A B C D E F G H I J L M N O P R S T U V W X 

A

AbstractMarketPlaceBuildingPolygonInitializer - Class in ch.sahits.game.openpatrician.display.gameplay.impl
 
AbstractMarketPlaceBuildingPolygonInitializer(String) - Constructor for class ch.sahits.game.openpatrician.display.gameplay.impl.AbstractMarketPlaceBuildingPolygonInitializer
 
actionEnabledBinding() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
Boolean binding defining if the action button is enabled.
actionEnabledBinding() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipRepairDialogV2
 
actionEnabledBinding() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardConstructionDialogV2
 
actionEnabledBinding() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardRenameDialogV2
 
actionEnabledBinding() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardUpgradeDialogV2
 
activateShip(INavigableVessel) - Method in class ch.sahits.game.openpatrician.display.model.CityPlayerProxyJFX
Activate a ship.
activateShip(INavigableVessel) - Method in class ch.sahits.game.openpatrician.display.model.ViewChangeCityPlayerProxyJFX
 
activeShipProperty() - Method in class ch.sahits.game.openpatrician.display.model.CityPlayerProxyJFX
 
activeShipProperty() - Method in class ch.sahits.game.openpatrician.display.model.ViewChangeCityPlayerProxyJFX
 
addActionButton(String, String) - Method in class ch.sahits.game.openpatrician.display.dialog.DefaultSimpleDialog
Add the action button centered at the bottom.
addButtomControlButtons(OpenPatricianSmallWaxButton...) - Method in class ch.sahits.game.openpatrician.display.dialog.CloseButtonDialog
Add the additional buttons evenly spaced to the left of the close button.
addDecoratedText(String, String, Object...) - Method in class ch.sahits.game.openpatrician.display.dialog.DefaultSimpleDialog
Add a decorated text.
addDecoratedText(String, String, Pos, Object...) - Method in class ch.sahits.game.openpatrician.display.dialog.DefaultSimpleDialog
Add a decorated text with alignement CENTER_LEFT, CENTER or CENTER_RIGHT.
addNode(Node, String) - Method in class ch.sahits.game.openpatrician.display.dialog.DefaultSimpleDialog
Add a generic node.
addNode(Node, String, Pos) - Method in class ch.sahits.game.openpatrician.display.dialog.DefaultSimpleDialog
Add a node with alignement CENTER_LEFT, CENTER or CENTER_RIGHT.
addVerticalSpacer(int) - Method in class ch.sahits.game.openpatrician.display.dialog.DefaultSimpleDialog
Add a vertical spacer.
AldermanOfficeDialog - Class in ch.sahits.game.openpatrician.display.dialog.cityhall
 
AldermanOfficeDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.cityhall.AldermanOfficeDialog
 
ARMORY - ch.sahits.game.openpatrician.display.gameplay.impl.EScene
Indicate that currently the armory is displayed.
ArmoryPolygonInitializer - Class in ch.sahits.game.openpatrician.display.gameplay.impl
Initializer for the armory scene.
ArmoryPolygonInitializer() - Constructor for class ch.sahits.game.openpatrician.display.gameplay.impl.ArmoryPolygonInitializer
 
ArmorySceneEventHandler - Class in ch.sahits.game.openpatrician.display.javafx
Event handler for the armory scene.
ArmorySceneEventHandler() - Constructor for class ch.sahits.game.openpatrician.display.javafx.ArmorySceneEventHandler
 
arrive(INavigableVessel) - Method in class ch.sahits.game.openpatrician.display.model.CityPlayerProxyJFX
A ship arrives in the city
arrive(INavigableVessel) - Method in class ch.sahits.game.openpatrician.display.model.ViewChangeCityPlayerProxyJFX
 
AuctionGuildDialog - Class in ch.sahits.game.openpatrician.display.dialog.guild
Dialog to display next auction, as well as executing it.
AuctionGuildDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.guild.AuctionGuildDialog
 
AutomaticTradingOverviewDialog - Class in ch.sahits.game.openpatrician.display.dialog
Automatic trading overview.
AutomaticTradingOverviewDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.AutomaticTradingOverviewDialog
 

B

BaseMainGameImageView - Class in ch.sahits.game.openpatrician.display.javafx
 
BaseMainGameImageView() - Constructor for class ch.sahits.game.openpatrician.display.javafx.BaseMainGameImageView
 
BaseShipyardDialog - Class in ch.sahits.game.openpatrician.display.dialog.shipyard
 
BaseShipyardDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
 
BaseShipyardDialog.BuyAmountBinding - Class in ch.sahits.game.openpatrician.display.dialog.shipyard
Binding of the amount that has to be bought as it is not stored in a warehouse.
BaseStartupScene - Class in ch.sahits.game.openpatrician.display.scene
Base class for all startup scenes featuring the paper scroll.
BaseStartupScene(Region) - Constructor for class ch.sahits.game.openpatrician.display.scene.BaseStartupScene
 
BaseStartupScene.LabelHoverChangeListener - Class in ch.sahits.game.openpatrician.display.scene
ChangeListener which changes the style class of the label upon a boolean change.
BaseTradeDialog - Class in ch.sahits.game.openpatrician.display.dialog
 
BaseTradeDialog(ICityPlayerProxyJFX, EDialogType) - Constructor for class ch.sahits.game.openpatrician.display.dialog.BaseTradeDialog
 
BezierPathConverter - Class in ch.sahits.game.openpatrician.display.service
Create a Bezier path based on a set of points.
BezierPathConverter() - Constructor for class ch.sahits.game.openpatrician.display.service.BezierPathConverter
 
bindToPlayer(IPlayer) - Method in class ch.sahits.game.openpatrician.display.javafx.control.GameStatus
 
BuildingPermissionDialog - Class in ch.sahits.game.openpatrician.display.dialog.events
 
BuildingPermissionDialog(BuildingPermissionState) - Constructor for class ch.sahits.game.openpatrician.display.dialog.events.BuildingPermissionDialog
 
BUTTON_X - Static variable in interface ch.sahits.game.openpatrician.display.dialog.IDialogCentralButton
 
BuyAmountBinding(IWare, IntegerBinding) - Constructor for class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog.BuyAmountBinding
 
buyAmountProperty() - Method in class ch.sahits.game.openpatrician.display.model.RequiredWareCityStorage
 
BuyJFXProxyAction - Class in ch.sahits.game.openpatrician.display.javafx.action
This proxy handles the execution of the buy action based on the current type of the dialog.
BuyJFXProxyAction(IWare, ITransferableJFX, UserActions) - Constructor for class ch.sahits.game.openpatrician.display.javafx.action.BuyJFXProxyAction
 
buyPriceBinding(ObjectProperty<ETransferAmount>, EWeapon) - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernWeaponsDealerDialog
 
buyPriceProperty() - Method in class ch.sahits.game.openpatrician.display.model.RequiredWareCityStorage
 

C

calculateDuration(INavigableVessel, PathInterpolator, double) - Method in class ch.sahits.game.openpatrician.display.service.BezierPathConverter
 
calculateDuration(INavigableVessel, PathInterpolator, double) - Method in class ch.sahits.game.openpatrician.display.service.LinePathConverter
No real implementation here.
canBuyProperty() - Method in class ch.sahits.game.openpatrician.display.model.RequiredWareCityStorage
 
CelebrationDialog - Class in ch.sahits.game.openpatrician.display.dialog.events
Dialog to inform on the success of a celebration.
CelebrationDialog(CelebrationState) - Constructor for class ch.sahits.game.openpatrician.display.dialog.events.CelebrationDialog
 
center(Control) - Method in class ch.sahits.game.openpatrician.display.dialog.service.DialogUtil
Create an element that will layout the childNode horizontally centered within a Dialog.
center(ImageView) - Method in class ch.sahits.game.openpatrician.display.dialog.service.DialogUtil
Create an element that will layout the childNode horizontally centered within a Dialog.
center(Pane) - Method in class ch.sahits.game.openpatrician.display.dialog.service.DialogUtil
Create an element that will layout the childNode horizontally centered within a Dialog.
ch.sahits.game.openpatrician.display - package ch.sahits.game.openpatrician.display
 
ch.sahits.game.openpatrician.display.dialog - package ch.sahits.game.openpatrician.display.dialog
Dialog package
ch.sahits.game.openpatrician.display.dialog.armory - package ch.sahits.game.openpatrician.display.dialog.armory
 
ch.sahits.game.openpatrician.display.dialog.church - package ch.sahits.game.openpatrician.display.dialog.church
 
ch.sahits.game.openpatrician.display.dialog.cityhall - package ch.sahits.game.openpatrician.display.dialog.cityhall
 
ch.sahits.game.openpatrician.display.dialog.events - package ch.sahits.game.openpatrician.display.dialog.events
 
ch.sahits.game.openpatrician.display.dialog.guild - package ch.sahits.game.openpatrician.display.dialog.guild
 
ch.sahits.game.openpatrician.display.dialog.loaner - package ch.sahits.game.openpatrician.display.dialog.loaner
 
ch.sahits.game.openpatrician.display.dialog.sea - package ch.sahits.game.openpatrician.display.dialog.sea
 
ch.sahits.game.openpatrician.display.dialog.service - package ch.sahits.game.openpatrician.display.dialog.service
 
ch.sahits.game.openpatrician.display.dialog.service.impl - package ch.sahits.game.openpatrician.display.dialog.service.impl
 
ch.sahits.game.openpatrician.display.dialog.ship - package ch.sahits.game.openpatrician.display.dialog.ship
 
ch.sahits.game.openpatrician.display.dialog.shipyard - package ch.sahits.game.openpatrician.display.dialog.shipyard
 
ch.sahits.game.openpatrician.display.dialog.tavern - package ch.sahits.game.openpatrician.display.dialog.tavern
 
ch.sahits.game.openpatrician.display.event.data - package ch.sahits.game.openpatrician.display.event.data
 
ch.sahits.game.openpatrician.display.event.handler - package ch.sahits.game.openpatrician.display.event.handler
 
ch.sahits.game.openpatrician.display.event.handler.impl - package ch.sahits.game.openpatrician.display.event.handler.impl
 
ch.sahits.game.openpatrician.display.event.task - package ch.sahits.game.openpatrician.display.event.task
 
ch.sahits.game.openpatrician.display.gameplay.impl - package ch.sahits.game.openpatrician.display.gameplay.impl
ch.sahits.game.graphic.display.gameplay.internal
ch.sahits.game.openpatrician.display.javafx - package ch.sahits.game.openpatrician.display.javafx
 
ch.sahits.game.openpatrician.display.javafx.action - package ch.sahits.game.openpatrician.display.javafx.action
 
ch.sahits.game.openpatrician.display.javafx.control - package ch.sahits.game.openpatrician.display.javafx.control
 
ch.sahits.game.openpatrician.display.model - package ch.sahits.game.openpatrician.display.model
 
ch.sahits.game.openpatrician.display.notice - package ch.sahits.game.openpatrician.display.notice
ch.sahits.game.graphic.display.notice Package
ch.sahits.game.openpatrician.display.scene - package ch.sahits.game.openpatrician.display.scene
ch.sahits.game.graphic.display.scene
ch.sahits.game.openpatrician.display.service - package ch.sahits.game.openpatrician.display.service
 
changed(ObservableValue<? extends Boolean>, Boolean, Boolean) - Method in class ch.sahits.game.openpatrician.display.scene.BaseStartupScene.LabelHoverChangeListener
 
changeScene() - Method in interface ch.sahits.game.openpatrician.display.javafx.IDialogContoller
 
changeScene() - Method in class ch.sahits.game.openpatrician.display.javafx.MainGameView
Change the scene image
changeScene(SceneChangeable, OpenPatricianScene) - Method in class ch.sahits.game.openpatrician.display.scene.SceneChangeService
Change the current scene.
changeScene(OpenPatricianScene) - Method in class ch.sahits.game.openpatrician.display.scene.BaseStartupScene
 
changeScene(OpenPatricianScene) - Method in class ch.sahits.game.openpatrician.display.scene.LoadGameScene
 
changeScene(OpenPatricianScene) - Method in interface ch.sahits.game.openpatrician.display.SceneChangeable
Change the scene of the application
CheatKeyEventListener - Class in ch.sahits.game.openpatrician.display
 
CheatKeyEventListener() - Constructor for class ch.sahits.game.openpatrician.display.CheatKeyEventListener
 
cheatModeKeyListener() - Method in class ch.sahits.game.openpatrician.display.StandaloneConfiguration
 
checkDayChangeUpdates(ClockTickDayChange) - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.HanseaticInfoDialog
 
checkDayChangeUpdates(ClockTickDayChange) - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.TownInfoDialog
 
checkPostDayChangeUpdates(ElectionWinnerNotification) - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.HanseaticInfoDialog
 
checkPostDayChangeUpdates(ElectionWinnerNotification) - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.TownInfoDialog
 
