| Package | Description |
|---|---|
| ch.hevs.gdx2d.components.physics |
Contains multiple classes to create physics simulation objects in the
gdx2d code. |
| ch.hevs.gdx2d.components.screen_management | |
| ch.hevs.gdx2d.lib |
The library wrapper that is built around
libgdx. |
| ch.hevs.gdx2d.lib.interfaces |
| Modifier and Type | Method and Description |
|---|---|
void |
PhysicsChain.draw(GdxGraphics g)
A sample implementation for the rendering of a physics chain.
|
| Modifier and Type | Method and Description |
|---|---|
protected abstract void |
RenderingScreen.onGraphicRender(GdxGraphics g) |
void |
RenderingScreen.render(GdxGraphics g) |
| Modifier and Type | Method and Description |
|---|---|
void |
ScreenManager.render(GdxGraphics g)
Render the current screen to the GdxGraphics
|
| Modifier and Type | Method and Description |
|---|---|
void |
DrawableObject.draw(GdxGraphics g) |
void |
GameInterface.onGraphicRender(GdxGraphics g)
Called when the screen is refreshed, in sync with VSync.
|
Copyright © 2014-2016 gdx2d - https://github.com/hevs-isi/gdx2d