- calculateAffordableAmount(long, int, int, int) - Method in class ch.sahits.game.graphic.display.dialog.action.City2ShipJFXAction
-
Calculate how much can be bought due to monetary restrictions.
- calculateDuration(INavigableVessel, PathInterpolator, double) - Method in class ch.sahits.game.graphic.service.BezierPathConverter
-
- calculateDuration(INavigableVessel, PathInterpolator, double) - Method in class ch.sahits.game.graphic.service.LinePathConverter
-
No real implementation here.
- calculateMainGameViewHeight(double) - Method in class ch.sahits.game.graphic.display.scene.MainGameScene
-
- calculateMainGameViewWidth(double) - Method in class ch.sahits.game.graphic.display.scene.MainGameScene
-
- calculateNextBidLevel(EBidLevel) - Method in class ch.sahits.game.graphic.display.dialog.guild.AuctionGuildDialog
-
- calculateProducedWares(IWare) - Method in class ch.sahits.game.graphic.display.dialog.CityProductionConsumptionDialog
-
Calculate the amount of wares produced by the city.
- calculateRepairCosts() - Method in class ch.sahits.game.graphic.display.dialog.shipyard.ShipRepairDialogV2
-
- calculateTotalBuildCosts() - Method in class ch.sahits.game.graphic.display.dialog.shipyard.ShipyardConstructionDialogV2
-
- calculateTotalUpgradeCosts() - Method in class ch.sahits.game.graphic.display.dialog.shipyard.ShipyardUpgradeDialogV2
-
- canBeCandidate(IPlayer, ICity) - Method in class ch.sahits.game.graphic.display.dialog.cityhall.TownInfoDialog
-
- canBecomeOrlegShip(IShip) - Method in class ch.sahits.game.graphic.display.dialog.sea.ConvoyDialog
-
- canEnlargeCityWalls() - Method in class ch.sahits.game.graphic.display.dialog.cityhall.TownInfoDialog
-
- canHaveMoreGuards() - Method in class ch.sahits.game.graphic.display.dialog.cityhall.TownInfoDialog
-
- canPosePetition(ICity, IPlayer) - Method in class ch.sahits.game.graphic.display.dialog.cityhall.TownInfoDialog
-
Petition can be requested in the hometown if the player is counsilman, patrician or mayor, or in any city if the player is alerman.
- capableShipPresent - Variable in class ch.sahits.game.graphic.display.dialog.cityhall.OutriggerNoticeDialog
-
- capableShips - Variable in class ch.sahits.game.graphic.display.dialog.cityhall.OutriggerNoticeDialog
-
- captain - Variable in class ch.sahits.game.graphic.display.dialog.tavern.TavernCaptainDialog
-
- captainsState - Variable in class ch.sahits.game.graphic.display.dialog.tavern.TavernCaptainDialog
-
- cashChangeListener - Variable in class ch.sahits.game.javafx.control.GameStatus
-
- cashTxt - Variable in class ch.sahits.game.javafx.control.GameStatus
-
- CelebrationDialog - Class in ch.sahits.game.graphic.display.dialog.event
-
Dialog to inform on the success of a celebration.
- CelebrationDialog(CelebrationState) - Constructor for class ch.sahits.game.graphic.display.dialog.event.CelebrationDialog
-
- cellConstraint - Variable in class ch.sahits.game.graphic.display.dialog.shipyard.BaseShipyardDialog
-
- center(Control) - Method in class ch.sahits.game.graphic.display.dialog.util.DialogUtil
-
Create an element that will layout the childNode
horizontally centered within a Dialog.
- center(ImageView) - Method in class ch.sahits.game.graphic.display.dialog.util.DialogUtil
-
Create an element that will layout the childNode
horizontally centered within a Dialog.
- center(Pane) - Method in class ch.sahits.game.graphic.display.dialog.util.DialogUtil
-
Create an element that will layout the childNode
horizontally centered within a Dialog.
- ch.sahits.game - package ch.sahits.game
-
- ch.sahits.game.event.data - package ch.sahits.game.event.data
-
- ch.sahits.game.event.handler - package ch.sahits.game.event.handler
-
- ch.sahits.game.event.handler.impl - package ch.sahits.game.event.handler.impl
-
- ch.sahits.game.graphic.display - package ch.sahits.game.graphic.display
-
- ch.sahits.game.graphic.display.dialog - package ch.sahits.game.graphic.display.dialog
-
Dialog package
- ch.sahits.game.graphic.display.dialog.action - package ch.sahits.game.graphic.display.dialog.action
-
- ch.sahits.game.graphic.display.dialog.church - package ch.sahits.game.graphic.display.dialog.church
-
- ch.sahits.game.graphic.display.dialog.cityhall - package ch.sahits.game.graphic.display.dialog.cityhall
-
- ch.sahits.game.graphic.display.dialog.event - package ch.sahits.game.graphic.display.dialog.event
-
- ch.sahits.game.graphic.display.dialog.guild - package ch.sahits.game.graphic.display.dialog.guild
-
- ch.sahits.game.graphic.display.dialog.loaner - package ch.sahits.game.graphic.display.dialog.loaner
-
- ch.sahits.game.graphic.display.dialog.sea - package ch.sahits.game.graphic.display.dialog.sea
-
- ch.sahits.game.graphic.display.dialog.shipyard - package ch.sahits.game.graphic.display.dialog.shipyard
-
- ch.sahits.game.graphic.display.dialog.tavern - package ch.sahits.game.graphic.display.dialog.tavern
-
- ch.sahits.game.graphic.display.dialog.util - package ch.sahits.game.graphic.display.dialog.util
-
- ch.sahits.game.graphic.display.dialog.util.impl - package ch.sahits.game.graphic.display.dialog.util.impl
-
- ch.sahits.game.graphic.display.gameplay.internal - package ch.sahits.game.graphic.display.gameplay.internal
-
ch.sahits.game.graphic.display.gameplay.internal
- ch.sahits.game.graphic.display.model - package ch.sahits.game.graphic.display.model
-
- ch.sahits.game.graphic.display.notice - package ch.sahits.game.graphic.display.notice
-
ch.sahits.game.graphic.display.notice Package
- ch.sahits.game.graphic.display.scene - package ch.sahits.game.graphic.display.scene
-
ch.sahits.game.graphic.display.scene
- ch.sahits.game.graphic.display.util - package ch.sahits.game.graphic.display.util
-
- ch.sahits.game.graphic.event.data - package ch.sahits.game.graphic.event.data
-
- ch.sahits.game.graphic.event.task - package ch.sahits.game.graphic.event.task
-
- ch.sahits.game.graphic.image - package ch.sahits.game.graphic.image
-
- ch.sahits.game.graphic.javafx.display - package ch.sahits.game.graphic.javafx.display
-
- ch.sahits.game.graphic.service - package ch.sahits.game.graphic.service
-
- ch.sahits.game.javafx.control - package ch.sahits.game.javafx.control
-
- ch.sahits.game.openpatrician.spring - package ch.sahits.game.openpatrician.spring
-
- ch.sahits.game.util - package ch.sahits.game.util
-
- changed(ObservableValue<? extends Boolean>, Boolean, Boolean) - Method in class ch.sahits.game.graphic.display.scene.BaseStartupScene.LabelHoverChangeListener
-
- changeScene(OpenPatricianScene) - Method in class ch.sahits.game.graphic.display.OpenPaticianApplicationWindow
-
- changeScene(OpenPatricianScene) - Method in class ch.sahits.game.graphic.display.scene.BaseStartupScene
-
- changeScene(OpenPatricianScene) - Method in class ch.sahits.game.graphic.display.scene.LoadGameScene
-
- changeScene(SceneChangeable, OpenPatricianScene) - Method in class ch.sahits.game.graphic.display.scene.SceneChangeService
-
Change the current scene.
- changeScene(OpenPatricianScene) - Method in interface ch.sahits.game.graphic.display.SceneChangeable
-
Change the scene of the application
- changeScene() - Method in interface ch.sahits.game.graphic.javafx.display.IDialogContoller
-
- changeScene() - Method in class ch.sahits.game.graphic.javafx.display.MainGameView
-
Change the scene image
- changeSceneUnwrapped() - Method in class ch.sahits.game.graphic.javafx.display.MainGameView
-
- CheatKeyEventListener - Class in ch.sahits.game.graphic.display
-
- CheatKeyEventListener() - Constructor for class ch.sahits.game.graphic.display.CheatKeyEventListener
-
- cheatModeActive - Variable in class ch.sahits.game.graphic.display.CheatKeyEventListener
-
- cheatModeKeyListener() - Method in class ch.sahits.game.openpatrician.spring.StandaloneConfiguration
-
- checkDayChangeUpdates(ClockTickDayChange) - Method in class ch.sahits.game.graphic.display.dialog.cityhall.HanseaticInfoDialog
-
- checkDayChangeUpdates(ClockTickDayChange) - Method in class ch.sahits.game.graphic.display.dialog.cityhall.TownInfoDialog
-
- checkMinimalHeight(int) - Method in class ch.sahits.game.CommandLineArguments
-
- checkPostDayChangeUpdates(ElectionWinnerNotification) - Method in class ch.sahits.game.graphic.display.dialog.cityhall.HanseaticInfoDialog
-
- checkPostDayChangeUpdates(ElectionWinnerNotification) - Method in class ch.sahits.game.graphic.display.dialog.cityhall.TownInfoDialog
-
- checkVisiblityAndUpdate(INavigableVessel, Set<INavigableVessel>, INavigableVessel) - Method in class ch.sahits.game.graphic.javafx.display.SeamapImageView
-
Check if the two vessels are visible.
- ChildBirthDialog - Class in ch.sahits.game.graphic.display.dialog.event
-
- ChildBirthDialog(ChildBirthState) - Constructor for class ch.sahits.game.graphic.display.dialog.event.ChildBirthDialog
-
- ChildDeathDialog - Class in ch.sahits.game.graphic.display.dialog.event
-
Dialog displaying the dairy entry for a childs death.
- ChildDeathDialog(ChildDeathState) - Constructor for class ch.sahits.game.graphic.display.dialog.event.ChildDeathDialog
-
- ChurchExtensionDialog - Class in ch.sahits.game.graphic.display.dialog.church
-
- ChurchExtensionDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.graphic.display.dialog.church.ChurchExtensionDialog
-
- ChurchFeedingDialog - Class in ch.sahits.game.graphic.display.dialog.church
-
- ChurchFeedingDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.graphic.display.dialog.church.ChurchFeedingDialog
-
- ChurchFeedingReputationUpdateTimedTask - Class in ch.sahits.game.graphic.event.task
-
Timed task for the reputation update after a church feeding
Created by andi on 26.03.17.
- ChurchFeedingReputationUpdateTimedTask(ICity, IPlayer, int, DateTime) - Constructor for class ch.sahits.game.graphic.event.task.ChurchFeedingReputationUpdateTimedTask
-
- ChurchGiftDialog - Class in ch.sahits.game.graphic.display.dialog.church
-
- ChurchGiftDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.graphic.display.dialog.church.ChurchGiftDialog
-
- churchProvider - Variable in class ch.sahits.game.graphic.display.dialog.church.ChurchExtensionDialog
-
- ChurchSceneEventHandler - Class in ch.sahits.game.graphic.javafx.display
-
Event handler for the city hall scene.
- ChurchSceneEventHandler() - Constructor for class ch.sahits.game.graphic.javafx.display.ChurchSceneEventHandler
-
- churchSceneEventHandler - Variable in class ch.sahits.game.graphic.javafx.display.SceneEventHandlerFactory
-
- churchSceneInitializer - Variable in class ch.sahits.game.graphic.display.gameplay.internal.PolygonInitializerFactory
-
- ChurchScenePolygonInitializer - Class in ch.sahits.game.graphic.display.gameplay.internal
-
Event handler for the city hall scene.
- ChurchScenePolygonInitializer() - Constructor for class ch.sahits.game.graphic.display.gameplay.internal.ChurchScenePolygonInitializer
-
- cities - Variable in class ch.sahits.game.event.data.CourierPatrolStateInternal
-
- cities - Variable in class ch.sahits.game.event.data.PatrolInternalState
-
- citiesInteractionService - Variable in class ch.sahits.game.graphic.display.dialog.cityhall.MeetingRoomDialog
-
- city - Variable in class ch.sahits.game.graphic.display.dialog.AutomaticTradingOverviewDialog
-
Reference to the city view model
- city - Variable in class ch.sahits.game.graphic.display.dialog.BaseTradeDialog
-
Reference to the city view model
- city - Variable in class ch.sahits.game.graphic.display.dialog.church.ChurchExtensionDialog
-
Reference to the city view model
- city - Variable in class ch.sahits.game.graphic.display.dialog.church.ChurchFeedingDialog
-
Reference to the city view model
- city - Variable in class ch.sahits.game.graphic.display.dialog.church.ChurchGiftDialog
-
Reference to the city view model
- city - Variable in class ch.sahits.game.graphic.display.dialog.cityhall.AldermanOfficeDialog
-
- city - Variable in class ch.sahits.game.graphic.display.dialog.cityhall.CityWallBuildingDialog
-
- city - Variable in class ch.sahits.game.graphic.display.dialog.cityhall.HanseaticInfoDialog
-
- city - Variable in class ch.sahits.game.graphic.display.dialog.cityhall.MeetingRoomDialog
-
- city - Variable in class ch.sahits.game.graphic.display.dialog.cityhall.OutriggerNoticeDialog
-
- city - Variable in class ch.sahits.game.graphic.display.dialog.cityhall.PublicNoticeDialog
-
- city - Variable in class ch.sahits.game.graphic.display.dialog.cityhall.TownInfoDialog
-
- city - Variable in class ch.sahits.game.graphic.display.dialog.cityhall.TreasuryDialog
-
- city - Variable in class ch.sahits.game.graphic.display.dialog.CityProductionConsumptionDialog
-
Reference to the city view model
- city - Variable in class ch.sahits.game.graphic.display.dialog.guild.AuctionGuildDialog
-
Reference to the city view model
- city - Variable in class ch.sahits.game.graphic.display.dialog.guild.GuildMediterraneanMapDialog
-
Reference to the city view model
- city - Variable in class ch.sahits.game.graphic.display.dialog.guild.GuildMembersDialog
-
Reference to the city view model
- city - Variable in class ch.sahits.game.graphic.display.dialog.guild.GuildTradeAgreementDialog
-
Reference to the city view model
- city - Variable in class ch.sahits.game.graphic.display.dialog.guild.JoinGuildDialog
-
Reference to the city view model
- city - Variable in class ch.sahits.game.graphic.display.dialog.HistoryStandaloneDialog
-
Reference to the city view model
- city - Variable in class ch.sahits.game.graphic.display.dialog.loaner.LoanerGiveLoanDialog
-
- city - Variable in class ch.sahits.game.graphic.display.dialog.loaner.LoanerListLoansDialog
-
- city - Variable in class ch.sahits.game.graphic.display.dialog.loaner.LoanerPaybackDialog
-
- city - Variable in class ch.sahits.game.graphic.display.dialog.loaner.LoanerTakeLoanDialog
-
- city - Variable in class ch.sahits.game.graphic.display.dialog.PersonalDialog
-
Reference to the city view model
- city - Variable in class ch.sahits.game.graphic.display.dialog.sea.ConvoyDialog
-
Reference to the city view model
- city - Variable in class ch.sahits.game.graphic.display.dialog.sea.LeaveConvoyDialog
-
Reference to the city view model
- city - Variable in class ch.sahits.game.graphic.display.dialog.shipyard.BaseShipyardDialog
-
Reference to the city view model
- city - Variable in class ch.sahits.game.graphic.display.dialog.shipyard.ShipyardConstructionListDialogV2
-
Reference to the city view model
- city - Variable in class ch.sahits.game.graphic.display.dialog.shipyard.ShipyardRepairListDialogV2
-
Reference to the city view model
- city - Variable in class ch.sahits.game.graphic.display.dialog.StorageOverviewDialog
-
Reference to the city view model
- city - Variable in class ch.sahits.game.graphic.display.dialog.tavern.TavernBaseSideRoomPersonDialog
-
- city - Variable in class ch.sahits.game.graphic.display.dialog.tavern.TavernCaptainDialog
-
- city - Variable in class ch.sahits.game.graphic.display.dialog.tavern.TavernInformantDialogPageOne
-
- city - Variable in class ch.sahits.game.graphic.display.dialog.tavern.TavernInformantDialogPageTwo
-
- city - Variable in class ch.sahits.game.graphic.display.dialog.tavern.TavernPirateDialog
-
- city - Variable in class ch.sahits.game.graphic.display.dialog.tavern.TavernSailorDialog
-
- city - Variable in class ch.sahits.game.graphic.display.dialog.tavern.TavernTraderDialog
-
- city - Variable in class ch.sahits.game.graphic.display.dialog.tavern.TavernTravelerDialog
-
- city - Variable in class ch.sahits.game.graphic.display.dialog.tavern.TavernWeaponsDealerDialog
-
- city - Variable in class ch.sahits.game.graphic.display.dialog.TradeOfficeBalanceDialog
-
Reference to the city view model
- city - Variable in class ch.sahits.game.graphic.display.dialog.util.impl.TransferableState
-
- city - Variable in class ch.sahits.game.graphic.display.dialog.WareInStockDialog
-
Reference to the city view model
- city - Variable in class ch.sahits.game.graphic.display.dialog.WeaponInventoryDialog
-
Reference to the city view model
- city - Variable in class ch.sahits.game.graphic.display.model.CityPlayerProxyJFX
-
- city - Variable in class ch.sahits.game.graphic.event.data.DelayedTravelToEvent
-
- city - Variable in class ch.sahits.game.graphic.event.task.BuyWares
-
- city - Variable in class ch.sahits.game.graphic.event.task.ChurchFeedingReputationUpdateTimedTask
-
- city - Variable in class ch.sahits.game.graphic.event.task.TravelToTimedTask
-
- city - Variable in class ch.sahits.game.javafx.control.ViewStatus
-
- City2ShipJFXAction - Class in ch.sahits.game.graphic.display.dialog.action
-
Action of buying stuff from the city onto the ship
- City2ShipJFXAction(IWare, ITransferableJFX) - Constructor for class ch.sahits.game.graphic.display.dialog.action.City2ShipJFXAction
-
- City2StorageJFXAction - Class in ch.sahits.game.graphic.display.dialog.action
-
This action handles the buying of wares from the city and storing them in the storage
- City2StorageJFXAction(IWare, ITransferableJFX) - Constructor for class ch.sahits.game.graphic.display.dialog.action.City2StorageJFXAction
-
- cityFactory - Variable in class ch.sahits.game.graphic.display.dialog.cityhall.AldermanOfficeDialog
-
- cityFactory - Variable in class ch.sahits.game.graphic.display.scene.NewGameScene
-
- cityHallAccessor - Variable in class ch.sahits.game.graphic.display.dialog.cityhall.CityWallBuildingDialog
-
- cityHallAccessor - Variable in class ch.sahits.game.graphic.display.dialog.cityhall.HanseaticInfoDialog
-
- cityHallAccessor - Variable in class ch.sahits.game.graphic.display.dialog.cityhall.MeetingRoomDialog
-
- cityHallAccessor - Variable in class ch.sahits.game.graphic.display.dialog.cityhall.OutriggerNoticeDialog
-
- cityHallAccessor - Variable in class ch.sahits.game.graphic.display.dialog.cityhall.PublicNoticeDialog
-
- cityHallAccessor - Variable in class ch.sahits.game.graphic.display.dialog.cityhall.TownInfoDialog
-
- cityHallAccessor - Variable in class ch.sahits.game.graphic.display.dialog.cityhall.TreasuryDialog
-
- cityHallProvider - Variable in class ch.sahits.game.graphic.display.dialog.cityhall.AldermanOfficeDialog
-
- CityHallSceneEventHandler - Class in ch.sahits.game.graphic.javafx.display
-
Event handler for the city hall scene.
