- calculateAffordableAmount(long, int, int, int) - Method in class ch.sahits.game.graphic.display.dialog.action.City2ShipJFXAction
-
Calculate how much can be bought due to monetary restrictions.
- calculateMainGameViewHeight(double) - Method in class ch.sahits.game.graphic.display.scene.MainGameScene
-
- calculateMainGameViewWidth(double) - Method in class ch.sahits.game.graphic.display.scene.MainGameScene
-
- calculatePaybacksum(IDebt) - Method in class ch.sahits.game.graphic.display.dialog.LoanerPaybackDialog
-
- calculateProducedWares(IWare) - Method in class ch.sahits.game.graphic.display.dialog.CityProductionConsumtionDialog
-
- calculateRepairCosts() - Method in class ch.sahits.game.graphic.display.dialog.ShipRepairDialogV2
-
- calculateTotalBuildCosts() - Method in class ch.sahits.game.graphic.display.dialog.ShipyardConstructionDialogV2
-
- calculateTotalUpgradeCosts() - Method in class ch.sahits.game.graphic.display.dialog.ShipyardUpgradeDialogV2
-
- captain - Variable in class ch.sahits.game.graphic.display.dialog.TavernCaptainDialog
-
- captainsState - Variable in class ch.sahits.game.graphic.display.dialog.TavernCaptainDialog
-
- cellConstraint - Variable in class ch.sahits.game.graphic.display.dialog.BaseShipyardDialog
-
- ch.sahits.game - package ch.sahits.game
-
- ch.sahits.game.event.data - package ch.sahits.game.event.data
-
- ch.sahits.game.event.handler - package ch.sahits.game.event.handler
-
- ch.sahits.game.event.handler.impl - package ch.sahits.game.event.handler.impl
-
- ch.sahits.game.graphic.display - package ch.sahits.game.graphic.display
-
- ch.sahits.game.graphic.display.dialog - package ch.sahits.game.graphic.display.dialog
-
Dialog package
- ch.sahits.game.graphic.display.dialog.action - package ch.sahits.game.graphic.display.dialog.action
-
- ch.sahits.game.graphic.display.dialog.util - package ch.sahits.game.graphic.display.dialog.util
-
- ch.sahits.game.graphic.display.gameplay.internal - package ch.sahits.game.graphic.display.gameplay.internal
-
ch.sahits.game.graphic.display.gameplay.internal
- ch.sahits.game.graphic.display.model - package ch.sahits.game.graphic.display.model
-
- ch.sahits.game.graphic.display.notice - package ch.sahits.game.graphic.display.notice
-
ch.sahits.game.graphic.display.notice Package
- ch.sahits.game.graphic.display.scene - package ch.sahits.game.graphic.display.scene
-
ch.sahits.game.graphic.display.scene
- ch.sahits.game.graphic.display.util - package ch.sahits.game.graphic.display.util
-
- ch.sahits.game.graphic.event.task - package ch.sahits.game.graphic.event.task
-
- ch.sahits.game.graphic.image - package ch.sahits.game.graphic.image
-
- ch.sahits.game.graphic.javafx.display - package ch.sahits.game.graphic.javafx.display
-
- ch.sahits.game.javafx.control - package ch.sahits.game.javafx.control
-
- ch.sahits.game.openpatrician.spring - package ch.sahits.game.openpatrician.spring
-
- ch.sahits.game.util - package ch.sahits.game.util
-
- changed(ObservableValue<? extends Boolean>, Boolean, Boolean) - Method in class ch.sahits.game.graphic.display.scene.BaseStartupScene.LabelHoverChangeListener
-
- changeScene(OpenPatricianScene) - Method in class ch.sahits.game.graphic.display.OpenPaticianApplicationWindow
-
- changeScene(OpenPatricianScene) - Method in class ch.sahits.game.graphic.display.scene.BaseStartupScene
-
- changeScene(OpenPatricianScene) - Method in class ch.sahits.game.graphic.display.scene.NewGameScene.NewGameAction
-
- changeScene(OpenPatricianScene) - Method in interface ch.sahits.game.graphic.display.SceneChangeable
-
Change the scene of the application
- changeScene() - Method in interface ch.sahits.game.graphic.javafx.display.IDialogContoller
-
- changeScene() - Method in class ch.sahits.game.graphic.javafx.display.MainGameView
-
Change the scene image
- checkMinimalHeight(int) - Method in class ch.sahits.game.CommandLineArguments
-
- cities - Variable in class ch.sahits.game.event.data.CourierPatrolStateInternal
-
- cities - Variable in class ch.sahits.game.event.data.PatrolInternalState
-
- city - Variable in class ch.sahits.game.event.handler.impl.HirePirateEventHandler
-
- city - Variable in class ch.sahits.game.graphic.display.dialog.AutomaticTradingOverviewDialog
-
Reference to the city view model
- city - Variable in class ch.sahits.game.graphic.display.dialog.BaseShipyardDialog
-
Reference to the city view model
- city - Variable in class ch.sahits.game.graphic.display.dialog.BaseTradeDialog
-
Reference to the city view model
- city - Variable in class ch.sahits.game.graphic.display.dialog.CityProductionConsumtionDialog
-
Reference to the city view model
- city - Variable in class ch.sahits.game.graphic.display.dialog.LoanerGiveLoanDialog
-
- city - Variable in class ch.sahits.game.graphic.display.dialog.LoanerListLoansDialog
-
- city - Variable in class ch.sahits.game.graphic.display.dialog.LoanerPaybackDialog
-
- city - Variable in class ch.sahits.game.graphic.display.dialog.LoanerTakeLoanDialog
-
- city - Variable in class ch.sahits.game.graphic.display.dialog.PersonalDialog
-
Reference to the city view model
- city - Variable in class ch.sahits.game.graphic.display.dialog.ShipyardConstructionListDialogV2
-
Reference to the city view model
- city - Variable in class ch.sahits.game.graphic.display.dialog.ShipyardRepairListDialogV2
-
Reference to the city view model
- city - Variable in class ch.sahits.game.graphic.display.dialog.StorageOverviewDialog
-
Reference to the city view model
- city - Variable in class ch.sahits.game.graphic.display.dialog.TavernBaseSideRoomPersonDialog
-
- city - Variable in class ch.sahits.game.graphic.display.dialog.TavernCaptainDialog
-
- city - Variable in class ch.sahits.game.graphic.display.dialog.TavernInformantDialogPageOne
-
- city - Variable in class ch.sahits.game.graphic.display.dialog.TavernInformantDialogPageTwo
-
- city - Variable in class ch.sahits.game.graphic.display.dialog.TavernPirateDialog
-
- city - Variable in class ch.sahits.game.graphic.display.dialog.TavernSailorDialog
-
- city - Variable in class ch.sahits.game.graphic.display.dialog.TavernTraderDialog
-
- city - Variable in class ch.sahits.game.graphic.display.dialog.TavernTravelerDialog
-
- city - Variable in class ch.sahits.game.graphic.display.dialog.TavernWeaponsDealerDialog
-
- city - Variable in class ch.sahits.game.graphic.display.dialog.TradeOfficeBalanceDialog
-
Reference to the city view model
- city - Variable in class ch.sahits.game.graphic.display.dialog.WareInStockDialog
-
Reference to the city view model
- city - Variable in class ch.sahits.game.graphic.display.dialog.WeaponInventoryDialog
-
Reference to the city view model
- city - Variable in class ch.sahits.game.graphic.display.model.CityPlayerProxyJFX
-
- city - Variable in class ch.sahits.game.graphic.event.task.BuyWares
-
- city2office - Variable in class ch.sahits.game.graphic.display.notice.TradeDialogMetaDataJFX
-
State of the String linking to the trade dialog city<->office
- city2ship - Variable in class ch.sahits.game.graphic.display.notice.TradeDialogMetaDataJFX
-
State of the string linking to the trade dialog city<->ship
- City2ShipJFXAction - Class in ch.sahits.game.graphic.display.dialog.action
-
Action of buying stuff from the city onto the ship
- City2ShipJFXAction(IWare, ITransferableJFX) - Constructor for class ch.sahits.game.graphic.display.dialog.action.City2ShipJFXAction
-
- City2StorageJFXAction - Class in ch.sahits.game.graphic.display.dialog.action
-
This action handles the buying of wares from the city and storing them in the storage
- City2StorageJFXAction(IWare, ITransferableJFX) - Constructor for class ch.sahits.game.graphic.display.dialog.action.City2StorageJFXAction
-
- cityFactory - Variable in class ch.sahits.game.graphic.display.scene.NewGameScene
-
- CityHallSceneEventHandler - Class in ch.sahits.game.graphic.javafx.display
-
Event handler for the city hall scene.
- CityHallSceneEventHandler() - Constructor for class ch.sahits.game.graphic.javafx.display.CityHallSceneEventHandler
-
- cityHallSceneEventHandler - Variable in class ch.sahits.game.graphic.javafx.display.SceneEventHandlerFactory
-
- cityHallSceneInitializer - Variable in class ch.sahits.game.graphic.display.gameplay.internal.PolygonInitializerFactory
-
- CityHallScenePolygonInitializer - Class in ch.sahits.game.graphic.display.gameplay.internal
-
Event handler for the city hall scene.
- CityHallScenePolygonInitializer() - Constructor for class ch.sahits.game.graphic.display.gameplay.internal.CityHallScenePolygonInitializer
-
- CityNoticeMetaDataJFX - Class in ch.sahits.game.graphic.display.notice
-
Base implementation of the ICityNoticeMetaData
- CityNoticeMetaDataJFX(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.graphic.display.notice.CityNoticeMetaDataJFX
-
- CityPlayerProxyJFX - Class in ch.sahits.game.graphic.display.model
-
State information of the player, the city and the ships.
- CityPlayerProxyJFX(ICity, IPlayer, IShip) - Constructor for class ch.sahits.game.graphic.display.model.CityPlayerProxyJFX
-
/**
Constructor initializing the city and the player with one ship in port.
- cityProduction - Variable in class ch.sahits.game.graphic.display.dialog.CityProductionConsumtionDialog
-
- CityProductionConsumtionDialog - Class in ch.sahits.game.graphic.display.dialog
-
Dialog listing the production and consumtion of wares in the city.
- CityProductionConsumtionDialog(Font, ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.graphic.display.dialog.CityProductionConsumtionDialog
-
- CityShipTradeDialog - Class in ch.sahits.game.graphic.display.dialog
-
Dialog for trading between the city and the ship.
- CityShipTradeDialog(Font, ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.graphic.display.dialog.CityShipTradeDialog
-
- CityStorageTradeDialog - Class in ch.sahits.game.graphic.display.dialog
-
Dialog for trading between the city and the ship.