ChildBirthDialog - Class in ch.sahits.game.openpatrician.display.dialog.events
 
ChildBirthDialog(ChildBirthState) - Constructor for class ch.sahits.game.openpatrician.display.dialog.events.ChildBirthDialog
 
ChildDeathDialog - Class in ch.sahits.game.openpatrician.display.dialog.events
Dialog displaying the dairy entry for a childs death.
ChildDeathDialog(ChildDeathState) - Constructor for class ch.sahits.game.openpatrician.display.dialog.events.ChildDeathDialog
 
CHURCH - ch.sahits.game.openpatrician.display.gameplay.impl.EScene
Indicate that currently the church is displayed
ChurchExtensionDialog - Class in ch.sahits.game.openpatrician.display.dialog.church
 
ChurchExtensionDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.church.ChurchExtensionDialog
 
ChurchFeedingDialog - Class in ch.sahits.game.openpatrician.display.dialog.church
 
ChurchFeedingDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.church.ChurchFeedingDialog
 
ChurchFeedingReputationUpdateTimedTask - Class in ch.sahits.game.openpatrician.display.event.task
Timed task for the reputation update after a church feeding Created by andi on 26.03.17.
ChurchFeedingReputationUpdateTimedTask(ICity, IPlayer, int, LocalDateTime) - Constructor for class ch.sahits.game.openpatrician.display.event.task.ChurchFeedingReputationUpdateTimedTask
 
ChurchGiftDialog - Class in ch.sahits.game.openpatrician.display.dialog.church
 
ChurchGiftDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.church.ChurchGiftDialog
 
ChurchSceneEventHandler - Class in ch.sahits.game.openpatrician.display.javafx
Event handler for the city hall scene.
ChurchSceneEventHandler() - Constructor for class ch.sahits.game.openpatrician.display.javafx.ChurchSceneEventHandler
 
ChurchScenePolygonInitializer - Class in ch.sahits.game.openpatrician.display.gameplay.impl
Event handler for the city hall scene.
ChurchScenePolygonInitializer() - Constructor for class ch.sahits.game.openpatrician.display.gameplay.impl.ChurchScenePolygonInitializer
 
city - Variable in class ch.sahits.game.openpatrician.display.dialog.AutomaticTradingOverviewDialog
Reference to the city view model
city - Variable in class ch.sahits.game.openpatrician.display.dialog.BaseTradeDialog
Reference to the city view model
city - Variable in class ch.sahits.game.openpatrician.display.dialog.CityProductionConsumptionDialog
Reference to the city view model
city - Variable in class ch.sahits.game.openpatrician.display.dialog.HistoryStandaloneDialog
Reference to the city view model
city - Variable in class ch.sahits.game.openpatrician.display.dialog.PersonalDialog
Reference to the city view model
city - Variable in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
Reference to the city view model
city - Variable in class ch.sahits.game.openpatrician.display.dialog.StorageOverviewDialog
Reference to the city view model
city - Variable in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernBaseSideRoomPersonDialog
 
city - Variable in class ch.sahits.game.openpatrician.display.dialog.TradeOfficeBalanceDialog
Reference to the city view model
city - Variable in class ch.sahits.game.openpatrician.display.dialog.WeaponInventoryDialog
Reference to the city view model
CITY - ch.sahits.game.openpatrician.display.EViewState
UI displays some city
CITY_HALL - ch.sahits.game.openpatrician.display.gameplay.impl.EScene
Indicate that currently the city hall is displayed
city2ShipAction(IWare, ITransferableJFX) - Method in class ch.sahits.game.openpatrician.display.javafx.action.UserActions
 
city2StorageAction(IWare, ITransferableJFX) - Method in class ch.sahits.game.openpatrician.display.javafx.action.UserActions
 
CityHallSceneEventHandler - Class in ch.sahits.game.openpatrician.display.javafx
Event handler for the city hall scene.
CityHallSceneEventHandler() - Constructor for class ch.sahits.game.openpatrician.display.javafx.CityHallSceneEventHandler
 
CityHallScenePolygonInitializer - Class in ch.sahits.game.openpatrician.display.gameplay.impl
Event handler for the city hall scene.
CityHallScenePolygonInitializer() - Constructor for class ch.sahits.game.openpatrician.display.gameplay.impl.CityHallScenePolygonInitializer
 
cityPlayerProxy(ICity, IHumanPlayer, IShip) - Method in class ch.sahits.game.openpatrician.display.UICommonConfiguration
 
CityPlayerProxyJFX - Class in ch.sahits.game.openpatrician.display.model
State information of the player, the city and the ships.
CityPlayerProxyJFX(ICity, IHumanPlayer, INavigableVessel) - Constructor for class ch.sahits.game.openpatrician.display.model.CityPlayerProxyJFX
/** Constructor initializing the city and the player with one ship in port.
CityProductionConsumptionDialog - Class in ch.sahits.game.openpatrician.display.dialog
Dialog listing the production and consumtion of wares in the city.
CityProductionConsumptionDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.CityProductionConsumptionDialog
 
cityProperty() - Method in class ch.sahits.game.openpatrician.display.javafx.control.ViewStatus
 
CityShipTradeDialog - Class in ch.sahits.game.openpatrician.display.dialog
Dialog for trading between the city and the ship.
CityShipTradeDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.CityShipTradeDialog
 
CityStorageTradeDialog - Class in ch.sahits.game.openpatrician.display.dialog
Dialog for trading between the city and the storage.
CityStorageTradeDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.CityStorageTradeDialog
 
CityWallBuildingDialog - Class in ch.sahits.game.openpatrician.display.dialog.cityhall
 
CityWallBuildingDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.cityhall.CityWallBuildingDialog
 
clearContent() - Method in class ch.sahits.game.openpatrician.display.dialog.DefaultSimpleDialog
Remove the complete content that was added through this abstraction layer.
CLIENT_OPTION - Static variable in class ch.sahits.game.openpatrician.display.CommandLineArguments
 
clientEventBus - Variable in class ch.sahits.game.openpatrician.display.ClientViewState
 
clientEventBus - Variable in class ch.sahits.game.openpatrician.display.dialog.CloseButtonDialog
 
clientEventBus - Variable in class ch.sahits.game.openpatrician.display.javafx.control.ViewStatus
 
clientEventBus - Variable in class ch.sahits.game.openpatrician.display.javafx.SeamapImageView
 
clientEventBus() - Method in class ch.sahits.game.openpatrician.display.UICommonConfiguration
 
ClientModeConfiguration - Class in ch.sahits.game.openpatrician.display
This is the Spring configuration which is used when the application is started in client mode.
ClientModeConfiguration() - Constructor for class ch.sahits.game.openpatrician.display.ClientModeConfiguration
 
ClientTaskFactory - Class in ch.sahits.game.openpatrician.display.event.task
Factory for the tasks in this player.
ClientTaskFactory() - Constructor for class ch.sahits.game.openpatrician.display.event.task.ClientTaskFactory
 
clientThreadPool() - Method in class ch.sahits.game.openpatrician.display.UICommonConfiguration
 
ClientViewState - Class in ch.sahits.game.openpatrician.display
This is the state that represents the actual state of what the client currently displayes.
ClientViewState() - Constructor for class ch.sahits.game.openpatrician.display.ClientViewState
 
ClosableDialog - Interface in ch.sahits.game.openpatrician.display.dialog
Interface for Closable dialogs that want to allow the closeing from outsied the class hierarchy.
close() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernBaseSideRoomPersonDialog
 
close() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernCaptainDialog
 
close() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernInformantDialogPageOne
 
close() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernInformantDialogPageTwo
 
close() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernPirateDialog
 
close() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernTraderDialog
 
close() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernTravelerDialog
 
CLOSE_BTN_Y_POS - Static variable in interface ch.sahits.game.openpatrician.display.dialog.ICloseButtonDialog
 
CLOSE_BUTTON_HEIGHT - Static variable in interface ch.sahits.game.openpatrician.display.dialog.ICloseButtonDialog
 
CLOSE_BUTTON_PADDING - Static variable in interface ch.sahits.game.openpatrician.display.dialog.ICloseButtonDialog
 
CLOSE_BUTTON_WIDTH - Static variable in interface ch.sahits.game.openpatrician.display.dialog.ICloseButtonDialog
 
CloseButtonDialog - Class in ch.sahits.game.openpatrician.display.dialog
Basic dialog with a close button and a title.
CloseButtonDialog() - Constructor for class ch.sahits.game.openpatrician.display.dialog.CloseButtonDialog
 
closeDialog() - Method in interface ch.sahits.game.openpatrician.display.javafx.IDialogContoller
 
closeDialog() - Method in class ch.sahits.game.openpatrician.display.javafx.MainGameView
Close the currently open dialog
closeLabelProperty() - Method in class ch.sahits.game.openpatrician.display.dialog.CloseButtonDialog
 
CommandLineArguments - Class in ch.sahits.game.openpatrician.display
Helper class to encapsulate the funcionality concerning command line arguments
CommandLineArguments() - Constructor for class ch.sahits.game.openpatrician.display.CommandLineArguments
 
compare(Map.Entry<Integer, NamedPolygon>, Map.Entry<Integer, NamedPolygon>) - Method in class ch.sahits.game.openpatrician.display.gameplay.impl.ScenePolygonInitialzer.PolygonComparator
 
computablePrice - Variable in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
 
computeValue() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog.BuyAmountBinding
 
ConvoyDialog - Class in ch.sahits.game.openpatrician.display.dialog.sea
This dialog allows creating, joining and dissolving a convoy.
ConvoyDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.sea.ConvoyDialog
 
CourierPatrolStateInternal - Class in ch.sahits.game.openpatrician.display.event.data
 
CourierPatrolStateInternal(int, ICity[]) - Constructor for class ch.sahits.game.openpatrician.display.event.data.CourierPatrolStateInternal
 
createAcceptHandler() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernBaseSideRoomPersonDialog
Define the action that is executed on hitting the accept button
createAcceptHandler() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernBurglarDialog
 
createAcceptHandler() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernBuyerDialog
 
createAcceptHandler() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernConcurrentDialog
 
createAcceptHandler() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernCourierDialog
 
createAcceptHandler() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernEscortDialog
 
createAcceptHandler() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernFugativeDialog
 
createAcceptHandler() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernPatrolDialog
 
createAcceptHandler() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernPirateHunterDialog
 
createAcceptHandler() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernSmugglerDialog
 
createAcceptHandler() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernTransportTraderDialog
 
createAcceptHandler() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernTreasureMapOwnerDialog
 
createAcceptHandler() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernWarehouseTenantDialog
 
createBackToMarketPlaceEvent() - Method in class ch.sahits.game.openpatrician.display.gameplay.impl.AbstractMarketPlaceBuildingPolygonInitializer
Event to return to the marcet place scene.
createBaseSceneLayout() - Method in class ch.sahits.game.openpatrician.display.scene.BaseStartupScene
Create the base scene layout containing the paper scroll.
createCommandLineOptions() - Method in class ch.sahits.game.openpatrician.display.CommandLineArguments
 
createEventHandler(String) - Method in class ch.sahits.game.openpatrician.display.gameplay.impl.ArmoryPolygonInitializer
 
createEventHandler(String) - Method in class ch.sahits.game.openpatrician.display.gameplay.impl.ChurchScenePolygonInitializer
 
createEventHandler(String) - Method in class ch.sahits.game.openpatrician.display.gameplay.impl.CityHallScenePolygonInitializer
 
createEventHandler(String) - Method in class ch.sahits.game.openpatrician.display.gameplay.impl.GuildScenePolygonInitializer
 
createEventHandler(String) - Method in class ch.sahits.game.openpatrician.display.gameplay.impl.LoanerScenePolygonInitializer
 
createEventHandler(String) - Method in class ch.sahits.game.openpatrician.display.gameplay.impl.MarketScenePolygonInitializer
 
createEventHandler(String) - Method in class ch.sahits.game.openpatrician.display.gameplay.impl.PortScenePolygonInitializer
 
createEventHandler(String) - Method in class ch.sahits.game.openpatrician.display.gameplay.impl.ScenePolygonInitialzer
Create an event handler for the clicking on the polygon with the given name.
createEventHandler(String) - Method in class ch.sahits.game.openpatrician.display.gameplay.impl.ShipyardScenePolygonInitializer
 