- CityHallSceneEventHandler() - Constructor for class ch.sahits.game.graphic.javafx.display.CityHallSceneEventHandler
-
- cityHallSceneEventHandler - Variable in class ch.sahits.game.graphic.javafx.display.SceneEventHandlerFactory
-
- cityHallSceneInitializer - Variable in class ch.sahits.game.graphic.display.gameplay.internal.PolygonInitializerFactory
-
- CityHallScenePolygonInitializer - Class in ch.sahits.game.graphic.display.gameplay.internal
-
Event handler for the city hall scene.
- CityHallScenePolygonInitializer() - Constructor for class ch.sahits.game.graphic.display.gameplay.internal.CityHallScenePolygonInitializer
-
- cityName - Variable in class ch.sahits.game.javafx.control.ViewStatus
-
- cityPlayerProxy(ICity, IHumanPlayer, IShip) - Method in class ch.sahits.game.openpatrician.spring.UICommonConfiguration
-
- CityPlayerProxyJFX - Class in ch.sahits.game.graphic.display.model
-
State information of the player, the city and the ships.
- CityPlayerProxyJFX(ICity, IHumanPlayer, INavigableVessel) - Constructor for class ch.sahits.game.graphic.display.model.CityPlayerProxyJFX
-
/**
Constructor initializing the city and the player with one ship in port.
- cityProductionAndConsumptionService - Variable in class ch.sahits.game.graphic.display.dialog.CityProductionConsumptionDialog
-
- CityProductionConsumptionDialog - Class in ch.sahits.game.graphic.display.dialog
-
Dialog listing the production and consumtion of wares in the city.
- CityProductionConsumptionDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.graphic.display.dialog.CityProductionConsumptionDialog
-
- cityProperty() - Method in class ch.sahits.game.javafx.control.ViewStatus
-
- cityService - Variable in class ch.sahits.game.graphic.display.dialog.cityhall.CityWallBuildingDialog
-
- cityService - Variable in class ch.sahits.game.graphic.display.dialog.cityhall.TownInfoDialog
-
- cityService - Variable in class ch.sahits.game.graphic.display.dialog.cityhall.TreasuryDialog
-
- CityShipTradeDialog - Class in ch.sahits.game.graphic.display.dialog
-
Dialog for trading between the city and the ship.
- CityShipTradeDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.graphic.display.dialog.CityShipTradeDialog
-
- CityStorageTradeDialog - Class in ch.sahits.game.graphic.display.dialog
-
Dialog for trading between the city and the storage.
- CityStorageTradeDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.graphic.display.dialog.CityStorageTradeDialog
-
- CityWallBuildingDialog - Class in ch.sahits.game.graphic.display.dialog.cityhall
-
- CityWallBuildingDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.graphic.display.dialog.cityhall.CityWallBuildingDialog
-
- CityWallBuildingDialog.StyleableProperties - Class in ch.sahits.game.graphic.display.dialog.cityhall
-
- clearContent() - Method in class ch.sahits.game.graphic.display.dialog.DefaultSimpleDialog
-
Remove the complete content that was added through this abstraction layer.
- clearLines() - Method in class ch.sahits.game.graphic.javafx.display.SeamapImageView
-
- clearMap() - Method in class ch.sahits.game.graphic.display.dialog.church.ChurchFeedingDialog
-
- clearNoticeBoardOfSceneTiedMenu(ViewChangeCityPlayerProxyJFX) - Method in class ch.sahits.game.graphic.display.notice.OpenPatricianNoticeBoard
-
Clean out all menu entries that are tied to a scene.
- client - Variable in class ch.sahits.game.graphic.event.task.OpponentsOrder
-
- CLIENT_OPTION - Static variable in class ch.sahits.game.CommandLineArguments
-
- clientEventBus - Variable in class ch.sahits.game.event.handler.impl.DeliverPackages
-
- clientEventBus - Variable in class ch.sahits.game.event.handler.impl.NextCourierPatrolStation
-
- clientEventBus - Variable in class ch.sahits.game.event.handler.impl.NextPatrolStation
-
- clientEventBus - Variable in class ch.sahits.game.event.handler.impl.SinkConcurrentsShipOrder
-
- clientEventBus - Variable in class ch.sahits.game.event.handler.impl.TavernDialogChangeAction
-
- clientEventBus - Variable in class ch.sahits.game.event.handler.impl.ViewChangeActionRunnable
-
- clientEventBus - Variable in class ch.sahits.game.event.handler.impl.ViewChangeDialogStateRunnable
-
- clientEventBus - Variable in class ch.sahits.game.event.handler.impl.ViewChangeDialogTemplateRunnable
-
- clientEventBus - Variable in class ch.sahits.game.event.handler.impl.ViewChangeWrappedRunnable
-
- clientEventBus - Variable in class ch.sahits.game.graphic.display.ClientViewState
-
- clientEventBus - Variable in class ch.sahits.game.graphic.display.dialog.AutomaticTradingOverviewDialog
-
- clientEventBus - Variable in class ch.sahits.game.graphic.display.dialog.CityProductionConsumptionDialog
-
- clientEventBus - Variable in class ch.sahits.game.graphic.display.dialog.CityShipTradeDialog
-
- clientEventBus - Variable in class ch.sahits.game.graphic.display.dialog.CityStorageTradeDialog
-
- clientEventBus - Variable in class ch.sahits.game.graphic.display.dialog.CloseButtonDialog
-
- clientEventBus - Variable in class ch.sahits.game.graphic.display.dialog.PersonalDialog
-
- clientEventBus - Variable in class ch.sahits.game.graphic.display.dialog.shipyard.ShipyardConstructionListDialogV2
-
- clientEventBus - Variable in class ch.sahits.game.graphic.display.dialog.shipyard.ShipyardRepairListDialogV2
-
- clientEventBus - Variable in class ch.sahits.game.graphic.display.dialog.StorageOverviewDialog
-
- clientEventBus - Variable in class ch.sahits.game.graphic.display.dialog.StorageShipTradeDialog
-
- clientEventBus - Variable in class ch.sahits.game.graphic.display.dialog.tavern.TavernInformantDialogPageOne
-
- clientEventBus - Variable in class ch.sahits.game.graphic.display.dialog.tavern.TavernSailorDialog
-
- clientEventBus - Variable in class ch.sahits.game.graphic.display.dialog.tavern.TavernWeaponsDealerDialog
-
- clientEventBus - Variable in class ch.sahits.game.graphic.display.dialog.TradeOfficeBalanceDialog
-
- clientEventBus - Variable in class ch.sahits.game.graphic.display.dialog.WareInStockDialog
-
- clientEventBus - Variable in class ch.sahits.game.graphic.display.dialog.WeaponInventoryDialog
-
- clientEventBus - Variable in class ch.sahits.game.graphic.display.gameplay.internal.AbstractMarketPlaceBuildingPolygonInitializer
-
- clientEventBus - Variable in class ch.sahits.game.graphic.display.gameplay.internal.CityHallScenePolygonInitializer
-
- clientEventBus - Variable in class ch.sahits.game.graphic.display.gameplay.internal.LoanerScenePolygonInitializer
-
- clientEventBus - Variable in class ch.sahits.game.graphic.display.gameplay.internal.MarketScenePolygonInitializer
-
- clientEventBus - Variable in class ch.sahits.game.graphic.display.gameplay.internal.PortScenePolygonInitializer
-
- clientEventBus - Variable in class ch.sahits.game.graphic.display.gameplay.internal.ShipyardScenePolygonInitializer
-
- clientEventBus - Variable in class ch.sahits.game.graphic.display.gameplay.internal.TavernScenePolygonInitializer
-
- clientEventBus - Variable in class ch.sahits.game.graphic.display.notice.OpenPatricianNoticeBoard
-
- clientEventBus - Variable in class ch.sahits.game.graphic.event.task.BreakInAction
-
- clientEventBus - Variable in class ch.sahits.game.graphic.event.task.BuyWares
-
- clientEventBus - Variable in class ch.sahits.game.graphic.event.task.ConcurrentReconciliation
-
- clientEventBus - Variable in class ch.sahits.game.graphic.event.task.DelayedCaughtAction
-
- clientEventBus - Variable in class ch.sahits.game.graphic.event.task.FinedTimedTask
-
- clientEventBus - Variable in class ch.sahits.game.graphic.event.task.MarriageOfferTimedTask
-
- clientEventBus - Variable in class ch.sahits.game.graphic.event.task.OpponentsOrder
-
- clientEventBus - Variable in class ch.sahits.game.graphic.event.task.PostponedDisplayDialogMessage
-
- clientEventBus - Variable in class ch.sahits.game.graphic.event.task.PostponedDisplayMessage
-
- clientEventBus - Variable in class ch.sahits.game.graphic.event.task.TravelToTimedTask
-
- clientEventBus - Variable in class ch.sahits.game.graphic.event.task.WarehouseTentantLeaveTimedTask
-
- clientEventBus - Variable in class ch.sahits.game.graphic.javafx.display.ChurchSceneEventHandler
-
- clientEventBus - Variable in class ch.sahits.game.graphic.javafx.display.CityHallSceneEventHandler
-
- clientEventBus - Variable in class ch.sahits.game.graphic.javafx.display.DisplayMessageOverlay
-
- clientEventBus - Variable in class ch.sahits.game.graphic.javafx.display.GuildSceneEventHandler
-
- clientEventBus - Variable in class ch.sahits.game.graphic.javafx.display.LoanerSceneEventHandler
-
- clientEventBus - Variable in class ch.sahits.game.graphic.javafx.display.MainGameView
-
- clientEventBus - Variable in class ch.sahits.game.graphic.javafx.display.SeamapImageView
-
- clientEventBus - Variable in class ch.sahits.game.graphic.javafx.display.SeamapSceneHandler
-
- clientEventBus - Variable in class ch.sahits.game.graphic.javafx.display.TavernSceneEventHandler
-
- clientEventBus - Variable in class ch.sahits.game.javafx.control.MainMenu
-
- clientEventBus - Variable in class ch.sahits.game.javafx.control.MiniMap
-
- clientEventBus - Variable in class ch.sahits.game.javafx.control.ViewStatus
-
- clientEventBus() - Method in class ch.sahits.game.openpatrician.spring.UICommonConfiguration
-
- ClientModeConfiguration - Class in ch.sahits.game.openpatrician.spring
-
This is the Spring configuration which is used when the application
is started in client mode.
- ClientModeConfiguration() - Constructor for class ch.sahits.game.openpatrician.spring.ClientModeConfiguration
-
- clientServerEventBus - Variable in class ch.sahits.game.event.handler.impl.AttackListener
-
- clientServerEventBus - Variable in class ch.sahits.game.event.handler.impl.SinkConcurrentsShipOrder
-
- clientServerEventBus - Variable in class ch.sahits.game.event.handler.StartNewGameHandler
-
- clientServerEventBus - Variable in class ch.sahits.game.graphic.display.ClientViewState
-
- clientServerEventBus - Variable in class ch.sahits.game.graphic.display.dialog.cityhall.HanseaticInfoDialog
-
- clientServerEventBus - Variable in class ch.sahits.game.graphic.display.dialog.cityhall.TownInfoDialog
-
- clientServerEventBus - Variable in class ch.sahits.game.graphic.display.dialog.event.MarriageOfferDialog
-
- clientServerEventBus - Variable in class ch.sahits.game.graphic.display.dialog.sea.ConvoyDialog
-
- clientServerEventBus - Variable in class ch.sahits.game.graphic.display.dialog.sea.LeaveConvoyDialog
-
- clientServerEventBus - Variable in class ch.sahits.game.graphic.display.dialog.shipyard.ShipRepairDialogV2
-
- clientServerEventBus - Variable in class ch.sahits.game.graphic.display.dialog.shipyard.ShipyardConstructionDialogV2
-
- clientServerEventBus - Variable in class ch.sahits.game.graphic.display.dialog.shipyard.ShipyardUpgradeDialogV2
-
- clientServerEventBus - Variable in class ch.sahits.game.graphic.display.dialog.tavern.TavernCaptainDialog
-
- clientServerEventBus - Variable in class ch.sahits.game.graphic.display.model.CityPlayerProxyJFX
-
- clientServerEventBus - Variable in class ch.sahits.game.graphic.display.notice.OpenPatricianNoticeBoard
-
- clientServerEventBus - Variable in class ch.sahits.game.graphic.display.scene.InGameOptionsScene
-
- clientServerEventBus - Variable in class ch.sahits.game.graphic.display.scene.LoadGameScene
-
- clientServerEventBus - Variable in class ch.sahits.game.graphic.display.scene.MainGameScene
-
- clientServerEventBus - Variable in class ch.sahits.game.graphic.display.scene.NewGameScene
-
- clientServerEventBus - Variable in class ch.sahits.game.graphic.display.util.GameOptionsService
-
- clientServerEventBus - Variable in class ch.sahits.game.graphic.event.task.OpponentsOrder
-
- clientServerEventBus - Variable in class ch.sahits.game.graphic.javafx.display.DisplayMessageOverlay
-
- clientServerEventBus - Variable in class ch.sahits.game.graphic.javafx.display.MainGameView
-
- clientServerEventBus - Variable in class ch.sahits.game.graphic.javafx.display.SeamapImageView
-
- clientServerEventBus - Variable in class ch.sahits.game.javafx.control.MiniMap
-
- ClientTaskFactory - Class in ch.sahits.game.graphic.event.task
-
Factory for the tasks in this player.
- ClientTaskFactory() - Constructor for class ch.sahits.game.graphic.event.task.ClientTaskFactory
-
- clientThreadPool() - Method in class ch.sahits.game.openpatrician.spring.UICommonConfiguration
-
- ClientViewState - Class in ch.sahits.game.graphic.display
-
This is the state that represents the actual state of what the client currently displayes.