- CityStorageTradeDialog(Font, ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.graphic.display.dialog.CityStorageTradeDialog
-
- client - Variable in class ch.sahits.game.graphic.event.task.OpponentsOrder
-
- CLIENT_OPTION - Static variable in class ch.sahits.game.CommandLineArguments
-
- clientEventBus - Variable in class ch.sahits.game.event.handler.impl.DeliverPackages
-
- clientEventBus - Variable in class ch.sahits.game.event.handler.impl.HirePirateEventHandler
-
- clientEventBus - Variable in class ch.sahits.game.event.handler.impl.NextCourierPatrolStation
-
- clientEventBus - Variable in class ch.sahits.game.event.handler.impl.NextPatrolStation
-
- clientEventBus - Variable in class ch.sahits.game.event.handler.impl.SinkConcurrentsShipOrder
-
- clientEventBus - Variable in class ch.sahits.game.event.handler.impl.TavernDialogChangeAction
-
- clientEventBus - Variable in class ch.sahits.game.event.handler.impl.ViewChangeActionRunnable
-
- clientEventBus - Variable in class ch.sahits.game.graphic.display.dialog.AutomaticTradingOverviewDialog
-
- clientEventBus - Variable in class ch.sahits.game.graphic.display.dialog.CityProductionConsumtionDialog
-
- clientEventBus - Variable in class ch.sahits.game.graphic.display.dialog.CityShipTradeDialog
-
- clientEventBus - Variable in class ch.sahits.game.graphic.display.dialog.CityStorageTradeDialog
-
- clientEventBus - Variable in class ch.sahits.game.graphic.display.dialog.CloseButtonDialog
-
- clientEventBus - Variable in class ch.sahits.game.graphic.display.dialog.PersonalDialog
-
- clientEventBus - Variable in class ch.sahits.game.graphic.display.dialog.ShipyardConstructionListDialogV2
-
- clientEventBus - Variable in class ch.sahits.game.graphic.display.dialog.ShipyardRepairListDialogV2
-
- clientEventBus - Variable in class ch.sahits.game.graphic.display.dialog.StorageOverviewDialog
-
- clientEventBus - Variable in class ch.sahits.game.graphic.display.dialog.StorageShipTradeDialog
-
- clientEventBus - Variable in class ch.sahits.game.graphic.display.dialog.TavernInformantDialogPageOne
-
- clientEventBus - Variable in class ch.sahits.game.graphic.display.dialog.TavernSailorDialog
-
- clientEventBus - Variable in class ch.sahits.game.graphic.display.dialog.TavernWeaponsDealerDialog
-
- clientEventBus - Variable in class ch.sahits.game.graphic.display.dialog.TradeOfficeBalanceDialog
-
- clientEventBus - Variable in class ch.sahits.game.graphic.display.dialog.WareInStockDialog
-
- clientEventBus - Variable in class ch.sahits.game.graphic.display.dialog.WeaponInventoryDialog
-
- clientEventBus - Variable in class ch.sahits.game.graphic.display.gameplay.internal.CityHallScenePolygonInitializer
-
- clientEventBus - Variable in class ch.sahits.game.graphic.display.gameplay.internal.LoanerScenePolygonInitializer
-
- clientEventBus - Variable in class ch.sahits.game.graphic.display.gameplay.internal.MarketScenePolygonInitializer
-
- clientEventBus - Variable in class ch.sahits.game.graphic.display.gameplay.internal.PortScenePolygonInitializer
-
- clientEventBus - Variable in class ch.sahits.game.graphic.display.gameplay.internal.ShipyardScenePolygonInitializer
-
- clientEventBus - Variable in class ch.sahits.game.graphic.display.gameplay.internal.TavernScenePolygonInitializer
-
- clientEventBus - Variable in class ch.sahits.game.graphic.display.notice.OpenPatricianNoticeBoard
-
- clientEventBus - Variable in class ch.sahits.game.graphic.event.task.BreakInAction
-
- clientEventBus - Variable in class ch.sahits.game.graphic.event.task.BuyWares
-
- clientEventBus - Variable in class ch.sahits.game.graphic.event.task.ConcurrentReconciliation
-
- clientEventBus - Variable in class ch.sahits.game.graphic.event.task.DelayedCaughtAction
-
- clientEventBus - Variable in class ch.sahits.game.graphic.event.task.OpponentsOrder
-
- clientEventBus - Variable in class ch.sahits.game.graphic.event.task.PostponedDisplayMessage
-
- clientEventBus - Variable in class ch.sahits.game.graphic.javafx.display.LoanerSceneEventHandler
-
- clientEventBus - Variable in class ch.sahits.game.graphic.javafx.display.MainGameView
-
- clientEventBus - Variable in class ch.sahits.game.graphic.javafx.display.TavernSceneEventHandler
-
- clientEventBus() - Method in class ch.sahits.game.openpatrician.spring.UICommonConfiguration
-
- ClientModeConfiguration - Class in ch.sahits.game.openpatrician.spring
-
This is the Spring configuration which is used when the application
is started in client mode.
- ClientModeConfiguration() - Constructor for class ch.sahits.game.openpatrician.spring.ClientModeConfiguration
-
- clientServerEventBus - Variable in class ch.sahits.game.event.handler.impl.AttackListener
-
- clientServerEventBus - Variable in class ch.sahits.game.event.handler.impl.NextPatrolStation
-
- clientServerEventBus - Variable in class ch.sahits.game.event.handler.impl.SinkConcurrentsShipOrder
-
- clientServerEventBus - Variable in class ch.sahits.game.event.handler.StartNewGameHandler
-
- clientServerEventBus - Variable in class ch.sahits.game.graphic.display.ClientViewState
-
- clientServerEventBus - Variable in class ch.sahits.game.graphic.display.dialog.ShipRepairDialogV2
-
- clientServerEventBus - Variable in class ch.sahits.game.graphic.display.dialog.ShipyardConstructionDialogV2
-
- clientServerEventBus - Variable in class ch.sahits.game.graphic.display.dialog.ShipyardUpgradeDialogV2
-
- clientServerEventBus - Variable in class ch.sahits.game.graphic.display.dialog.TavernPatrolDialog
-
- clientServerEventBus - Variable in class ch.sahits.game.graphic.display.notice.OpenPatricianNoticeBoard
-
- clientServerEventBus - Variable in class ch.sahits.game.graphic.display.scene.MainGameScene
-
- clientServerEventBus - Variable in class ch.sahits.game.graphic.display.scene.NewGameScene
-
- clientServerEventBus - Variable in class ch.sahits.game.graphic.event.task.OpponentsOrder
-
- clientServerEventBus - Variable in class ch.sahits.game.javafx.control.MiniMap
-
- ClientTaskFactory - Class in ch.sahits.game.graphic.event.task
-
Factory for the tasks in this package.
- ClientTaskFactory() - Constructor for class ch.sahits.game.graphic.event.task.ClientTaskFactory
-
- clientThreadPool() - Method in class ch.sahits.game.openpatrician.spring.UICommonConfiguration
-
- ClientViewState - Class in ch.sahits.game.graphic.display
-
This is the state that represents the actual state of what the client currently displayes.
- ClientViewState() - Constructor for class ch.sahits.game.graphic.display.ClientViewState
-
- ClosableDialog - Interface in ch.sahits.game.graphic.display.dialog
-
Interface for Closable dialogs that want to allow
the closeing from outsied the class hierarchy.
- CLOSE_BTN_Y_POS - Static variable in class ch.sahits.game.graphic.display.dialog.CloseButtonDialog
-
- CLOSE_BUTTON_HEIGHT - Static variable in class ch.sahits.game.graphic.display.dialog.CloseButtonDialog
-
- CLOSE_BUTTON_PADDING - Static variable in class ch.sahits.game.graphic.display.dialog.CloseButtonDialog
-
- CLOSE_BUTTON_WIDTH - Static variable in class ch.sahits.game.graphic.display.dialog.CloseButtonDialog
-
- CloseButtonDialog - Class in ch.sahits.game.graphic.display.dialog
-
Basic dialog with a close button and a title.
- CloseButtonDialog(Font) - Constructor for class ch.sahits.game.graphic.display.dialog.CloseButtonDialog
-
- closeDialog() - Method in interface ch.sahits.game.graphic.javafx.display.IDialogContoller
-
- closeDialog() - Method in class ch.sahits.game.graphic.javafx.display.MainGameView
-
Close the currently open dialog
- closeLabel - Variable in class ch.sahits.game.graphic.display.dialog.CloseButtonDialog
-
- closeLabelProperty() - Method in class ch.sahits.game.graphic.display.dialog.CloseButtonDialog
-
- ColorProvider - Class in ch.sahits.game.graphic.display.notice
-
This utility class provides the color for Strings in different states as well as other colors used
in the notice view.
- ColorProvider() - Constructor for class ch.sahits.game.graphic.display.notice.ColorProvider
-
- colors - Variable in class ch.sahits.game.graphic.javafx.display.MainGameImageView
-
- CommandLineArguments - Class in ch.sahits.game
-
Helper class to encapsulate the funcionality concerning command line arguments
- CommandLineArguments() - Constructor for class ch.sahits.game.CommandLineArguments
-
- compare(Map.Entry<Integer, NamedPolygon>, Map.Entry<Integer, NamedPolygon>) - Method in class ch.sahits.game.graphic.display.gameplay.internal.ScenePolygonInitialzer.PolygonComparator
-
- computeCitizenConsumtion(IWare) - Method in class ch.sahits.game.graphic.display.dialog.CityProductionConsumtionDialog
-
Compute the amount that all the citizens consume
- computeValue() - Method in class ch.sahits.game.graphic.display.dialog.AutomaticTradingOverviewDialog.HireActionBinding
-
- computeValue() - Method in class ch.sahits.game.graphic.display.dialog.AutomaticTradingOverviewDialog.HireButtonTextBinding
-
- computeValue() - Method in class ch.sahits.game.graphic.display.dialog.AutomaticTradingOverviewDialog.TradingSwitchObjectBinding
-
- computeValue() - Method in class ch.sahits.game.graphic.display.dialog.AutomaticTradingOverviewDialog.VisibleTradeTypeBinding
-
- computeValue() - Method in class ch.sahits.game.graphic.display.dialog.BaseShipyardDialog.BuyAmountBinding
-
- computeValue() - Method in class ch.sahits.game.graphic.display.dialog.BaseShipyardDialog.PriceBinding
-
- computeValue() - Method in class ch.sahits.game.graphic.display.dialog.StorageOverviewDialog.LevelBinding
-
- computeValue() - Method in class ch.sahits.game.graphic.display.dialog.util.DialogUtil.SailorOnShipBinding
-
- ConcurrentReconciliation - Class in ch.sahits.game.graphic.event.task
-
Reconciliation between the two opponents.
- ConcurrentReconciliation() - Constructor for class ch.sahits.game.graphic.event.task.ConcurrentReconciliation
-
- consumer - Variable in class ch.sahits.game.graphic.display.dialog.CityProductionConsumtionDialog
-
- consumtionProduction - Variable in class ch.sahits.game.graphic.display.notice.MarketBoothDialogMetaDataJFX
-
State of the string linking to the stat displaying consumtion and production
- consumtionProduction - Variable in class ch.sahits.game.graphic.display.notice.TradingOfficeDialogMataDataJFX
-
State of the string linking to the statistic displaying consumption and production
- contains(IWare[], IWare) - Method in class ch.sahits.game.graphic.display.dialog.CityProductionConsumtionDialog
-
check if the array contains the item
- context - Variable in class ch.sahits.game.event.handler.impl.EventHandlerFactory
-
- context - Variable in class ch.sahits.game.graphic.display.dialog.util.DialogFactory
-
- context - Variable in class ch.sahits.game.graphic.display.OpenPaticianApplicationWindow
-
- context - Variable in class ch.sahits.game.graphic.event.task.ClientTaskFactory
-
- context - Variable in class ch.sahits.game.util.UIFactory
-
- controlHeight - Variable in class ch.sahits.game.graphic.javafx.display.MainGameView
-
- controlLoader - Variable in class ch.sahits.game.graphic.display.scene.MainGameScene
-
- controlWidth - Variable in class ch.sahits.game.graphic.javafx.display.MainGameView
-
Use low level byte to indicate what is displayed instead of an enum.
- CourierPatrolStateInternal - Class in ch.sahits.game.event.data
-
- CourierPatrolStateInternal(int, ICity[]) - Constructor for class ch.sahits.game.event.data.CourierPatrolStateInternal
-
- createAcceptHandler() - Method in class ch.sahits.game.graphic.display.dialog.LoanerPaybackDialog
-
- createAcceptHandler() - Method in class ch.sahits.game.graphic.display.dialog.LoanerTakeLoanDialog
-
- createAcceptHandler() - Method in class ch.sahits.game.graphic.display.dialog.TavernBaseSideRoomPersonDialog
-
Define the action that is executed on hitting the accept button
- createAcceptHandler() - Method in class ch.sahits.game.graphic.display.dialog.TavernBurglarDialog
-
- createAcceptHandler() - Method in class ch.sahits.game.graphic.display.dialog.TavernBuyerDialog
-
- createAcceptHandler() - Method in class ch.sahits.game.graphic.display.dialog.TavernConcurrentDialog
-
- createAcceptHandler() - Method in class ch.sahits.game.graphic.display.dialog.TavernCourierDialog
-
- createAcceptHandler() - Method in class ch.sahits.game.graphic.display.dialog.TavernEscortDialog
-
- createAcceptHandler() - Method in class ch.sahits.game.graphic.display.dialog.TavernFugativeDialog
-
- createAcceptHandler() - Method in class ch.sahits.game.graphic.display.dialog.TavernPatrolDialog
-
- createAcceptHandler() - Method in class ch.sahits.game.graphic.display.dialog.TavernPirateHunterDialog
-
- createAcceptHandler() - Method in class ch.sahits.game.graphic.display.dialog.TavernSmugglerDialog
-
- createAcceptHandler() - Method in class ch.sahits.game.graphic.display.dialog.TavernTransportTraderDialog
-
- createAcceptHandler() - Method in class ch.sahits.game.graphic.display.dialog.TavernTreasureMapOwnerDialog
-
- createAcceptHandler() - Method in class ch.sahits.game.graphic.display.dialog.TavernWarehouseTenantDialog
-
- createAcceptHandlerPage1() - Method in class ch.sahits.game.graphic.display.dialog.LoanerGiveLoanDialog
-
- createAcceptHandlerPage2() - Method in class ch.sahits.game.graphic.display.dialog.LoanerGiveLoanDialog
-
- createAndAddNewText(VBox, String) - Method in class ch.sahits.game.graphic.display.dialog.PersonalDialog
-
- createAutomaticTradingModel() - Method in class ch.sahits.game.graphic.display.dialog.AutomaticTradingOverviewDialog
-
- createBaseSceneLayout() - Method in class ch.sahits.game.graphic.display.scene.BaseStartupScene
-
Create the base scene layout containing the paper scroll.