createEventHandler(String) - Method in class ch.sahits.game.openpatrician.display.gameplay.impl.TavernScenePolygonInitializer
 
createFooterText() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
Create the group for the footer text;
createFooterText() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipRepairDialogV2
 
createFooterText() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardConstructionDialogV2
 
createFooterText() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardRenameDialogV2
 
createFooterText() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardUpgradeDialogV2
 
createGridPaneFromModel(Table) - Method in class ch.sahits.game.openpatrician.display.dialog.service.DialogUtil
Create a grid pane based on a model.
createMainTable() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
Create a table representing the main information
createMainTable() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipRepairDialogV2
 
createMainTable() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardConstructionDialogV2
 
createMainTable() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardRenameDialogV2
 
createMainTable() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardUpgradeDialogV2
 
createNextAction() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
Move the selection to the next index
createNextAction() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipRepairDialogV2
 
createNextAction() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardRenameDialogV2
 
createNextAction() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardUpgradeDialogV2
 
createNextActionForShips(ObservableList<IShip>, ObjectProperty<IShip>) - Method in class ch.sahits.game.openpatrician.display.dialog.service.DialogUtil
Navigate to the next ship in the catalogue.
createPath(INavigableVessel, List<Point2D>, double) - Method in class ch.sahits.game.openpatrician.display.service.BezierPathConverter
 
createPath(INavigableVessel, List<Point2D>, double) - Method in class ch.sahits.game.openpatrician.display.service.LinePathConverter
Create a path shape out of a list of points.
createPerspectiveTransform() - Method in class ch.sahits.game.openpatrician.display.scene.BaseStartupScene
Define the perspective transform that will map a rectangle (control) to the paper scroll.
createPreviousAction() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
move the selection to the previous index.
createPreviousAction() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipRepairDialogV2
 
createPreviousAction() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardRenameDialogV2
 
createPreviousAction() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardUpgradeDialogV2
 
createPreviousActionForShips(ObservableList<IShip>, ObjectProperty<IShip>) - Method in class ch.sahits.game.openpatrician.display.dialog.service.DialogUtil
Navigate to the previous ship in the catalogue.
createShipInfoOnThreeLines(ObjectProperty<IShip>) - Method in class ch.sahits.game.openpatrician.display.dialog.service.DialogUtil
Create the grid pane for the ship information on three lines.
createShipSelection3LinesForShips(ObservableList<IShip>, ObjectProperty<IShip>) - Method in class ch.sahits.game.openpatrician.display.dialog.service.DialogUtil
Create the grid pane for the ship selection on three lines.
createShipWeaponDisplay(IShip) - Method in class ch.sahits.game.openpatrician.display.dialog.service.DialogUtil
Create the weapon display with all weapons and place holders.
createSubTitle(ICityPlayerProxyJFX) - Method in class ch.sahits.game.openpatrician.display.dialog.BaseTradeDialog
Provide a group for the sub title.
createSubTitle(ICityPlayerProxyJFX) - Method in class ch.sahits.game.openpatrician.display.dialog.CityShipTradeDialog
 
createSubTitle(ICityPlayerProxyJFX) - Method in class ch.sahits.game.openpatrician.display.dialog.CityStorageTradeDialog
 
createSubTitle(ICityPlayerProxyJFX) - Method in class ch.sahits.game.openpatrician.display.dialog.StorageShipTradeDialog
 
createTopTable() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
Create a table representing the header information
createTopTable() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipRepairDialogV2
 
createTopTable() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardConstructionDialogV2
 
createTopTable() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardRenameDialogV2
 
createTopTable() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardUpgradeDialogV2
 
createVerticalSpacer(int) - Method in class ch.sahits.game.openpatrician.display.dialog.service.DialogUtil
Create a Node that forces vertical spacing.
CreditsScene - Class in ch.sahits.game.openpatrician.display.scene
Scene displaying the credits.
CreditsScene() - Constructor for class ch.sahits.game.openpatrician.display.scene.CreditsScene
 
currentPerson - Variable in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernBaseSideRoomPersonDialog
 
currentSceneProperty() - Method in class ch.sahits.game.openpatrician.display.gameplay.impl.PolygonInitializerFactory
 
currentSceneProperty() - Method in class ch.sahits.game.openpatrician.display.javafx.ArmorySceneEventHandler
 
currentSceneProperty() - Method in class ch.sahits.game.openpatrician.display.javafx.ChurchSceneEventHandler
 
currentSceneProperty() - Method in class ch.sahits.game.openpatrician.display.javafx.CityHallSceneEventHandler
 
currentSceneProperty() - Method in class ch.sahits.game.openpatrician.display.javafx.GuildSceneEventHandler
 
currentSceneProperty() - Method in interface ch.sahits.game.openpatrician.display.javafx.ISceneEventHandler
Representing the current scene.
currentSceneProperty() - Method in class ch.sahits.game.openpatrician.display.javafx.LoanerSceneEventHandler
 
currentSceneProperty() - Method in class ch.sahits.game.openpatrician.display.javafx.MarketSceneEventHandler
 
currentSceneProperty() - Method in class ch.sahits.game.openpatrician.display.javafx.PortSceneEventHandler
 
currentSceneProperty() - Method in class ch.sahits.game.openpatrician.display.javafx.SceneEventHandlerFactory
 
currentSceneProperty() - Method in class ch.sahits.game.openpatrician.display.javafx.SeamapSceneHandler
 
currentSceneProperty() - Method in class ch.sahits.game.openpatrician.display.javafx.ShipyardSceneEventHandler
 
currentSceneProperty() - Method in class ch.sahits.game.openpatrician.display.javafx.TavernSceneEventHandler
 
currentShipTypeIndexProperty() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
 

D

date - Variable in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernBaseSideRoomPersonDialog
 
decoratedDialogTextFactory() - Method in class ch.sahits.game.openpatrician.display.UICommonConfiguration
 
DEFAULT_NON_SELECTED_STYLE - Static variable in class ch.sahits.game.openpatrician.display.dialog.loaner.LoanerGiveLoanDialog
 
DEFAULT_NON_SELECTED_STYLE - Static variable in class ch.sahits.game.openpatrician.display.dialog.loaner.LoanerPaybackDialog
 
DEFAULT_NON_SELECTED_STYLE - Static variable in class ch.sahits.game.openpatrician.display.dialog.loaner.LoanerTakeLoanDialog
 
DEFAULT_NON_SELECTED_STYLE - Static variable in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernBurglarDialog
 
DefaultSimpleDialog - Class in ch.sahits.game.openpatrician.display.dialog
Base dialog that has content layouted in a VBox style and can have one action button.
DefaultSimpleDialog() - Constructor for class ch.sahits.game.openpatrician.display.dialog.DefaultSimpleDialog
 
DefaultSimpleDialog(boolean) - Constructor for class ch.sahits.game.openpatrician.display.dialog.DefaultSimpleDialog
 
DefaultSimpleDialog(int) - Constructor for class ch.sahits.game.openpatrician.display.dialog.DefaultSimpleDialog
 
DelayedCaughtAction - Class in ch.sahits.game.openpatrician.display.event.task
 
DelayedCaughtAction(IPlayer, ICity) - Constructor for class ch.sahits.game.openpatrician.display.event.task.DelayedCaughtAction
 
DelayedTravelToEvent - Class in ch.sahits.game.openpatrician.display.event.data
Created by andi on 26.03.17.
DelayedTravelToEvent() - Constructor for class ch.sahits.game.openpatrician.display.event.data.DelayedTravelToEvent
 
destroy() - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.WaitTimeForShipArrivalInCity
Action that is taken when the time has run out.
DialogFactory - Class in ch.sahits.game.openpatrician.display.dialog.service
 
DialogFactory() - Constructor for class ch.sahits.game.openpatrician.display.dialog.service.DialogFactory
 
dialogScope() - Static method in class ch.sahits.game.openpatrician.display.StandaloneConfiguration
 
DialogUtil - Class in ch.sahits.game.openpatrician.display.dialog.service
 
DialogUtil() - Constructor for class ch.sahits.game.openpatrician.display.dialog.service.DialogUtil
 
disableAcceptButton() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernBaseSideRoomPersonDialog
Binding defining the disabling of the accept button.
disableAcceptButton() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernBurglarDialog
 
disableAcceptButton() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernBuyerDialog
 
disableAcceptButton() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernConcurrentDialog
 
disableAcceptButton() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernCourierDialog
 
disableAcceptButton() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernEscortDialog
 
disableAcceptButton() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernFugativeDialog
 
disableAcceptButton() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernPatrolDialog
 
disableAcceptButton() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernPirateHunterDialog
 
disableAcceptButton() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernSmugglerDialog
 
disableAcceptButton() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernTransportTraderDialog
 
disableAcceptButton() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernTreasureMapOwnerDialog
 
disableAcceptButton() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernWarehouseTenantDialog
 
disableNavigation() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
If there are no more than one navigable item, the navigation is disabled.
disableNavigation() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipRepairDialogV2
 
disableNavigation() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardConstructionDialogV2
 
disableNavigation() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardRenameDialogV2
 
disableNavigation() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardUpgradeDialogV2
 
DisplayMessageOverlay - Class in ch.sahits.game.openpatrician.display.javafx
 
DisplayMessageOverlay() - Constructor for class ch.sahits.game.openpatrician.display.javafx.DisplayMessageOverlay
 
DowryDialog - Class in ch.sahits.game.openpatrician.display.dialog.events
Dialog informing about the dowry.
DowryDialog(DowryState) - Constructor for class ch.sahits.game.openpatrician.display.dialog.events.DowryDialog
 

E

enablePreviousNext - Variable in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
 
enableShipCatalogueForShips(ObservableList<IShip>) - Method in class ch.sahits.game.openpatrician.display.dialog.service.DialogUtil
Boolean binding for the navigation enabling of the ships cataloque.
EScene - Enum in ch.sahits.game.openpatrician.display.gameplay.impl
Enumeration oof the scenes, that can be displayed in the MainView
EventHandlerFactory - Class in ch.sahits.game.openpatrician.display.event.handler.impl
 
EventHandlerFactory() - Constructor for class ch.sahits.game.openpatrician.display.event.handler.impl.EventHandlerFactory
 
EViewState - Enum in ch.sahits.game.openpatrician.display
Enumeration of the main states the UI can take.
execute() - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.ShipArrivalForLoading
 
execute() - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.SinkConcurrentsShipOrder
 
execute(ICity) - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.NextCourierPatrolStation
 
execute(ICity) - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.UnloadOnArival
 
executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.armory.HandWeaponDialog
 
executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.armory.ShipWeaponDialog
 
executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.AutomaticTradingOverviewDialog
 
executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.church.ChurchExtensionDialog
 
executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.church.ChurchFeedingDialog
 
executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.church.ChurchGiftDialog
 
executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.AldermanOfficeDialog
Update the notice board and close the dialog.
executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.CityWallBuildingDialog
Update the notice board and close the dialog.
executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.HanseaticInfoDialog
Update the notice board and close the dialog.
executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.MeetingRoomDialog
Update the notice board and close the dialog.
executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.OutriggerNoticeDialog
Update the notice board and close the dialog.
executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.PublicNoticeDialog
Update the notice board and close the dialog.
executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.TownInfoDialog
Update the notice board and close the dialog.
executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.TreasuryDialog
Update the notice board and close the dialog.
executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.CityProductionConsumptionDialog
 
executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.CityShipTradeDialog
 
executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.CityStorageTradeDialog
 
executeOnCloseButtonClicked() - Method in interface ch.sahits.game.openpatrician.display.dialog.ClosableDialog
Action that is executed upon closing the dialog.
executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.CloseButtonDialog
 
executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.guild.AuctionGuildDialog
 
executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.HistoryStandaloneDialog
 
executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.loaner.LoanerGiveLoanDialog
Update the notice board and close the dialog.
executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.loaner.LoanerListLoansDialog
Update the notice board and close the dialog.
executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.loaner.LoanerPaybackDialog
Update the notice board and close the dialog.
executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.loaner.LoanerTakeLoanDialog
Update the notice board and close the dialog.
executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.PersonalDialog
 
executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.sea.ConvoyDialog
 
executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.sea.LeaveConvoyDialog
 
executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
 
executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardConstructionListDialogV2
 
executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardRepairListDialogV2
 
executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.StorageOverviewDialog
 
executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.StorageShipTradeDialog
 
executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernBaseSideRoomPersonDialog
Update the notice board and close the dialog.
executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernCaptainDialog
Update the notice board and close the dialog.
executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernInformantDialogPageOne
Update the notice board and close the dialog.
executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernInformantDialogPageTwo
Update the notice board and close the dialog.
executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernPirateDialog
Update the notice board and close the dialog.
executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernSailorDialog
Update the notice board and close the dialog.
executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernTraderDialog
Update the notice board and close the dialog.
executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernTravelerDialog
Update the notice board and close the dialog.
executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernWeaponsDealerDialog
Update the notice board and close the dialog.
executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.TradeOfficeBalanceDialog
 
executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.WareInStockDialog
 
executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.WeaponInventoryDialog
 
executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.WeaponTransferDialog
 

F

FinedTimedTask - Class in ch.sahits.game.openpatrician.display.event.task
Timed task for getting fined.
FinedTimedTask(IHumanPlayer, int, String, LocalDateTime) - Constructor for class ch.sahits.game.openpatrician.display.event.task.FinedTimedTask
 
