All Classes and Interfaces

Class
Description
Generic interface for media players.
Base class for transferable objects.
Animator executes multiple Interpolator's on a worker thread.
BackdropBorder has a foreground border and a background border.
This is an abstract class that you can subclass to perform GUI-related work in a dedicated event dispatcher.
ButtonStateBorder.
A Player which supports a second layer of animation by cycling colors in the color palette of the current image in the video track.
 
CustomButtonUI draws a BackdropBorder in the background of the button.
DefaultAnimator.
The DropFileTransferHandler can be used to add drag and drop support.
The FileTextFieldTransferHandler can be used to add drag and drop support for JTextFields, which contain the path to a file.
Draws a filled bevel border using an image and insets.
 
Displays images on a panel.
JLabelHyperlinkHandler makes HTML hyperlinks in a JLabel clickable.
JMovieControlPanel.
The MovieControlAqua contains an audio on/off button, a start/stop button, a slider, a forward and a rewind button, and a color cycling on/off button.
MovieSliderAqua.
JTimelineEditor visualizes the movie timeline, an insertion point and the start and end position of a movie clip.
 
PlainTextTransferable.
Player is a media handler for rendering and controlling time based media data.
A @code PlayerControl} can be used to control a movie using a user interface.
Event for state changes.
Event for state changes.
Generic interface for Objects with state.
Tracks state changes in a StateModel.
StringTransferable.
SynchronousAnimator.
This is an abstract class that you can subclass to perform GUI-related work in a dedicated event dispatcher.