- createCommandLineOptions() - Method in class ch.sahits.game.CommandLineArguments
-
- createComponents() - Method in class ch.sahits.game.graphic.javafx.display.MainGameView
-
- createControls() - Method in class ch.sahits.game.graphic.display.scene.InGameOptionsScene
-
- createControls() - Method in class ch.sahits.game.graphic.display.scene.NewGameScene
-
- createDialogForSideRoom(ISideRoomPerson, Font, ICityPlayerProxyJFX) - Method in class ch.sahits.game.graphic.display.dialog.util.DialogFactory
-
Retrieve the dialog that matches the side room person
- createEmptyNode() - Method in class ch.sahits.game.graphic.display.dialog.PersonalDialog
-
- createEventHandler(String) - Method in class ch.sahits.game.graphic.display.gameplay.internal.CityHallScenePolygonInitializer
-
- createEventHandler(String) - Method in class ch.sahits.game.graphic.display.gameplay.internal.LoanerScenePolygonInitializer
-
- createEventHandler(String) - Method in class ch.sahits.game.graphic.display.gameplay.internal.MarketScenePolygonInitializer
-
- createEventHandler(String) - Method in class ch.sahits.game.graphic.display.gameplay.internal.PortScenePolygonInitializer
-
- createEventHandler(String) - Method in class ch.sahits.game.graphic.display.gameplay.internal.ScenePolygonInitialzer
-
Create an event handler for the clicking on the polygon with the given name.
- createEventHandler(String) - Method in class ch.sahits.game.graphic.display.gameplay.internal.ShipyardScenePolygonInitializer
-
- createEventHandler(String) - Method in class ch.sahits.game.graphic.display.gameplay.internal.TavernScenePolygonInitializer
-
- createEventHandlerFromRunnable(Runnable) - Method in class ch.sahits.game.graphic.display.notice.NoticeBoardFactory
-
Helper method to convert the old event triggering into JavaFX events.
- createFooterText() - Method in class ch.sahits.game.graphic.display.dialog.BaseShipyardDialog
-
Create the group for the footer text;
- createFooterText() - Method in class ch.sahits.game.graphic.display.dialog.ShipRepairDialogV2
-
- createFooterText() - Method in class ch.sahits.game.graphic.display.dialog.ShipyardConstructionDialogV2
-
- createFooterText() - Method in class ch.sahits.game.graphic.display.dialog.ShipyardRenameDialogV2
-
- createFooterText() - Method in class ch.sahits.game.graphic.display.dialog.ShipyardUpgradeDialogV2
-
- createGridPaneFromModel(Table, Font) - Method in class ch.sahits.game.graphic.display.dialog.util.DialogUtil
-
Create a grid pane based on a model.
- createHistoryDisplayHandler() - Method in class ch.sahits.game.graphic.display.dialog.BaseShipyardDialog
-
- createLoanAggreement(List<Double>, IntegerProperty) - Method in class ch.sahits.game.graphic.display.dialog.LoanerGiveLoanDialog
-
- createMainTable() - Method in class ch.sahits.game.graphic.display.dialog.BaseShipyardDialog
-
Create a table representing the main information
- createMainTable() - Method in class ch.sahits.game.graphic.display.dialog.ShipRepairDialogV2
-
- createMainTable() - Method in class ch.sahits.game.graphic.display.dialog.ShipyardConstructionDialogV2
-
- createMainTable() - Method in class ch.sahits.game.graphic.display.dialog.ShipyardRenameDialogV2
-
- createMainTable() - Method in class ch.sahits.game.graphic.display.dialog.ShipyardUpgradeDialogV2
-
- createModel() - Method in class ch.sahits.game.graphic.display.dialog.AutomaticTradingOverviewDialog
-
- createModel(ICityPlayerProxyJFX, Font) - Method in class ch.sahits.game.graphic.display.dialog.BaseTradeDialog
-
- createModel() - Method in class ch.sahits.game.graphic.display.dialog.CityProductionConsumtionDialog
-
- createModel() - Method in class ch.sahits.game.graphic.display.dialog.StorageOverviewDialog
-
- createModel() - Method in class ch.sahits.game.graphic.display.dialog.TradeOfficeBalanceDialog
-
- createModel() - Method in class ch.sahits.game.graphic.display.dialog.WareInStockDialog
-
- createModel() - Method in class ch.sahits.game.graphic.display.dialog.WeaponInventoryDialog
-
- createNextAction() - Method in class ch.sahits.game.graphic.display.dialog.BaseShipyardDialog
-
Move the selection to the next index
- createNextAction() - Method in class ch.sahits.game.graphic.display.dialog.ShipRepairDialogV2
-
- createNextAction() - Method in class ch.sahits.game.graphic.display.dialog.ShipyardRenameDialogV2
-
- createNextAction() - Method in class ch.sahits.game.graphic.display.dialog.ShipyardUpgradeDialogV2
-
- createNextAction(ICityPlayerProxyJFX, ObjectProperty<IShip>) - Method in class ch.sahits.game.graphic.display.dialog.util.DialogUtil
-
Navigate to the next ship in the catalogue
- createNextPersonHander() - Method in class ch.sahits.game.graphic.display.dialog.TavernBaseSideRoomPersonDialog
-
Create the event handler to display the next person
- createPerspectiveTransform() - Method in class ch.sahits.game.graphic.display.scene.BaseStartupScene
-
Define the perspective transform that will map a rectangle (control) to the paper scroll.
- createPolygonShape(String) - Method in class ch.sahits.game.graphic.display.scene.CreditsScene
-
Create the polygon using the polygon loader.
- createPolygonShape(String) - Method in class ch.sahits.game.graphic.display.scene.HanseaticHistoryScene
-
Create the polygon using the polygon loader.
- createPolygonShape(String) - Method in class ch.sahits.game.graphic.display.scene.StartupScene
-
Create the polygon using the polygon loader.
- createPreviousAction() - Method in class ch.sahits.game.graphic.display.dialog.BaseShipyardDialog
-
move the selection to the previous index.
- createPreviousAction() - Method in class ch.sahits.game.graphic.display.dialog.ShipRepairDialogV2
-
- createPreviousAction() - Method in class ch.sahits.game.graphic.display.dialog.ShipyardRenameDialogV2
-
- createPreviousAction() - Method in class ch.sahits.game.graphic.display.dialog.ShipyardUpgradeDialogV2
-
- createPreviousAction(ICityPlayerProxyJFX, ObjectProperty<IShip>) - Method in class ch.sahits.game.graphic.display.dialog.util.DialogUtil
-
Navigate to the previous ship in the catalogue
- createSailorMoveControls(IntegerProperty, IntegerProperty) - Method in class ch.sahits.game.graphic.display.dialog.TavernSailorDialog
-
Create the grid pane for moving the sailors between the tavern and the ship.
- createShipCatalogue() - Method in class ch.sahits.game.graphic.display.dialog.TavernCaptainDialog
-
- createShipCatalogue() - Method in class ch.sahits.game.graphic.display.dialog.TavernWeaponsDealerDialog
-
- createShipSelection3Lines(ICityPlayerProxyJFX, ObjectProperty<IShip>, Font) - Method in class ch.sahits.game.graphic.display.dialog.util.DialogUtil
-
Create the grid pane for the ship selection on three lines.
- createSubTitle(Font, ICityPlayerProxyJFX) - Method in class ch.sahits.game.graphic.display.dialog.BaseTradeDialog
-
Provide a group for the sub title.
- createSubTitle() - Method in class ch.sahits.game.graphic.display.dialog.CityProductionConsumtionDialog
-
- createSubTitle(Font, ICityPlayerProxyJFX) - Method in class ch.sahits.game.graphic.display.dialog.CityShipTradeDialog
-
- createSubTitle(Font, ICityPlayerProxyJFX) - Method in class ch.sahits.game.graphic.display.dialog.CityStorageTradeDialog
-
- createSubTitle(Font, ICityPlayerProxyJFX) - Method in class ch.sahits.game.graphic.display.dialog.StorageShipTradeDialog
-
- createSubTitle() - Method in class ch.sahits.game.graphic.display.dialog.TradeOfficeBalanceDialog
-
- createTopTable() - Method in class ch.sahits.game.graphic.display.dialog.BaseShipyardDialog
-
Create a table representing the header information
- createTopTable() - Method in class ch.sahits.game.graphic.display.dialog.ShipRepairDialogV2
-
- createTopTable() - Method in class ch.sahits.game.graphic.display.dialog.ShipyardConstructionDialogV2
-
- createTopTable() - Method in class ch.sahits.game.graphic.display.dialog.ShipyardRenameDialogV2
-
- createTopTable() - Method in class ch.sahits.game.graphic.display.dialog.ShipyardUpgradeDialogV2
-
- createWeaponsTable() - Method in class ch.sahits.game.graphic.display.dialog.TavernWeaponsDealerDialog
-
- CreditsScene - Class in ch.sahits.game.graphic.display.scene
-
Scene displaying the credits.
- CreditsScene(double, double) - Constructor for class ch.sahits.game.graphic.display.scene.CreditsScene
-
- CreditsScene.BackToStartupScene - Class in ch.sahits.game.graphic.display.scene
-
EvenHandler to get back to the startup screen.
- CreditsScene.BackToStartupScene() - Constructor for class ch.sahits.game.graphic.display.scene.CreditsScene.BackToStartupScene
-
- currentCityProxy - Variable in class ch.sahits.game.graphic.display.ClientViewState
-
proxy for the city is only present when the state is city
- currentPerson - Variable in class ch.sahits.game.graphic.display.dialog.TavernBaseSideRoomPersonDialog
-
- currentScene - Variable in class ch.sahits.game.graphic.display.gameplay.internal.PolygonInitializerFactory
-
- currentScene - Variable in class ch.sahits.game.graphic.javafx.display.CityHallSceneEventHandler
-
- currentScene - Variable in class ch.sahits.game.graphic.javafx.display.LoanerSceneEventHandler
-
- currentScene - Variable in class ch.sahits.game.graphic.javafx.display.MainGameView
-
- currentScene - Variable in class ch.sahits.game.graphic.javafx.display.MarketSceneEventHandler
-
- currentScene - Variable in class ch.sahits.game.graphic.javafx.display.PortSceneEventHandler
-
- currentScene - Variable in class ch.sahits.game.graphic.javafx.display.SceneEventHandlerFactory
-
- currentScene - Variable in class ch.sahits.game.graphic.javafx.display.ShipyardSceneEventHandler
-
- currentScene - Variable in class ch.sahits.game.graphic.javafx.display.TavernSceneEventHandler
-
- currentSceneProperty() - Method in class ch.sahits.game.graphic.display.gameplay.internal.PolygonInitializerFactory
-
- currentSceneProperty() - Method in class ch.sahits.game.graphic.javafx.display.CityHallSceneEventHandler
-
- currentSceneProperty() - Method in interface ch.sahits.game.graphic.javafx.display.ISceneEventHandler
-
Representing the current scene.
- currentSceneProperty() - Method in class ch.sahits.game.graphic.javafx.display.LoanerSceneEventHandler
-
- currentSceneProperty() - Method in class ch.sahits.game.graphic.javafx.display.MarketSceneEventHandler
-
- currentSceneProperty() - Method in class ch.sahits.game.graphic.javafx.display.PortSceneEventHandler
-
- currentSceneProperty() - Method in class ch.sahits.game.graphic.javafx.display.SceneEventHandlerFactory
-
- currentSceneProperty() - Method in class ch.sahits.game.graphic.javafx.display.ShipyardSceneEventHandler
-
- currentSceneProperty() - Method in class ch.sahits.game.graphic.javafx.display.TavernSceneEventHandler
-
- currentShip - Variable in class ch.sahits.game.event.handler.impl.HirePirateEventHandler
-
- currentShip - Variable in class ch.sahits.game.graphic.display.dialog.ShipRepairDialogV2
-
- currentShip - Variable in class ch.sahits.game.graphic.display.dialog.ShipyardRenameDialogV2
-
- currentShip - Variable in class ch.sahits.game.graphic.display.dialog.ShipyardUpgradeDialogV2
-
- currentShip - Variable in class ch.sahits.game.graphic.display.dialog.TavernCaptainDialog
-
- currentShip - Variable in class ch.sahits.game.graphic.display.dialog.TavernPirateDialog
-
- currentShip - Variable in class ch.sahits.game.graphic.display.dialog.TavernSailorDialog
-
- currentShip - Variable in class ch.sahits.game.graphic.display.dialog.util.DialogUtil.SailorOnShipBinding
-
- currentShipTypeIndex - Variable in class ch.sahits.game.graphic.display.dialog.BaseShipyardDialog
-
- currentShipTypeIndexProperty() - Method in class ch.sahits.game.graphic.display.dialog.BaseShipyardDialog
-
- currentStorageIndex - Variable in class ch.sahits.game.graphic.display.dialog.TavernWeaponsDealerDialog
-
- customScopeConfigurer() - Static method in class ch.sahits.game.openpatrician.spring.StandaloneConfiguration
-
- EDialogType - Enum in ch.sahits.game.graphic.display.dialog.util
-
Enumeration of all dialogs.
- EDialogType() - Constructor for enum ch.sahits.game.graphic.display.dialog.util.EDialogType
-
- ELoanerSceneNoticeBoard - Enum in ch.sahits.game.graphic.display.notice
-
- ELoanerSceneNoticeBoard() - Constructor for enum ch.sahits.game.graphic.display.notice.ELoanerSceneNoticeBoard
-
- EMarketPlaceNoticeBoard - Enum in ch.sahits.game.graphic.display.notice
-
Notice board destinction for the market place.