FireDialog - Class in ch.sahits.game.openpatrician.display.dialog.events
Dialog displaying the information of a fire.
FireDialog(FireState) - Constructor for class ch.sahits.game.openpatrician.display.dialog.events.FireDialog
 
fontProperty() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.AldermanOfficeDialog
 
fontProperty() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.CityWallBuildingDialog
 
fontProperty() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.HanseaticInfoDialog
 
fontProperty() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.MeetingRoomDialog
 
fontProperty() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.OutriggerNoticeDialog
 
fontProperty() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.PublicNoticeDialog
 
fontProperty() - Method in class ch.sahits.game.openpatrician.display.dialog.GenericCloseButtonDialog
 
FreePirateTimedTask - Class in ch.sahits.game.openpatrician.display.event.task
Timed task to create a free priate.
FreePirateTimedTask(INonFreeSeaPirate, LocalDateTime) - Constructor for class ch.sahits.game.openpatrician.display.event.task.FreePirateTimedTask
 

G

GAME_LOCALE - Static variable in class ch.sahits.game.openpatrician.display.CommandLineArguments
 
GameOptionsScene - Class in ch.sahits.game.openpatrician.display.scene
 
GameOptionsScene(Parent, double, double) - Constructor for class ch.sahits.game.openpatrician.display.scene.GameOptionsScene
 
GameOptionsService - Class in ch.sahits.game.openpatrician.display.service
Helper service for common option tasks.
GameOptionsService() - Constructor for class ch.sahits.game.openpatrician.display.service.GameOptionsService
 
gameStatus() - Method in class ch.sahits.game.openpatrician.display.StandaloneConfiguration
 
GameStatus - Class in ch.sahits.game.openpatrician.display.javafx.control
Status control displaying the city name, population, date and cash.
GameStatus() - Constructor for class ch.sahits.game.openpatrician.display.javafx.control.GameStatus
 
GenericCloseButtonDialog - Class in ch.sahits.game.openpatrician.display.dialog
 
GenericCloseButtonDialog(DialogTemplate) - Constructor for class ch.sahits.game.openpatrician.display.dialog.GenericCloseButtonDialog
 
getAction() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
Define the action that is executed on the action button.
getAction() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipRepairDialogV2
 
getAction() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardConstructionDialogV2
 
getAction() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardRenameDialogV2
 
getAction() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardUpgradeDialogV2
 
getActionText() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
Label of the action button
getActionText() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipRepairDialogV2
 
getActionText() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardConstructionDialogV2
 
getActionText() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardRenameDialogV2
 
getActionText() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardUpgradeDialogV2
 
getActiveShip() - Method in class ch.sahits.game.openpatrician.display.model.CityPlayerProxyJFX
 
getActiveShip() - Method in class ch.sahits.game.openpatrician.display.model.ViewChangeCityPlayerProxyJFX
 
getAmount(int) - Method in class ch.sahits.game.openpatrician.display.dialog.service.impl.TransferableState
 
getAmount(int) - Method in interface ch.sahits.game.openpatrician.display.dialog.service.ITransferableJFX
Retrieve the amount that should be transferred.
getAttackListener(IShip, PatrolInternalState) - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.EventHandlerFactory
Get the attack listener for a standard patrol.
getBonusPerAttack() - Method in class ch.sahits.game.openpatrician.display.event.data.PatrolInternalState
 
getBreakInAction(IPlayer) - Method in class ch.sahits.game.openpatrician.display.event.task.ClientTaskFactory
Retrieve the task for breaking in into an opponents office.
getBuyAmount() - Method in class ch.sahits.game.openpatrician.display.model.RequiredWareCityStorage
 
getBuyPrice() - Method in class ch.sahits.game.openpatrician.display.model.RequiredWareCityStorage
 
getBuyWares(ICityPlayerProxyJFX, IBuyer) - Method in class ch.sahits.game.openpatrician.display.event.task.ClientTaskFactory
Retrieve the timed task for buying wares.
getCanBuy() - Method in class ch.sahits.game.openpatrician.display.model.RequiredWareCityStorage
 
getCity() - Method in interface ch.sahits.game.openpatrician.display.dialog.service.ITransferableJFX
Retrieve the city.
getCity() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
 
getCity() - Method in class ch.sahits.game.openpatrician.display.javafx.control.ViewStatus
 
getCity() - Method in class ch.sahits.game.openpatrician.display.model.ViewChangeCityPlayerProxyJFX
 
getClassCssMetaData() - Static method in class ch.sahits.game.openpatrician.display.dialog.cityhall.AldermanOfficeDialog
 
getClassCssMetaData() - Static method in class ch.sahits.game.openpatrician.display.dialog.cityhall.CityWallBuildingDialog
 
getClassCssMetaData() - Static method in class ch.sahits.game.openpatrician.display.dialog.cityhall.HanseaticInfoDialog
 
getClassCssMetaData() - Static method in class ch.sahits.game.openpatrician.display.dialog.cityhall.MeetingRoomDialog
 
getClassCssMetaData() - Static method in class ch.sahits.game.openpatrician.display.dialog.cityhall.OutriggerNoticeDialog
 
getClassCssMetaData() - Static method in class ch.sahits.game.openpatrician.display.dialog.cityhall.PublicNoticeDialog
 
getClassCssMetaData() - Static method in class ch.sahits.game.openpatrician.display.dialog.GenericCloseButtonDialog
 
getCloseButton() - Method in class ch.sahits.game.openpatrician.display.dialog.CloseButtonDialog
 
getCloseLabel() - Method in class ch.sahits.game.openpatrician.display.dialog.CloseButtonDialog
 
getComputablePrice() - Method in class ch.sahits.game.openpatrician.display.dialog.service.impl.TransferableState
 
getComputablePrice() - Method in interface ch.sahits.game.openpatrician.display.dialog.service.ITransferableJFX
Retrieve the price calculation service
getConcurrentReconciliation() - Method in class ch.sahits.game.openpatrician.display.event.task.ClientTaskFactory
Retrieve the concurrent reconsiliation timer task.
getControlCssMetaData() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.AldermanOfficeDialog
 
getControlCssMetaData() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.CityWallBuildingDialog
 
getControlCssMetaData() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.HanseaticInfoDialog
 
getControlCssMetaData() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.MeetingRoomDialog
 
getControlCssMetaData() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.OutriggerNoticeDialog
 
getControlCssMetaData() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.PublicNoticeDialog
 
getControlCssMetaData() - Method in class ch.sahits.game.openpatrician.display.dialog.GenericCloseButtonDialog
 
getCreditsScene() - Method in class ch.sahits.game.openpatrician.display.service.UIFactory
 
getCurrentShipType() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
Retrieve the currently selected ship type.
getDate() - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.WaitTimeForShipArrival
 
getDelayedCaughtAction(IPlayer, ICity) - Method in class ch.sahits.game.openpatrician.display.event.task.ClientTaskFactory
Retrieve the delayed caught timed task.
getDeliverPackagesHandler(ICity, IShip, LocalDateTime, int, int) - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.EventHandlerFactory
Retrieve the event handler for delivering packages
getDialog(EDialogType, ICityPlayerProxyJFX) - Method in class ch.sahits.game.openpatrician.display.dialog.service.DialogFactory
 
getDialog(EDialogType, ICityPlayerProxyJFX, IConvoy, IShip) - Method in class ch.sahits.game.openpatrician.display.dialog.service.DialogFactory
 
getDialog(DialogTemplate) - Method in class ch.sahits.game.openpatrician.display.dialog.service.DialogFactory
 
getDialog(IDialogState) - Method in class ch.sahits.game.openpatrician.display.dialog.service.DialogFactory
Factory method for dialogs that are created with their own specific state.
getDialogType() - Method in class ch.sahits.game.openpatrician.display.dialog.BaseTradeDialog
 
getDialogType() - Method in interface ch.sahits.game.openpatrician.display.dialog.service.ITransferableJFX
Retrieve the dialog type of this transfer
getFinedTask(IHumanPlayer, int, String, LocalDateTime) - Method in class ch.sahits.game.openpatrician.display.event.task.ClientTaskFactory
Create a timed task for a fine.
getFirstMoveActionHeaderTextKey() - Method in class ch.sahits.game.openpatrician.display.dialog.BaseTradeDialog
Text key for the table header of the first action button, defaults to buy.
getFirstMoveActionHeaderTextKey() - Method in class ch.sahits.game.openpatrician.display.dialog.StorageShipTradeDialog
Text key for the table header of the first action button: from the ship.
getFont() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.AldermanOfficeDialog
 
getFont() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.CityWallBuildingDialog
 
getFont() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.HanseaticInfoDialog
 
getFont() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.MeetingRoomDialog
 
getFont() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.OutriggerNoticeDialog
 
getFont() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.PublicNoticeDialog
 
getFont() - Method in class ch.sahits.game.openpatrician.display.dialog.GenericCloseButtonDialog
 
getFontLoader() - Method in interface ch.sahits.game.openpatrician.display.service.IJavaFXControlLoader
Get the font loader.
getFreePirateTask(INonFreeSeaPirate, LocalDateTime) - Method in class ch.sahits.game.openpatrician.display.event.task.ClientTaskFactory
Create a timed task to free a non free sea pirate.
getGameSpeedList() - Method in class ch.sahits.game.openpatrician.display.service.GameOptionsService
Compile a list of game speeds
getGameStatus() - Method in interface ch.sahits.game.openpatrician.display.service.IJavaFXControlLoader
Retrieve the control for the game status pane.
getHanseaticHistoryScene() - Method in class ch.sahits.game.openpatrician.display.service.UIFactory
 
getInGameOptionsScene() - Method in class ch.sahits.game.openpatrician.display.service.UIFactory
 
getJavaFXControlLoader() - Method in class ch.sahits.game.openpatrician.display.service.UIFactory
 
getLoadGameScene() - Method in class ch.sahits.game.openpatrician.display.service.UIFactory
 
getMainGameScene(double, double) - Method in class ch.sahits.game.openpatrician.display.service.UIFactory
 
getMainGameView(double, double) - Method in interface ch.sahits.game.openpatrician.display.service.IJavaFXControlLoader
Retrieve the control for the main view.
getMainMenu() - Method in interface ch.sahits.game.openpatrician.display.service.IJavaFXControlLoader
Retrieve the control instance for the main menu.
getMarriageOfferTask(IHumanPlayer, MarriageBrokerAnnouncementState, LocalDateTime) - Method in class ch.sahits.game.openpatrician.display.event.task.ClientTaskFactory
Create a timed task for the marriage offer.
getMiniMap() - Method in interface ch.sahits.game.openpatrician.display.service.IJavaFXControlLoader
Retrieve the control instance for the mini map.
getMovableAmount() - Method in interface ch.sahits.game.openpatrician.display.dialog.service.ITransferableJFX
Retreive the amount category that is movable
getNewGameScene() - Method in class ch.sahits.game.openpatrician.display.service.UIFactory
 
getNextCourierPatrolStationHanlder(IShip, ICity, CourierPatrolStateInternal, IPlayer, LocalDateTime) - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.EventHandlerFactory
Retrieve the event handler for the next patrol station
getNextPatrolStateion(IShip, ICity, PatrolInternalState, IPlayer, LocalDateTime, IAttackListener) - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.EventHandlerFactory
Retrieve the next patrol station event listener
getNoticeBoard() - Method in interface ch.sahits.game.openpatrician.display.service.IJavaFXControlLoader
Retrieve the control for the notice board.
getNumberOfAttacks() - Method in class ch.sahits.game.openpatrician.display.event.data.PatrolInternalState
 
