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| Packages that use EScene | |
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| ch.sahits.game.graphic.display.gameplay | |
| ch.sahits.game.graphic.display.gameplay.internal | ch.sahits.game.graphic.display.gameplay.internal |
| Uses of EScene in ch.sahits.game.graphic.display.gameplay |
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| Fields in ch.sahits.game.graphic.display.gameplay declared as EScene | |
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private EScene |
MainView.viewState
Use low level byte to indicate what is displayed instead of an enum. |
| Methods in ch.sahits.game.graphic.display.gameplay with parameters of type EScene | |
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private void |
MainView.handleViewChange(EScene newScene)
Hanlde method for changing the main view image |
| Uses of EScene in ch.sahits.game.graphic.display.gameplay.internal |
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| Fields in ch.sahits.game.graphic.display.gameplay.internal with type parameters of type EScene | |
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private static HashMap<EScene,ISceneHandler> |
SceneHandlerFactory.cache
Cache for the scene loaders |
| Methods in ch.sahits.game.graphic.display.gameplay.internal that return EScene | |
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static EScene |
EScene.valueOf(String name)
Returns the enum constant of this type with the specified name. |
static EScene[] |
EScene.values()
Returns an array containing the constants of this enum type, in the order they are declared. |
| Methods in ch.sahits.game.graphic.display.gameplay.internal with parameters of type EScene | |
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static ISceneHandler |
SceneHandlerFactory.getSceneLoader(EScene scene,
Rectangle parentsBounds,
IDataImageLoader imgDataLoader,
DisplayImageDIResolver resolver)
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