- EMarketPlaceNoticeBoard() - Constructor for enum ch.sahits.game.graphic.display.notice.EMarketPlaceNoticeBoard
-
- enablePreviousNext - Variable in class ch.sahits.game.graphic.display.dialog.BaseShipyardDialog
-
- enableShipCatalogue(ICityPlayerProxyJFX) - Method in class ch.sahits.game.graphic.display.dialog.util.DialogUtil
-
Boolean binding for the navigation enabling of the ships cataloque.
- ENoticeItem - Enum in ch.sahits.game.graphic.display.notice
-
Enumeration of notice items that are not widely used outside this package.
- ENoticeItem() - Constructor for enum ch.sahits.game.graphic.display.notice.ENoticeItem
-
- EPortSceneNoticeBoard - Enum in ch.sahits.game.graphic.display.notice
-
Notice board destincion used in the port scene.
- EPortSceneNoticeBoard() - Constructor for enum ch.sahits.game.graphic.display.notice.EPortSceneNoticeBoard
-
- EScene - Enum in ch.sahits.game.graphic.display.gameplay.internal
-
Enumeration oof the scenes, that can be displayed in the MainView
- EScene() - Constructor for enum ch.sahits.game.graphic.display.gameplay.internal.EScene
-
- EShipyardNoticeBoard - Enum in ch.sahits.game.graphic.display.notice
-
Notice board destinction for the shipyard.
- EShipyardNoticeBoard() - Constructor for enum ch.sahits.game.graphic.display.notice.EShipyardNoticeBoard
-
- EStringSelectionState - Enum in ch.sahits.game.graphic.display.notice
-
This enumaration defines the state in which a string can be displayed
- EStringSelectionState() - Constructor for enum ch.sahits.game.graphic.display.notice.EStringSelectionState
-
- ETavernNoticeBoard - Enum in ch.sahits.game.graphic.display.notice
-
Notice board destinction for the tavern.
- ETavernNoticeBoard() - Constructor for enum ch.sahits.game.graphic.display.notice.ETavernNoticeBoard
-
- EventHandlerFactory - Class in ch.sahits.game.event.handler.impl
-
- EventHandlerFactory() - Constructor for class ch.sahits.game.event.handler.impl.EventHandlerFactory
-
- eventHandlerFactory - Variable in class ch.sahits.game.event.handler.impl.ShipArrivalForLoading
-
- eventHandlerFactory - Variable in class ch.sahits.game.graphic.display.dialog.TavernConcurrentDialog
-
- eventHandlerFactory - Variable in class ch.sahits.game.graphic.display.dialog.TavernCourierDialog
-
- eventHandlerFactory - Variable in class ch.sahits.game.graphic.display.dialog.TavernEscortDialog
-
- eventHandlerFactory - Variable in class ch.sahits.game.graphic.display.dialog.TavernFugativeDialog
-
- eventHandlerFactory - Variable in class ch.sahits.game.graphic.display.dialog.TavernPatrolDialog
-
- eventHandlerFactory - Variable in class ch.sahits.game.graphic.display.dialog.TavernPirateDialog
-
- eventHandlerFactory - Variable in class ch.sahits.game.graphic.display.dialog.TavernSmugglerDialog
-
- eventHandlerFactory - Variable in class ch.sahits.game.graphic.display.dialog.TavernTransportTraderDialog
-
- eventHandlerFactory - Variable in class ch.sahits.game.graphic.display.dialog.TavernTravelerDialog
-
- eventHandlerFactory - Variable in class ch.sahits.game.graphic.display.notice.NoticeBoardFactory
-
- eventHandlerFactory - Variable in class ch.sahits.game.graphic.event.task.OpponentsOrder
-
- EViewState - Enum in ch.sahits.game.graphic.display
-
Enumeration of the main states the UI can take.
- EViewState() - Constructor for enum ch.sahits.game.graphic.display.EViewState
-
- execute() - Method in class ch.sahits.game.event.handler.impl.DeliverPackages
-
- execute() - Method in class ch.sahits.game.event.handler.impl.NextCourierPatrolStation
-
- execute() - Method in class ch.sahits.game.event.handler.impl.NextPatrolStation
-
- execute() - Method in class ch.sahits.game.event.handler.impl.PassengerLeavesShipOnArival
-
- execute() - Method in class ch.sahits.game.event.handler.impl.ShipArrivalForLoading
-
- execute() - Method in class ch.sahits.game.event.handler.impl.SinkConcurrentsShipOrder
-
- execute() - Method in class ch.sahits.game.event.handler.impl.UnloadOnArival
-
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.AutomaticTradingOverviewDialog
-
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.BaseShipyardDialog
-
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.CityProductionConsumtionDialog
-
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.CityShipTradeDialog
-
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.CityStorageTradeDialog
-
- executeOnCloseButtonClicked() - Method in interface ch.sahits.game.graphic.display.dialog.ClosableDialog
-
Action that is executed upon closing the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.CloseButtonDialog
-
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.LoanerGiveLoanDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.LoanerListLoansDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.LoanerPaybackDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.LoanerTakeLoanDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.PersonalDialog
-
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.ShipyardConstructionListDialogV2
-
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.ShipyardRepairListDialogV2
-
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.StorageOverviewDialog
-
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.StorageShipTradeDialog
-
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.TavernBaseSideRoomPersonDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.TavernCaptainDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.TavernInformantDialogPageOne
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.TavernInformantDialogPageTwo
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.TavernPirateDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.TavernSailorDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.TavernTraderDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.TavernTravelerDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.TavernWeaponsDealerDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.TradeOfficeBalanceDialog
-
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.WareInStockDialog
-
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.WeaponInventoryDialog
-
- game - Variable in class ch.sahits.game.graphic.display.scene.InGameOptionsScene
-
- gameDate - Variable in class ch.sahits.game.graphic.display.scene.NewGameScene
-
- gameFactory - Variable in class ch.sahits.game.graphic.display.scene.InGameOptionsScene
-
- gameFactory - Variable in class ch.sahits.game.graphic.display.scene.NewGameScene
-
- gameOptions - Variable in class ch.sahits.game.graphic.display.scene.InGameOptionsScene
-
- gameOptions - Variable in class ch.sahits.game.graphic.display.scene.NewGameScene
-
- GameOptionsScene - Class in ch.sahits.game.graphic.display.scene
-
- GameOptionsScene(Parent, double, double) - Constructor for class ch.sahits.game.graphic.display.scene.GameOptionsScene
-
- GameOptionsService - Class in ch.sahits.game.graphic.display.util
-
Helper service for common option tasks.
- GameOptionsService() - Constructor for class ch.sahits.game.graphic.display.util.GameOptionsService
-
- gameProperties - Variable in class ch.sahits.game.CommandLineArguments
-
- gamePropertyUtility - Variable in class ch.sahits.game.graphic.display.OpenPaticianApplicationWindow
-
- gameStatus - Variable in class ch.sahits.game.event.handler.StartNewGameHandler
-
- gameStatus - Variable in class ch.sahits.game.graphic.display.scene.MainGameScene
-
- gameStatus() - Method in class ch.sahits.game.openpatrician.spring.StandaloneConfiguration
-
- getAction() - Method in class ch.sahits.game.graphic.display.dialog.BaseShipyardDialog
-
Define the action that is executed on the action button.
- getAction() - Method in class ch.sahits.game.graphic.display.dialog.ShipRepairDialogV2
-
- getAction() - Method in class ch.sahits.game.graphic.display.dialog.ShipyardConstructionDialogV2
-
- getAction() - Method in class ch.sahits.game.graphic.display.dialog.ShipyardRenameDialogV2
-
- getAction() - Method in class ch.sahits.game.graphic.display.dialog.ShipyardUpgradeDialogV2
-
- getActionText() - Method in class ch.sahits.game.graphic.display.dialog.BaseShipyardDialog
-
Label of the action button
- getActionText() - Method in class ch.sahits.game.graphic.display.dialog.ShipRepairDialogV2
-
- getActionText() - Method in class ch.sahits.game.graphic.display.dialog.ShipyardConstructionDialogV2
-
- getActionText() - Method in class ch.sahits.game.graphic.display.dialog.ShipyardRenameDialogV2
-
- getActionText() - Method in class ch.sahits.game.graphic.display.dialog.ShipyardUpgradeDialogV2
-
- getActiveShip() - Method in class ch.sahits.game.graphic.display.dialog.BaseShipyardDialog
-
- getActiveShip() - Method in class ch.sahits.game.graphic.display.model.CityPlayerProxyJFX
-
- getActiveShip() - Method in class ch.sahits.game.graphic.display.model.ViewChangeCityPlayerProxyJFX
-
- getActiveShip() - Method in class ch.sahits.game.graphic.display.notice.ShipYardMetaDataJFX
-
Retrieve the active ship in the city.
- getAmount(int) - Method in class ch.sahits.game.graphic.display.dialog.BaseTradeDialog
-
- getAmount(int) - Method in interface ch.sahits.game.graphic.display.dialog.util.ITransferableJFX
-
Retrieve the amount that should be transferred.
- getAmountBinding(IntegerBinding) - Method in class ch.sahits.game.graphic.display.dialog.TavernWeaponsDealerDialog
-
Bind the amount that can be transferred on the maximal available amount
as well as the selected transfer amount.
- getAmountProperty(IntegerProperty) - Method in class ch.sahits.game.graphic.display.dialog.BaseTradeDialog
-
Bind the amount that can be transferred on the maximal available amount
as well as the selected transfer amount.
- getAmountStoredWeapons(EWeapon) - Method in class ch.sahits.game.graphic.display.dialog.TavernWeaponsDealerDialog
-
Retrieve the binding for the amount of the weapon currently stored.
- getApplication() - Static method in class ch.sahits.game.graphic.display.OpenPaticianApplicationWindow
-
- getAttackListener(IShip, PatrolInternalState) - Method in class ch.sahits.game.event.handler.impl.EventHandlerFactory
-
Get the attack listener for a standard patrol.
- getAvailableAmountProperty(ICity, IWare, ITradingOffice) - Method in class ch.sahits.game.graphic.display.dialog.BaseTradeDialog
-
- getBonusPerAttack() - Method in class ch.sahits.game.event.data.PatrolInternalState
-
- getBreakInAction(IPlayer) - Method in class ch.sahits.game.graphic.event.task.ClientTaskFactory
-
Retrieve the task for breaking in into an opponents office.
- getBuyWares(ICityPlayerProxyJFX, IBuyer) - Method in class ch.sahits.game.graphic.event.task.ClientTaskFactory
-
Retrieve the timed task for buying wares.
- getCareerAdvice(IPlayer) - Method in class ch.sahits.game.graphic.display.dialog.PersonalDialog
-
Get the two lines of text for career advice.
- getCity() - Method in class ch.sahits.game.graphic.display.dialog.BaseShipyardDialog
-
- getCity() - Method in class ch.sahits.game.graphic.display.model.CityPlayerProxyJFX
-
- getCity() - Method in class ch.sahits.game.graphic.display.model.ViewChangeCityPlayerProxyJFX
-
- getCityPlayerProxy() - Method in class ch.sahits.game.graphic.display.dialog.BaseTradeDialog
-
- getCityPlayerProxy() - Method in interface ch.sahits.game.graphic.display.dialog.util.ITransferableJFX
-
Retrieve the proxy object to access the city and the player
- getCityProxy() - Method in class ch.sahits.game.graphic.display.notice.CityNoticeMetaDataJFX
-
- getCityProxy() - Method in interface ch.sahits.game.graphic.display.notice.ICityNoticeMetaDataJFX
-
Retrieve the object that represents the proxy to the city and the player
- getCloseLabel() - Method in class ch.sahits.game.graphic.display.dialog.CloseButtonDialog
-
Gets the value of the property closeLabel.
- getConcurrentReconciliation() - Method in class ch.sahits.game.graphic.event.task.ClientTaskFactory
-
Retrieve the concurrent reconsiliation timer task.
- getCreditsScene(double, double) - Method in class ch.sahits.game.util.UIFactory
-
- getCreditsText() - Method in class ch.sahits.game.graphic.display.scene.CreditsScene
-
Retrieve the history text.
- getCurrentShipType() - Method in class ch.sahits.game.graphic.display.dialog.BaseShipyardDialog
-
Retrieve the currently selected ship type.
- getDate() - Method in class ch.sahits.game.event.handler.impl.WaitTimeForShipArrival
-
- getDelayedCaughtAction(IPlayer) - Method in class ch.sahits.game.graphic.event.task.ClientTaskFactory
-
Retrieve the delayed caught timed task.
