public class Spritesheet extends Object implements Disposable
TextureRegion.
Look at the DemoSpriteSheet to see how to use it.| Modifier and Type | Field and Description |
|---|---|
TextureRegion[][] |
sprites |
| Constructor and Description |
|---|
Spritesheet(String file,
int tileWidth,
int tileHeight) |
| Modifier and Type | Method and Description |
|---|---|
void |
dispose()
Releases the resources allocated
|
protected void |
finalize() |
public TextureRegion[][] sprites
public Spritesheet(String file, int tileWidth, int tileHeight)
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