| Interface | Description |
|---|---|
| BodyInterface |
An interface for the Box2D bodies so that we can
work in pixels units and not in meters.
|
| Class | Description |
|---|---|
| AbstractPhysicsObject |
An abstract physical object that contains everything required for simulation.
For concrete instances, see PhysicsBox, PhysicsCircle,
PhysicsPolygon, PhysicsStaticBox and
PhysicsStaticCircle. |
| BoundedSemaphore |
A semaphore for synchronizing physics stuff, if required
|
| PhysicsWorld |
Gets the single and only physics world, implements a sort of singleton design
pattern (this is not a completely standard singleton because the class
which is generated (World) is not of the type of the containing class (PhysicsWorld).
|
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