- getDeliverPackagesHandler(ICity, IShip, DateTime, int, int) - Method in class ch.sahits.game.event.handler.impl.EventHandlerFactory
-
Retrieve the event handler for delivering packages
- getDialog(EDialogType, ICityPlayerProxyJFX) - Method in class ch.sahits.game.graphic.display.dialog.util.DialogFactory
-
- getDialogType() - Method in class ch.sahits.game.graphic.display.dialog.BaseTradeDialog
-
- getDialogType() - Method in interface ch.sahits.game.graphic.display.dialog.util.ITransferableJFX
-
Retrieve the dialog type of this transfer
- getDificutlyList() - Method in class ch.sahits.game.graphic.display.scene.NewGameScene
-
Compile a list of the difficulty levels
- getFont() - Method in class ch.sahits.game.graphic.display.dialog.BaseShipyardDialog
-
- getFont() - Method in class ch.sahits.game.graphic.display.notice.TradeDialogMetaDataJFX
-
- getFontLoader() - Method in interface ch.sahits.game.graphic.image.IJavaFXControlLoader
-
Get the font loader.
- getFontLoader() - Method in class ch.sahits.game.util.UIFactory.JavaFXControlLoader
-
- getGameSpeedList() - Method in class ch.sahits.game.graphic.display.util.GameOptionsService
-
Compile a list of game speeds
- getGameStatus() - Method in interface ch.sahits.game.graphic.image.IJavaFXControlLoader
-
Retrieve the control for the game status pane.
- getGameStatus() - Method in class ch.sahits.game.util.UIFactory.JavaFXControlLoader
-
- getHanseaticHistoryScene(double, double) - Method in class ch.sahits.game.util.UIFactory
-
- getHirePirateEventHandler(ObjectProperty<IShip>, ICityPlayerProxyJFX, IPirate, ClosableDialog) - Method in class ch.sahits.game.event.handler.impl.EventHandlerFactory
-
Create an eventhandler to hire a priate.
- getHistoryResourceName(EShipType) - Method in class ch.sahits.game.graphic.display.dialog.BaseShipyardDialog
-
- getHistoryText(EShipType) - Method in class ch.sahits.game.graphic.display.dialog.BaseShipyardDialog
-
Retrieve the history text.
- getHistoryText() - Method in class ch.sahits.game.graphic.display.scene.HanseaticHistoryScene
-
Retrieve the history text.
- getHomeTowns4Map() - Method in class ch.sahits.game.graphic.display.scene.NewGameScene
-
Create a list of town names that are available on the selected map as home towns.
- getImageNameFromScene() - Method in class ch.sahits.game.graphic.javafx.display.MainGameView
-
Retrieve the name for the image to be displayed in the scene
- getImageView() - Method in class ch.sahits.game.graphic.javafx.display.MainGameImageView
-
- getInGameOptionsScene(double, double) - Method in class ch.sahits.game.util.UIFactory
-
- getJavaFXControlLoader() - Method in class ch.sahits.game.util.UIFactory
-
- getMainGameScene(double, double) - Method in class ch.sahits.game.util.UIFactory
-
- getMainGameView(double, double) - Method in interface ch.sahits.game.graphic.image.IJavaFXControlLoader
-
Retrieve the control for the main view.
- getMainGameView(double, double) - Method in class ch.sahits.game.util.UIFactory.JavaFXControlLoader
-
- getMainMenu() - Method in interface ch.sahits.game.graphic.image.IJavaFXControlLoader
-
Retrieve the control instance for the main menu.
- getMainMenu() - Method in class ch.sahits.game.util.UIFactory.JavaFXControlLoader
-
- getMapList() - Method in class ch.sahits.game.graphic.display.scene.NewGameScene
-
Retrieve the list of the available maps
- getMiniMap() - Method in interface ch.sahits.game.graphic.image.IJavaFXControlLoader
-
Retrieve the control instance for the mini map.
- getMiniMap() - Method in class ch.sahits.game.util.UIFactory.JavaFXControlLoader
-
- getMovableAmount() - Method in class ch.sahits.game.graphic.display.dialog.BaseTradeDialog
-
- getMovableAmount() - Method in interface ch.sahits.game.graphic.display.dialog.util.ITransferableJFX
-
Retreive the amount category that is movable
- getNeededWareBinding(EWare) - Method in class ch.sahits.game.graphic.display.dialog.ShipyardConstructionDialogV2
-
- getNeededWareBinding(EWare) - Method in class ch.sahits.game.graphic.display.dialog.ShipyardUpgradeDialogV2
-
- getNewGameScene(double, double) - Method in class ch.sahits.game.util.UIFactory
-
- getNextCourierPatrolStationHanlder(IShip, ICity, CourierPatrolStateInternal, IPlayer, DateTime) - Method in class ch.sahits.game.event.handler.impl.EventHandlerFactory
-
Retrieve the event handler for the next patrol station
- getNextPatrolStateion(IShip, ICity, PatrolInternalState, IPlayer, DateTime, IAttackListener) - Method in class ch.sahits.game.event.handler.impl.EventHandlerFactory
-
Retrieve the next patrol station event listener
- getNoticeBoard() - Method in interface ch.sahits.game.graphic.image.IJavaFXControlLoader
-
Retrieve the control for the notice board.
- getNoticeBoard() - Method in class ch.sahits.game.util.UIFactory.JavaFXControlLoader
-
- getNumberOfAttacks() - Method in class ch.sahits.game.event.data.PatrolInternalState
-
- getObjectiveList() - Method in class ch.sahits.game.graphic.display.scene.NewGameScene
-
Create a list of objectives to select from
- getOpponentsOrder(IPlayer, IPlayer, IPlayer, int) - Method in class ch.sahits.game.graphic.event.task.ClientTaskFactory
-
Retrieve the oponents order.
- getPassengerLeavingOnShipArrivalHandler(IShip, ICity, IPlayer, int) - Method in class ch.sahits.game.event.handler.impl.EventHandlerFactory
-
Event handler for a passenger leaving the ship in a city
- getPlayer() - Method in class ch.sahits.game.graphic.display.dialog.BaseShipyardDialog
-
- getPlayer() - Method in class ch.sahits.game.graphic.display.model.CityPlayerProxyJFX
-
- getPlayer() - Method in class ch.sahits.game.graphic.display.model.ViewChangeCityPlayerProxyJFX
-
- getPlayersShips() - Method in class ch.sahits.game.graphic.display.model.CityPlayerProxyJFX
-
- getPlayersShips() - Method in class ch.sahits.game.graphic.display.model.ViewChangeCityPlayerProxyJFX
-
- getPostponedDisplayMessage(DateTime, String) - Method in class ch.sahits.game.graphic.event.task.ClientTaskFactory
-
Retrieve the postponed display message task.
- getPremium() - Method in class ch.sahits.game.event.data.CourierPatrolStateInternal
-
- getPremium() - Method in class ch.sahits.game.event.data.PatrolInternalState
-
- getPriceBinding(IWare, BaseShipyardDialog.BuyAmountBinding) - Method in class ch.sahits.game.graphic.display.dialog.ShipyardConstructionDialogV2
-
Retrieve the price from the cache map.
- getPriceBinding(IWare, BaseShipyardDialog.BuyAmountBinding) - Method in class ch.sahits.game.graphic.display.dialog.ShipyardUpgradeDialogV2
-
Retrieve the price from the cache map.
- getReputationText(IPlayer) - Method in class ch.sahits.game.graphic.display.dialog.PersonalDialog
-
- getRowConstraints() - Method in class ch.sahits.game.graphic.display.dialog.BaseShipyardDialog
-
- getRowConstraints() - Method in class ch.sahits.game.graphic.display.dialog.ShipyardRenameDialogV2
-
- getSavegames() - Method in class ch.sahits.game.graphic.display.util.GameOptionsService
-
Retrieve the list of savegames.
- getSceneChangeable() - Method in class ch.sahits.game.graphic.display.scene.BaseStartupScene
-
- getSceneChangeable() - Method in class ch.sahits.game.graphic.display.scene.InGameOptionsScene
-
- getSceneChangeable() - Method in class ch.sahits.game.graphic.display.scene.NewGameScene
-
- getSceneEventHandler() - Method in class ch.sahits.game.graphic.javafx.display.SceneEventHandlerFactory
-
- getSceneHeight() - Method in class ch.sahits.game.graphic.display.OpenPaticianApplicationWindow
-
- getSceneHeight() - Method in interface ch.sahits.game.graphic.display.SceneChangeable
-
Retrieve the height of the current scene.
- getScenePolygonInitializer() - Method in class ch.sahits.game.graphic.display.gameplay.internal.PolygonInitializerFactory
-
- getSceneWidth() - Method in class ch.sahits.game.graphic.display.OpenPaticianApplicationWindow
-
- getSceneWidth() - Method in interface ch.sahits.game.graphic.display.SceneChangeable
-
Retrieve the width of the current scene.
- getShipArrivalForLoadingHandler(ICity, IPlayer, DateTime, int, int) - Method in class ch.sahits.game.event.handler.impl.EventHandlerFactory
-
- getShipYardState() - Method in class ch.sahits.game.graphic.display.notice.ShipYardMetaDataJFX
-
- getSinkConcurrentsShipOrder(IPlayer, IPlayer, int, int, TimedTask) - Method in class ch.sahits.game.event.handler.impl.EventHandlerFactory
-
Retrieve the concurrent ship order
- getSourceFromFile(String) - Method in class ch.sahits.game.graphic.display.scene.NewGameScene
-
- getSpouseReputation(IPlayer, ISpouseData) - Method in class ch.sahits.game.graphic.display.dialog.PersonalDialog
-
- getStartupScene(double, double) - Method in class ch.sahits.game.util.UIFactory
-
- getStartYears() - Method in class ch.sahits.game.graphic.display.scene.NewGameScene
-
Initialize the list of start years from 1300 to 1400
- getStoredAmount(IWare) - Method in class ch.sahits.game.graphic.display.dialog.ShipyardConstructionDialogV2
-
Retrieve the stored amount from the cached map.
- getStoredAmount(IWare) - Method in class ch.sahits.game.graphic.display.dialog.ShipyardUpgradeDialogV2
-
Retrieve the stored amount from the cached map.
- getStoredAmountablePrice(IWare, IShip, ITradingOffice) - Method in class ch.sahits.game.graphic.display.dialog.BaseTradeDialog
-
Retrieve the amountable price of a ware from the ship or the warehouse
- getStoredAmountProperty(IWare, IShip, ITradingOffice) - Method in class ch.sahits.game.graphic.display.dialog.BaseTradeDialog
-
Retrieve the stored amount
- getStringColor(EStringSelectionState) - Static method in class ch.sahits.game.graphic.display.notice.ColorProvider
-
Retrieve the color by the state
- getStringColorActive() - Static method in class ch.sahits.game.graphic.display.notice.ColorProvider
-
Provide the color of the String that represents the active selection
- getStringColorDisabled() - Static method in class ch.sahits.game.graphic.display.notice.ColorProvider
-
Provide the color of a String that is currently disabled
- getStringColorInactive() - Static method in class ch.sahits.game.graphic.display.notice.ColorProvider
-
Provide the color of a String that represents an inactive selection
- getStyleSheetFilename() - Method in class ch.sahits.game.graphic.display.scene.BaseStartupScene
-
Define the stylesheet name to be applied for this scene.
- getStyleSheetFilename() - Method in class ch.sahits.game.graphic.display.scene.CreditsScene
-
- getStyleSheetFilename() - Method in class ch.sahits.game.graphic.display.scene.HanseaticHistoryScene
-
- getStyleSheetFilename() - Method in class ch.sahits.game.graphic.display.scene.InGameOptionsScene
-
- getStyleSheetFilename() - Method in class ch.sahits.game.graphic.display.scene.NewGameScene
-
- getStyleSheetFilename() - Method in class ch.sahits.game.graphic.display.scene.StartupScene
-
- getSubMenu() - Method in interface ch.sahits.game.graphic.image.IJavaFXControlLoader
-
Retrieve the control instance for the sub menu.
- getSubMenu() - Method in class ch.sahits.game.util.UIFactory.JavaFXControlLoader
-
- getTavernChangeActionHandler(IPerson, TavernState, IPlayer) - Method in class ch.sahits.game.event.handler.impl.EventHandlerFactory
-
Retrieve the event handler for changing the dialog in the tavern.
- getTavernTalkToSidreroomPersonAction(IPerson, TavernState, IPlayer) - Method in class ch.sahits.game.event.handler.impl.EventHandlerFactory
-
Retrieve the event handler for talking to a sideroom person
- getTitle() - Method in class ch.sahits.game.graphic.display.dialog.CloseButtonDialog
-
Gets the value of the property title.
- getTradeFromDestination() - Method in class ch.sahits.game.graphic.display.dialog.BaseTradeDialog
-
Trade from the city.
- getTradeFromDestination() - Method in class ch.sahits.game.graphic.display.dialog.StorageShipTradeDialog
-
- getTradeToDestination() - Method in class ch.sahits.game.graphic.display.dialog.BaseTradeDialog
-
Trade to the ship.
- getTradeToDestination() - Method in class ch.sahits.game.graphic.display.dialog.CityStorageTradeDialog
-
Trade to the ship.
- getTradeToDestination() - Method in class ch.sahits.game.graphic.display.dialog.StorageShipTradeDialog
-
Trade to the ship.