getOpponentsOrder(IPlayer, IPlayer, IPlayer, int) - Method in class ch.sahits.game.openpatrician.display.event.task.ClientTaskFactory
Retrieve the oponents order.
getParent(Node) - Method in class ch.sahits.game.openpatrician.display.dialog.ParentNodeProvider
Return the parent of the node.
getPassengerLeavingOnShipArrivalHandler(IShip, ICity, IPlayer, LocalDateTime, EDialogTemplateType, DialogTemplateParameterSupplier, LinearDeadlinePremiumCalculator) - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.EventHandlerFactory
Event handler for a passenger leaving the ship in a city
getPlayer() - Method in interface ch.sahits.game.openpatrician.display.dialog.service.ITransferableJFX
Retrieve the player.
getPlayer() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
 
getPlayer() - Method in class ch.sahits.game.openpatrician.display.model.ViewChangeCityPlayerProxyJFX
 
getPlayersNavalVessels() - Method in class ch.sahits.game.openpatrician.display.model.CityPlayerProxyJFX
 
getPlayersNavalVessels() - Method in class ch.sahits.game.openpatrician.display.model.ViewChangeCityPlayerProxyJFX
 
getPlayersShips() - Method in class ch.sahits.game.openpatrician.display.model.CityPlayerProxyJFX
 
getPlayersShips() - Method in class ch.sahits.game.openpatrician.display.model.ViewChangeCityPlayerProxyJFX
 
getPostponedDisplayDialogMessage(LocalDateTime, DialogTemplate) - Method in class ch.sahits.game.openpatrician.display.event.task.ClientTaskFactory
Retrieve the postponed display message task.
getPostponedDisplayMessage(LocalDateTime, String, Object...) - Method in class ch.sahits.game.openpatrician.display.event.task.ClientTaskFactory
Retrieve the postponed display message task.
getPremium() - Method in class ch.sahits.game.openpatrician.display.event.data.CourierPatrolStateInternal
 
getPremium() - Method in class ch.sahits.game.openpatrician.display.event.data.PatrolInternalState
 
getReputationUpdateTaskChurchFeeding(ICity, IPlayer, int, LocalDateTime) - Method in class ch.sahits.game.openpatrician.display.event.task.ClientTaskFactory
Create a timed task for the reputation update upon a church feeding.
getRowConstraints() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
 
getRowConstraints() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardRenameDialogV2
 
getSavegames() - Method in class ch.sahits.game.openpatrician.display.service.GameOptionsService
Retrieve the list of savegames.
getSceneChangeable() - Method in class ch.sahits.game.openpatrician.display.scene.BaseStartupScene
 
getSceneChangeable() - Method in class ch.sahits.game.openpatrician.display.scene.InGameOptionsScene
 
getSceneChangeable() - Method in class ch.sahits.game.openpatrician.display.scene.LoadGameScene
 
getSceneEventHandler() - Method in class ch.sahits.game.openpatrician.display.javafx.SceneEventHandlerFactory
 
getSceneHeight() - Method in interface ch.sahits.game.openpatrician.display.SceneChangeable
Retrieve the height of the current scene.
getScenePolygonInitializer() - Method in class ch.sahits.game.openpatrician.display.gameplay.impl.PolygonInitializerFactory
 
getSceneWidth() - Method in interface ch.sahits.game.openpatrician.display.SceneChangeable
Retrieve the width of the current scene.
getSecondMoveActionHeaderTextKey() - Method in class ch.sahits.game.openpatrician.display.dialog.BaseTradeDialog
Text key for the table header of the second action button, defaults to sell.
getSecondMoveActionHeaderTextKey() - Method in class ch.sahits.game.openpatrician.display.dialog.StorageShipTradeDialog
Text key for the table header of the second action button: to the ship.
getShipArrivalForLoadingHandler(ICity, IPlayer, LocalDateTime, int, int) - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.EventHandlerFactory
 
getSinkConcurrentsShipOrder(IPlayer, IPlayer, int, int, TimedTask) - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.EventHandlerFactory
Retrieve the concurrent ship order
getSpouseReputation(IPlayer, ISpouseData) - Method in class ch.sahits.game.openpatrician.display.dialog.PersonalDialog
 
getStartupScene() - Method in class ch.sahits.game.openpatrician.display.service.UIFactory
 
getState() - Method in class ch.sahits.game.openpatrician.display.ClientViewState
 
getStyleSheetFilename() - Method in class ch.sahits.game.openpatrician.display.scene.BaseStartupScene
Define the stylesheet name to be applied for this scene.
getStyleSheetFilename() - Method in class ch.sahits.game.openpatrician.display.scene.CreditsScene
 
getStyleSheetFilename() - Method in class ch.sahits.game.openpatrician.display.scene.HanseaticHistoryScene
 
getStyleSheetFilename() - Method in class ch.sahits.game.openpatrician.display.scene.LoadGameScene
 
getStyleSheetFilename() - Method in class ch.sahits.game.openpatrician.display.scene.StartupScene
 
getSubMenu() - Method in interface ch.sahits.game.openpatrician.display.service.IJavaFXControlLoader
Retrieve the control instance for the sub menu.
getTitle() - Method in class ch.sahits.game.openpatrician.display.dialog.CloseButtonDialog
 
getTitleText() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
Representing the title text.
getTitleText() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipRepairDialogV2
 
getTitleText() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardUpgradeDialogV2
 
getTradeFromDestination() - Method in class ch.sahits.game.openpatrician.display.dialog.BaseTradeDialog
Trade from the city.
getTradeFromDestination() - Method in class ch.sahits.game.openpatrician.display.dialog.StorageShipTradeDialog
 
getTradeToDestination() - Method in class ch.sahits.game.openpatrician.display.dialog.BaseTradeDialog
Trade to the ship.
getTradeToDestination() - Method in class ch.sahits.game.openpatrician.display.dialog.CityStorageTradeDialog
Trade to the ship.
getTradeToDestination() - Method in class ch.sahits.game.openpatrician.display.dialog.StorageShipTradeDialog
Trade to the ship.
getTravelToDelayed(Point2D, INavigableVessel, Optional<ICity>) - Method in class ch.sahits.game.openpatrician.display.event.task.ClientTaskFactory
Create a timed task for the delayed traveling event triggered and handled by the map view.
getUnloadOnArrivalHandler(IShip, ICity, int) - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.EventHandlerFactory
Create the handler for unloading anonymous ware and register it with the event bus.
getVessel() - Method in interface ch.sahits.game.openpatrician.display.dialog.service.ITransferableJFX
Retrieve the vessel associated.
getViewChangeActionRunnable(EDialogType) - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.EventHandlerFactory
Retrieve the event handler for a new view change runnable.
getViewChangeActionRunnable(DialogTemplate) - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.EventHandlerFactory
Retrieve the event handler for a new dialog based on a template
getViewChangeActionRunnable(IDialogState) - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.EventHandlerFactory
Retrieve the event handler for a new dialog based on a state
getViewChangeEvent() - Method in class ch.sahits.game.openpatrician.display.model.ViewChangeCityPlayerProxyJFX
 
getViewStatus() - Method in interface ch.sahits.game.openpatrician.display.service.IJavaFXControlLoader
Retrieve the control for the view status pane.
getWarehouseTenantLeaving(ITradingOffice, IWarehouseTenant, LocalDateTime) - Method in class ch.sahits.game.openpatrician.display.event.task.ClientTaskFactory
Create a timed task for the leaving of the warehouse tenant.
getWarehouseTenantPayment(IPlayer, IWarehouseTenant, LocalDateTime) - Method in class ch.sahits.game.openpatrician.display.event.task.ClientTaskFactory
Create a timed task for the payment of the warehouse tenant.
getWidth() - Method in class ch.sahits.game.openpatrician.display.javafx.control.ViewStatus
 
getXMLImageLoader() - Method in class ch.sahits.game.openpatrician.display.service.UIFactory
Retrieve the XML image loader for the main screen
grid - Variable in class ch.sahits.game.openpatrician.display.dialog.TabelViewDialog
 
GUILD - ch.sahits.game.openpatrician.display.gameplay.impl.EScene
Indicate that currtently the guild is displayed
GuildMediterraneanMapDialog - Class in ch.sahits.game.openpatrician.display.dialog.guild
Dialog to display the Mediterranean map with the explored and discovered locations.
GuildMediterraneanMapDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.guild.GuildMediterraneanMapDialog
 
GuildMembersDialog - Class in ch.sahits.game.openpatrician.display.dialog.guild
Dialog to display details on the members of a guild
GuildMembersDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.guild.GuildMembersDialog
 
GuildSceneEventHandler - Class in ch.sahits.game.openpatrician.display.javafx
Handler for the scen guild.
GuildSceneEventHandler() - Constructor for class ch.sahits.game.openpatrician.display.javafx.GuildSceneEventHandler
 
GuildScenePolygonInitializer - Class in ch.sahits.game.openpatrician.display.gameplay.impl
 
GuildScenePolygonInitializer() - Constructor for class ch.sahits.game.openpatrician.display.gameplay.impl.GuildScenePolygonInitializer
 
GuildTradeAgreementDialog - Class in ch.sahits.game.openpatrician.display.dialog.guild
Dialog to display the trade agreements.
GuildTradeAgreementDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.guild.GuildTradeAgreementDialog
 

H

handelLoadedNewGame(GameStateChange) - Method in class ch.sahits.game.openpatrician.display.javafx.SeamapImageView
Initialize the visible ships.
handeShipReachesPort(ShipEntersPortEvent) - Method in class ch.sahits.game.openpatrician.display.javafx.SeamapImageView
 
handle(KeyEvent) - Method in class ch.sahits.game.openpatrician.display.CheatKeyEventListener
 
handleBidLevelChange(AuctionBidLevel) - Method in class ch.sahits.game.openpatrician.display.dialog.guild.AuctionGuildDialog
 
handleCloseNoticeBoard(NoticeBoardClose) - Method in class ch.sahits.game.openpatrician.display.notice.OpenPatricianNoticeBoard
Event handler for removing the content of the notice board.
handleDayChange(ClockTickDayChange) - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernCaptainDialog
 
handleDayChange(ClockTickPostDayChange) - Method in class ch.sahits.game.openpatrician.display.notice.OpenPatricianNoticeBoard
Handle the day change event to update the notice board.
handleDelayedTravelAction(DelayedTravelToEvent) - Method in class ch.sahits.game.openpatrician.display.javafx.SeamapImageView
Delegate calls for handling delayed to travel to actions.
handleDialogStateEvent(IDialogState) - Method in class ch.sahits.game.openpatrician.display.javafx.MainGameView
 
handleEvent(Object) - Method in class ch.sahits.game.openpatrician.display.javafx.ArmorySceneEventHandler
 
handleEvent(Object) - Method in class ch.sahits.game.openpatrician.display.javafx.ChurchSceneEventHandler
 
handleEvent(Object) - Method in class ch.sahits.game.openpatrician.display.javafx.CityHallSceneEventHandler
 
handleEvent(Object) - Method in class ch.sahits.game.openpatrician.display.javafx.GuildSceneEventHandler
 
handleEvent(Object) - Method in interface ch.sahits.game.openpatrician.display.javafx.ISceneEventHandler
Handle the event
handleEvent(Object) - Method in class ch.sahits.game.openpatrician.display.javafx.LoanerSceneEventHandler
 
handleEvent(Object) - Method in class ch.sahits.game.openpatrician.display.javafx.MarketSceneEventHandler
 
handleEvent(Object) - Method in class ch.sahits.game.openpatrician.display.javafx.PortSceneEventHandler
 
handleEvent(Object) - Method in class ch.sahits.game.openpatrician.display.javafx.SeamapSceneHandler
 
handleEvent(Object) - Method in class ch.sahits.game.openpatrician.display.javafx.ShipyardSceneEventHandler
 
handleEvent(Object) - Method in class ch.sahits.game.openpatrician.display.javafx.TavernSceneEventHandler
 
handleEventVideoDisplay(DisplayEventVideo) - Method in class ch.sahits.game.openpatrician.display.javafx.MainGameView
Handle the displaying of an event video.
handleGamePause(PauseGame) - Method in class ch.sahits.game.openpatrician.display.javafx.MainGameView
 
handleGameStateChange(GameStateChange) - Method in class ch.sahits.game.openpatrician.display.scene.InGameOptionsScene
 
handleGameStateChange(GameStateChange) - Method in class ch.sahits.game.openpatrician.display.scene.LoadGameScene
 
handleMapChange(MapUpdateCityAdd) - Method in class ch.sahits.game.openpatrician.display.javafx.control.MiniMap
 
