public interface GameInterface
onPause() and onResume() are only
invoked when the application runs on Android.| Modifier and Type | Method and Description |
|---|---|
void |
onDispose()
Called when the application stops.
|
void |
onGameLogicUpdate()
Called when the logic has to be updated.
|
void |
onGraphicRender(GdxGraphics g)
Called when the screen is refreshed, in sync with VSync.
|
void |
onInit()
Called when the application starts.
|
void |
onPause()
Invoked when the application is paused.
|
void |
onResume()
Called when the application is restarted.
|
void onInit()
void onDispose()
void onGraphicRender(GdxGraphics g)
void onGameLogicUpdate()
void onPause()
void onResume()
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