- getUnderworldReputation(IPlayer) - Method in class ch.sahits.game.graphic.display.dialog.PersonalDialog
-
- getUnloadOnArrivalHandler(IShip, ICity, int) - Method in class ch.sahits.game.event.handler.impl.EventHandlerFactory
-
Create the handler for unloading anonymous ware and register it with the event bus.
- getViewChangeActionRunnable(ENoticeItem) - Method in class ch.sahits.game.event.handler.impl.EventHandlerFactory
-
Retrieve the event handler for a new view change runnable.
- getViewChangeEvent() - Method in class ch.sahits.game.graphic.display.model.ViewChangeCityPlayerProxyJFX
-
- getViewStatus() - Method in interface ch.sahits.game.graphic.image.IJavaFXControlLoader
-
Retrieve the control for the view status pane.
- getViewStatus() - Method in class ch.sahits.game.util.UIFactory.JavaFXControlLoader
-
- getXMLImageLoader() - Method in class ch.sahits.game.util.UIFactory
-
Retrieve the XML image loader for the main screen
- grid - Variable in class ch.sahits.game.graphic.display.dialog.ShipyardConstructionListDialogV2
-
- grid - Variable in class ch.sahits.game.graphic.display.dialog.ShipyardRepairListDialogV2
-
- grid - Variable in class ch.sahits.game.graphic.display.dialog.TabelViewDialog
-
- IAttackListener - Interface in ch.sahits.game.event.handler
-
- IBreakInAction - Interface in ch.sahits.game.graphic.event.task
-
Interface for the break in action for test purposes mainly.
- ICityNoticeMetaDataJFX - Interface in ch.sahits.game.graphic.display.notice
-
These meta data specializes on notice that are city releated and therefore
provide data about the city.
- IDelayedCaughtAction - Interface in ch.sahits.game.graphic.event.task
-
Interface for the delayed caught action for test purposes mainly.
- IDialogContoller - Interface in ch.sahits.game.graphic.javafx.display
-
- IJavaFXControlLoader - Interface in ch.sahits.game.graphic.image
-
Bean loader for JavaFX controls.
- imageLoader - Variable in class ch.sahits.game.graphic.display.dialog.AutomaticTradingOverviewDialog
-
- imageLoader - Variable in class ch.sahits.game.graphic.display.dialog.BaseShipyardDialog
-
- imageLoader - Variable in class ch.sahits.game.graphic.display.dialog.LoanerGiveLoanDialog
-
- imageLoader - Variable in class ch.sahits.game.graphic.display.dialog.StorageOverviewDialog
-
- imageLoader - Variable in class ch.sahits.game.javafx.control.MainMenu
-
- imageUtilities - Variable in class ch.sahits.game.javafx.control.MiniMap
-
- imageUtils - Variable in class ch.sahits.game.graphic.javafx.display.MainGameView
-
- imgHeigth - Variable in class ch.sahits.game.graphic.display.scene.BaseStartupScene
-
- imgView - Variable in class ch.sahits.game.graphic.javafx.display.MainGameView
-
- imgView - Variable in class ch.sahits.game.javafx.control.MiniMap
-
- imgWidth - Variable in class ch.sahits.game.graphic.display.scene.BaseStartupScene
-
- imsLoader - Variable in class ch.sahits.game.graphic.display.scene.BaseStartupScene
-
- inactivateAll() - Method in class ch.sahits.game.graphic.display.notice.TradingOfficeDialogMataDataJFX
-
Inactivate all links that are not disabled
- inactivateAllNotDisabled() - Method in class ch.sahits.game.graphic.display.notice.TradeDialogMetaDataJFX
-
Set all states to inactivate if they are not disabled to begin with
- incAttackCounter() - Method in class ch.sahits.game.event.data.PatrolInternalState
-
- informant - Variable in class ch.sahits.game.graphic.display.dialog.TavernInformantDialogPageOne
-
- informant - Variable in class ch.sahits.game.graphic.display.dialog.TavernInformantDialogPageTwo
-
- InGameOptionsScene - Class in ch.sahits.game.graphic.display.scene
-
Options that can be accessed from within the game.
- InGameOptionsScene(double, double) - Constructor for class ch.sahits.game.graphic.display.scene.InGameOptionsScene
-
- init() - Method in class ch.sahits.game.graphic.display.dialog.ShipRepairDialogV2
-
- init() - Method in class ch.sahits.game.graphic.display.dialog.ShipyardConstructionDialogV2
-
- init() - Method in class ch.sahits.game.graphic.display.dialog.ShipyardRenameDialogV2
-
- init() - Method in class ch.sahits.game.graphic.display.util.GameOptionsService
-
- init() - Method in class ch.sahits.game.util.UIFactory
-
- initEventBus() - Method in class ch.sahits.game.event.handler.impl.NextPatrolStation
-
- initEventBus() - Method in class ch.sahits.game.graphic.display.ClientViewState
-
- initializ() - Method in class ch.sahits.game.graphic.event.task.BreakInAction
-
- initialize() - Method in class ch.sahits.game.event.handler.impl.SinkConcurrentsShipOrder
-
- initialize() - Method in class ch.sahits.game.graphic.event.task.ConcurrentReconciliation
-
- initialize() - Method in class ch.sahits.game.graphic.event.task.DelayedCaughtAction
-
- initialize() - Method in class ch.sahits.game.graphic.event.task.PostponedDisplayMessage
-
- initializeBinding() - Method in class ch.sahits.game.graphic.javafx.display.SceneEventHandlerFactory
-
- initializeButtons() - Method in class ch.sahits.game.graphic.display.dialog.TavernBaseSideRoomPersonDialog
-
- initializeComponents() - Method in class ch.sahits.game.graphic.display.dialog.BaseShipyardDialog
-
- initializeControl() - Method in class ch.sahits.game.javafx.control.MiniMap
-
- initializeControls() - Method in class ch.sahits.game.javafx.control.MainMenu
-
- initializeDialog() - Method in class ch.sahits.game.graphic.display.dialog.LoanerGiveLoanDialog
-
- initializeDialog() - Method in class ch.sahits.game.graphic.display.dialog.LoanerListLoansDialog
-
- initializeDialog() - Method in class ch.sahits.game.graphic.display.dialog.LoanerPaybackDialog
-
- initializeDialog() - Method in class ch.sahits.game.graphic.display.dialog.LoanerTakeLoanDialog
-
- initializeDialog() - Method in class ch.sahits.game.graphic.display.dialog.PersonalDialog
-
- initializeDialog() - Method in class ch.sahits.game.graphic.display.dialog.TavernBurglarDialog
-
- initializeDialog() - Method in class ch.sahits.game.graphic.display.dialog.TavernBuyerDialog
-
- initializeDialog() - Method in class ch.sahits.game.graphic.display.dialog.TavernCaptainDialog
-
- initializeDialog() - Method in class ch.sahits.game.graphic.display.dialog.TavernConcurrentDialog
-
- initializeDialog() - Method in class ch.sahits.game.graphic.display.dialog.TavernCourierDialog
-
- initializeDialog() - Method in class ch.sahits.game.graphic.display.dialog.TavernEscortDialog
-
- initializeDialog() - Method in class ch.sahits.game.graphic.display.dialog.TavernFugativeDialog
-
- initializeDialog() - Method in class ch.sahits.game.graphic.display.dialog.TavernInformantDialogPageOne
-
- initializeDialog() - Method in class ch.sahits.game.graphic.display.dialog.TavernInformantDialogPageTwo
-
- initializeDialog() - Method in class ch.sahits.game.graphic.display.dialog.TavernPatrolDialog
-
- initializeDialog() - Method in class ch.sahits.game.graphic.display.dialog.TavernPirateDialog
-
- initializeDialog() - Method in class ch.sahits.game.graphic.display.dialog.TavernPirateHunterDialog
-
- initializeDialog() - Method in class ch.sahits.game.graphic.display.dialog.TavernSailorDialog
-
- initializeDialog() - Method in class ch.sahits.game.graphic.display.dialog.TavernSmugglerDialog
-
- initializeDialog() - Method in class ch.sahits.game.graphic.display.dialog.TavernTraderDialog
-
- initializeDialog() - Method in class ch.sahits.game.graphic.display.dialog.TavernTransportTraderDialog
-
- initializeDialog() - Method in class ch.sahits.game.graphic.display.dialog.TavernTravelerDialog
-
- initializeDialog() - Method in class ch.sahits.game.graphic.display.dialog.TavernTreasureMapOwnerDialog
-
- initializeDialog() - Method in class ch.sahits.game.graphic.display.dialog.TavernWarehouseTenantDialog
-
- initializeDialog() - Method in class ch.sahits.game.graphic.display.dialog.TavernWeaponsDealerDialog
-
- initializeEventBus() - Method in class ch.sahits.game.event.handler.impl.AttackListener
-
- initializeEventBus() - Method in class ch.sahits.game.event.handler.impl.DeliverPackages
-
- initializeEventBus() - Method in class ch.sahits.game.event.handler.impl.NextCourierPatrolStation
-
- initializeEventBus() - Method in class ch.sahits.game.event.handler.impl.PassengerLeavesShipOnArival
-
- initializeEventBus() - Method in class ch.sahits.game.event.handler.impl.ShipArrivalForLoading
-
- initializeEventBus() - Method in class ch.sahits.game.event.handler.impl.UnloadOnArival
-
- initializeEventBus() - Method in class ch.sahits.game.graphic.event.task.OpponentsOrder
-
- initializeEventRegistration() - Method in class ch.sahits.game.graphic.display.notice.OpenPatricianNoticeBoard
-
- initializeEventSystem() - Method in class ch.sahits.game.event.handler.StartNewGameHandler
-
- initializeEventSystem() - Method in class ch.sahits.game.graphic.display.scene.MainGameScene
-
- initializeGameView(NewGameClient) - Method in class ch.sahits.game.graphic.display.scene.MainGameScene
-
Event handler for initializing the new game when the server is done.
- initializeModelAndDialog() - Method in class ch.sahits.game.graphic.display.dialog.AutomaticTradingOverviewDialog
-
- initializeModelAndDialog() - Method in class ch.sahits.game.graphic.display.dialog.BaseTradeDialog
-
- initializeModelAndDialog() - Method in class ch.sahits.game.graphic.display.dialog.CityProductionConsumtionDialog
-
- initializeModelAndDialog() - Method in class ch.sahits.game.graphic.display.dialog.ShipyardConstructionListDialogV2
-
- initializeModelAndDialog() - Method in class ch.sahits.game.graphic.display.dialog.ShipyardRepairListDialogV2
-
- initializeModelAndDialog() - Method in class ch.sahits.game.graphic.display.dialog.StorageOverviewDialog
-
- initializeModelAndDialog() - Method in class ch.sahits.game.graphic.display.dialog.TradeOfficeBalanceDialog
-
- initializeModelAndDialog() - Method in class ch.sahits.game.graphic.display.dialog.WareInStockDialog
-
- initializeModelAndDialog() - Method in class ch.sahits.game.graphic.display.dialog.WeaponInventoryDialog
-
- initializeNoticeBoard(ScrollPaneContent, TradeDialogMetaDataJFX) - Method in class ch.sahits.game.graphic.display.notice.NoticeBoardFactory
-
Initialize the notice board for trading at the harbor.
- initializeNoticeBoard(ScrollPaneContent, LoanerNoticeMetaData) - Method in class ch.sahits.game.graphic.display.notice.NoticeBoardFactory
-
Initialite the notice board for the loaner
- initializeNoticeBoard(ScrollPaneContent, TradingOfficeDialogMataDataJFX) - Method in class ch.sahits.game.graphic.display.notice.NoticeBoardFactory
-
Initialize the notice board for the trading office dialog.
- initializeNoticeBoard(ScrollPaneContent, MarketBoothDialogMetaDataJFX) - Method in class ch.sahits.game.graphic.display.notice.NoticeBoardFactory
-
- initializeNoticeBoard(ScrollPaneContent, ShipYardMetaDataJFX) - Method in class ch.sahits.game.graphic.display.notice.NoticeBoardFactory
-
- initializeNoticeBoard(ScrollPaneContent, TavernNoticeMetaDataJFX) - Method in class ch.sahits.game.graphic.display.notice.NoticeBoardFactory
-
- initializeState(NewGameClient) - Method in class ch.sahits.game.graphic.display.ClientViewState
-
Initialize the player that goes with this client.
- initializeState(NewGameClient) - Method in class ch.sahits.game.javafx.control.MiniMap
-
Initialize the player that goes with this client.
- initializeStorage() - Method in class ch.sahits.game.graphic.display.dialog.TavernWeaponsDealerDialog
-
- initializeTitle() - Method in class ch.sahits.game.graphic.display.dialog.AutomaticTradingOverviewDialog
-
- initialzePolygons(ImageScaleState) - Method in class ch.sahits.game.graphic.display.gameplay.internal.ScenePolygonInitialzer
-
Initialize the polygons defined in the metadata considering the proper scaling and cropping.
- initStorageDestionationBinding() - Method in class ch.sahits.game.graphic.display.dialog.TavernWeaponsDealerDialog
-
- INoticeMetaData - Interface in ch.sahits.game.graphic.display.notice
-
This interface is a marker interface for objects that hold meta data for
the currently displayed notice.
