public class SliceTransition extends Object implements ScreenTransition
| Modifier and Type | Field and Description |
|---|---|
static int |
DOWN |
static int |
UP |
static int |
UP_DOWN |
| Constructor and Description |
|---|
SliceTransition() |
| Modifier and Type | Method and Description |
|---|---|
float |
getDuration() |
static SliceTransition |
init(float duration,
int direction,
int numSlices,
Interpolation easing) |
void |
render(SpriteBatch batch,
Texture currScreen,
Texture nextScreen,
float alpha) |
public static final int UP
public static final int DOWN
public static final int UP_DOWN
public static SliceTransition init(float duration, int direction, int numSlices, Interpolation easing)
public float getDuration()
getDuration in interface ScreenTransitionpublic void render(SpriteBatch batch, Texture currScreen, Texture nextScreen, float alpha)
render in interface ScreenTransitionCopyright © 2014-2016 gdx2d - https://github.com/hevs-isi/gdx2d