private class NewGameScene.NewGameAction extends Object implements javafx.event.EventHandler<javafx.scene.input.MouseEvent>
| Modifier | Constructor and Description |
|---|---|
private |
NewGameAction() |
| Modifier and Type | Method and Description |
|---|---|
void |
changeScene(OpenPatricianScene scene) |
void |
handle(javafx.scene.input.MouseEvent mouseEvent) |
private boolean |
validInput()
check if the input is valid and one may proceed.
|
private boolean validInput()
public void handle(javafx.scene.input.MouseEvent mouseEvent)
handle in interface javafx.event.EventHandler<javafx.scene.input.MouseEvent>public void changeScene(OpenPatricianScene scene)
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