- instance - Static variable in class ch.sahits.game.graphic.display.OpenPaticianApplicationWindow
-
- interestLevels - Variable in class ch.sahits.game.graphic.display.dialog.LoanerGiveLoanDialog
-
- intializeAdditionalText() - Method in class ch.sahits.game.graphic.display.dialog.ShipyardUpgradeDialogV2
-
- ISceneEventHandler - Interface in ch.sahits.game.graphic.javafx.display
-
- isClient(CommandLine) - Method in class ch.sahits.game.CommandLineArguments
-
Check weather the application is started as client.
- isServer(CommandLine) - Method in class ch.sahits.game.CommandLineArguments
-
Check weather the application is started as server.
- isStandalone(CommandLine) - Method in class ch.sahits.game.CommandLineArguments
-
Check wether the commandline arguments for standalone are set.
- ITransferableJFX - Interface in ch.sahits.game.graphic.display.dialog.util
-
This interfaces defines methods that are accessed by the Transfer actions
- sailorState - Variable in class ch.sahits.game.graphic.display.dialog.TavernSailorDialog
-
- SAVEGAME_DIR - Static variable in class ch.sahits.game.graphic.display.util.GameOptionsService
-
- savegameDir - Variable in class ch.sahits.game.graphic.display.util.GameOptionsService
-
- scaler - Variable in class ch.sahits.game.graphic.display.gameplay.internal.ScenePolygonInitialzer
-
- SCENE_IMAGE_NAME - Variable in class ch.sahits.game.graphic.display.gameplay.internal.ScenePolygonInitialzer
-
- sceneChangeable - Variable in class ch.sahits.game.graphic.display.scene.BaseStartupScene
-
- sceneChangeable - Variable in class ch.sahits.game.graphic.display.scene.InGameOptionsScene
-
- sceneChangeable - Variable in class ch.sahits.game.graphic.display.scene.NewGameScene
-
- SceneChangeable - Interface in ch.sahits.game.graphic.display
-
Interface allowing which allows the current scene to be replaced with another one.
- sceneChangeable - Variable in class ch.sahits.game.javafx.control.MainMenu
-
- sceneEventHandlerFactory - Variable in class ch.sahits.game.graphic.javafx.display.MainGameView
-
- SceneEventHandlerFactory - Class in ch.sahits.game.graphic.javafx.display
-
- SceneEventHandlerFactory() - Constructor for class ch.sahits.game.graphic.javafx.display.SceneEventHandlerFactory
-
- sceneHeight - Variable in class ch.sahits.game.graphic.display.scene.MainGameSceneBackground
-
- sceneMap - Variable in class ch.sahits.game.util.UIFactory
-
Scenes must be declared as prototypes as they have constructor arguments, even though they actually
are singletons.
- ScenePolygonInitialzer - Class in ch.sahits.game.graphic.display.gameplay.internal
-
- ScenePolygonInitialzer(String) - Constructor for class ch.sahits.game.graphic.display.gameplay.internal.ScenePolygonInitialzer
-
- ScenePolygonInitialzer.PolygonComparator - Class in ch.sahits.game.graphic.display.gameplay.internal
-
Comparator based on descending order of the entries key values.
- ScenePolygonInitialzer.PolygonComparator() - Constructor for class ch.sahits.game.graphic.display.gameplay.internal.ScenePolygonInitialzer.PolygonComparator
-
- sceneWidth - Variable in class ch.sahits.game.graphic.display.scene.MainGameSceneBackground
-
- seaPiratesState - Variable in class ch.sahits.game.event.handler.impl.HirePirateEventHandler
-
- seaPiratesState - Variable in class ch.sahits.game.graphic.display.dialog.TavernPirateDialog
-
- segmentFactory - Variable in class ch.sahits.game.graphic.display.dialog.TavernPirateHunterDialog
-
- segmentFactory - Variable in class ch.sahits.game.graphic.display.dialog.TavernTreasureMapOwnerDialog
-
- selected - Variable in class ch.sahits.game.event.handler.impl.ViewChangeActionRunnable
-
Indicate the item that is selected
- SELECTED_STYLE - Static variable in class ch.sahits.game.graphic.display.dialog.LoanerGiveLoanDialog
-
- SELECTED_STYLE - Static variable in class ch.sahits.game.graphic.display.dialog.LoanerPaybackDialog
-
- SELECTED_STYLE - Static variable in class ch.sahits.game.graphic.display.dialog.LoanerTakeLoanDialog
-
- SELECTED_STYLE - Static variable in class ch.sahits.game.graphic.display.dialog.TavernBurglarDialog
-
- selectedDebt - Variable in class ch.sahits.game.graphic.display.dialog.LoanerPaybackDialog
-
- selectedInterestLevel - Variable in class ch.sahits.game.graphic.display.dialog.LoanerGiveLoanDialog
-
- selectedOponent - Variable in class ch.sahits.game.graphic.display.dialog.TavernBurglarDialog
-
- selectedProposal - Variable in class ch.sahits.game.graphic.display.dialog.LoanerTakeLoanDialog
-
- selectedRequest - Variable in class ch.sahits.game.graphic.display.dialog.LoanerGiveLoanDialog
-
- selectedShip - Variable in class ch.sahits.game.graphic.display.dialog.ShipyardConstructionListDialogV2
-
- selectedShip - Variable in class ch.sahits.game.graphic.display.dialog.ShipyardRepairListDialogV2
-
- SellJFXProxyAction - Class in ch.sahits.game.graphic.display.dialog.action
-
This proxy handles the execution of the sell action based on the current
type of the dialog.
- SellJFXProxyAction(IWare, ITransferableJFX) - Constructor for class ch.sahits.game.graphic.display.dialog.action.SellJFXProxyAction
-
- sellPrice(IWare, IntegerProperty, IntegerBinding) - Method in class ch.sahits.game.graphic.display.dialog.BaseTradeDialog
-
Create a binding for the sell price for the indicated ware.
- sellPrice(IWare, IntegerProperty) - Method in class ch.sahits.game.graphic.display.dialog.WareInStockDialog
-
Create a binding for the sell price for the indicated ware.
- SERVER_OPTION - Static variable in class ch.sahits.game.CommandLineArguments
-
- ServerModeConfiguration - Class in ch.sahits.game.openpatrician.spring
-
This is the Spring configuration used when the application
is started in server mode.
- ServerModeConfiguration() - Constructor for class ch.sahits.game.openpatrician.spring.ServerModeConfiguration
-
- setCloseLabel(String) - Method in class ch.sahits.game.graphic.display.dialog.CloseButtonDialog
-
Sets the value of the property closeLabel.
- setDialogContoller(IDialogContoller) - Method in class ch.sahits.game.graphic.javafx.display.CityHallSceneEventHandler
-
- setDialogContoller(IDialogContoller) - Method in interface ch.sahits.game.graphic.javafx.display.ISceneEventHandler
-
Set up the dialog controller, which defines the callback methods
- setDialogContoller(IDialogContoller) - Method in class ch.sahits.game.graphic.javafx.display.LoanerSceneEventHandler
-
- setDialogContoller(IDialogContoller) - Method in class ch.sahits.game.graphic.javafx.display.MarketSceneEventHandler
-
- setDialogContoller(IDialogContoller) - Method in class ch.sahits.game.graphic.javafx.display.PortSceneEventHandler
-
- setDialogContoller(IDialogContoller) - Method in class ch.sahits.game.graphic.javafx.display.ShipyardSceneEventHandler
-
- setDialogContoller(IDialogContoller) - Method in class ch.sahits.game.graphic.javafx.display.TavernSceneEventHandler
-
- setImageView(double, double, ImageView, ImageScaleState) - Method in class ch.sahits.game.graphic.javafx.display.MainGameImageView
-
Set the image view at the right position.
- setModel(Table) - Method in class ch.sahits.game.graphic.display.dialog.TabelViewDialog
-
- setNewDialog(EDialogType) - Method in interface ch.sahits.game.graphic.javafx.display.IDialogContoller
-
- setNewDialog(EDialogType) - Method in class ch.sahits.game.graphic.javafx.display.MainGameView
-
Set up the new dialog.
- setSceneChangeable(SceneChangeable) - Method in class ch.sahits.game.graphic.display.scene.BaseStartupScene
-
- setSceneChangeable(SceneChangeable) - Method in class ch.sahits.game.graphic.display.scene.InGameOptionsScene
-
- setSceneChangeable(SceneChangeable) - Method in class ch.sahits.game.graphic.display.scene.NewGameScene
-
- setTitle(String) - Method in class ch.sahits.game.graphic.display.dialog.CloseButtonDialog
-
Sets the value of the property title.
- setupBottomBorder(double, double) - Method in class ch.sahits.game.graphic.display.scene.MainGameSceneBackground
-
Set up the bottom border
- setUpDialogController(IDialogContoller) - Method in class ch.sahits.game.graphic.javafx.display.SceneEventHandlerFactory
-
- setUpImageView() - Method in class ch.sahits.game.graphic.javafx.display.MainGameView
-
- setupOrnament(double) - Method in class ch.sahits.game.graphic.display.scene.MainGameSceneBackground
-
Set up the ornament image.
- setupRightBorder(double, double) - Method in class ch.sahits.game.graphic.display.scene.MainGameSceneBackground
-
Setup the right border
- setUpScene() - Method in class ch.sahits.game.graphic.display.scene.CreditsScene
-
- setUpScene() - Method in class ch.sahits.game.graphic.display.scene.HanseaticHistoryScene
-
- setUpScene() - Method in class ch.sahits.game.graphic.display.scene.StartupScene
-
- setupTopFringe(double) - Method in class ch.sahits.game.graphic.display.scene.MainGameSceneBackground
-
Set up the top fringe.
- ship - Variable in class ch.sahits.game.event.handler.impl.AttackListener
-
- ship - Variable in class ch.sahits.game.graphic.display.dialog.ShipyardConstructionListDialogV2.SelectLineEventHandler
-
- ship - Variable in class ch.sahits.game.graphic.display.dialog.ShipyardRepairListDialogV2.SelectLineEventHandler
-
- Ship2CityJFXAction - Class in ch.sahits.game.graphic.display.dialog.action
-
Action of selling stuff to the city from the ship
- Ship2CityJFXAction(IWare, ITransferableJFX) - Constructor for class ch.sahits.game.graphic.display.dialog.action.Ship2CityJFXAction
-
- Ship2StorageJFXAction - Class in ch.sahits.game.graphic.display.dialog.action
-
This action handles the case of transfering wares from the ship into the storage
- Ship2StorageJFXAction(IWare, ITransferableJFX) - Constructor for class ch.sahits.game.graphic.display.dialog.action.Ship2StorageJFXAction
-
- ShipArrivalForLoading - Class in ch.sahits.game.event.handler.impl
-
Event handler for a ship arrival for loading of wares.
- ShipArrivalForLoading(ICity, IPlayer, DateTime, int, int) - Constructor for class ch.sahits.game.event.handler.impl.ShipArrivalForLoading
-
- shipFactory - Variable in class ch.sahits.game.graphic.display.dialog.ShipyardConstructionDialogV2
-
- shipFactory - Variable in class ch.sahits.game.graphic.display.dialog.ShipyardUpgradeDialogV2
-
- shipFactory - Variable in class ch.sahits.game.graphic.display.scene.NewGameScene
-
- shipFrontImageBinding() - Method in class ch.sahits.game.graphic.display.dialog.BaseShipyardDialog
-
Binding for the appropriate front image of the ship.
- shipList - Variable in class ch.sahits.game.graphic.display.model.CityPlayerProxyJFX
-
List holding all ships currently present in the city
- shipName - Variable in class ch.sahits.game.graphic.display.dialog.ShipyardRenameDialogV2
-
- shipNameInput - Variable in class ch.sahits.game.graphic.display.dialog.ShipyardRenameDialogV2
-
- ShipRepairDialogV2 - Class in ch.sahits.game.graphic.display.dialog
-
Dialog for repairing a ship
- ShipRepairDialogV2(Font, ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.graphic.display.dialog.ShipRepairDialogV2
-
- shipSideImageBinding() - Method in class ch.sahits.game.graphic.display.dialog.BaseShipyardDialog
-
Binding for the appropriate side image of the ship.
- shipsOwner - Variable in class ch.sahits.game.event.handler.impl.PassengerLeavesShipOnArival
-
- shipTypes - Variable in class ch.sahits.game.graphic.display.dialog.BaseShipyardDialog
-
- ShipyardConstructionDialogV2 - Class in ch.sahits.game.graphic.display.dialog
-
- ShipyardConstructionDialogV2(Font, ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.graphic.display.dialog.ShipyardConstructionDialogV2
-
- ShipyardConstructionListDialogV2 - Class in ch.sahits.game.graphic.display.dialog
-
Listing all the costruction ships and provide feature to cancel the order.
