Uses of Class
ch.sahits.game.graphic.display.gameplay.internal.EScene

Packages that use EScene
ch.sahits.game.graphic.display.gameplay   
ch.sahits.game.graphic.display.gameplay.internal ch.sahits.game.graphic.display.gameplay.internal 
 

Uses of EScene in ch.sahits.game.graphic.display.gameplay
 

Fields in ch.sahits.game.graphic.display.gameplay declared as EScene
private  EScene MainView.viewState
          Use low level byte to indicate what is displayed instead of an enum.
 

Methods in ch.sahits.game.graphic.display.gameplay with parameters of type EScene
private  void MainView.handleViewChange(EScene newScene)
          Hanlde method for changing the main view image
 

Uses of EScene in ch.sahits.game.graphic.display.gameplay.internal
 

Fields in ch.sahits.game.graphic.display.gameplay.internal with type parameters of type EScene
private static HashMap<EScene,ISceneHandler> SceneHandlerFactory.cache
          Cache for the scene loaders
 

Methods in ch.sahits.game.graphic.display.gameplay.internal that return EScene
static EScene EScene.valueOf(String name)
          Returns the enum constant of this type with the specified name.
static EScene[] EScene.values()
          Returns an array containing the constants of this enum type, in the order they are declared.
 

Methods in ch.sahits.game.graphic.display.gameplay.internal with parameters of type EScene
static ISceneHandler SceneHandlerFactory.getSceneLoader(EScene scene, Rectangle parentsBounds, IDataImageLoader imgDataLoader, DisplayImageDIResolver resolver)
           
 



Copyright © 2011-2012 Sahits GmbH. All Rights Reserved.