handleMessage(DisplayMessage) - Method in class ch.sahits.game.openpatrician.display.javafx.DisplayMessageOverlay
 
handleNavigationChange(NavigationStateChange) - Method in class ch.sahits.game.openpatrician.display.javafx.control.MiniMap
 
handleNavigationChange(NavigationStateChange) - Method in class ch.sahits.game.openpatrician.display.notice.OpenPatricianNoticeBoard
 
handleNAvigationChange(NavigationStateChange) - Method in class ch.sahits.game.openpatrician.display.javafx.control.MainMenu
 
handleNewGameStart(NewGameClient) - Method in class ch.sahits.game.openpatrician.display.event.handler.StartNewGameHandler
 
handleNoticeBoardChange(NoticeBoardUpdate) - Method in class ch.sahits.game.openpatrician.display.javafx.control.SubMenu
 
handleNoticeBoardClosePersistent(NoticeBoardPersistentClose) - Method in class ch.sahits.game.openpatrician.display.notice.OpenPatricianNoticeBoard
 
handleNoticeBoardUpdate(NoticeBoardUpdate) - Method in class ch.sahits.game.openpatrician.display.notice.OpenPatricianNoticeBoard
Event handler for updating the notice board
handlePersonLeaves(PersonLeavesTavernEvent) - Method in class ch.sahits.game.openpatrician.display.notice.OpenPatricianNoticeBoard
Update the notice board when a person leaves
handleShipAttack(ShipAttackEvent) - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.SinkConcurrentsShipOrder
Handle the ships attak
handleShipAttack(ShipAttackEvent) - Method in class ch.sahits.game.openpatrician.display.event.task.OpponentsOrder
Handling ships attacks.
handleShipBecomesUnavailable(ShipBecomesUnavailableEvent) - Method in class ch.sahits.game.openpatrician.display.model.CityPlayerProxyJFX
 
handleShipEntersPort(ShipEntersPortEvent) - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.NextCourierPatrolStation
 
handleShipEntersPort(ShipEntersPortEvent) - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.WaitTimeForShipArrival
 
handleShipEntersPort(ShipEntersPortEvent) - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.WaitTimeForShipArrivalInCity
Base implementation for the ship arival in a city before a deadline is passed.
handleShipEntersPort(ShipEntersPortEvent) - Method in class ch.sahits.game.openpatrician.display.javafx.control.MiniMap
 
handleShipEntersPort(ShipEntersPortEvent) - Method in class ch.sahits.game.openpatrician.display.model.CityPlayerProxyJFX
 
handleShipLeavesCity(ShipLeavingPort) - Method in class ch.sahits.game.openpatrician.display.javafx.control.MiniMap
 
handleShipLeavesCity(ShipLeavingPort) - Method in class ch.sahits.game.openpatrician.display.javafx.SeamapImageView
 
handleShipLeavesPort(ShipLeavingPort) - Method in class ch.sahits.game.openpatrician.display.model.CityPlayerProxyJFX
 
handleShipNearsPort(ShipNearingPortEvent) - Method in class ch.sahits.game.openpatrician.display.javafx.SeamapImageView
 
handleShipPositionUpdate(ShipPositionUpdateEvent) - Method in class ch.sahits.game.openpatrician.display.javafx.SeamapImageView
 
handleShipReachesDestination(ShipArrivesAtDestinationEvent) - Method in class ch.sahits.game.openpatrician.display.javafx.SeamapImageView
 
handleSwitchToCity(SwitchCity) - Method in class ch.sahits.game.openpatrician.display.ClientViewState
 
handleSwitchToCity(SwitchCity) - Method in class ch.sahits.game.openpatrician.display.javafx.control.ViewStatus
 
handleSwitchToCity(SwitchCity) - Method in class ch.sahits.game.openpatrician.display.javafx.MainGameView
 
handleViewChange(ViewChangeEvent) - Method in class ch.sahits.game.openpatrician.display.javafx.MainGameView
 
HandWeaponDialog - Class in ch.sahits.game.openpatrician.display.dialog.armory
 
HandWeaponDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.armory.HandWeaponDialog
 
HanseaticHistoryScene - Class in ch.sahits.game.openpatrician.display.scene
Scene displaying the hanseatic history.
HanseaticHistoryScene() - Constructor for class ch.sahits.game.openpatrician.display.scene.HanseaticHistoryScene
 
HanseaticInfoDialog - Class in ch.sahits.game.openpatrician.display.dialog.cityhall
 
HanseaticInfoDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.cityhall.HanseaticInfoDialog
 
hasShips() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
Indication if there are ships and the dialog can be rendered.
hasShips() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipRepairDialogV2
 
hasShips() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardRenameDialogV2
 
hasShips() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardUpgradeDialogV2
 
heightChange(double, double) - Method in class ch.sahits.game.openpatrician.display.javafx.MainGameView
 
heightChange(double, double) - Method in class ch.sahits.game.openpatrician.display.scene.CreditsScene
 
heightChange(double, double) - Method in class ch.sahits.game.openpatrician.display.scene.HanseaticHistoryScene
 
heightChange(double, double) - Method in class ch.sahits.game.openpatrician.display.scene.MainGameScene
 
heightChange(double, double) - Method in class ch.sahits.game.openpatrician.display.scene.MainGameSceneBackground
 
heightChange(double, double) - Method in class ch.sahits.game.openpatrician.display.scene.StartupScene
 
HELP_OPTION - Static variable in class ch.sahits.game.openpatrician.display.CommandLineArguments
 
HistoryStandaloneDialog - Class in ch.sahits.game.openpatrician.display.dialog
Dialog presenting personal data.
HistoryStandaloneDialog(ICityPlayerProxyJFX, String) - Constructor for class ch.sahits.game.openpatrician.display.dialog.HistoryStandaloneDialog
 

I

IAttackListener - Interface in ch.sahits.game.openpatrician.display.event.handler
 
IBreakInAction - Interface in ch.sahits.game.openpatrician.display.event.task
Interface for the break in action for test purposes mainly.
ICloseButtonDialog - Interface in ch.sahits.game.openpatrician.display.dialog
 
IDelayedCaughtAction - Interface in ch.sahits.game.openpatrician.display.event.task
Interface for the delayed caught action for test purposes mainly.
IDialogCentralButton - Interface in ch.sahits.game.openpatrician.display.dialog
Constants for a close button dialog with an additional central button.
IDialogContoller - Interface in ch.sahits.game.openpatrician.display.javafx
 
IJavaFXControlLoader - Interface in ch.sahits.game.openpatrician.display.service
Bean loader for JavaFX controls.
incAttackCounter() - Method in class ch.sahits.game.openpatrician.display.event.data.PatrolInternalState
 
inCityProperty() - Method in class ch.sahits.game.openpatrician.display.model.RequiredWareCityStorage
 
InGameOptionsScene - Class in ch.sahits.game.openpatrician.display.scene
Options that can be accessed from within the game.
InGameOptionsScene() - Constructor for class ch.sahits.game.openpatrician.display.scene.InGameOptionsScene
 
initializeButtons() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernBaseSideRoomPersonDialog
 
initializeGameView(NewGameClient) - Method in class ch.sahits.game.openpatrician.display.scene.MainGameScene
Event handler for initializing the new game when the server is done.
initializeMapImage(IPlayer) - Method in class ch.sahits.game.openpatrician.display.javafx.control.MiniMap
 
initializeRequirements() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
Initialize the requirements.
initializeRequirements() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipRepairDialogV2
 
initializeRequirements() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardConstructionDialogV2
Initialize the requirementsMap.
initializeRequirements() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardRenameDialogV2
 
initializeRequirements() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardUpgradeDialogV2
Initialize the requirementsMap.
initializeState() - Method in class ch.sahits.game.openpatrician.display.scene.InGameOptionsScene
 
initializeState(NewGameClient) - Method in class ch.sahits.game.openpatrician.display.ClientViewState
Initialize the player that goes with this client.
initializeState(NewGameClient) - Method in class ch.sahits.game.openpatrician.display.javafx.control.MiniMap
Initialize the player that goes with this client.
initialzePolygons(ImageScaleState) - Method in class ch.sahits.game.openpatrician.display.gameplay.impl.ScenePolygonInitialzer
Initialize the polygons defined in the metadata considering the proper scaling and cropping.
inStorageProperty() - Method in class ch.sahits.game.openpatrician.display.model.RequiredWareCityStorage
 
invalidate() - Method in class ch.sahits.game.openpatrician.display.service.UIFactory
 
IOpenPatricianApplicationWindow - Interface in ch.sahits.game.openpatrician.display
 
IOpenPatricianDisplayEventHandlerComponents - Interface in ch.sahits.game.openpatrician.display.event.handler.impl
Marker interface for the component scan of spring for the event handlers in OpenPatricianDisplay.
IOpenPatricianDisplayEventHandlerComponents - Interface in ch.sahits.game.openpatrician.display.event.handler
Marker interface for spring component scan of event handler of OpenPatricianDisplay.
IOpenPatricianDisplayTaskComponents - Interface in ch.sahits.game.openpatrician.display.event.task
Marker interface for spring component scan of the tasks in OpenPAtricianDisplay.
ISceneEventHandler - Interface in ch.sahits.game.openpatrician.display.javafx
 
isClient(CommandLine) - Method in class ch.sahits.game.openpatrician.display.CommandLineArguments
Check weather the application is started as client.
isServer(CommandLine) - Method in class ch.sahits.game.openpatrician.display.CommandLineArguments
Check weather the application is started as server.
isStandalone(CommandLine) - Method in class ch.sahits.game.openpatrician.display.CommandLineArguments
Check wether the commandline arguments for standalone are set.
ITransferableJFX - Interface in ch.sahits.game.openpatrician.display.dialog.service
This interfaces defines methods that are accessed by the Transfer actions

J

jaxb2MarshallerImage() - Method in class ch.sahits.game.openpatrician.display.UICommonConfiguration
 
jaxb2MarshallerPolygon() - Method in class ch.sahits.game.openpatrician.display.UICommonConfiguration
 
JoinGuildDialog - Class in ch.sahits.game.openpatrician.display.dialog.guild
Dialog for joining the guild.
JoinGuildDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.guild.JoinGuildDialog
 

L

LabelHoverChangeListener(Label) - Constructor for class ch.sahits.game.openpatrician.display.scene.BaseStartupScene.LabelHoverChangeListener
 
leave(INavigableVessel) - Method in class ch.sahits.game.openpatrician.display.model.CityPlayerProxyJFX
Ship leave the city
leave(INavigableVessel) - Method in class ch.sahits.game.openpatrician.display.model.ViewChangeCityPlayerProxyJFX
 
LeaveConvoyDialog - Class in ch.sahits.game.openpatrician.display.dialog.sea
Dialog handling the leaving of a ship from a convoy.
LeaveConvoyDialog(ICityPlayerProxyJFX, IConvoy, IShip) - Constructor for class ch.sahits.game.openpatrician.display.dialog.sea.LeaveConvoyDialog
 
LinePathConverter - Class in ch.sahits.game.openpatrician.display.service
Converts a list of point into a shape that can be used as path.
LinePathConverter() - Constructor for class ch.sahits.game.openpatrician.display.service.LinePathConverter
 
load(String) - Method in class ch.sahits.game.openpatrician.display.service.GameOptionsService
 
loadAndSaveService() - Method in class ch.sahits.game.openpatrician.display.UICommonConfiguration
 
LoadGameScene - Class in ch.sahits.game.openpatrician.display.scene
Scene for initally selecting a savegame, load it and start it.
LoadGameScene() - Constructor for class ch.sahits.game.openpatrician.display.scene.LoadGameScene
 
LOANER - ch.sahits.game.openpatrician.display.gameplay.impl.EScene
Indicate that currently the loaners office is displayed
LoanerGiveLoanDialog - Class in ch.sahits.game.openpatrician.display.dialog.loaner
Dialog for giving a loan.
LoanerGiveLoanDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.loaner.LoanerGiveLoanDialog
 
LoanerListLoansDialog - Class in ch.sahits.game.openpatrician.display.dialog.loaner
List all the loans a player has granted.
LoanerListLoansDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.loaner.LoanerListLoansDialog
 
LoanerPaybackDialog - Class in ch.sahits.game.openpatrician.display.dialog.loaner
 
LoanerPaybackDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.loaner.LoanerPaybackDialog
 
LoanerSceneEventHandler - Class in ch.sahits.game.openpatrician.display.javafx
Event handler for the loaner scene.
LoanerSceneEventHandler() - Constructor for class ch.sahits.game.openpatrician.display.javafx.LoanerSceneEventHandler
 