- ClientViewState() - Constructor for class ch.sahits.game.graphic.display.ClientViewState
-
- clientViewState - Variable in class ch.sahits.game.graphic.display.dialog.event.MarriageBrokerAnnouncementDialog
-
- clientViewState - Variable in class ch.sahits.game.graphic.display.dialog.util.DialogFactory
-
- clientViewState - Variable in class ch.sahits.game.javafx.control.GameStatus
-
- clientViewState - Variable in class ch.sahits.game.javafx.control.ViewStatus
-
- clip - Variable in class ch.sahits.game.graphic.javafx.display.SeamapImageView
-
- ClosableDialog - Interface in ch.sahits.game.graphic.display.dialog
-
Interface for Closable dialogs that want to allow
the closeing from outsied the class hierarchy.
- close() - Method in class ch.sahits.game.graphic.display.dialog.tavern.TavernBaseSideRoomPersonDialog
-
- close() - Method in class ch.sahits.game.graphic.display.dialog.tavern.TavernCaptainDialog
-
- close() - Method in class ch.sahits.game.graphic.display.dialog.tavern.TavernInformantDialogPageOne
-
- close() - Method in class ch.sahits.game.graphic.display.dialog.tavern.TavernInformantDialogPageTwo
-
- close() - Method in class ch.sahits.game.graphic.display.dialog.tavern.TavernPirateDialog
-
- close() - Method in class ch.sahits.game.graphic.display.dialog.tavern.TavernTraderDialog
-
- close() - Method in class ch.sahits.game.graphic.display.dialog.tavern.TavernTravelerDialog
-
- CLOSE_BTN_Y_POS - Static variable in interface ch.sahits.game.graphic.display.dialog.ICloseButtonDialog
-
- CLOSE_BUTTON_HEIGHT - Static variable in interface ch.sahits.game.graphic.display.dialog.ICloseButtonDialog
-
- CLOSE_BUTTON_PADDING - Static variable in interface ch.sahits.game.graphic.display.dialog.ICloseButtonDialog
-
- CLOSE_BUTTON_WIDTH - Static variable in interface ch.sahits.game.graphic.display.dialog.ICloseButtonDialog
-
- closeButton - Variable in class ch.sahits.game.graphic.display.dialog.CloseButtonDialog
-
- CloseButtonDialog - Class in ch.sahits.game.graphic.display.dialog
-
Basic dialog with a close button and a title.
- CloseButtonDialog() - Constructor for class ch.sahits.game.graphic.display.dialog.CloseButtonDialog
-
- closeDialog() - Method in interface ch.sahits.game.graphic.javafx.display.IDialogContoller
-
- closeDialog() - Method in class ch.sahits.game.graphic.javafx.display.MainGameView
-
Close the currently open dialog
- closeDialogBeforeReplacing() - Method in class ch.sahits.game.graphic.javafx.display.MainGameView
-
- closeDialogUnwrapped() - Method in class ch.sahits.game.graphic.javafx.display.MainGameView
-
- closeEventView() - Method in class ch.sahits.game.graphic.javafx.display.MainGameView
-
Close the event view and stop playback.
- closeLabel - Variable in class ch.sahits.game.graphic.display.dialog.CloseButtonDialog
-
- closeLabelProperty() - Method in class ch.sahits.game.graphic.display.dialog.CloseButtonDialog
-
- colors - Variable in class ch.sahits.game.graphic.javafx.display.BaseMainGameImageView
-
- CommandLineArguments - Class in ch.sahits.game
-
Helper class to encapsulate the funcionality concerning command line arguments
- CommandLineArguments() - Constructor for class ch.sahits.game.CommandLineArguments
-
- compare(Map.Entry<Integer, NamedPolygon>, Map.Entry<Integer, NamedPolygon>) - Method in class ch.sahits.game.graphic.display.gameplay.internal.ScenePolygonInitialzer.PolygonComparator
-
- computablePrice - Variable in class ch.sahits.game.graphic.display.dialog.BaseTradeDialog
-
- computablePrice - Variable in class ch.sahits.game.graphic.display.dialog.cityhall.CityWallBuildingDialog
-
- computablePrice - Variable in class ch.sahits.game.graphic.display.dialog.shipyard.BaseShipyardDialog
-
- computablePrice - Variable in class ch.sahits.game.graphic.display.dialog.tavern.TavernWeaponsDealerDialog
-
- computablePrice - Static variable in class ch.sahits.game.graphic.display.dialog.util.impl.TransferableState
-
- computablePrice - Variable in class ch.sahits.game.graphic.display.dialog.WareInStockDialog
-
- computeCitizenConsumtion(IWare) - Method in class ch.sahits.game.graphic.display.dialog.CityProductionConsumptionDialog
-
Compute the amount that all the citizens consume
- computeValue() - Method in class ch.sahits.game.graphic.display.dialog.AutomaticTradingOverviewDialog.HireActionBinding
-
- computeValue() - Method in class ch.sahits.game.graphic.display.dialog.AutomaticTradingOverviewDialog.HireButtonTextBinding
-
- computeValue() - Method in class ch.sahits.game.graphic.display.dialog.AutomaticTradingOverviewDialog.TradingSwitchObjectBinding
-
- computeValue() - Method in class ch.sahits.game.graphic.display.dialog.AutomaticTradingOverviewDialog.VisibleTradeTypeBinding
-
- computeValue() - Method in class ch.sahits.game.graphic.display.dialog.shipyard.BaseShipyardDialog.BuyAmountBinding
-
- computeValue() - Method in class ch.sahits.game.graphic.display.dialog.shipyard.BaseShipyardDialog.PriceBinding
-
- computeValue() - Method in class ch.sahits.game.graphic.display.dialog.StorageOverviewDialog.LevelBinding
-
- computeValue() - Method in class ch.sahits.game.graphic.display.dialog.util.DialogUtil.SailorOnShipBinding
-
- ConcurrentReconciliation - Class in ch.sahits.game.graphic.event.task
-
Reconciliation between the two opponents.
- ConcurrentReconciliation() - Constructor for class ch.sahits.game.graphic.event.task.ConcurrentReconciliation
-
- consumer - Variable in class ch.sahits.game.graphic.display.dialog.CityProductionConsumptionDialog
-
- contains(IWare[], IWare) - Method in class ch.sahits.game.graphic.display.dialog.CityProductionConsumptionDialog
-
check if the array contains the item
- content - Variable in class ch.sahits.game.graphic.display.dialog.cityhall.AldermanOfficeDialog
-
- context - Variable in class ch.sahits.game.event.handler.impl.EventHandlerFactory
-
- context - Variable in class ch.sahits.game.graphic.display.CheatKeyEventListener
-
- context - Variable in class ch.sahits.game.graphic.display.ClientViewState
-
- context - Variable in class ch.sahits.game.graphic.display.dialog.util.DialogFactory
-
- context - Variable in class ch.sahits.game.graphic.display.model.CityPlayerProxyJFX
-
- context - Variable in class ch.sahits.game.graphic.display.notice.OpenPatricianNoticeBoard
-
- context - Variable in class ch.sahits.game.graphic.display.OpenPaticianApplicationWindow
-
- context - Variable in class ch.sahits.game.graphic.display.util.GameOptionsService
-
- context - Variable in class ch.sahits.game.graphic.event.task.ClientTaskFactory
-
- context - Variable in class ch.sahits.game.graphic.javafx.display.MainGameView
-
- context - Variable in class ch.sahits.game.util.UIFactory
-
- controlHeight - Variable in class ch.sahits.game.graphic.javafx.display.MainGameView
-
- controlLoader - Variable in class ch.sahits.game.graphic.display.scene.MainGameScene
-
- controlWidth - Variable in class ch.sahits.game.graphic.javafx.display.MainGameView
-
Use low level byte to indicate what is displayed instead of an enum.
- convertToPathModel(List<Point2D>) - Method in class ch.sahits.game.graphic.service.BezierPathConverter
-
- convoy - Variable in class ch.sahits.game.graphic.display.dialog.sea.LeaveConvoyDialog
-
- ConvoyDialog - Class in ch.sahits.game.graphic.display.dialog.sea
-
This dialog allows creating and dissolving a convoy.
- ConvoyDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.graphic.display.dialog.sea.ConvoyDialog
-
- convoyList - Variable in class ch.sahits.game.graphic.display.dialog.sea.ConvoyDialog
-
- convoyList - Variable in class ch.sahits.game.graphic.display.dialog.sea.LeaveConvoyDialog
-
- CourierPatrolStateInternal - Class in ch.sahits.game.event.data
-
- CourierPatrolStateInternal(int, ICity[]) - Constructor for class ch.sahits.game.event.data.CourierPatrolStateInternal
-
- createAcceptHandler() - Method in class ch.sahits.game.graphic.display.dialog.loaner.LoanerPaybackDialog
-
- createAcceptHandler() - Method in class ch.sahits.game.graphic.display.dialog.loaner.LoanerTakeLoanDialog
-
- createAcceptHandler(IShip) - Method in class ch.sahits.game.graphic.display.dialog.sea.LeaveConvoyDialog
-
- createAcceptHandler() - Method in class ch.sahits.game.graphic.display.dialog.tavern.TavernBaseSideRoomPersonDialog
-
Define the action that is executed on hitting the accept button
- createAcceptHandler() - Method in class ch.sahits.game.graphic.display.dialog.tavern.TavernBurglarDialog
-
- createAcceptHandler() - Method in class ch.sahits.game.graphic.display.dialog.tavern.TavernBuyerDialog
-
- createAcceptHandler() - Method in class ch.sahits.game.graphic.display.dialog.tavern.TavernConcurrentDialog
-
- createAcceptHandler() - Method in class ch.sahits.game.graphic.display.dialog.tavern.TavernCourierDialog
-
- createAcceptHandler() - Method in class ch.sahits.game.graphic.display.dialog.tavern.TavernEscortDialog
-
- createAcceptHandler() - Method in class ch.sahits.game.graphic.display.dialog.tavern.TavernFugativeDialog
-
- createAcceptHandler() - Method in class ch.sahits.game.graphic.display.dialog.tavern.TavernPatrolDialog
-
- createAcceptHandler() - Method in class ch.sahits.game.graphic.display.dialog.tavern.TavernPirateHunterDialog
-
- createAcceptHandler() - Method in class ch.sahits.game.graphic.display.dialog.tavern.TavernSmugglerDialog
-
- createAcceptHandler() - Method in class ch.sahits.game.graphic.display.dialog.tavern.TavernTransportTraderDialog
-
- createAcceptHandler() - Method in class ch.sahits.game.graphic.display.dialog.tavern.TavernTreasureMapOwnerDialog
-
- createAcceptHandler() - Method in class ch.sahits.game.graphic.display.dialog.tavern.TavernWarehouseTenantDialog
-
- createAcceptHandlerPage1() - Method in class ch.sahits.game.graphic.display.dialog.loaner.LoanerGiveLoanDialog
-
- createAcceptHandlerPage2() - Method in class ch.sahits.game.graphic.display.dialog.loaner.LoanerGiveLoanDialog
-
- createAcceptOffer() - Method in class ch.sahits.game.graphic.display.dialog.event.MarriageOfferDialog
-
- createAction(IAldermanTask, AldermanOffice) - Method in class ch.sahits.game.graphic.display.dialog.cityhall.AldermanOfficeDialog
-
- createAndAddNewText(VBox, String) - Method in class ch.sahits.game.graphic.display.dialog.PersonalDialog
-
- createAuctionShipAction(VBox, IGuild, DecoratedText, ItemNavigator<IShip>, Group, Pane) - Method in class ch.sahits.game.graphic.display.dialog.guild.AuctionGuildDialog
-
- createAutomaticTradingModel() - Method in class ch.sahits.game.graphic.display.dialog.AutomaticTradingOverviewDialog
-
- createBackToMarketPlaceEvent() - Method in class ch.sahits.game.graphic.display.gameplay.internal.AbstractMarketPlaceBuildingPolygonInitializer
-
Event to return to the marcet place scene.
- createBaseSceneLayout() - Method in class ch.sahits.game.graphic.display.scene.BaseStartupScene
-
Create the base scene layout containing the paper scroll.
- createCommandLineOptions() - Method in class ch.sahits.game.CommandLineArguments
-
- createComponents() - Method in class ch.sahits.game.graphic.javafx.display.MainGameView
-
- createControls() - Method in class ch.sahits.game.graphic.display.scene.InGameOptionsScene
-
- createControls() - Method in class ch.sahits.game.graphic.display.scene.LoadGameScene
-
- createControls() - Method in class ch.sahits.game.graphic.display.scene.NewGameScene
-
- createCurrentTask() - Method in class ch.sahits.game.graphic.display.dialog.cityhall.AldermanOfficeDialog
-
- createDateProperty() - Method in class ch.sahits.game.javafx.control.GameStatus
-
- createDialogForSideRoom(ISideRoomPerson, ICityPlayerProxyJFX) - Method in class ch.sahits.game.graphic.display.dialog.util.DialogFactory
-
Retrieve the dialog that matches the side room person
- createEmptyNode() - Method in class ch.sahits.game.graphic.display.dialog.PersonalDialog
-
- createEventHandler(String) - Method in class ch.sahits.game.graphic.display.gameplay.internal.ChurchScenePolygonInitializer
-
- createEventHandler(String) - Method in class ch.sahits.game.graphic.display.gameplay.internal.CityHallScenePolygonInitializer
-
- createEventHandler(String) - Method in class ch.sahits.game.graphic.display.gameplay.internal.GuildScenePolygonInitializer
-
- createEventHandler(String) - Method in class ch.sahits.game.graphic.display.gameplay.internal.LoanerScenePolygonInitializer
-
- createEventHandler(String) - Method in class ch.sahits.game.graphic.display.gameplay.internal.MarketScenePolygonInitializer
-
- createEventHandler(String) - Method in class ch.sahits.game.graphic.display.gameplay.internal.PortScenePolygonInitializer
-
- createEventHandler(String) - Method in class ch.sahits.game.graphic.display.gameplay.internal.ScenePolygonInitialzer
-
Create an event handler for the clicking on the polygon with the given name.
- createEventHandler(String) - Method in class ch.sahits.game.graphic.display.gameplay.internal.ShipyardScenePolygonInitializer
-
- createEventHandler(String) - Method in class ch.sahits.game.graphic.display.gameplay.internal.TavernScenePolygonInitializer
-
- createEventHandlerFromRunnable(Runnable) - Method in class ch.sahits.game.graphic.javafx.display.DisplayMessageOverlay
-
Helper method to convert the old event triggering into JavaFX events.
- createFooterText() - Method in class ch.sahits.game.graphic.display.dialog.shipyard.BaseShipyardDialog
-
Create the group for the footer text;
- createFooterText() - Method in class ch.sahits.game.graphic.display.dialog.shipyard.ShipRepairDialogV2
-
- createFooterText() - Method in class ch.sahits.game.graphic.display.dialog.shipyard.ShipyardConstructionDialogV2
-
- createFooterText() - Method in class ch.sahits.game.graphic.display.dialog.shipyard.ShipyardRenameDialogV2
-
- createFooterText() - Method in class ch.sahits.game.graphic.display.dialog.shipyard.ShipyardUpgradeDialogV2
-
- createGridPaneFromModel(Table) - Method in class ch.sahits.game.graphic.display.dialog.util.DialogUtil
-
Create a grid pane based on a model.
