Class JDK13LongAudioClip

java.lang.Object
org.monte.media.eightsvx.JDK13LongAudioClip
All Implemented Interfaces:
Runnable, AudioClip, LoopableAudioClip

public class JDK13LongAudioClip extends Object implements LoopableAudioClip, Runnable
JDK13AudioClip.
Author:
Werner Randelshofer, Hausmatt 10, CH-6405 Goldau, Switzerland
  • Field Summary

    Fields inherited from interface org.monte.media.eightsvx.LoopableAudioClip

    LOOP_CONTINUOUSLY
  • Constructor Summary

    Constructors
    Constructor
    Description
    JDK13LongAudioClip(byte[] samples, int sampleRate, int volume, float pan)
    Creates a new instance.
  • Method Summary

    Modifier and Type
    Method
    Description
    long
    Obtains the media duration in microseconds
    long
    Obtains the current position in the audio data, in microseconds.
    void
    Starts playing this audio clip in a loop.
    void
    loop(int count)
    Starts looping playback from the current position.
    void
    Starts playing this audio clip.
    void
    run()
    When an object implementing interface Runnable is used to create a thread, starting the thread causes the object's run method to be called in that separately executing thread.
    void
    setFramePosition(int param)
    Sets the media position in sample frames.
    void
    setLoopPoints(int start, int end)
    Sets the first and last sample frames that will be played in the loop.
    void
    Starts the audio clip.
    void
    Stops playing this audio clip.

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • JDK13LongAudioClip

      public JDK13LongAudioClip(byte[] samples, int sampleRate, int volume, float pan)
      Creates a new instance.
      Parameters:
      samples - Array of signed linear 8-bit encoded audio samples.
      sampleRate - sampleRate of the audio samples.
      volume - The volume setting controls the loudness of the sound. range 0 (mute) to 64 (maximal volume).
      pan - The relative pan of a stereo signal between two stereo speakers. The valid range of values is -1.0 (left channel only) to 1.0 (right channel only). The default is 0.0 (centered).
  • Method Details

    • loop

      public void loop()
      Starts playing this audio clip in a loop.
      Specified by:
      loop in interface AudioClip
    • loop

      public void loop(int count)
      Starts looping playback from the current position. Playback will continue to the loop's end point, then loop back to the loop start point count times, and finally continue playback to the end of the clip.

      If the current position when this method is invoked is greater than the loop end point, playback simply continues to the end of the clip without looping.

      A count value of 0 indicates that any current looping should cease and playback should continue to the end of the clip. The behavior is undefined when this method is invoked with any other value during a loop operation.

      If playback is stopped during looping, the current loop status is cleared; the behavior of subsequent loop and start requests is not affected by an interrupted loop operation.

      Specified by:
      loop in interface LoopableAudioClip
      Parameters:
      count - the number of times playback should loop back from the loop's end position to the loop's start position, or LoopableAudioClip.LOOP_CONTINUOUSLY to indicate that looping should continue until interrupted
    • play

      public void play()
      Starts playing this audio clip. Each time this method is called, the clip is restarted from the beginning.
      Specified by:
      play in interface AudioClip
    • start

      public void start()
      Starts the audio clip.
    • stop

      public void stop()
      Stops playing this audio clip.
      Specified by:
      stop in interface AudioClip
    • setFramePosition

      public void setFramePosition(int param)
      Sets the media position in sample frames. The position is zero-based; the first frame is frame number zero. When the clip begins playing the next time, it will start by playing the frame at this position.

      To obtain the current position in sample frames, use the getFramePosition method of DataLine.

      Parameters:
      param - the desired new media position, expressed in sample frames
    • getMicrosecondLength

      public long getMicrosecondLength()
      Obtains the media duration in microseconds
      Returns:
      the media duration, expressed in microseconds, or AudioSystem.NOT_SPECIFIED if the line is not open.
      See Also:
    • getMicrosecondPosition

      public long getMicrosecondPosition()
      Obtains the current position in the audio data, in microseconds. The microsecond position measures the time corresponding to the number of sample frames captured by, or rendered from, the line since it was opened. The level of precision is not guaranteed. For example, an implementation might calculate the microsecond position from the current frame position and the audio sample frame rate. The precision in microseconds would then be limited to the number of microseconds per sample frame.
      Returns:
      the number of microseconds of data processed since the line was opened
    • setLoopPoints

      public void setLoopPoints(int start, int end)
      Sets the first and last sample frames that will be played in the loop. The ending point must be greater than or equal to the starting point, and both must fall within the the size of the loaded media. A value of 0 for the starting point means the beginning of the loaded media. Similarly, a value of -1 for the ending point indicates the last frame of the media.
      Parameters:
      start - the loop's starting position, in sample frames (zero-based)
      end - the loop's ending position, in sample frames (zero-based), or -1 to indicate the final frame
      Throws:
      IllegalArgumentException - if the requested loop points cannot be set, usually because one or both falls outside the media's duration or because the ending point is before the starting point
    • run

      public void run()
      When an object implementing interface Runnable is used to create a thread, starting the thread causes the object's run method to be called in that separately executing thread.

      The general contract of the method run is that it may take any action whatsoever.

      Specified by:
      run in interface Runnable
      See Also: