Uses of Class
org.monte.media.anim.ANIMMovieResources
Packages that use ANIMMovieResources
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Uses of ANIMMovieResources in org.monte.media.anim
Methods in org.monte.media.anim that return ANIMMovieResourcesModifier and TypeMethodDescriptionANIMPlayer.getMovieTrack()Returns the movie track.ANIMReader.getResources()Methods in org.monte.media.anim with parameters of type ANIMMovieResourcesModifier and TypeMethodDescriptionvoidANIMDeltaFrame.decode(AmigaBitmapImage bitmap, ANIMMovieResources track) abstract voidANIMFrame.decode(AmigaBitmapImage bitmap, ANIMMovieResources track) voidANIMKeyFrame.decode(AmigaBitmapImage bitmap, ANIMMovieResources track) protected voidANIMDecoder.decodeANNO(IFFChunk[] chunks, ANIMMovieResources track) protected voidANIMDecoder.decodeAUTH(IFFChunk[] chunks, ANIMMovieResources track) protected voidANIMDecoder.decodeCCRT(IFFChunk chunk, ANIMMovieResources track) Decodes the color cycling range and timing chunk (ILBM CCRT).protected voidANIMDecoder.decodeColorCycling(IFFChunk[] ccrtChunks, IFFChunk[] crngChunks, IFFChunk[] drngChunks, ANIMMovieResources track) Process CRNG and DRNG chunks in the sequence of their location in the file.protected voidANIMDecoder.decodeCOPYRIGHT(IFFChunk[] chunks, ANIMMovieResources track) protected voidANIMDecoder.decodeCRNG(IFFChunk chunk, ANIMMovieResources track) Decodes the color range cycling (ILBM CRNG).protected voidANIMDecoder.decodeDRNG(IFFChunk chunk, ANIMMovieResources track) Decodes the DPaint IV enhanced color cycle chunk (ILBM DRNG)voidANIMAudioCommand.doCommand(ANIMMovieResources track, ANIMAudioCommand[] runningCommands) intANIMDeltaFrame.getBottomBound(ANIMMovieResources track) intANIMFrame.getBottomBound(ANIMMovieResources track) intANIMDeltaFrame.getLeftBound(ANIMMovieResources track) intANIMFrame.getLeftBound(ANIMMovieResources track) intANIMDeltaFrame.getRightBound(ANIMMovieResources track) intANIMFrame.getRightBound(ANIMMovieResources track) intANIMDeltaFrame.getTopBound(ANIMMovieResources track) intANIMFrame.getTopBound(ANIMMovieResources track) voidANIMAudioCommand.play(ANIMMovieResources track) voidANIMAudioCommand.prepare(ANIMMovieResources track) voidANIMDecoder.produce(ANIMMovieResources track, int n, boolean loadAudio) Decodes the stream and produces animation frames into the specified movie track.voidANIMAudioCommand.stop(ANIMMovieResources track) voidANIMAudioCommand.stop(ANIMMovieResources track, int channelMask) Stops playback of this audio command on the specified channels.