- createHistoryDisplayHandler() - Method in class ch.sahits.game.graphic.display.dialog.shipyard.BaseShipyardDialog
-
- createHistoryDisplayHandler() - Method in class ch.sahits.game.javafx.control.ViewStatus
-
- createLoadAction() - Method in class ch.sahits.game.graphic.display.scene.InGameOptionsScene
-
- createLoadAction() - Method in class ch.sahits.game.graphic.display.scene.LoadGameScene
-
- createLoanAggreement(List<Double>, IntegerProperty) - Method in class ch.sahits.game.graphic.display.dialog.loaner.LoanerGiveLoanDialog
-
- createMainTable() - Method in class ch.sahits.game.graphic.display.dialog.church.ChurchFeedingDialog
-
- createMainTable() - Method in class ch.sahits.game.graphic.display.dialog.shipyard.BaseShipyardDialog
-
Create a table representing the main information
- createMainTable() - Method in class ch.sahits.game.graphic.display.dialog.shipyard.ShipRepairDialogV2
-
- createMainTable() - Method in class ch.sahits.game.graphic.display.dialog.shipyard.ShipyardConstructionDialogV2
-
- createMainTable() - Method in class ch.sahits.game.graphic.display.dialog.shipyard.ShipyardRenameDialogV2
-
- createMainTable() - Method in class ch.sahits.game.graphic.display.dialog.shipyard.ShipyardUpgradeDialogV2
-
- createMeetingsAction() - Method in class ch.sahits.game.graphic.display.dialog.cityhall.AldermanOfficeDialog
-
- createModel() - Method in class ch.sahits.game.graphic.display.dialog.AutomaticTradingOverviewDialog
-
- createModel(ICityPlayerProxyJFX) - Method in class ch.sahits.game.graphic.display.dialog.BaseTradeDialog
-
- createModel() - Method in class ch.sahits.game.graphic.display.dialog.CityProductionConsumptionDialog
-
- createModel() - Method in class ch.sahits.game.graphic.display.dialog.StorageOverviewDialog
-
- createModel() - Method in class ch.sahits.game.graphic.display.dialog.TradeOfficeBalanceDialog
-
- createModel() - Method in class ch.sahits.game.graphic.display.dialog.WareInStockDialog
-
- createModel() - Method in class ch.sahits.game.graphic.display.dialog.WeaponInventoryDialog
-
- createNextAction(EWare) - Method in class ch.sahits.game.graphic.display.dialog.church.ChurchFeedingDialog
-
- createNextAction() - Method in class ch.sahits.game.graphic.display.dialog.cityhall.AldermanOfficeDialog
-
Move the selection to the next index
- createNextAction() - Method in class ch.sahits.game.graphic.display.dialog.cityhall.OutriggerNoticeDialog
-
Move the selection to the next index
- createNextAction() - Method in class ch.sahits.game.graphic.display.dialog.cityhall.PublicNoticeDialog
-
Move the selection to the next index
- createNextAction() - Method in class ch.sahits.game.graphic.display.dialog.shipyard.BaseShipyardDialog
-
Move the selection to the next index
- createNextAction() - Method in class ch.sahits.game.graphic.display.dialog.shipyard.ShipRepairDialogV2
-
- createNextAction() - Method in class ch.sahits.game.graphic.display.dialog.shipyard.ShipyardRenameDialogV2
-
- createNextAction() - Method in class ch.sahits.game.graphic.display.dialog.shipyard.ShipyardUpgradeDialogV2
-
- createNextActionForShips(ICityPlayerProxyJFX, ObjectProperty<IShip>) - Method in class ch.sahits.game.graphic.display.dialog.util.DialogUtil
-
Navigate to the next ship in the catalogue.
- createNextPersonHandler() - Method in class ch.sahits.game.graphic.display.dialog.tavern.TavernBaseSideRoomPersonDialog
-
Create the event handler to display the next person
- createPath(INavigableVessel, List<Point2D>, double) - Method in class ch.sahits.game.graphic.service.BezierPathConverter
-
- createPath(INavigableVessel, List<Point2D>, double) - Method in class ch.sahits.game.graphic.service.LinePathConverter
-
Create a path shape out of a list of points.
- createPerspectiveTransform() - Method in class ch.sahits.game.graphic.display.scene.BaseStartupScene
-
Define the perspective transform that will map a rectangle (control) to the paper scroll.
- createPolygonShape(String) - Method in class ch.sahits.game.graphic.display.scene.CreditsScene
-
Create the polygon using the polygon loader.
- createPolygonShape(String) - Method in class ch.sahits.game.graphic.display.scene.HanseaticHistoryScene
-
Create the polygon using the polygon loader.
- createPolygonShape(String) - Method in class ch.sahits.game.graphic.display.scene.StartupScene
-
Create the polygon using the polygon loader.
- createPreviousAction(EWare) - Method in class ch.sahits.game.graphic.display.dialog.church.ChurchFeedingDialog
-
- createPreviousAction() - Method in class ch.sahits.game.graphic.display.dialog.cityhall.AldermanOfficeDialog
-
move the selection to the previous index.
- createPreviousAction() - Method in class ch.sahits.game.graphic.display.dialog.cityhall.OutriggerNoticeDialog
-
move the selection to the previous index.
- createPreviousAction() - Method in class ch.sahits.game.graphic.display.dialog.cityhall.PublicNoticeDialog
-
move the selection to the previous index.
- createPreviousAction() - Method in class ch.sahits.game.graphic.display.dialog.shipyard.BaseShipyardDialog
-
move the selection to the previous index.
- createPreviousAction() - Method in class ch.sahits.game.graphic.display.dialog.shipyard.ShipRepairDialogV2
-
- createPreviousAction() - Method in class ch.sahits.game.graphic.display.dialog.shipyard.ShipyardRenameDialogV2
-
- createPreviousAction() - Method in class ch.sahits.game.graphic.display.dialog.shipyard.ShipyardUpgradeDialogV2
-
- createPreviousActionForShips(ICityPlayerProxyJFX, ObjectProperty<IShip>) - Method in class ch.sahits.game.graphic.display.dialog.util.DialogUtil
-
Navigate to the previous ship in the catalogue.
- createPrivateConvoy(IShip) - Method in class ch.sahits.game.graphic.display.dialog.sea.ConvoyDialog
-
- createPublicConvoy(IShip) - Method in class ch.sahits.game.graphic.display.dialog.sea.ConvoyDialog
-
- createSailorMoveControls(IntegerProperty, IntegerProperty, BooleanBinding) - Method in class ch.sahits.game.graphic.display.dialog.tavern.TavernSailorDialog
-
Create the grid pane for moving the sailors between the tavern and the ship.
- createSaveAction(OpenPatricianSpinner, OpenPatricianWoodenTextInput, OpenPatricianStoneButton) - Method in class ch.sahits.game.graphic.display.scene.InGameOptionsScene
-
- createShipCatalogue() - Method in class ch.sahits.game.graphic.display.dialog.tavern.TavernCaptainDialog
-
- createShipCatalogue() - Method in class ch.sahits.game.graphic.display.dialog.tavern.TavernWeaponsDealerDialog
-
- createShipSelection3LinesForShips(ICityPlayerProxyJFX, ObjectProperty<IShip>) - Method in class ch.sahits.game.graphic.display.dialog.util.DialogUtil
-
Create the grid pane for the ship selection on three lines.
- createSpouse(MarriageBrokerAnnouncementState) - Method in class ch.sahits.game.graphic.event.task.MarriageOfferTimedTask
-
- createSubTitle(ICityPlayerProxyJFX) - Method in class ch.sahits.game.graphic.display.dialog.BaseTradeDialog
-
Provide a group for the sub title.
- createSubTitle() - Method in class ch.sahits.game.graphic.display.dialog.CityProductionConsumptionDialog
-
- createSubTitle(ICityPlayerProxyJFX) - Method in class ch.sahits.game.graphic.display.dialog.CityShipTradeDialog
-
- createSubTitle(ICityPlayerProxyJFX) - Method in class ch.sahits.game.graphic.display.dialog.CityStorageTradeDialog
-
- createSubTitle(ICityPlayerProxyJFX) - Method in class ch.sahits.game.graphic.display.dialog.StorageShipTradeDialog
-
- createSubTitle() - Method in class ch.sahits.game.graphic.display.dialog.TradeOfficeBalanceDialog
-
- createTopTable() - Method in class ch.sahits.game.graphic.display.dialog.shipyard.BaseShipyardDialog
-
Create a table representing the header information
- createTopTable() - Method in class ch.sahits.game.graphic.display.dialog.shipyard.ShipRepairDialogV2
-
- createTopTable() - Method in class ch.sahits.game.graphic.display.dialog.shipyard.ShipyardConstructionDialogV2
-
- createTopTable() - Method in class ch.sahits.game.graphic.display.dialog.shipyard.ShipyardRenameDialogV2
-
- createTopTable() - Method in class ch.sahits.game.graphic.display.dialog.shipyard.ShipyardUpgradeDialogV2
-
- createTransferable() - Method in class ch.sahits.game.graphic.display.dialog.BaseTradeDialog
-
- createVerticalSpacer(int) - Method in class ch.sahits.game.graphic.display.dialog.util.DialogUtil
-
Create a Node that forces vertical spacing.
- createWeaponsTable() - Method in class ch.sahits.game.graphic.display.dialog.tavern.TavernWeaponsDealerDialog
-
- CreditsScene - Class in ch.sahits.game.graphic.display.scene
-
Scene displaying the credits.
- CreditsScene() - Constructor for class ch.sahits.game.graphic.display.scene.CreditsScene
-
- CreditsScene.BackToStartupScene - Class in ch.sahits.game.graphic.display.scene
-
EvenHandler to get back to the startup screen.
- currentBidLevel - Variable in class ch.sahits.game.graphic.display.dialog.guild.AuctionGuildDialog
-
- currentCityProxy - Variable in class ch.sahits.game.graphic.display.ClientViewState
-
proxy for the city is only present when the state is city
- currentIndex - Variable in class ch.sahits.game.graphic.display.dialog.cityhall.AldermanOfficeDialog
-
- currentIndex - Variable in class ch.sahits.game.graphic.display.dialog.cityhall.OutriggerNoticeDialog
-
- currentIndex - Variable in class ch.sahits.game.graphic.display.dialog.cityhall.PublicNoticeDialog
-
- currentPerson - Variable in class ch.sahits.game.graphic.display.dialog.tavern.TavernBaseSideRoomPersonDialog
-
- currentScene - Variable in class ch.sahits.game.graphic.display.gameplay.internal.PolygonInitializerFactory
-
- currentScene - Variable in class ch.sahits.game.graphic.javafx.display.ChurchSceneEventHandler
-
- currentScene - Variable in class ch.sahits.game.graphic.javafx.display.CityHallSceneEventHandler
-
- currentScene - Variable in class ch.sahits.game.graphic.javafx.display.GuildSceneEventHandler
-
- currentScene - Variable in class ch.sahits.game.graphic.javafx.display.LoanerSceneEventHandler
-
- currentScene - Variable in class ch.sahits.game.graphic.javafx.display.MainGameView
-
- currentScene - Variable in class ch.sahits.game.graphic.javafx.display.MarketSceneEventHandler
-
- currentScene - Variable in class ch.sahits.game.graphic.javafx.display.PortSceneEventHandler
-
- currentScene - Variable in class ch.sahits.game.graphic.javafx.display.SceneEventHandlerFactory
-
- currentScene - Variable in class ch.sahits.game.graphic.javafx.display.SeamapSceneHandler
-
- currentScene - Variable in class ch.sahits.game.graphic.javafx.display.ShipyardSceneEventHandler
-
- currentScene - Variable in class ch.sahits.game.graphic.javafx.display.TavernSceneEventHandler
-
- currentSceneProperty() - Method in class ch.sahits.game.graphic.display.gameplay.internal.PolygonInitializerFactory
-
- currentSceneProperty() - Method in class ch.sahits.game.graphic.javafx.display.ChurchSceneEventHandler
-
- currentSceneProperty() - Method in class ch.sahits.game.graphic.javafx.display.CityHallSceneEventHandler
-
- currentSceneProperty() - Method in class ch.sahits.game.graphic.javafx.display.GuildSceneEventHandler
-
- currentSceneProperty() - Method in interface ch.sahits.game.graphic.javafx.display.ISceneEventHandler
-
Representing the current scene.
- currentSceneProperty() - Method in class ch.sahits.game.graphic.javafx.display.LoanerSceneEventHandler
-
- currentSceneProperty() - Method in class ch.sahits.game.graphic.javafx.display.MarketSceneEventHandler
-
- currentSceneProperty() - Method in class ch.sahits.game.graphic.javafx.display.PortSceneEventHandler
-
- currentSceneProperty() - Method in class ch.sahits.game.graphic.javafx.display.SceneEventHandlerFactory
-
- currentSceneProperty() - Method in class ch.sahits.game.graphic.javafx.display.SeamapSceneHandler
-
- currentSceneProperty() - Method in class ch.sahits.game.graphic.javafx.display.ShipyardSceneEventHandler
-
- currentSceneProperty() - Method in class ch.sahits.game.graphic.javafx.display.TavernSceneEventHandler
-
- currentShip - Variable in class ch.sahits.game.graphic.display.dialog.shipyard.ShipRepairDialogV2
-
- currentShip - Variable in class ch.sahits.game.graphic.display.dialog.shipyard.ShipyardRenameDialogV2
-
- currentShip - Variable in class ch.sahits.game.graphic.display.dialog.shipyard.ShipyardUpgradeDialogV2
-
- currentShip - Variable in class ch.sahits.game.graphic.display.dialog.tavern.TavernCaptainDialog
-
- currentShip - Variable in class ch.sahits.game.graphic.display.dialog.tavern.TavernPirateDialog
-
- currentShip - Variable in class ch.sahits.game.graphic.display.dialog.tavern.TavernSailorDialog
-
- currentShip - Variable in class ch.sahits.game.graphic.display.dialog.util.DialogUtil.SailorOnShipBinding
-
- currentShipTypeIndex - Variable in class ch.sahits.game.graphic.display.dialog.shipyard.BaseShipyardDialog
-
- currentShipTypeIndexProperty() - Method in class ch.sahits.game.graphic.display.dialog.shipyard.BaseShipyardDialog
-
- currentSpeed - Variable in class ch.sahits.game.graphic.display.scene.InGameOptionsScene
-
- currentStorageIndex - Variable in class ch.sahits.game.graphic.display.dialog.tavern.TavernWeaponsDealerDialog
-
- enableNavigationItems() - Method in class ch.sahits.game.graphic.display.notice.OpenPatricianNoticeBoard
-
- enablePreviousNext - Variable in class ch.sahits.game.graphic.display.dialog.cityhall.OutriggerNoticeDialog
-
- enablePreviousNext - Variable in class ch.sahits.game.graphic.display.dialog.cityhall.PublicNoticeDialog
-
- enablePreviousNext - Variable in class ch.sahits.game.graphic.display.dialog.shipyard.BaseShipyardDialog
-
- enableShipCatalogueForShips(ICityPlayerProxyJFX) - Method in class ch.sahits.game.graphic.display.dialog.util.DialogUtil
-
Boolean binding for the navigation enabling of the ships cataloque.
- EScene - Enum in ch.sahits.game.graphic.display.gameplay.internal
-
Enumeration oof the scenes, that can be displayed in the MainView
- EScene() - Constructor for enum ch.sahits.game.graphic.display.gameplay.internal.EScene
-
- EStringSelectionState - Enum in ch.sahits.game.graphic.display.notice
-
This enumaration defines the state in which a string can be displayed
- EStringSelectionState() - Constructor for enum ch.sahits.game.graphic.display.notice.EStringSelectionState
-
- eventEngineState - Variable in class ch.sahits.game.graphic.display.dialog.event.MarriageBrokerAnnouncementDialog
-
- EventHandlerFactory - Class in ch.sahits.game.event.handler.impl
-
- EventHandlerFactory() - Constructor for class ch.sahits.game.event.handler.impl.EventHandlerFactory
-
- eventHandlerFactory - Variable in class ch.sahits.game.event.handler.impl.ShipArrivalForLoading
-
- eventHandlerFactory - Variable in class ch.sahits.game.graphic.display.dialog.tavern.TavernConcurrentDialog
-
- eventHandlerFactory - Variable in class ch.sahits.game.graphic.display.dialog.tavern.TavernCourierDialog
-
- eventHandlerFactory - Variable in class ch.sahits.game.graphic.display.dialog.tavern.TavernEscortDialog
-
- eventHandlerFactory - Variable in class ch.sahits.game.graphic.display.dialog.tavern.TavernFugativeDialog
-
- eventHandlerFactory - Variable in class ch.sahits.game.graphic.display.dialog.tavern.TavernPatrolDialog
-
- eventHandlerFactory - Variable in class ch.sahits.game.graphic.display.dialog.tavern.TavernPirateDialog
-
- eventHandlerFactory - Variable in class ch.sahits.game.graphic.display.dialog.tavern.TavernSmugglerDialog
-
- eventHandlerFactory - Variable in class ch.sahits.game.graphic.display.dialog.tavern.TavernTransportTraderDialog
-
- eventHandlerFactory - Variable in class ch.sahits.game.graphic.display.dialog.tavern.TavernTravelerDialog
-
- eventHandlerFactory - Variable in class ch.sahits.game.graphic.event.task.OpponentsOrder
-
- eventHandlerFactory - Variable in class ch.sahits.game.graphic.javafx.display.DisplayMessageOverlay
-
- eventState - Variable in class ch.sahits.game.graphic.display.dialog.event.MarriageOfferDialog
-
- eventViewer - Variable in class ch.sahits.game.graphic.javafx.display.MainGameView
-
- EViewState - Enum in ch.sahits.game.graphic.display
-
Enumeration of the main states the UI can take.