LoanerScenePolygonInitializer - Class in ch.sahits.game.openpatrician.display.gameplay.impl
Event handlerr for the loaner scene.
LoanerScenePolygonInitializer() - Constructor for class ch.sahits.game.openpatrician.display.gameplay.impl.LoanerScenePolygonInitializer
 
LoanerTakeLoanDialog - Class in ch.sahits.game.openpatrician.display.dialog.loaner
Dialog for taking up a loan.
LoanerTakeLoanDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.loaner.LoanerTakeLoanDialog
 
locale - Variable in class ch.sahits.game.openpatrician.display.dialog.BaseTradeDialog
 
locale - Variable in class ch.sahits.game.openpatrician.display.dialog.DefaultSimpleDialog
 
locale - Variable in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
 
locale - Variable in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernBaseSideRoomPersonDialog
 
logger - Variable in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernBaseSideRoomPersonDialog
 
logger - Variable in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernTraderDialog
 
logger - Static variable in class ch.sahits.game.openpatrician.display.gameplay.impl.ScenePolygonInitialzer
 
LOWER_BUTTON_Y - Static variable in interface ch.sahits.game.openpatrician.display.dialog.IDialogCentralButton
 

M

MainGameImageView - Class in ch.sahits.game.openpatrician.display.javafx
Place the image view in the center
MainGameImageView(double, double, ImageView, ImageScaleState) - Constructor for class ch.sahits.game.openpatrician.display.javafx.MainGameImageView
 
MainGameScene - Class in ch.sahits.game.openpatrician.display.scene
 
MainGameScene(double, double, IImageLoader, IJavaFXControlLoader) - Constructor for class ch.sahits.game.openpatrician.display.scene.MainGameScene
 
MainGameSceneBackground - Class in ch.sahits.game.openpatrician.display.scene
Background component of the main game scene.
MainGameSceneBackground(double, double, IImageLoader) - Constructor for class ch.sahits.game.openpatrician.display.scene.MainGameSceneBackground
 
mainGameView(double, double) - Method in class ch.sahits.game.openpatrician.display.StandaloneConfiguration
 
MainGameView - Class in ch.sahits.game.openpatrician.display.javafx
 
MainGameView(double, double) - Constructor for class ch.sahits.game.openpatrician.display.javafx.MainGameView
 
mainMenu() - Method in class ch.sahits.game.openpatrician.display.StandaloneConfiguration
 
MainMenu - Class in ch.sahits.game.openpatrician.display.javafx.control
Control representing the main menu.
MainMenu() - Constructor for class ch.sahits.game.openpatrician.display.javafx.control.MainMenu
 
mainTableYPosition - Variable in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
 
MAP - ch.sahits.game.openpatrician.display.EViewState
Displaying the map
MARKET - ch.sahits.game.openpatrician.display.gameplay.impl.EScene
Indicate that currently the market scene is displayed
MarketSceneEventHandler - Class in ch.sahits.game.openpatrician.display.javafx
 
MarketSceneEventHandler() - Constructor for class ch.sahits.game.openpatrician.display.javafx.MarketSceneEventHandler
 
MarketScenePolygonInitializer - Class in ch.sahits.game.openpatrician.display.gameplay.impl
 
MarketScenePolygonInitializer() - Constructor for class ch.sahits.game.openpatrician.display.gameplay.impl.MarketScenePolygonInitializer
 
MarriageAnnouncementDialog - Class in ch.sahits.game.openpatrician.display.dialog.events
Dialog to display the marriage anouncement.
MarriageAnnouncementDialog(MarriageAnnouncementState) - Constructor for class ch.sahits.game.openpatrician.display.dialog.events.MarriageAnnouncementDialog
 
MarriageBrokerAnnouncementDialog - Class in ch.sahits.game.openpatrician.display.dialog.events
Dialog for displaying a marraiage contract broker offer.
MarriageBrokerAnnouncementDialog(MarriageBrokerAnnouncementState) - Constructor for class ch.sahits.game.openpatrician.display.dialog.events.MarriageBrokerAnnouncementDialog
 
MarriageOfferDialog - Class in ch.sahits.game.openpatrician.display.dialog.events
Dialog for the marriage offer.
MarriageOfferDialog(MarriageOfferState) - Constructor for class ch.sahits.game.openpatrician.display.dialog.events.MarriageOfferDialog
 
MarriageOfferTimedTask - Class in ch.sahits.game.openpatrician.display.event.task
Timed task for a marriage offer.
MarriageOfferTimedTask(IHumanPlayer, MarriageBrokerAnnouncementState, LocalDateTime) - Constructor for class ch.sahits.game.openpatrician.display.event.task.MarriageOfferTimedTask
 
MeetingRoomDialog - Class in ch.sahits.game.openpatrician.display.dialog.cityhall
 
MeetingRoomDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.cityhall.MeetingRoomDialog
 
messageSource - Variable in class ch.sahits.game.openpatrician.display.dialog.BaseTradeDialog
 
messageSource - Variable in class ch.sahits.game.openpatrician.display.dialog.DefaultSimpleDialog
 
messageSource - Variable in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
 
messageSource - Variable in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernBaseSideRoomPersonDialog
 
messageSource() - Method in class ch.sahits.game.openpatrician.display.UICommonConfiguration
 
MIN_HEIGHT - Static variable in interface ch.sahits.game.openpatrician.display.IOpenPatricianApplicationWindow
 
MIN_WIDTH - Static variable in interface ch.sahits.game.openpatrician.display.IOpenPatricianApplicationWindow
 
miniMap() - Method in class ch.sahits.game.openpatrician.display.StandaloneConfiguration
 
MiniMap - Class in ch.sahits.game.openpatrician.display.javafx.control
Mini map control.
MiniMap() - Constructor for class ch.sahits.game.openpatrician.display.javafx.control.MiniMap
 
MINMIMAL_DISPLAY_HEIGHT - Static variable in class ch.sahits.game.openpatrician.display.javafx.MainGameView
 

N

NewGameScene - Class in ch.sahits.game.openpatrician.display.scene
Scene for starting a new game.
NewGameScene() - Constructor for class ch.sahits.game.openpatrician.display.scene.NewGameScene
 
NextCourierPatrolStation - Class in ch.sahits.game.openpatrician.display.event.handler.impl
 
NextCourierPatrolStation(IShip, ICity, CourierPatrolStateInternal, IPlayer, LocalDateTime) - Constructor for class ch.sahits.game.openpatrician.display.event.handler.impl.NextCourierPatrolStation
Create the next patrol station listener.
nextDestination() - Method in class ch.sahits.game.openpatrician.display.event.data.CourierPatrolStateInternal
 
nextDestination() - Method in class ch.sahits.game.openpatrician.display.event.data.PatrolInternalState
 
noShipWithEnoughCapacityAvailable(ICityPlayerProxyJFX, int) - Method in class ch.sahits.game.openpatrician.display.dialog.service.TavernDialogUtil
Check if there is a ship with enough capacity to load the ware onto.
noticeBoard() - Method in class ch.sahits.game.openpatrician.display.StandaloneConfiguration
 

O

OpenPatricianNoticeBoard - Class in ch.sahits.game.openpatrician.display.notice
Actual implementation of the notice board.
OpenPatricianNoticeBoard() - Constructor for class ch.sahits.game.openpatrician.display.notice.OpenPatricianNoticeBoard
 
OpponentsOrder - Class in ch.sahits.game.openpatrician.display.event.task
Order of the opponent to attack the original client.
OpponentsOrder(IPlayer, IPlayer, IPlayer, int) - Constructor for class ch.sahits.game.openpatrician.display.event.task.OpponentsOrder
 
OutriggerNoticeDialog - Class in ch.sahits.game.openpatrician.display.dialog.cityhall
 
OutriggerNoticeDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.cityhall.OutriggerNoticeDialog
 

P

paperScroll - Variable in class ch.sahits.game.openpatrician.display.scene.BaseStartupScene
 
ParentNodeProvider - Class in ch.sahits.game.openpatrician.display.dialog
Utility class to retrieve the parent of a node.
ParentNodeProvider() - Constructor for class ch.sahits.game.openpatrician.display.dialog.ParentNodeProvider
 
parseCommandLine(Options, String[]) - Method in class ch.sahits.game.openpatrician.display.CommandLineArguments
 
pathConverter() - Method in class ch.sahits.game.openpatrician.display.StandaloneConfiguration
 
PatrolInternalState - Class in ch.sahits.game.openpatrician.display.event.data
Patrol state.
PatrolInternalState(int, int, ICity[]) - Constructor for class ch.sahits.game.openpatrician.display.event.data.PatrolInternalState
 
persistAsPropertyFile(CommandLine) - Method in class ch.sahits.game.openpatrician.display.CommandLineArguments
Set the spring profiles and write some properties, which will be used by Spring.
PersonalDialog - Class in ch.sahits.game.openpatrician.display.dialog
Dialog presenting personal data.
PersonalDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.PersonalDialog
 
PlagueDialog - Class in ch.sahits.game.openpatrician.display.dialog.events
Dialog displaying the information of a fire.
PlagueDialog(PlagueState) - Constructor for class ch.sahits.game.openpatrician.display.dialog.events.PlagueDialog
 
PolygonComparator() - Constructor for class ch.sahits.game.openpatrician.display.gameplay.impl.ScenePolygonInitialzer.PolygonComparator
 
PolygonInitializerFactory - Class in ch.sahits.game.openpatrician.display.gameplay.impl
Factory for retrieving the proper scene initializer for the current scene, to setup the polygons.
PolygonInitializerFactory() - Constructor for class ch.sahits.game.openpatrician.display.gameplay.impl.PolygonInitializerFactory
 
PORT - ch.sahits.game.openpatrician.display.gameplay.impl.EScene
Indicate that currently the port scene is displayed
PortSceneEventHandler - Class in ch.sahits.game.openpatrician.display.javafx
 
PortSceneEventHandler() - Constructor for class ch.sahits.game.openpatrician.display.javafx.PortSceneEventHandler
 
PortScenePolygonInitializer - Class in ch.sahits.game.openpatrician.display.gameplay.impl
Component initializing the polygons for the port scene
PortScenePolygonInitializer() - Constructor for class ch.sahits.game.openpatrician.display.gameplay.impl.PortScenePolygonInitializer
 
postLoad() - Method in class ch.sahits.game.openpatrician.display.ClientViewState
 
postLoad() - Method in class ch.sahits.game.openpatrician.display.model.CityPlayerProxyJFX
Execute after savegame was loaded triggered from the ClientViewState.
postLoadOperationProvider() - Method in class ch.sahits.game.openpatrician.display.UICommonConfiguration
 
printHelp(Options) - Method in class ch.sahits.game.openpatrician.display.CommandLineArguments
 
PublicNoticeDialog - Class in ch.sahits.game.openpatrician.display.dialog.cityhall
 
PublicNoticeDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.cityhall.PublicNoticeDialog
 

R

rebind() - Method in class ch.sahits.game.openpatrician.display.javafx.control.GameStatus
 
rebind() - Method in class ch.sahits.game.openpatrician.display.javafx.control.MiniMap
 
rebind() - Method in class ch.sahits.game.openpatrician.display.javafx.MainGameView
 
reduceLinePoints(List<Point2D>) - Method in class ch.sahits.game.openpatrician.display.service.BezierPathConverter
Reduce the number of points that are needed to describe the path.
reduceLinePoints(List<Point2D>) - Method in class ch.sahits.game.openpatrician.display.service.LinePathConverter
No actual reduction of points happens.
remove(Node) - Method in class ch.sahits.game.openpatrician.display.dialog.DefaultSimpleDialog
Remove a node from the content.
removeAcceptButton() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernBaseSideRoomPersonDialog
 
removeById(Pane, String) - Method in class ch.sahits.game.openpatrician.display.dialog.service.DialogUtil
Remove a node identified by id from the parent and return the index.
removeDecoratedContent() - Method in class ch.sahits.game.openpatrician.display.dialog.CloseButtonDialog
 
removeFirstCity() - Method in class ch.sahits.game.openpatrician.display.event.data.CourierPatrolStateInternal
 
removeFirstCity() - Method in class ch.sahits.game.openpatrician.display.event.data.PatrolInternalState
 
removeShipIcons() - Method in class ch.sahits.game.openpatrician.display.javafx.SeamapImageView
Remove all ship icons from the sea map.
replaceDialog(EDialogType, Object...) - Method in interface ch.sahits.game.openpatrician.display.javafx.IDialogContoller
 
replaceDialog(EDialogType, Object...) - Method in class ch.sahits.game.openpatrician.display.javafx.MainGameView
Replace the current dialog with a new one.
requiredProperty() - Method in class ch.sahits.game.openpatrician.display.model.RequiredWareCityStorage
 
