| Interface | Description |
|---|---|
| IClockTick |
Interface defining the clock tick data.
|
| Class | Description |
|---|---|
| ClockTick | |
| ClockTickDayChange | |
| ClockTickIntervalChange | |
| ClockTickPostDayChange |
Event object that is used on the tick after the day change.
|
| PauseGame |
Event object for pausing a game.
|
| PeriodicalDailyUpdate |
Periodical update event happens every 24h.
|
| PeriodicalTimeDayUpdate |
Update date for end of day updates, not necessarily on the date change.
|
| PeriodicalTimeMonthEndUpdate |
Update date for monthly updates, not necessarily on the date change.
|
| PeriodicalTimeMonthUpdate |
Update date for monthly updates, not necessarily on the date change.
|
| PeriodicalTimeUpdate | |
| PeriodicalTimeWeekEndUpdate |
Update date for end of week updates.
|
| PeriodicalTimeWeekUpdate |
Update date for weekly updates, not necessarily on the date change.
|
| PeriodicalTimeYearEndUpdate |
Update date for end of year updates.
|
| PeriodicalTimeYearUpdate |
Update date for yearly updates, not necessarily on the date change.
|
| ResumeGame |
Event object for resuming the game.
|
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