- EViewState() - Constructor for enum ch.sahits.game.graphic.display.EViewState
-
- execute() - Method in class ch.sahits.game.event.handler.impl.DeliverPackages
-
- execute() - Method in class ch.sahits.game.event.handler.impl.NextCourierPatrolStation
-
- execute() - Method in class ch.sahits.game.event.handler.impl.NextPatrolStation
-
- execute() - Method in class ch.sahits.game.event.handler.impl.PassengerLeavesShipOnArival
-
- execute() - Method in class ch.sahits.game.event.handler.impl.ShipArrivalForLoading
-
- execute() - Method in class ch.sahits.game.event.handler.impl.SinkConcurrentsShipOrder
-
- execute() - Method in class ch.sahits.game.event.handler.impl.UnloadOnArival
-
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.AutomaticTradingOverviewDialog
-
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.church.ChurchExtensionDialog
-
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.church.ChurchFeedingDialog
-
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.church.ChurchGiftDialog
-
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.cityhall.AldermanOfficeDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.cityhall.CityWallBuildingDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.cityhall.HanseaticInfoDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.cityhall.MeetingRoomDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.cityhall.OutriggerNoticeDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.cityhall.PublicNoticeDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.cityhall.TownInfoDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.cityhall.TreasuryDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.CityProductionConsumptionDialog
-
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.CityShipTradeDialog
-
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.CityStorageTradeDialog
-
- executeOnCloseButtonClicked() - Method in interface ch.sahits.game.graphic.display.dialog.ClosableDialog
-
Action that is executed upon closing the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.CloseButtonDialog
-
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.guild.AuctionGuildDialog
-
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.HistoryStandaloneDialog
-
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.loaner.LoanerGiveLoanDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.loaner.LoanerListLoansDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.loaner.LoanerPaybackDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.loaner.LoanerTakeLoanDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.PersonalDialog
-
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.sea.ConvoyDialog
-
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.sea.LeaveConvoyDialog
-
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.shipyard.BaseShipyardDialog
-
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.shipyard.ShipyardConstructionListDialogV2
-
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.shipyard.ShipyardRepairListDialogV2
-
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.StorageOverviewDialog
-
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.StorageShipTradeDialog
-
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.tavern.TavernBaseSideRoomPersonDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.tavern.TavernCaptainDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.tavern.TavernInformantDialogPageOne
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.tavern.TavernInformantDialogPageTwo
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.tavern.TavernPirateDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.tavern.TavernSailorDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.tavern.TavernTraderDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.tavern.TavernTravelerDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.tavern.TavernWeaponsDealerDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.TradeOfficeBalanceDialog
-
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.WareInStockDialog
-
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.graphic.display.dialog.WeaponInventoryDialog
-
- game - Variable in class ch.sahits.game.graphic.display.scene.InGameOptionsScene
-
- game - Variable in class ch.sahits.game.graphic.display.scene.LoadGameScene
-
- GAME_LOCALE - Static variable in class ch.sahits.game.CommandLineArguments
-
- gameDate - Variable in class ch.sahits.game.graphic.display.scene.LoadGameScene
-
- gameDate - Variable in class ch.sahits.game.graphic.display.scene.NewGameScene
-
- gameDate - Variable in class ch.sahits.game.javafx.control.GameStatus
-
- gameFactory - Variable in class ch.sahits.game.graphic.display.scene.InGameOptionsScene
-
- gameFactory - Variable in class ch.sahits.game.graphic.display.scene.LoadGameScene
-
- gameFactory - Variable in class ch.sahits.game.graphic.display.scene.NewGameScene
-
- gameFactory - Variable in class ch.sahits.game.graphic.javafx.display.MainGameView
-
- gameFactory - Variable in class ch.sahits.game.javafx.control.GameStatus
-
- gameOptions - Variable in class ch.sahits.game.graphic.display.scene.InGameOptionsScene
-
- gameOptions - Variable in class ch.sahits.game.graphic.display.scene.LoadGameScene
-
- gameOptions - Variable in class ch.sahits.game.graphic.display.scene.NewGameScene
-
- GameOptionsScene - Class in ch.sahits.game.graphic.display.scene
-
- GameOptionsScene(Parent, double, double) - Constructor for class ch.sahits.game.graphic.display.scene.GameOptionsScene
-
- GameOptionsService - Class in ch.sahits.game.graphic.display.util
-
Helper service for common option tasks.
- GameOptionsService() - Constructor for class ch.sahits.game.graphic.display.util.GameOptionsService
-
- gameProperties - Variable in class ch.sahits.game.CommandLineArguments
-
- gamePropertyUtility - Variable in class ch.sahits.game.graphic.display.OpenPaticianApplicationWindow
-
- gameStatus - Variable in class ch.sahits.game.event.handler.StartNewGameHandler
-
- gameStatus - Variable in class ch.sahits.game.graphic.display.scene.MainGameScene
-
- GameStatus - Class in ch.sahits.game.javafx.control
-
Status control displaying the city name, population, date and cash.
- GameStatus() - Constructor for class ch.sahits.game.javafx.control.GameStatus
-
- gameStatus() - Method in class ch.sahits.game.openpatrician.spring.StandaloneConfiguration
-
- GenericCloseButtonDialog - Class in ch.sahits.game.graphic.display.dialog
-
- GenericCloseButtonDialog(DialogTemplate) - Constructor for class ch.sahits.game.graphic.display.dialog.GenericCloseButtonDialog
-
- GenericCloseButtonDialog.StyleableProperties - Class in ch.sahits.game.graphic.display.dialog
-
- getAction(IChurch) - Method in class ch.sahits.game.graphic.display.dialog.church.ChurchExtensionDialog
-
- getAction() - Method in class ch.sahits.game.graphic.display.dialog.church.ChurchFeedingDialog
-
- getAction() - Method in class ch.sahits.game.graphic.display.dialog.church.ChurchGiftDialog
-
- getAction(IOutriggerContract) - Method in class ch.sahits.game.graphic.display.dialog.cityhall.OutriggerNoticeDialog
-
- getAction(int, int) - Method in class ch.sahits.game.graphic.display.dialog.cityhall.OutriggerNoticeDialog
-
- getAction() - Method in class ch.sahits.game.graphic.display.dialog.cityhall.PublicNoticeDialog
-
- getAction(VBox, OpenPatricianLargeWaxButton) - Method in class ch.sahits.game.graphic.display.dialog.cityhall.TownInfoDialog
-
- getAction() - Method in class ch.sahits.game.graphic.display.dialog.shipyard.BaseShipyardDialog
-
Define the action that is executed on the action button.
- getAction() - Method in class ch.sahits.game.graphic.display.dialog.shipyard.ShipRepairDialogV2
-
- getAction() - Method in class ch.sahits.game.graphic.display.dialog.shipyard.ShipyardConstructionDialogV2
-
- getAction() - Method in class ch.sahits.game.graphic.display.dialog.shipyard.ShipyardRenameDialogV2
-
- getAction() - Method in class ch.sahits.game.graphic.display.dialog.shipyard.ShipyardUpgradeDialogV2
-
- getActionText() - Method in class ch.sahits.game.graphic.display.dialog.shipyard.BaseShipyardDialog
-
Label of the action button
- getActionText() - Method in class ch.sahits.game.graphic.display.dialog.shipyard.ShipRepairDialogV2
-
- getActionText() - Method in class ch.sahits.game.graphic.display.dialog.shipyard.ShipyardConstructionDialogV2
-
- getActionText() - Method in class ch.sahits.game.graphic.display.dialog.shipyard.ShipyardRenameDialogV2
-
- getActionText() - Method in class ch.sahits.game.graphic.display.dialog.shipyard.ShipyardUpgradeDialogV2
-
- getActiveShip() - Method in class ch.sahits.game.graphic.display.model.ViewChangeCityPlayerProxyJFX
-
- getAmount(int) - Method in class ch.sahits.game.graphic.display.dialog.util.impl.TransferableState
-
- getAmount(int) - Method in interface ch.sahits.game.graphic.display.dialog.util.ITransferableJFX
-
Retrieve the amount that should be transferred.
- getAmountBinding(IntegerBinding) - Method in class ch.sahits.game.graphic.display.dialog.tavern.TavernWeaponsDealerDialog
-
Bind the amount that can be transferred on the maximal available amount
as well as the selected transfer amount.
- getAmountDonated(IWare) - Method in class ch.sahits.game.graphic.display.dialog.church.ChurchFeedingDialog
-
- getAmountProperty(ReadOnlyIntegerProperty) - Method in class ch.sahits.game.graphic.display.dialog.BaseTradeDialog
-
Bind the amount that can be transferred on the maximal available amount
as well as the selected transfer amount.
- getAmountSailors() - Method in class ch.sahits.game.graphic.display.dialog.sea.ConvoyDialog
-
- getAmountStoredWeapons(EWeapon) - Method in class ch.sahits.game.graphic.display.dialog.tavern.TavernWeaponsDealerDialog
-
Retrieve the binding for the amount of the weapon currently stored.
- getApplication() - Static method in class ch.sahits.game.graphic.display.OpenPaticianApplicationWindow
-
- getAttackListener(IShip, PatrolInternalState) - Method in class ch.sahits.game.event.handler.impl.EventHandlerFactory
-
Get the attack listener for a standard patrol.
- getAvailableAmountProperty(ICity, IWare, Optional<ITradingOffice>) - Method in class ch.sahits.game.graphic.display.dialog.BaseTradeDialog
-
- getBackEvent() - Method in class ch.sahits.game.graphic.display.scene.InGameOptionsScene
-
- getBidLevelTemplate(IAuction) - Method in class ch.sahits.game.graphic.display.dialog.guild.AuctionGuildDialog
-
- getBonusPerAttack() - Method in class ch.sahits.game.event.data.PatrolInternalState
-
- getBreakInAction(IPlayer) - Method in class ch.sahits.game.graphic.event.task.ClientTaskFactory
-
Retrieve the task for breaking in into an opponents office.
- getBuyWares(ICityPlayerProxyJFX, IBuyer) - Method in class ch.sahits.game.graphic.event.task.ClientTaskFactory
-
Retrieve the timed task for buying wares.
- getCandidateRow(ICitizen) - Method in class ch.sahits.game.graphic.display.dialog.cityhall.HanseaticInfoDialog
-
- getCandidateRow(ICitizen, IElectionResult) - Method in class ch.sahits.game.graphic.display.dialog.cityhall.MeetingRoomDialog
-
- getCandidateRow(ICitizen) - Method in class ch.sahits.game.graphic.display.dialog.cityhall.TownInfoDialog
-
- getCapableShips() - Method in class ch.sahits.game.graphic.display.dialog.cityhall.OutriggerNoticeDialog
-
- getCareerAdvice(IPlayer) - Method in class ch.sahits.game.graphic.display.dialog.PersonalDialog
-
Get the two lines of text for career advice.
- getCity() - Method in class ch.sahits.game.graphic.display.dialog.shipyard.BaseShipyardDialog
-
- getCity() - Method in interface ch.sahits.game.graphic.display.dialog.util.ITransferableJFX
-
Retrieve the city.
- getCity() - Method in class ch.sahits.game.graphic.display.model.ViewChangeCityPlayerProxyJFX
-
- getCity() - Method in class ch.sahits.game.javafx.control.ViewStatus
-
Gets the value of the property city.
- getClassCssMetaData() - Static method in class ch.sahits.game.graphic.display.dialog.cityhall.AldermanOfficeDialog
-
- getClassCssMetaData() - Static method in class ch.sahits.game.graphic.display.dialog.cityhall.CityWallBuildingDialog
-
- getClassCssMetaData() - Static method in class ch.sahits.game.graphic.display.dialog.cityhall.HanseaticInfoDialog
-
- getClassCssMetaData() - Static method in class ch.sahits.game.graphic.display.dialog.cityhall.MeetingRoomDialog
-
- getClassCssMetaData() - Static method in class ch.sahits.game.graphic.display.dialog.cityhall.OutriggerNoticeDialog
-
- getClassCssMetaData() - Static method in class ch.sahits.game.graphic.display.dialog.cityhall.PublicNoticeDialog
-
- getClassCssMetaData() - Static method in class ch.sahits.game.graphic.display.dialog.GenericCloseButtonDialog
-
- getCloseButton() - Method in class ch.sahits.game.graphic.display.dialog.CloseButtonDialog
-
- getCloseLabel() - Method in class ch.sahits.game.graphic.display.dialog.CloseButtonDialog
-
Gets the value of the property closeLabel.
- getComputablePrice() - Method in class ch.sahits.game.graphic.display.dialog.util.impl.TransferableState
-
- getComputablePrice() - Method in interface ch.sahits.game.graphic.display.dialog.util.ITransferableJFX
-
- getConcurrentReconciliation() - Method in class ch.sahits.game.graphic.event.task.ClientTaskFactory
-
Retrieve the concurrent reconsiliation timer task.
- getControlCssMetaData() - Method in class ch.sahits.game.graphic.display.dialog.cityhall.AldermanOfficeDialog
-
- getControlCssMetaData() - Method in class ch.sahits.game.graphic.display.dialog.cityhall.CityWallBuildingDialog
-
- getControlCssMetaData() - Method in class ch.sahits.game.graphic.display.dialog.cityhall.HanseaticInfoDialog
-
- getControlCssMetaData() - Method in class ch.sahits.game.graphic.display.dialog.cityhall.MeetingRoomDialog
-
- getControlCssMetaData() - Method in class ch.sahits.game.graphic.display.dialog.cityhall.OutriggerNoticeDialog
-
- getControlCssMetaData() - Method in class ch.sahits.game.graphic.display.dialog.cityhall.PublicNoticeDialog
-
- getControlCssMetaData() - Method in class ch.sahits.game.graphic.display.dialog.GenericCloseButtonDialog
-
- getCreditsScene() - Method in class ch.sahits.game.util.UIFactory
-
- getCreditsText() - Method in class ch.sahits.game.graphic.display.scene.CreditsScene
-
Retrieve the history text.
- getCurrentShipType() - Method in class ch.sahits.game.graphic.display.dialog.shipyard.BaseShipyardDialog
-
Retrieve the currently selected ship type.
- getDate() - Method in class ch.sahits.game.event.handler.impl.WaitTimeForShipArrival
-
- getDelayedCaughtAction(IPlayer) - Method in class ch.sahits.game.graphic.event.task.ClientTaskFactory
-
Retrieve the delayed caught timed task.
- getDeliverPackagesHandler(ICity, IShip, DateTime, int, int) - Method in class ch.sahits.game.event.handler.impl.EventHandlerFactory
-
Retrieve the event handler for delivering packages
- getDialog(DialogTemplate) - Method in class ch.sahits.game.graphic.display.dialog.util.DialogFactory
-
- getDialog(EDialogType, ICityPlayerProxyJFX) - Method in class ch.sahits.game.graphic.display.dialog.util.DialogFactory
-
- getDialog(IDialogState) - Method in class ch.sahits.game.graphic.display.dialog.util.DialogFactory
-
Factory method for dialogs that are created with their own specific state.
- getDialog(EDialogType, ICityPlayerProxyJFX, IConvoy, IShip) - Method in class ch.sahits.game.graphic.display.dialog.util.DialogFactory
-
- getDialogType() - Method in class ch.sahits.game.graphic.display.dialog.BaseTradeDialog
-
- getDialogType() - Method in interface ch.sahits.game.graphic.display.dialog.util.ITransferableJFX
-
Retrieve the dialog type of this transfer
- getDificutlyList() - Method in class ch.sahits.game.graphic.display.scene.NewGameScene
-
Compile a list of the difficulty levels
- getDonateAction(OpenPatricianLargeWaxButton, OpenPatricianLargeWaxButton) - Method in class ch.sahits.game.graphic.display.dialog.cityhall.TreasuryDialog
-
- getFinedTask(IHumanPlayer, int, String, DateTime) - Method in class ch.sahits.game.graphic.event.task.ClientTaskFactory
-
Create a timed task for a fine.
- getFirstMoveActionHeaderTextKey() - Method in class ch.sahits.game.graphic.display.dialog.BaseTradeDialog
-
Text key for the table header of the first action button, defaults to buy.
- getFirstMoveActionHeaderTextKey() - Method in class ch.sahits.game.graphic.display.dialog.StorageShipTradeDialog
-
Text key for the table header of the first action button: from the ship.
- getFont() - Method in class ch.sahits.game.graphic.display.dialog.cityhall.AldermanOfficeDialog
-
Gets the value of the property font.
- getFont() - Method in class ch.sahits.game.graphic.display.dialog.cityhall.CityWallBuildingDialog
-
Gets the value of the property font.
- getFont() - Method in class ch.sahits.game.graphic.display.dialog.cityhall.HanseaticInfoDialog
-
Gets the value of the property font.
- getFont() - Method in class ch.sahits.game.graphic.display.dialog.cityhall.MeetingRoomDialog
-
Gets the value of the property font.
- getFont() - Method in class ch.sahits.game.graphic.display.dialog.cityhall.OutriggerNoticeDialog
-
Gets the value of the property font.
- getFont() - Method in class ch.sahits.game.graphic.display.dialog.cityhall.PublicNoticeDialog
-
Gets the value of the property font.
- getFont() - Method in class ch.sahits.game.graphic.display.dialog.GenericCloseButtonDialog
-
Gets the value of the property font.
- getFontLoader() - Method in interface ch.sahits.game.graphic.image.IJavaFXControlLoader
-
Get the font loader.
- getFontLoader() - Method in class ch.sahits.game.util.UIFactory.JavaFXControlLoader
-
- getFreePirateTask(INonFreeSeaPirate, DateTime) - Method in class ch.sahits.game.graphic.event.task.ClientTaskFactory
-
Create a timed task to free a non free sea pirate.
