in order until one succeeds or all refuse.
loadContents(FileAsset,ByteArray) - function in app.rive.runtime.kotlin.core.CDNAssetLoader
Override to customize the asset loading process.
loadFile(ByteArray) - function in app.rive.core.CommandQueue
Load a Rive into the command queue.
lockCanvas() - function in android.view.RiveAnimationView
 
lockCanvas(Rect) - function in android.view.RiveAnimationView
 
lockCanvas() - function in android.view.RiveTextureView
 
lockCanvas(Rect) - function in android.view.RiveTextureView
 
LOOP - enum entry in app.rive.runtime.kotlin.core.AdvanceResult

The animation looped back to the beginning in LOOP mode.

LOOP - enum entry in app.rive.runtime.kotlin.core.Loop
 
Loop - class in app.rive.runtime.kotlin.core
 
Loop.Companion - class in app.rive.runtime.kotlin.core.Loop
 
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