- ShipyardConstructionListDialogV2(Font, ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.graphic.display.dialog.ShipyardConstructionListDialogV2
-
- ShipyardConstructionListDialogV2.SelectLineEventHandler - Class in ch.sahits.game.graphic.display.dialog
-
- ShipyardConstructionListDialogV2.SelectLineEventHandler(IShipDueDate, Pane...) - Constructor for class ch.sahits.game.graphic.display.dialog.ShipyardConstructionListDialogV2.SelectLineEventHandler
-
- ShipYardMetaDataJFX - Class in ch.sahits.game.graphic.display.notice
-
State of the shipyard.
- ShipYardMetaDataJFX(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.graphic.display.notice.ShipYardMetaDataJFX
-
- ShipyardRenameDialogV2 - Class in ch.sahits.game.graphic.display.dialog
-
Dialog for renaming a ship.
- ShipyardRenameDialogV2(Font, ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.graphic.display.dialog.ShipyardRenameDialogV2
-
- ShipyardRepairListDialogV2 - Class in ch.sahits.game.graphic.display.dialog
-
Listing all the costruction ships and provide feature to cancel the order.
- ShipyardRepairListDialogV2(Font, ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.graphic.display.dialog.ShipyardRepairListDialogV2
-
- ShipyardRepairListDialogV2.SelectLineEventHandler - Class in ch.sahits.game.graphic.display.dialog
-
- ShipyardRepairListDialogV2.SelectLineEventHandler(IShipDueDate, Pane...) - Constructor for class ch.sahits.game.graphic.display.dialog.ShipyardRepairListDialogV2.SelectLineEventHandler
-
- ShipyardSceneEventHandler - Class in ch.sahits.game.graphic.javafx.display
-
- ShipyardSceneEventHandler() - Constructor for class ch.sahits.game.graphic.javafx.display.ShipyardSceneEventHandler
-
- shipyardSceneHandler - Variable in class ch.sahits.game.graphic.javafx.display.SceneEventHandlerFactory
-
- shipyardSceneInitializer - Variable in class ch.sahits.game.graphic.display.gameplay.internal.PolygonInitializerFactory
-
- ShipyardScenePolygonInitializer - Class in ch.sahits.game.graphic.display.gameplay.internal
-
- ShipyardScenePolygonInitializer() - Constructor for class ch.sahits.game.graphic.display.gameplay.internal.ShipyardScenePolygonInitializer
-
- shipYardState - Variable in class ch.sahits.game.graphic.display.notice.ShipYardMetaDataJFX
-
- ShipyardUpgradeDialogV2 - Class in ch.sahits.game.graphic.display.dialog
-
- ShipyardUpgradeDialogV2(Font, ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.graphic.display.dialog.ShipyardUpgradeDialogV2
-
- showingPerson - Variable in class ch.sahits.game.event.handler.impl.TavernDialogChangeAction
-
- showingPerson - Variable in class ch.sahits.game.event.handler.impl.TavernDialogTalkToSideroomPersonAction
-
- SinkConcurrentsShipOrder - Class in ch.sahits.game.event.handler.impl
-
- SinkConcurrentsShipOrder(IPlayer, IPlayer, int, int, TimedTask) - Constructor for class ch.sahits.game.event.handler.impl.SinkConcurrentsShipOrder
-
- speed - Variable in class ch.sahits.game.graphic.display.scene.NewGameScene
-
- stack - Variable in class ch.sahits.game.graphic.javafx.display.MainGameView
-
- StandaloneConfiguration - Class in ch.sahits.game.openpatrician.spring
-
This is the default Spring configuration
that is used when the application is neither
started in server nor client mode.
- StandaloneConfiguration() - Constructor for class ch.sahits.game.openpatrician.spring.StandaloneConfiguration
-
- start(Stage) - Method in class ch.sahits.game.graphic.display.OpenPaticianApplicationWindow
-
- startClientUI(String[]) - Static method in class ch.sahits.game.graphic.display.OpenPaticianApplicationWindow
-
Starting point of the client side application thread.
- startedServer - Static variable in class ch.sahits.game.OpenPatrician
-
- StartNewGameHandler - Class in ch.sahits.game.event.handler
-
- StartNewGameHandler() - Constructor for class ch.sahits.game.event.handler.StartNewGameHandler
-
- StartupScene - Class in ch.sahits.game.graphic.display.scene
-
The startup scene is the first scene displayed and allowing for:
New game which will replace this scene with
NewGameScene
Load game which will replace this scene with
LoadGameScene
Edit the game options which will replace this scene with
GameOptionsScene
Display the game credits
Display the Hanse history
- StartupScene(double, double) - Constructor for class ch.sahits.game.graphic.display.scene.StartupScene
-
- startYear - Variable in class ch.sahits.game.graphic.display.scene.NewGameScene
-
- state - Variable in class ch.sahits.game.event.handler.impl.AttackListener
-
- state - Variable in class ch.sahits.game.event.handler.impl.NextCourierPatrolStation
-
Next station may be null if it is the last
- state - Variable in class ch.sahits.game.event.handler.impl.NextPatrolStation
-
Next station may be null if it is the last
- state - Variable in class ch.sahits.game.graphic.display.ClientViewState
-
Main state
- stockPrices - Variable in class ch.sahits.game.graphic.display.notice.MarketBoothDialogMetaDataJFX
-
State of the string linking to the stat displaing available wares and their prices
- stop() - Method in class ch.sahits.game.graphic.display.OpenPaticianApplicationWindow
-
- stopTalkingToPerson(TavernState, IPlayer) - Method in class ch.sahits.game.graphic.display.dialog.util.TavernDialogUtil
-
- stopUIApplicationContext() - Method in class ch.sahits.game.graphic.display.OpenPaticianApplicationWindow
-
Closing the application context for the user interface.
- storage - Variable in class ch.sahits.game.graphic.display.dialog.TavernWeaponsDealerDialog
-
- Storage2CityJFXAction - Class in ch.sahits.game.graphic.display.dialog.action
-
This action handles the selling of wares from the storage to the city.
- Storage2CityJFXAction(IWare, ITransferableJFX) - Constructor for class ch.sahits.game.graphic.display.dialog.action.Storage2CityJFXAction
-
- Storage2ShipJFXAction - Class in ch.sahits.game.graphic.display.dialog.action
-
This action handles the transfer of wares from the storage to the ship.
- Storage2ShipJFXAction(IWare, ITransferableJFX) - Constructor for class ch.sahits.game.graphic.display.dialog.action.Storage2ShipJFXAction
-
- storageDestinationBinding - Variable in class ch.sahits.game.graphic.display.dialog.TavernWeaponsDealerDialog
-
- storageManager - Variable in class ch.sahits.game.graphic.display.notice.TradingOfficeDialogMataDataJFX
-
State of the string linking to the storage manager
- StorageOverviewDialog - Class in ch.sahits.game.graphic.display.dialog
-
Dialog giving an overview on the storage and warehouses.
- StorageOverviewDialog(Font, ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.graphic.display.dialog.StorageOverviewDialog
-
- StorageOverviewDialog.LevelBinding - Class in ch.sahits.game.graphic.display.dialog
-
- StorageOverviewDialog.LevelBinding(ObjectBinding<ELevel>) - Constructor for class ch.sahits.game.graphic.display.dialog.StorageOverviewDialog.LevelBinding
-
- StorageShipTradeDialog - Class in ch.sahits.game.graphic.display.dialog
-
Dialog for trading between the city and the ship.
- StorageShipTradeDialog(Font, ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.graphic.display.dialog.StorageShipTradeDialog
-
- stored - Variable in class ch.sahits.game.graphic.display.dialog.BaseShipyardDialog.BuyAmountBinding
-
- subMenu() - Method in class ch.sahits.game.openpatrician.spring.StandaloneConfiguration
-
- subscriptionExceptionClientHandler() - Method in class ch.sahits.game.openpatrician.spring.UICommonConfiguration
-
- validInput() - Method in class ch.sahits.game.graphic.display.scene.NewGameScene.NewGameAction
-
check if the input is valid and one may proceed.
- valueOf(String) - Static method in enum ch.sahits.game.graphic.display.dialog.util.EDialogType
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum ch.sahits.game.graphic.display.EViewState
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum ch.sahits.game.graphic.display.gameplay.internal.EScene
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum ch.sahits.game.graphic.display.notice.ELoanerSceneNoticeBoard
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum ch.sahits.game.graphic.display.notice.EMarketPlaceNoticeBoard
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum ch.sahits.game.graphic.display.notice.ENoticeItem
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum ch.sahits.game.graphic.display.notice.EPortSceneNoticeBoard
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum ch.sahits.game.graphic.display.notice.EShipyardNoticeBoard
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum ch.sahits.game.graphic.display.notice.EStringSelectionState
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum ch.sahits.game.graphic.display.notice.ETavernNoticeBoard
-
Returns the enum constant of this type with the specified name.
- values() - Static method in enum ch.sahits.game.graphic.display.dialog.util.EDialogType
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum ch.sahits.game.graphic.display.EViewState
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum ch.sahits.game.graphic.display.gameplay.internal.EScene
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum ch.sahits.game.graphic.display.notice.ELoanerSceneNoticeBoard
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum ch.sahits.game.graphic.display.notice.EMarketPlaceNoticeBoard
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum ch.sahits.game.graphic.display.notice.ENoticeItem
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum ch.sahits.game.graphic.display.notice.EPortSceneNoticeBoard
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum ch.sahits.game.graphic.display.notice.EShipyardNoticeBoard
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum ch.sahits.game.graphic.display.notice.EStringSelectionState
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum ch.sahits.game.graphic.display.notice.ETavernNoticeBoard
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- VERSION_OPTION - Static variable in class ch.sahits.game.CommandLineArguments
-
- verticalLayout - Variable in class ch.sahits.game.graphic.display.scene.StartupScene
-
- viewchange - Variable in class ch.sahits.game.graphic.display.model.ViewChangeCityPlayerProxyJFX
-
- ViewChangeActionRunnable - Class in ch.sahits.game.event.handler.impl
-
Runnable implementation of a view change action, that can be used in a JavaFX event handler.
- ViewChangeActionRunnable(ENoticeItem) - Constructor for class ch.sahits.game.event.handler.impl.ViewChangeActionRunnable
-
- ViewChangeCityPlayerProxyJFX - Class in ch.sahits.game.graphic.display.model
-
Proxy object for city player for view changes.
- ViewChangeCityPlayerProxyJFX(ICityPlayerProxyJFX, IViewChangeEvent) - Constructor for class ch.sahits.game.graphic.display.model.ViewChangeCityPlayerProxyJFX
-
Constructor by making a copy of the passed proxy
- viewState - Variable in class ch.sahits.game.graphic.display.dialog.LoanerGiveLoanDialog
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- viewState - Variable in class ch.sahits.game.graphic.display.dialog.LoanerListLoansDialog
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- viewState - Variable in class ch.sahits.game.graphic.display.dialog.LoanerPaybackDialog
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- viewState - Variable in class ch.sahits.game.graphic.display.dialog.LoanerTakeLoanDialog
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- viewState - Variable in class ch.sahits.game.graphic.display.dialog.TavernBaseSideRoomPersonDialog
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- viewState - Variable in class ch.sahits.game.graphic.display.dialog.TavernCaptainDialog
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- viewState - Variable in class ch.sahits.game.graphic.display.dialog.TavernInformantDialogPageOne
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- viewState - Variable in class ch.sahits.game.graphic.display.dialog.TavernInformantDialogPageTwo
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- viewState - Variable in class ch.sahits.game.graphic.display.dialog.TavernPirateDialog
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- viewState - Variable in class ch.sahits.game.graphic.display.dialog.TavernSailorDialog
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- viewState - Variable in class ch.sahits.game.graphic.display.dialog.TavernTraderDialog
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- viewState - Variable in class ch.sahits.game.graphic.display.dialog.TavernTravelerDialog
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- viewState - Variable in class ch.sahits.game.graphic.display.dialog.TavernWeaponsDealerDialog
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- viewState - Variable in class ch.sahits.game.graphic.display.gameplay.internal.CityHallScenePolygonInitializer
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- viewState - Variable in class ch.sahits.game.graphic.display.gameplay.internal.LoanerScenePolygonInitializer
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- viewState - Variable in class ch.sahits.game.graphic.display.gameplay.internal.MarketScenePolygonInitializer
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- viewState - Variable in class ch.sahits.game.graphic.display.gameplay.internal.PortScenePolygonInitializer
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- viewState - Variable in class ch.sahits.game.graphic.display.gameplay.internal.ShipyardScenePolygonInitializer
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- viewState - Variable in class ch.sahits.game.graphic.display.gameplay.internal.TavernScenePolygonInitializer
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- viewState - Variable in class ch.sahits.game.graphic.javafx.display.MainGameView
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- viewState - Variable in class ch.sahits.game.javafx.control.MiniMap
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- viewStatus - Variable in class ch.sahits.game.event.handler.StartNewGameHandler
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- viewStatus - Variable in class ch.sahits.game.graphic.display.scene.MainGameScene
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- viewStatus() - Method in class ch.sahits.game.openpatrician.spring.StandaloneConfiguration
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