- getGameSpeedList() - Method in class ch.sahits.game.graphic.display.util.GameOptionsService
-
Compile a list of game speeds
- getGameStatus() - Method in interface ch.sahits.game.graphic.image.IJavaFXControlLoader
-
Retrieve the control for the game status pane.
- getGameStatus() - Method in class ch.sahits.game.util.UIFactory.JavaFXControlLoader
-
- getHanseaticHistoryScene() - Method in class ch.sahits.game.util.UIFactory
-
- getHistoryDialog(ICityPlayerProxyJFX, String) - Method in class ch.sahits.game.graphic.display.dialog.util.DialogFactory
-
- getHistoryResourceName(EShipType) - Method in class ch.sahits.game.graphic.display.dialog.shipyard.BaseShipyardDialog
-
- getHistoryResourceName(String) - Method in class ch.sahits.game.graphic.display.dialog.util.DialogFactory
-
- getHistoryResourceName(String) - Method in class ch.sahits.game.javafx.control.ViewStatus
-
- getHistoryText() - Method in class ch.sahits.game.graphic.display.dialog.HistoryStandaloneDialog
-
Retrieve the history text.
- getHistoryText(EShipType) - Method in class ch.sahits.game.graphic.display.dialog.shipyard.BaseShipyardDialog
-
Retrieve the history text.
- getHistoryText() - Method in class ch.sahits.game.graphic.display.scene.HanseaticHistoryScene
-
Retrieve the history text.
- getHomeTowns4Map() - Method in class ch.sahits.game.graphic.display.scene.NewGameScene
-
Create a list of town names that are available on the selected map as home towns.
- getImageNameFromScene() - Method in class ch.sahits.game.graphic.javafx.display.MainGameView
-
Retrieve the name for the image to be displayed in the scene
- getImageView() - Method in class ch.sahits.game.graphic.javafx.display.BaseMainGameImageView
-
- getInGameOptionsScene() - Method in class ch.sahits.game.util.UIFactory
-
- getJavaFXControlLoader() - Method in class ch.sahits.game.util.UIFactory
-
- getLoadGameScene() - Method in class ch.sahits.game.util.UIFactory
-
- getMainGameScene(double, double) - Method in class ch.sahits.game.util.UIFactory
-
- getMainGameView(double, double) - Method in interface ch.sahits.game.graphic.image.IJavaFXControlLoader
-
Retrieve the control for the main view.
- getMainGameView(double, double) - Method in class ch.sahits.game.util.UIFactory.JavaFXControlLoader
-
- getMainMenu() - Method in interface ch.sahits.game.graphic.image.IJavaFXControlLoader
-
Retrieve the control instance for the main menu.
- getMainMenu() - Method in class ch.sahits.game.util.UIFactory.JavaFXControlLoader
-
- getMapList() - Method in class ch.sahits.game.graphic.display.scene.NewGameScene
-
Retrieve the list of the available maps
- getMarriageOfferTask(IHumanPlayer, MarriageBrokerAnnouncementState, DateTime) - Method in class ch.sahits.game.graphic.event.task.ClientTaskFactory
-
Create a timed task for the marriage offer.
- getMiniMap() - Method in interface ch.sahits.game.graphic.image.IJavaFXControlLoader
-
Retrieve the control instance for the mini map.
- getMiniMap() - Method in class ch.sahits.game.util.UIFactory.JavaFXControlLoader
-
- getMovableAmount() - Method in interface ch.sahits.game.graphic.display.dialog.util.ITransferableJFX
-
Retreive the amount category that is movable
- getNeededWareBinding(EWare) - Method in class ch.sahits.game.graphic.display.dialog.shipyard.ShipyardConstructionDialogV2
-
- getNeededWareBinding(EWare) - Method in class ch.sahits.game.graphic.display.dialog.shipyard.ShipyardUpgradeDialogV2
-
- getNewGameScene() - Method in class ch.sahits.game.util.UIFactory
-
- getNextCourierPatrolStationHanlder(IShip, ICity, CourierPatrolStateInternal, IPlayer, DateTime) - Method in class ch.sahits.game.event.handler.impl.EventHandlerFactory
-
Retrieve the event handler for the next patrol station
- getNextPatrolStateion(IShip, ICity, PatrolInternalState, IPlayer, DateTime, IAttackListener) - Method in class ch.sahits.game.event.handler.impl.EventHandlerFactory
-
Retrieve the next patrol station event listener
- getNoticeBoard() - Method in interface ch.sahits.game.graphic.image.IJavaFXControlLoader
-
Retrieve the control for the notice board.
- getNoticeBoard() - Method in class ch.sahits.game.util.UIFactory.JavaFXControlLoader
-
- getNumberOfAttacks() - Method in class ch.sahits.game.event.data.PatrolInternalState
-
- getObjectiveList() - Method in class ch.sahits.game.graphic.display.scene.NewGameScene
-
Create a list of objectives to select from
- getOpponentsOrder(IPlayer, IPlayer, IPlayer, int) - Method in class ch.sahits.game.graphic.event.task.ClientTaskFactory
-
Retrieve the oponents order.
- getParent(Node) - Method in class ch.sahits.game.graphic.display.dialog.ParentNodeProvider
-
Return the parent of the node.
- getPassengerLeavingOnShipArrivalHandler(IShip, ICity, IPlayer, int) - Method in class ch.sahits.game.event.handler.impl.EventHandlerFactory
-
Event handler for a passenger leaving the ship in a city
- getPlayer() - Method in class ch.sahits.game.graphic.display.dialog.shipyard.BaseShipyardDialog
-
- getPlayer() - Method in interface ch.sahits.game.graphic.display.dialog.util.ITransferableJFX
-
Retrieve the player.
- getPlayer() - Method in class ch.sahits.game.graphic.display.model.ViewChangeCityPlayerProxyJFX
-
- getPlayersNavalVessels() - Method in class ch.sahits.game.graphic.display.model.CityPlayerProxyJFX
-
- getPlayersNavalVessels() - Method in class ch.sahits.game.graphic.display.model.ViewChangeCityPlayerProxyJFX
-
- getPlayersShips() - Method in class ch.sahits.game.graphic.display.model.CityPlayerProxyJFX
-
- getPlayersShips() - Method in class ch.sahits.game.graphic.display.model.ViewChangeCityPlayerProxyJFX
-
- getPostponedDisplayDialogMessage(DateTime, DialogTemplate) - Method in class ch.sahits.game.graphic.event.task.ClientTaskFactory
-
Retrieve the postponed display message task.
- getPostponedDisplayMessage(DateTime, String, Object...) - Method in class ch.sahits.game.graphic.event.task.ClientTaskFactory
-
Retrieve the postponed display message task.
- getPrefix(ISpouseData) - Method in class ch.sahits.game.graphic.display.dialog.PersonalDialog
-
- getPremium() - Method in class ch.sahits.game.event.data.CourierPatrolStateInternal
-
- getPremium() - Method in class ch.sahits.game.event.data.PatrolInternalState
-
- getPriceBinding(IWare, BaseShipyardDialog.BuyAmountBinding) - Method in class ch.sahits.game.graphic.display.dialog.shipyard.ShipyardConstructionDialogV2
-
Retrieve the price from the cache map.
- getPriceBinding(IWare, BaseShipyardDialog.BuyAmountBinding) - Method in class ch.sahits.game.graphic.display.dialog.shipyard.ShipyardUpgradeDialogV2
-
Retrieve the price from the cache map.
- getPunishment(ECityViolationPunishment, ITreasury) - Method in class ch.sahits.game.graphic.display.dialog.cityhall.MeetingRoomDialog
-
- getReputationText(IReputation) - Method in class ch.sahits.game.graphic.display.dialog.PersonalDialog
-
- getReputationUpdateTaskChurchFeeding(ICity, IPlayer, int, DateTime) - Method in class ch.sahits.game.graphic.event.task.ClientTaskFactory
-
Create a timed task for the reputation update upon a church feeding.
- getRowConstraints() - Method in class ch.sahits.game.graphic.display.dialog.church.ChurchFeedingDialog
-
- getRowConstraints() - Method in class ch.sahits.game.graphic.display.dialog.shipyard.BaseShipyardDialog
-
- getRowConstraints() - Method in class ch.sahits.game.graphic.display.dialog.shipyard.ShipyardRenameDialogV2
-
- getSavegames() - Method in class ch.sahits.game.graphic.display.util.GameOptionsService
-
Retrieve the list of savegames.
- getSceneChangeable() - Method in class ch.sahits.game.graphic.display.scene.BaseStartupScene
-
- getSceneChangeable() - Method in class ch.sahits.game.graphic.display.scene.InGameOptionsScene
-
- getSceneChangeable() - Method in class ch.sahits.game.graphic.display.scene.LoadGameScene
-
- getSceneChangeable() - Method in class ch.sahits.game.graphic.display.scene.NewGameScene
-
- getSceneEventHandler() - Method in class ch.sahits.game.graphic.javafx.display.SceneEventHandlerFactory
-
- getSceneHeight() - Method in class ch.sahits.game.graphic.display.OpenPaticianApplicationWindow
-
- getSceneHeight() - Method in interface ch.sahits.game.graphic.display.SceneChangeable
-
Retrieve the height of the current scene.
- getScenePolygonInitializer() - Method in class ch.sahits.game.graphic.display.gameplay.internal.PolygonInitializerFactory
-
- getSceneWidth() - Method in class ch.sahits.game.graphic.display.OpenPaticianApplicationWindow
-
- getSceneWidth() - Method in interface ch.sahits.game.graphic.display.SceneChangeable
-
Retrieve the width of the current scene.
- getSecondMoveActionHeaderTextKey() - Method in class ch.sahits.game.graphic.display.dialog.BaseTradeDialog
-
Text key for the table header of the second action button, defaults to sell.
- getSecondMoveActionHeaderTextKey() - Method in class ch.sahits.game.graphic.display.dialog.StorageShipTradeDialog
-
Text key for the table header of the second action button: to the ship.
- getShipArrivalForLoadingHandler(ICity, IPlayer, DateTime, int, int) - Method in class ch.sahits.game.event.handler.impl.EventHandlerFactory
-
- getShipIcon(INavigableVessel) - Method in class ch.sahits.game.graphic.javafx.display.SeamapImageView
-
- getSinkConcurrentsShipOrder(IPlayer, IPlayer, int, int, TimedTask) - Method in class ch.sahits.game.event.handler.impl.EventHandlerFactory
-
Retrieve the concurrent ship order
- getSourceFromFile(String) - Method in class ch.sahits.game.graphic.display.scene.NewGameScene
-
- getSpouseReputation(IPlayer, ISpouseData) - Method in class ch.sahits.game.graphic.display.dialog.PersonalDialog
-
- getStartupScene() - Method in class ch.sahits.game.util.UIFactory
-
- getStartYears() - Method in class ch.sahits.game.graphic.display.scene.NewGameScene
-
Initialize the list of start years from 1300 to 1400
- getState() - Method in class ch.sahits.game.graphic.display.ClientViewState
-
Gets the value of the property state.
- getStoredAmount(IWare) - Method in class ch.sahits.game.graphic.display.dialog.shipyard.ShipyardConstructionDialogV2
-
Retrieve the stored amount from the cached map.
- getStoredAmount(IWare) - Method in class ch.sahits.game.graphic.display.dialog.shipyard.ShipyardUpgradeDialogV2
-
Retrieve the stored amount from the cached map.
- getStoredAmountablePrice(IWare, INavigableVessel, Optional<ITradingOffice>) - Method in class ch.sahits.game.graphic.display.dialog.BaseTradeDialog
-
Retrieve the amountable price of a ware from the ship or the warehouse
- getStoredAmountProperty(IWare, INavigableVessel, Optional<ITradingOffice>) - Method in class ch.sahits.game.graphic.display.dialog.BaseTradeDialog
-
Retrieve the stored amount
- getStyleSheetFilename() - Method in class ch.sahits.game.graphic.display.scene.BaseStartupScene
-
Define the stylesheet name to be applied for this scene.
- getStyleSheetFilename() - Method in class ch.sahits.game.graphic.display.scene.CreditsScene
-
- getStyleSheetFilename() - Method in class ch.sahits.game.graphic.display.scene.HanseaticHistoryScene
-
- getStyleSheetFilename() - Method in class ch.sahits.game.graphic.display.scene.InGameOptionsScene
-
- getStyleSheetFilename() - Method in class ch.sahits.game.graphic.display.scene.LoadGameScene
-
- getStyleSheetFilename() - Method in class ch.sahits.game.graphic.display.scene.NewGameScene
-
- getStyleSheetFilename() - Method in class ch.sahits.game.graphic.display.scene.StartupScene
-
- getSubMenu() - Method in interface ch.sahits.game.graphic.image.IJavaFXControlLoader
-
Retrieve the control instance for the sub menu.
- getSubMenu() - Method in class ch.sahits.game.util.UIFactory.JavaFXControlLoader
-
- getTitle() - Method in class ch.sahits.game.graphic.display.dialog.CloseButtonDialog
-
Gets the value of the property title.
- getTradeFromDestination() - Method in class ch.sahits.game.graphic.display.dialog.BaseTradeDialog
-
Trade from the city.
- getTradeFromDestination() - Method in class ch.sahits.game.graphic.display.dialog.StorageShipTradeDialog
-
- getTradeToDestination() - Method in class ch.sahits.game.graphic.display.dialog.BaseTradeDialog
-
Trade to the ship.
- getTradeToDestination() - Method in class ch.sahits.game.graphic.display.dialog.CityStorageTradeDialog
-
Trade to the ship.
- getTradeToDestination() - Method in class ch.sahits.game.graphic.display.dialog.StorageShipTradeDialog
-
Trade to the ship.
- getTravelToDelayed(Point2D, INavigableVessel, Optional<ICity>) - Method in class ch.sahits.game.graphic.event.task.ClientTaskFactory
-
Create a timed task for the delayed traveling event triggered and handled by the map view.
- getUnderworldReputation(IPlayer) - Method in class ch.sahits.game.graphic.display.dialog.PersonalDialog
-
- getUnloadOnArrivalHandler(IShip, ICity, int) - Method in class ch.sahits.game.event.handler.impl.EventHandlerFactory
-
Create the handler for unloading anonymous ware and register it with the event bus.
- getVessel() - Method in interface ch.sahits.game.graphic.display.dialog.util.ITransferableJFX
-
Retrieve the vessel associated.
- getViewChangeActionRunnable(EDialogType) - Method in class ch.sahits.game.event.handler.impl.EventHandlerFactory
-
Retrieve the event handler for a new view change runnable.
- getViewChangeActionRunnable(DialogTemplate) - Method in class ch.sahits.game.event.handler.impl.EventHandlerFactory
-
Retrieve the event handler for a new dialog based on a template
- getViewChangeActionRunnable(IDialogState) - Method in class ch.sahits.game.event.handler.impl.EventHandlerFactory
-
Retrieve the event handler for a new dialog based on a state
- getViewChangeEvent() - Method in class ch.sahits.game.graphic.display.model.ViewChangeCityPlayerProxyJFX
-
- getViewStatus() - Method in interface ch.sahits.game.graphic.image.IJavaFXControlLoader
-
Retrieve the control for the view status pane.
- getViewStatus() - Method in class ch.sahits.game.util.UIFactory.JavaFXControlLoader
-
- getWarehouseTenantLeaving(ITradingOffice, IWarehouseTenant, DateTime) - Method in class ch.sahits.game.graphic.event.task.ClientTaskFactory
-
Create a timed task for the leaving of the warehouse tenant.
- getWarehouseTenantPayment(IPlayer, IWarehouseTenant, DateTime) - Method in class ch.sahits.game.graphic.event.task.ClientTaskFactory
-
Create a timed task for the payment of the warehouse tenant.
- getWidth() - Method in class ch.sahits.game.javafx.control.ViewStatus
-
Gets the value of the property width.
- getWithdrawalAction(OpenPatricianLargeWaxButton, OpenPatricianLargeWaxButton) - Method in class ch.sahits.game.graphic.display.dialog.cityhall.TreasuryDialog
-
- getXMLImageLoader() - Method in class ch.sahits.game.util.UIFactory
-
Retrieve the XML image loader for the main screen
- grid - Variable in class ch.sahits.game.graphic.display.dialog.cityhall.TreasuryDialog
-
- grid - Variable in class ch.sahits.game.graphic.display.dialog.shipyard.ShipyardConstructionListDialogV2
-
- grid - Variable in class ch.sahits.game.graphic.display.dialog.shipyard.ShipyardRepairListDialogV2
-
- grid - Variable in class ch.sahits.game.graphic.display.dialog.TabelViewDialog
-
- guildList - Variable in class ch.sahits.game.graphic.display.dialog.guild.AuctionGuildDialog
-
- guildList - Variable in class ch.sahits.game.graphic.display.dialog.guild.GuildMembersDialog
-
- guildList - Variable in class ch.sahits.game.graphic.display.dialog.guild.JoinGuildDialog
-
- GuildMediterraneanMapDialog - Class in ch.sahits.game.graphic.display.dialog.guild
-
Dialog to display the Mediterranean map with the explored and discovered locations.
- GuildMediterraneanMapDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.graphic.display.dialog.guild.GuildMediterraneanMapDialog
-
- GuildMembersDialog - Class in ch.sahits.game.graphic.display.dialog.guild
-
Dialog to display details on the members of a guild
- GuildMembersDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.graphic.display.dialog.guild.GuildMembersDialog
-
- GuildSceneEventHandler - Class in ch.sahits.game.graphic.javafx.display
-
Handler for the scen guild.
- GuildSceneEventHandler() - Constructor for class ch.sahits.game.graphic.javafx.display.GuildSceneEventHandler
-
- guildSceneEventHandler - Variable in class ch.sahits.game.graphic.javafx.display.SceneEventHandlerFactory
-
- guildSceneInitializer - Variable in class ch.sahits.game.graphic.display.gameplay.internal.PolygonInitializerFactory
-
- GuildScenePolygonInitializer - Class in ch.sahits.game.graphic.display.gameplay.internal
-
- GuildScenePolygonInitializer() - Constructor for class ch.sahits.game.graphic.display.gameplay.internal.GuildScenePolygonInitializer
-
- guildService - Variable in class ch.sahits.game.graphic.display.dialog.guild.AuctionGuildDialog
-
- guildService - Variable in class ch.sahits.game.graphic.display.dialog.guild.JoinGuildDialog
-
- guildSettings - Variable in class ch.sahits.game.graphic.display.dialog.guild.GuildMediterraneanMapDialog
-
- guildSettings - Variable in class ch.sahits.game.graphic.display.dialog.guild.GuildTradeAgreementDialog
-
- GuildTradeAgreementDialog - Class in ch.sahits.game.graphic.display.dialog.guild
-
Dialog to display the trade agreements.
- GuildTradeAgreementDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.graphic.display.dialog.guild.GuildTradeAgreementDialog
-
- sailorNumberListener - Variable in class ch.sahits.game.graphic.display.dialog.tavern.TavernSailorDialog
-
- SailorOnShipBinding(ObjectProperty<IShip>) - Constructor for class ch.sahits.game.graphic.display.dialog.util.DialogUtil.SailorOnShipBinding
-
- sailorState - Variable in class ch.sahits.game.graphic.display.dialog.tavern.TavernSailorDialog
-
- save(String) - Method in class ch.sahits.game.graphic.display.util.GameOptionsService
-
- saveableGames - Variable in class ch.sahits.game.graphic.display.scene.InGameOptionsScene
-
- SAVEGAME_FILE_EXTENSTION - Static variable in class ch.sahits.game.graphic.display.util.GameOptionsService
-
- savegameDir - Variable in class ch.sahits.game.graphic.display.util.GameOptionsService
-
- scale - Variable in class ch.sahits.game.graphic.javafx.display.SeamapImageView
-
- scale - Variable in class ch.sahits.game.javafx.control.MiniMap
-
- scaler - Variable in class ch.sahits.game.graphic.display.gameplay.internal.ScenePolygonInitialzer
-
- SCENE_IMAGE_NAME - Variable in class ch.sahits.game.graphic.display.gameplay.internal.ScenePolygonInitialzer
-
- sceneChangeable - Variable in class ch.sahits.game.graphic.display.scene.BaseStartupScene
-
- sceneChangeable - Variable in class ch.sahits.game.graphic.display.scene.InGameOptionsScene
-
- sceneChangeable - Variable in class ch.sahits.game.graphic.display.scene.LoadGameScene
-
- sceneChangeable - Variable in class ch.sahits.game.graphic.display.scene.NewGameScene
-
- SceneChangeable - Interface in ch.sahits.game.graphic.display
-
Interface allowing which allows the current scene to be replaced with another one.
- sceneChangeable - Variable in class ch.sahits.game.javafx.control.MainMenu
-
- sceneChanger - Variable in class ch.sahits.game.graphic.display.scene.LoadGameScene
-
- sceneChanger - Variable in class ch.sahits.game.graphic.display.scene.NewGameScene
-
- SceneChangeService - Class in ch.sahits.game.graphic.display.scene
-
Service class for scene changing.
- SceneChangeService() - Constructor for class ch.sahits.game.graphic.display.scene.SceneChangeService
-
- sceneEventHandlerFactory - Variable in class ch.sahits.game.graphic.javafx.display.MainGameView
-
- SceneEventHandlerFactory - Class in ch.sahits.game.graphic.javafx.display
-
- SceneEventHandlerFactory() - Constructor for class ch.sahits.game.graphic.javafx.display.SceneEventHandlerFactory
-
- sceneHeight - Variable in class ch.sahits.game.graphic.display.scene.MainGameSceneBackground
-
- sceneMap - Variable in class ch.sahits.game.util.UIFactory
-
Scenes must be declared as prototypes as they have constructor arguments, even though they actually
are singletons.
- ScenePolygonInitialzer - Class in ch.sahits.game.graphic.display.gameplay.internal
-
- ScenePolygonInitialzer(String) - Constructor for class ch.sahits.game.graphic.display.gameplay.internal.ScenePolygonInitialzer
-
- ScenePolygonInitialzer.PolygonComparator - Class in ch.sahits.game.graphic.display.gameplay.internal
-
Comparator based on descending order of the entries key values.
- sceneWidth - Variable in class ch.sahits.game.graphic.display.scene.MainGameSceneBackground
-
- scrolledAllToTheLeft() - Method in class ch.sahits.game.graphic.javafx.display.SeamapImageView
-
- scrolledAllToTheRight() - Method in class ch.sahits.game.graphic.javafx.display.SeamapImageView
-
- scrollLeft - Variable in class ch.sahits.game.graphic.javafx.display.SeamapImageView
-
- scrollRight - Variable in class ch.sahits.game.graphic.javafx.display.SeamapImageView
-
- seafaringService - Variable in class ch.sahits.game.graphic.javafx.display.SeamapImageView
-
- SeamapImageView - Class in ch.sahits.game.graphic.javafx.display
-
- SeamapImageView(Image, double, double, Point2D, double) - Constructor for class ch.sahits.game.graphic.javafx.display.SeamapImageView
-
- seamapSceneEventHandler - Variable in class ch.sahits.game.graphic.javafx.display.SceneEventHandlerFactory
-
- SeamapSceneHandler - Class in ch.sahits.game.graphic.javafx.display
-
- SeamapSceneHandler() - Constructor for class ch.sahits.game.graphic.javafx.display.SeamapSceneHandler
-
- seaMapView - Variable in class ch.sahits.game.graphic.javafx.display.MainGameView
-
- seaPirate - Variable in class ch.sahits.game.graphic.event.task.FreePirateTimedTask
-
- seaPiratesState - Variable in class ch.sahits.game.graphic.display.dialog.tavern.TavernPirateDialog
-
- segmentFactory - Variable in class ch.sahits.game.graphic.display.dialog.tavern.TavernPirateHunterDialog
-
- segmentFactory - Variable in class ch.sahits.game.graphic.display.dialog.tavern.TavernTreasureMapOwnerDialog
-
- selected - Variable in class ch.sahits.game.event.handler.impl.ViewChangeActionRunnable
-
Indicate the item that is selected
- selected - Variable in class ch.sahits.game.event.handler.impl.ViewChangeWrappedRunnable
-
Indicate the item that is selected
- SELECTED_STYLE - Static variable in class ch.sahits.game.graphic.display.dialog.loaner.LoanerGiveLoanDialog
-
- SELECTED_STYLE - Static variable in class ch.sahits.game.graphic.display.dialog.loaner.LoanerPaybackDialog
-
- SELECTED_STYLE - Static variable in class ch.sahits.game.graphic.display.dialog.loaner.LoanerTakeLoanDialog
-
- SELECTED_STYLE - Static variable in class ch.sahits.game.graphic.display.dialog.tavern.TavernBurglarDialog
-
- selectedDebt - Variable in class ch.sahits.game.graphic.display.dialog.loaner.LoanerPaybackDialog
-
- selectedInterestLevel - Variable in class ch.sahits.game.graphic.display.dialog.loaner.LoanerGiveLoanDialog
-
- selectedOponent - Variable in class ch.sahits.game.graphic.display.dialog.tavern.TavernBurglarDialog
-
- selectedProposal - Variable in class ch.sahits.game.graphic.display.dialog.loaner.LoanerTakeLoanDialog
-
- selectedRequest - Variable in class ch.sahits.game.graphic.display.dialog.loaner.LoanerGiveLoanDialog
-
- selectedShip - Variable in class ch.sahits.game.graphic.display.dialog.shipyard.ShipyardConstructionListDialogV2
-
- selectedShip - Variable in class ch.sahits.game.graphic.display.dialog.shipyard.ShipyardRepairListDialogV2
-
- selectionBox - Variable in class ch.sahits.game.graphic.display.dialog.cityhall.TownInfoDialog
-
- selectionBox - Variable in class ch.sahits.game.graphic.display.dialog.cityhall.TreasuryDialog
-
- SelectLineEventHandler(IShipDueDate, Pane...) - Constructor for class ch.sahits.game.graphic.display.dialog.shipyard.ShipyardConstructionListDialogV2.SelectLineEventHandler
-
- SelectLineEventHandler(IShipDueDate, Pane...) - Constructor for class ch.sahits.game.graphic.display.dialog.shipyard.ShipyardRepairListDialogV2.SelectLineEventHandler
-
- SellJFXProxyAction - Class in ch.sahits.game.graphic.display.dialog.action
-
This proxy handles the execution of the sell action based on the current
type of the dialog.
- SellJFXProxyAction(IWare, ITransferableJFX) - Constructor for class ch.sahits.game.graphic.display.dialog.action.SellJFXProxyAction
-
- sellPrice(IWare, ReadOnlyIntegerProperty, IntegerBinding) - Method in class ch.sahits.game.graphic.display.dialog.BaseTradeDialog
-
Create a binding for the sell price for the indicated ware.
- sellPrice(IWare, ReadOnlyIntegerProperty) - Method in class ch.sahits.game.graphic.display.dialog.WareInStockDialog
-
Create a binding for the sell price for the indicated ware.
- sellPriceBinding(EWeapon, IntegerBinding) - Method in class ch.sahits.game.graphic.display.dialog.tavern.TavernWeaponsDealerDialog
-
- SERVER_OPTION - Static variable in class ch.sahits.game.CommandLineArguments
-
- ServerModeConfiguration - Class in ch.sahits.game.openpatrician.spring
-
This is the Spring configuration used when the application
is started in server mode.
- ServerModeConfiguration() - Constructor for class ch.sahits.game.openpatrician.spring.ServerModeConfiguration
-
- setCity(ICity) - Method in class ch.sahits.game.graphic.display.model.ViewChangeCityPlayerProxyJFX
-
- setCity(String) - Method in class ch.sahits.game.javafx.control.ViewStatus
-
Sets the value of the property city.
- setCloseLabel(String) - Method in class ch.sahits.game.graphic.display.dialog.CloseButtonDialog
-
Sets the value of the property closeLabel.
- setCursor(Scene) - Method in class ch.sahits.game.graphic.display.OpenPaticianApplicationWindow
-
- setDialogContoller(IDialogContoller) - Method in class ch.sahits.game.graphic.javafx.display.ChurchSceneEventHandler
-
- setDialogContoller(IDialogContoller) - Method in class ch.sahits.game.graphic.javafx.display.CityHallSceneEventHandler
-
- setDialogContoller(IDialogContoller) - Method in class ch.sahits.game.graphic.javafx.display.GuildSceneEventHandler
-
- setDialogContoller(IDialogContoller) - Method in interface ch.sahits.game.graphic.javafx.display.ISceneEventHandler
-
Set up the dialog controller, which defines the callback methods
- setDialogContoller(IDialogContoller) - Method in class ch.sahits.game.graphic.javafx.display.LoanerSceneEventHandler
-
- setDialogContoller(IDialogContoller) - Method in class ch.sahits.game.graphic.javafx.display.MarketSceneEventHandler
-
- setDialogContoller(IDialogContoller) - Method in class ch.sahits.game.graphic.javafx.display.PortSceneEventHandler
-
- setDialogContoller(IDialogContoller) - Method in class ch.sahits.game.graphic.javafx.display.SeamapSceneHandler
-
- setDialogContoller(IDialogContoller) - Method in class ch.sahits.game.graphic.javafx.display.ShipyardSceneEventHandler
-
- setDialogContoller(IDialogContoller) - Method in class ch.sahits.game.graphic.javafx.display.TavernSceneEventHandler
-
- setDialogContoller(IDialogContoller) - Method in class ch.sahits.game.javafx.control.MiniMap
-
- setDialogContoller(IDialogContoller) - Method in class ch.sahits.game.javafx.control.ViewStatus
-
- setFont(Font) - Method in class ch.sahits.game.graphic.display.dialog.cityhall.AldermanOfficeDialog
-
Sets the value of the property font.
- setFont(Font) - Method in class ch.sahits.game.graphic.display.dialog.cityhall.CityWallBuildingDialog
-
Sets the value of the property font.
- setFont(Font) - Method in class ch.sahits.game.graphic.display.dialog.cityhall.HanseaticInfoDialog
-
Sets the value of the property font.
- setFont(Font) - Method in class ch.sahits.game.graphic.display.dialog.cityhall.MeetingRoomDialog
-
Sets the value of the property font.
- setFont(Font) - Method in class ch.sahits.game.graphic.display.dialog.cityhall.OutriggerNoticeDialog
-
Sets the value of the property font.
- setFont(Font) - Method in class ch.sahits.game.graphic.display.dialog.cityhall.PublicNoticeDialog
-
Sets the value of the property font.
- setFont(Font) - Method in class ch.sahits.game.graphic.display.dialog.GenericCloseButtonDialog
-
Sets the value of the property font.
- setFont(Font) - Method in class ch.sahits.game.javafx.control.GameStatus
-
- setFont(Font) - Method in class ch.sahits.game.javafx.control.ViewStatus
-
- setImageView(double, double, ImageView, ImageScaleState) - Method in class ch.sahits.game.graphic.javafx.display.MainGameImageView
-
Set the image view at the right position.
- setModel(Table) - Method in class ch.sahits.game.graphic.display.dialog.TabelViewDialog
-
- setNewDialog(EDialogType, Object...) - Method in interface ch.sahits.game.graphic.javafx.display.IDialogContoller
-
- setNewDialog(DialogTemplate) - Method in interface ch.sahits.game.graphic.javafx.display.IDialogContoller
-
- setNewDialog(IDialogState) - Method in interface ch.sahits.game.graphic.javafx.display.IDialogContoller
-
- setNewDialog(EDialogType, Object...) - Method in class ch.sahits.game.graphic.javafx.display.MainGameView
-
Set up the new dialog.
- setNewDialog(DialogTemplate) - Method in class ch.sahits.game.graphic.javafx.display.MainGameView
-
Set up the new dialog based on a dialog template.
- setNewDialog(IDialogState) - Method in class ch.sahits.game.graphic.javafx.display.MainGameView
-
Set up the new dialog based on a dialog state.
- setNewDialog() - Method in class ch.sahits.game.graphic.javafx.display.MainGameView
-
Set up the dialog that was initialized.
- setSceneChangeable(SceneChangeable) - Method in class ch.sahits.game.graphic.display.scene.BaseStartupScene
-
- setSceneChangeable(SceneChangeable) - Method in class ch.sahits.game.graphic.display.scene.InGameOptionsScene
-
- setSceneChangeable(SceneChangeable) - Method in class ch.sahits.game.graphic.display.scene.LoadGameScene
-
- setSceneChangeable(SceneChangeable) - Method in class ch.sahits.game.graphic.display.scene.NewGameScene
-
- setState(EViewState) - Method in class ch.sahits.game.graphic.display.ClientViewState
-
Sets the value of the property state.
- setTitle(String) - Method in class ch.sahits.game.graphic.display.dialog.CloseButtonDialog
-
Sets the value of the property title.
- setupBottomBorder(double, double) - Method in class ch.sahits.game.graphic.display.scene.MainGameSceneBackground
-
Set up the bottom border
- setupCurrentContent() - Method in class ch.sahits.game.graphic.display.dialog.cityhall.PublicNoticeDialog
-
- setUpDialogController(IDialogContoller) - Method in class ch.sahits.game.graphic.javafx.display.SceneEventHandlerFactory
-
- setUpImageView() - Method in class ch.sahits.game.graphic.javafx.display.MainGameView
-
- setupOrnament(double) - Method in class ch.sahits.game.graphic.display.scene.MainGameSceneBackground
-
Set up the ornament image.
- setupRightBorder(double, double) - Method in class ch.sahits.game.graphic.display.scene.MainGameSceneBackground
-
Setup the right border
- setUpScene() - Method in class ch.sahits.game.graphic.display.scene.CreditsScene
-
- setUpScene() - Method in class ch.sahits.game.graphic.display.scene.HanseaticHistoryScene
-
- setUpScene() - Method in class ch.sahits.game.graphic.display.scene.StartupScene
-
- setUpSeamapImageView() - Method in class ch.sahits.game.graphic.javafx.display.MainGameView
-
- setupTopFringe(double) - Method in class ch.sahits.game.graphic.display.scene.MainGameSceneBackground
-
Set up the top fringe.
- setWidth(double) - Method in class ch.sahits.game.javafx.control.ViewStatus
-
Sets the value of the property width.
- ship - Variable in class ch.sahits.game.event.handler.impl.AttackListener
-
- ship - Variable in class ch.sahits.game.graphic.display.dialog.sea.LeaveConvoyDialog
-
- ship - Variable in class ch.sahits.game.graphic.display.dialog.shipyard.ShipyardConstructionListDialogV2.SelectLineEventHandler
-
- ship - Variable in class ch.sahits.game.graphic.display.dialog.shipyard.ShipyardRepairListDialogV2.SelectLineEventHandler
-
- Ship2CityJFXAction - Class in ch.sahits.game.graphic.display.dialog.action
-
Action of selling stuff to the city from the ship
- Ship2CityJFXAction(IWare, ITransferableJFX) - Constructor for class ch.sahits.game.graphic.display.dialog.action.Ship2CityJFXAction
-
- Ship2StorageJFXAction - Class in ch.sahits.game.graphic.display.dialog.action
-
This action handles the case of transfering wares from the ship into the storage
- Ship2StorageJFXAction(IWare, ITransferableJFX) - Constructor for class ch.sahits.game.graphic.display.dialog.action.Ship2StorageJFXAction
-
- ShipArrivalForLoading - Class in ch.sahits.game.event.handler.impl
-
Event handler for a ship arrival for loading of wares for someone else.
- ShipArrivalForLoading(ICity, IPlayer, DateTime, int, int) - Constructor for class ch.sahits.game.event.handler.impl.ShipArrivalForLoading
-
- shipCanvas - Variable in class ch.sahits.game.graphic.javafx.display.SeamapImageView
-
- shipFactory - Variable in class ch.sahits.game.graphic.display.dialog.sea.ConvoyDialog
-
- shipFactory - Variable in class ch.sahits.game.graphic.display.dialog.shipyard.ShipyardConstructionDialogV2
-
- shipFactory - Variable in class ch.sahits.game.graphic.display.dialog.shipyard.ShipyardUpgradeDialogV2
-
- shipFactory - Variable in class ch.sahits.game.graphic.display.scene.NewGameScene
-
- shipFrontImageBinding() - Method in class ch.sahits.game.graphic.display.dialog.shipyard.BaseShipyardDialog
-
Binding for the appropriate front image of the ship.
- shipName - Variable in class ch.sahits.game.graphic.display.dialog.shipyard.ShipyardRenameDialogV2
-
- shipNameInput - Variable in class ch.sahits.game.graphic.display.dialog.shipyard.ShipyardRenameDialogV2
-
- ShipRepairDialogV2 - Class in ch.sahits.game.graphic.display.dialog.shipyard
-
Dialog for repairing a ship
- ShipRepairDialogV2(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.graphic.display.dialog.shipyard.ShipRepairDialogV2
-
- shipService - Variable in class ch.sahits.game.graphic.display.dialog.cityhall.OutriggerNoticeDialog
-
- shipService - Variable in class ch.sahits.game.graphic.display.dialog.sea.ConvoyDialog
-
- shipService - Variable in class ch.sahits.game.graphic.display.dialog.shipyard.ShipRepairDialogV2
-
- shipService - Variable in class ch.sahits.game.graphic.javafx.display.SeamapImageView
-
- shipSideImageBinding() - Method in class ch.sahits.game.graphic.display.dialog.shipyard.BaseShipyardDialog
-
Binding for the appropriate side image of the ship.
- shipsOwner - Variable in class ch.sahits.game.event.handler.impl.PassengerLeavesShipOnArival
-
- shipTypes - Variable in class ch.sahits.game.graphic.display.dialog.shipyard.BaseShipyardDialog
-
- ShipyardConstructionDialogV2 - Class in ch.sahits.game.graphic.display.dialog.shipyard
-
- ShipyardConstructionDialogV2(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.graphic.display.dialog.shipyard.ShipyardConstructionDialogV2
-
- ShipyardConstructionListDialogV2 - Class in ch.sahits.game.graphic.display.dialog.shipyard
-
Listing all the costruction ships and provide feature to cancel the order.
- ShipyardConstructionListDialogV2(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.graphic.display.dialog.shipyard.ShipyardConstructionListDialogV2
-
- ShipyardConstructionListDialogV2.SelectLineEventHandler - Class in ch.sahits.game.graphic.display.dialog.shipyard
-
- ShipyardRenameDialogV2 - Class in ch.sahits.game.graphic.display.dialog.shipyard
-
Dialog for renaming a ship.
- ShipyardRenameDialogV2(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.graphic.display.dialog.shipyard.ShipyardRenameDialogV2
-
- ShipyardRepairListDialogV2 - Class in ch.sahits.game.graphic.display.dialog.shipyard
-
Listing all the costruction ships and provide feature to cancel the order.
- ShipyardRepairListDialogV2(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.graphic.display.dialog.shipyard.ShipyardRepairListDialogV2
-
- ShipyardRepairListDialogV2.SelectLineEventHandler - Class in ch.sahits.game.graphic.display.dialog.shipyard
-
- ShipyardSceneEventHandler - Class in ch.sahits.game.graphic.javafx.display
-
- ShipyardSceneEventHandler() - Constructor for class ch.sahits.game.graphic.javafx.display.ShipyardSceneEventHandler
-
- shipyardSceneHandler - Variable in class ch.sahits.game.graphic.javafx.display.SceneEventHandlerFactory
-
- shipyardSceneInitializer - Variable in class ch.sahits.game.graphic.display.gameplay.internal.PolygonInitializerFactory
-
- ShipyardScenePolygonInitializer - Class in ch.sahits.game.graphic.display.gameplay.internal
-
- ShipyardScenePolygonInitializer() - Constructor for class ch.sahits.game.graphic.display.gameplay.internal.ShipyardScenePolygonInitializer
-
- ShipyardUpgradeDialogV2 - Class in ch.sahits.game.graphic.display.dialog.shipyard
-
- ShipyardUpgradeDialogV2(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.graphic.display.dialog.shipyard.ShipyardUpgradeDialogV2
-
- shouldSwitchToCity(ICity) - Method in class ch.sahits.game.javafx.control.MiniMap
-
- showingPerson - Variable in class ch.sahits.game.event.handler.impl.TavernDialogChangeAction
-
- showingPerson - Variable in class ch.sahits.game.event.handler.impl.TavernDialogTalkToSideroomPersonAction
-
- SinkConcurrentsShipOrder - Class in ch.sahits.game.event.handler.impl
-
- SinkConcurrentsShipOrder(IPlayer, IPlayer, int, int, TimedTask) - Constructor for class ch.sahits.game.event.handler.impl.SinkConcurrentsShipOrder
-
- sizeing - Variable in class ch.sahits.game.event.handler.impl.EventHandlerFactory
-
- sizeing - Variable in class ch.sahits.game.graphic.javafx.display.DisplayMessageOverlay
-
- slaveClip - Variable in class ch.sahits.game.graphic.javafx.display.SeamapImageView
-
- slideLeftAnimation - Variable in class ch.sahits.game.graphic.javafx.display.SeamapImageView
-
- slideRightAnimation - Variable in class ch.sahits.game.graphic.javafx.display.SeamapImageView
-
- SocialAdvancementDeficitDialog - Class in ch.sahits.game.graphic.display.dialog.event
-
Dialog that is used when reputation or money is not sufficient to
reach the next social rank.
- SocialAdvancementDeficitDialog(SocialAdvancementDeficitState) - Constructor for class ch.sahits.game.graphic.display.dialog.event.SocialAdvancementDeficitDialog
-
- SocialAdvancementDialog - Class in ch.sahits.game.graphic.display.dialog.event
-
Dialog displaying the social advancement
- SocialAdvancementDialog(SocialAdvancementState) - Constructor for class ch.sahits.game.graphic.display.dialog.event.SocialAdvancementDialog
-
- soundPlayer - Variable in class ch.sahits.game.graphic.display.scene.InGameOptionsScene
-
- soundPlayer - Variable in class ch.sahits.game.graphic.javafx.display.ChurchSceneEventHandler
-
- soundPlayer - Variable in class ch.sahits.game.javafx.control.MainMenu
-
- speed - Variable in class ch.sahits.game.graphic.display.scene.InGameOptionsScene
-
- speed - Variable in class ch.sahits.game.graphic.display.scene.NewGameScene
-
- SpouseDeathDialog - Class in ch.sahits.game.graphic.display.dialog.event
-
- SpouseDeathDialog(SpouseDeathState) - Constructor for class ch.sahits.game.graphic.display.dialog.event.SpouseDeathDialog
-
- spriteAnimFactory - Variable in class ch.sahits.game.javafx.control.GameStatus
-
- stack - Variable in class ch.sahits.game.graphic.javafx.display.MainGameView
-
- StandaloneConfiguration - Class in ch.sahits.game.openpatrician.spring
-
This is the default Spring configuration
that is used when the application is neither
started in server nor client mode.
- StandaloneConfiguration() - Constructor for class ch.sahits.game.openpatrician.spring.StandaloneConfiguration
-
- standaloneMessagePropagator() - Method in class ch.sahits.game.openpatrician.spring.StandaloneConfiguration
-
- start(Stage) - Method in class ch.sahits.game.graphic.display.OpenPaticianApplicationWindow
-
- startClientUI(String[]) - Static method in class ch.sahits.game.graphic.display.OpenPaticianApplicationWindow
-
Starting point of the client side application thread.
- startedServer - Static variable in class ch.sahits.game.OpenPatrician
-
- StartNewGameHandler - Class in ch.sahits.game.event.handler
-
- StartNewGameHandler() - Constructor for class ch.sahits.game.event.handler.StartNewGameHandler
-
- StartupScene - Class in ch.sahits.game.graphic.display.scene
-
The startup scene is the first scene displayed and allowing for:
New game which will replace this scene with
NewGameScene
Load game which will replace this scene with
LoadGameScene
Edit the game options which will replace this scene with
GameOptionsScene
Display the game credits
Display the Hanse history
- StartupScene() - Constructor for class ch.sahits.game.graphic.display.scene.StartupScene
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- startYear - Variable in class ch.sahits.game.graphic.display.scene.NewGameScene
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- state - Variable in class ch.sahits.game.event.handler.impl.AttackListener
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- state - Variable in class ch.sahits.game.event.handler.impl.NextCourierPatrolStation
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Next station may be null if it is the last
- state - Variable in class ch.sahits.game.event.handler.impl.NextPatrolStation
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Next station may be null if it is the last
- state - Variable in class ch.sahits.game.event.handler.impl.ViewChangeDialogStateRunnable
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- state - Variable in class ch.sahits.game.graphic.display.ClientViewState
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Main state
- state - Variable in class ch.sahits.game.graphic.display.dialog.event.BuildingPermissionDialog
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- state - Variable in class ch.sahits.game.graphic.display.dialog.event.CelebrationDialog
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- state - Variable in class ch.sahits.game.graphic.display.dialog.event.ChildBirthDialog
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- state - Variable in class ch.sahits.game.graphic.display.dialog.event.ChildDeathDialog
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- state - Variable in class ch.sahits.game.graphic.display.dialog.event.DowryDialog
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- state - Variable in class ch.sahits.game.graphic.display.dialog.event.FireDialog
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- state - Variable in class ch.sahits.game.graphic.display.dialog.event.MarriageAnnouncementDialog
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- state - Variable in class ch.sahits.game.graphic.display.dialog.event.MarriageBrokerAnnouncementDialog
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- state - Variable in class ch.sahits.game.graphic.display.dialog.event.MarriageOfferDialog
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- state - Variable in class ch.sahits.game.graphic.display.dialog.event.PlagueDialog
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- state - Variable in class ch.sahits.game.graphic.display.dialog.event.SocialAdvancementDeficitDialog
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- state - Variable in class ch.sahits.game.graphic.display.dialog.event.SocialAdvancementDialog
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- state - Variable in class ch.sahits.game.graphic.display.dialog.event.SpouseDeathDialog
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- state - Variable in class ch.sahits.game.graphic.event.task.MarriageOfferTimedTask
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- stateFactory - Variable in class ch.sahits.game.graphic.event.task.MarriageOfferTimedTask
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- stateProperty() - Method in class ch.sahits.game.graphic.display.ClientViewState
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Main state
- stop() - Method in class ch.sahits.game.graphic.display.OpenPaticianApplicationWindow
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- stopTalkingToPerson(TavernState, IPlayer) - Method in class ch.sahits.game.graphic.display.dialog.util.TavernDialogUtil
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- stopUIApplicationContext() - Method in class ch.sahits.game.graphic.display.OpenPaticianApplicationWindow
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Closing the application context for the user interface.
- storage - Variable in class ch.sahits.game.graphic.display.dialog.tavern.TavernWeaponsDealerDialog
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- Storage2CityJFXAction - Class in ch.sahits.game.graphic.display.dialog.action
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This action handles the selling of wares from the storage to the city.
- Storage2CityJFXAction(IWare, ITransferableJFX) - Constructor for class ch.sahits.game.graphic.display.dialog.action.Storage2CityJFXAction
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- Storage2ShipJFXAction - Class in ch.sahits.game.graphic.display.dialog.action
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This action handles the transfer of wares from the storage to the ship.
- Storage2ShipJFXAction(IWare, ITransferableJFX) - Constructor for class ch.sahits.game.graphic.display.dialog.action.Storage2ShipJFXAction
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- storageDestinationBinding - Variable in class ch.sahits.game.graphic.display.dialog.tavern.TavernWeaponsDealerDialog
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- StorageOverviewDialog - Class in ch.sahits.game.graphic.display.dialog
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Dialog giving an overview on the storage and warehouses.
- StorageOverviewDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.graphic.display.dialog.StorageOverviewDialog
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- StorageOverviewDialog.LevelBinding - Class in ch.sahits.game.graphic.display.dialog
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- StorageShipTradeDialog - Class in ch.sahits.game.graphic.display.dialog
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Dialog for trading between the ship and the storage.
- StorageShipTradeDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.graphic.display.dialog.StorageShipTradeDialog
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- stored - Variable in class ch.sahits.game.graphic.display.dialog.shipyard.BaseShipyardDialog.BuyAmountBinding
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- StyleableProperties() - Constructor for class ch.sahits.game.graphic.display.dialog.cityhall.AldermanOfficeDialog.StyleableProperties
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- StyleableProperties() - Constructor for class ch.sahits.game.graphic.display.dialog.cityhall.CityWallBuildingDialog.StyleableProperties
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- StyleableProperties() - Constructor for class ch.sahits.game.graphic.display.dialog.cityhall.HanseaticInfoDialog.StyleableProperties
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- StyleableProperties() - Constructor for class ch.sahits.game.graphic.display.dialog.cityhall.MeetingRoomDialog.StyleableProperties
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- StyleableProperties() - Constructor for class ch.sahits.game.graphic.display.dialog.cityhall.OutriggerNoticeDialog.StyleableProperties
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- StyleableProperties() - Constructor for class ch.sahits.game.graphic.display.dialog.cityhall.PublicNoticeDialog.StyleableProperties
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- StyleableProperties() - Constructor for class ch.sahits.game.graphic.display.dialog.GenericCloseButtonDialog.StyleableProperties
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- STYLEABLES - Static variable in class ch.sahits.game.graphic.display.dialog.cityhall.AldermanOfficeDialog.StyleableProperties
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- STYLEABLES - Static variable in class ch.sahits.game.graphic.display.dialog.cityhall.CityWallBuildingDialog.StyleableProperties
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- STYLEABLES - Static variable in class ch.sahits.game.graphic.display.dialog.cityhall.HanseaticInfoDialog.StyleableProperties
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- STYLEABLES - Static variable in class ch.sahits.game.graphic.display.dialog.cityhall.MeetingRoomDialog.StyleableProperties
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- STYLEABLES - Static variable in class ch.sahits.game.graphic.display.dialog.cityhall.OutriggerNoticeDialog.StyleableProperties
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- STYLEABLES - Static variable in class ch.sahits.game.graphic.display.dialog.cityhall.PublicNoticeDialog.StyleableProperties
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- STYLEABLES - Static variable in class ch.sahits.game.graphic.display.dialog.GenericCloseButtonDialog.StyleableProperties
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- subMenu() - Method in class ch.sahits.game.openpatrician.spring.StandaloneConfiguration
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- subscriptionExceptionClientHandler() - Method in class ch.sahits.game.openpatrician.spring.UICommonConfiguration
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- switchToCity(ICity) - Method in class ch.sahits.game.graphic.javafx.display.SeamapImageView
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- syncServerClientEventBus - Variable in class ch.sahits.game.graphic.javafx.display.SeamapImageView
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