RequiredWareCityStorage - Class in ch.sahits.game.openpatrician.display.model
Class to store the required amount in to facilitate the binding.
RequiredWareCityStorage(int, IntegerProperty, IntegerProperty, IWare, ComputablePriceV2) - Constructor for class ch.sahits.game.openpatrician.display.model.RequiredWareCityStorage
 
resetImage(Image, double, double, double) - Method in class ch.sahits.game.openpatrician.display.javafx.SeamapImageView
Reset the image to accomodate the dimensions.
resetPolygons(List<Polygon>) - Method in class ch.sahits.game.openpatrician.display.javafx.BaseMainGameImageView
Initialize the polygons
resourceReference() - Method in class ch.sahits.game.openpatrician.display.UICommonConfiguration
 
right(Control) - Method in class ch.sahits.game.openpatrician.display.dialog.service.DialogUtil
Create an element that will layout the childNode at the right dialog content border.
right(Pane) - Method in class ch.sahits.game.openpatrician.display.dialog.service.DialogUtil
Create an element that will layout the childNode at the right dialog content border.
run() - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.ViewChangeDialogStateRunnable
 
run() - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.ViewChangeDialogTemplateRunnable
 
run() - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.ViewChangeWrappedRunnable
 
run() - Method in class ch.sahits.game.openpatrician.display.event.task.ChurchFeedingReputationUpdateTimedTask
 
run() - Method in class ch.sahits.game.openpatrician.display.event.task.DelayedCaughtAction
 
run() - Method in class ch.sahits.game.openpatrician.display.event.task.FinedTimedTask
 
run() - Method in class ch.sahits.game.openpatrician.display.event.task.FreePirateTimedTask
 
run() - Method in class ch.sahits.game.openpatrician.display.event.task.MarriageOfferTimedTask
 
run() - Method in class ch.sahits.game.openpatrician.display.event.task.OpponentsOrder
 
run() - Method in class ch.sahits.game.openpatrician.display.event.task.TravelToTimedTask
 
run() - Method in class ch.sahits.game.openpatrician.display.event.task.WarehouseTenantPayTimedTask
 
run() - Method in class ch.sahits.game.openpatrician.display.event.task.WarehouseTentantLeaveTimedTask
 
run() - Method in class ch.sahits.game.openpatrician.display.javafx.action.BuyJFXProxyAction
Delegate to the run method of the action associated with the dialog type
run() - Method in class ch.sahits.game.openpatrician.display.javafx.action.SellJFXProxyAction
Delegate to the run method of the action associated with the dialog type
run() - Method in class ch.sahits.game.openpatrician.display.javafx.action.Storage2ShipJFXAction
 

S

save(String) - Method in class ch.sahits.game.openpatrician.display.service.GameOptionsService
 
SceneChangeable - Interface in ch.sahits.game.openpatrician.display
Interface allowing which allows the current scene to be replaced with another one.
SceneChangeService - Class in ch.sahits.game.openpatrician.display.scene
Service class for scene changing.
SceneChangeService() - Constructor for class ch.sahits.game.openpatrician.display.scene.SceneChangeService
 
SceneEventHandlerFactory - Class in ch.sahits.game.openpatrician.display.javafx
 
SceneEventHandlerFactory() - Constructor for class ch.sahits.game.openpatrician.display.javafx.SceneEventHandlerFactory
 
ScenePolygonInitialzer - Class in ch.sahits.game.openpatrician.display.gameplay.impl
 
ScenePolygonInitialzer(String) - Constructor for class ch.sahits.game.openpatrician.display.gameplay.impl.ScenePolygonInitialzer
 
ScenePolygonInitialzer.PolygonComparator - Class in ch.sahits.game.openpatrician.display.gameplay.impl
Comparator based on descending order of the entries key values.
SEA - ch.sahits.game.openpatrician.display.EViewState
Displaying the high sea
SEAMAP - ch.sahits.game.openpatrician.display.gameplay.impl.EScene
Indicate that currently the sea map is displayed
SeamapImageView - Class in ch.sahits.game.openpatrician.display.javafx
 
SeamapImageView(Image, double, double, Point2D, double) - Constructor for class ch.sahits.game.openpatrician.display.javafx.SeamapImageView
 
SeamapSceneHandler - Class in ch.sahits.game.openpatrician.display.javafx
 
SeamapSceneHandler() - Constructor for class ch.sahits.game.openpatrician.display.javafx.SeamapSceneHandler
 
SELECTED_STYLE - Static variable in class ch.sahits.game.openpatrician.display.dialog.loaner.LoanerGiveLoanDialog
 
SELECTED_STYLE - Static variable in class ch.sahits.game.openpatrician.display.dialog.loaner.LoanerPaybackDialog
 
SELECTED_STYLE - Static variable in class ch.sahits.game.openpatrician.display.dialog.loaner.LoanerTakeLoanDialog
 
SELECTED_STYLE - Static variable in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernBurglarDialog
 
selectionChanged() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
Handle for changed selection.
selectionChanged() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipRepairDialogV2
 
selectionChanged() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardConstructionDialogV2
 
selectionChanged() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardUpgradeDialogV2
 
SellJFXProxyAction - Class in ch.sahits.game.openpatrician.display.javafx.action
This proxy handles the execution of the sell action based on the current type of the dialog.
SellJFXProxyAction(IWare, ITransferableJFX, UserActions) - Constructor for class ch.sahits.game.openpatrician.display.javafx.action.SellJFXProxyAction
 
sellPriceBinding(EWeapon, IntegerBinding) - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernWeaponsDealerDialog
 
SERVER_OPTION - Static variable in class ch.sahits.game.openpatrician.display.CommandLineArguments
 
ServerModeConfiguration - Class in ch.sahits.game.openpatrician.display
This is the Spring configuration used when the application is started in server mode.
ServerModeConfiguration() - Constructor for class ch.sahits.game.openpatrician.display.ServerModeConfiguration
 
setCity(ICity) - Method in class ch.sahits.game.openpatrician.display.model.ViewChangeCityPlayerProxyJFX
 
setCity(String) - Method in class ch.sahits.game.openpatrician.display.javafx.control.ViewStatus
 
setCloseLabel(String) - Method in class ch.sahits.game.openpatrician.display.dialog.CloseButtonDialog
 
setDialogContoller(IDialogContoller) - Method in class ch.sahits.game.openpatrician.display.javafx.ArmorySceneEventHandler
 
setDialogContoller(IDialogContoller) - Method in class ch.sahits.game.openpatrician.display.javafx.ChurchSceneEventHandler
 
setDialogContoller(IDialogContoller) - Method in class ch.sahits.game.openpatrician.display.javafx.CityHallSceneEventHandler
 
setDialogContoller(IDialogContoller) - Method in class ch.sahits.game.openpatrician.display.javafx.control.MiniMap
 
setDialogContoller(IDialogContoller) - Method in class ch.sahits.game.openpatrician.display.javafx.control.ViewStatus
 
setDialogContoller(IDialogContoller) - Method in class ch.sahits.game.openpatrician.display.javafx.GuildSceneEventHandler
 
setDialogContoller(IDialogContoller) - Method in interface ch.sahits.game.openpatrician.display.javafx.ISceneEventHandler
Set up the dialog controller, which defines the callback methods
setDialogContoller(IDialogContoller) - Method in class ch.sahits.game.openpatrician.display.javafx.LoanerSceneEventHandler
 
setDialogContoller(IDialogContoller) - Method in class ch.sahits.game.openpatrician.display.javafx.MarketSceneEventHandler
 
setDialogContoller(IDialogContoller) - Method in class ch.sahits.game.openpatrician.display.javafx.PortSceneEventHandler
 
setDialogContoller(IDialogContoller) - Method in class ch.sahits.game.openpatrician.display.javafx.SeamapSceneHandler
 
setDialogContoller(IDialogContoller) - Method in class ch.sahits.game.openpatrician.display.javafx.ShipyardSceneEventHandler
 
setDialogContoller(IDialogContoller) - Method in class ch.sahits.game.openpatrician.display.javafx.TavernSceneEventHandler
 
setFont(Font) - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.AldermanOfficeDialog
 
setFont(Font) - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.CityWallBuildingDialog
 
setFont(Font) - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.HanseaticInfoDialog
 
setFont(Font) - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.MeetingRoomDialog
 
setFont(Font) - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.OutriggerNoticeDialog
 
setFont(Font) - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.PublicNoticeDialog
 
setFont(Font) - Method in class ch.sahits.game.openpatrician.display.dialog.GenericCloseButtonDialog
 
setFont(Font) - Method in class ch.sahits.game.openpatrician.display.javafx.control.GameStatus
 
setFont(Font) - Method in class ch.sahits.game.openpatrician.display.javafx.control.ViewStatus
 
setModel(Table) - Method in class ch.sahits.game.openpatrician.display.dialog.TabelViewDialog
 
setNewDialog(EDialogType, Object...) - Method in interface ch.sahits.game.openpatrician.display.javafx.IDialogContoller
 
setNewDialog(EDialogType, Object...) - Method in class ch.sahits.game.openpatrician.display.javafx.MainGameView
Set up the new dialog.
setNewDialog(DialogTemplate) - Method in interface ch.sahits.game.openpatrician.display.javafx.IDialogContoller
 
setNewDialog(DialogTemplate) - Method in class ch.sahits.game.openpatrician.display.javafx.MainGameView
Set up the new dialog based on a dialog template.
setNewDialog(IDialogState) - Method in interface ch.sahits.game.openpatrician.display.javafx.IDialogContoller
 
setNewDialog(IDialogState) - Method in class ch.sahits.game.openpatrician.display.javafx.MainGameView
Set up the new dialog based on a dialog state.
setRequired(int) - Method in class ch.sahits.game.openpatrician.display.model.RequiredWareCityStorage
 
setSceneChangeable(IOpenPatricianApplicationWindow) - Method in class ch.sahits.game.openpatrician.display.scene.NewGameScene
 
setSceneChangeable(SceneChangeable) - Method in class ch.sahits.game.openpatrician.display.scene.BaseStartupScene
 
setSceneChangeable(SceneChangeable) - Method in class ch.sahits.game.openpatrician.display.scene.InGameOptionsScene
 
setSceneChangeable(SceneChangeable) - Method in class ch.sahits.game.openpatrician.display.scene.LoadGameScene
 
setState(EViewState) - Method in class ch.sahits.game.openpatrician.display.ClientViewState
 
setTitle(String) - Method in class ch.sahits.game.openpatrician.display.dialog.CloseButtonDialog
 
setUpDialogController(IDialogContoller) - Method in class ch.sahits.game.openpatrician.display.javafx.SceneEventHandlerFactory
 
setWidth(double) - Method in class ch.sahits.game.openpatrician.display.javafx.control.ViewStatus
 
ship2CityAction(IWare, ITransferableJFX) - Method in class ch.sahits.game.openpatrician.display.javafx.action.UserActions
 
ship2StorageAction(IWare, ITransferableJFX) - Method in class ch.sahits.game.openpatrician.display.javafx.action.UserActions
 
ShipArrivalForLoading - Class in ch.sahits.game.openpatrician.display.event.handler.impl
Event handler for a ship arrival for loading of wares for someone else.
ShipArrivalForLoading(ICity, IPlayer, LocalDateTime, int, int) - Constructor for class ch.sahits.game.openpatrician.display.event.handler.impl.ShipArrivalForLoading
 
ShipInfoDialog - Class in ch.sahits.game.openpatrician.display.dialog.ship
Dialog displaying the ship info for the current selected ship.
ShipInfoDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.ship.ShipInfoDialog
 
ShipRepairDialogV2 - Class in ch.sahits.game.openpatrician.display.dialog.shipyard
Dialog for repairing a ship
ShipRepairDialogV2(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipRepairDialogV2
 
shipTypes - Variable in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
 
ShipWeaponDialog - Class in ch.sahits.game.openpatrician.display.dialog.armory
 
ShipWeaponDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.armory.ShipWeaponDialog
 
SHIPYARD - ch.sahits.game.openpatrician.display.gameplay.impl.EScene
Indicate that currently the shipyard is displayed
ShipyardConstructionDialogV2 - Class in ch.sahits.game.openpatrician.display.dialog.shipyard
 
ShipyardConstructionDialogV2(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardConstructionDialogV2
 
ShipyardConstructionListDialogV2 - Class in ch.sahits.game.openpatrician.display.dialog.shipyard
Listing all the costruction ships and provide feature to cancel the order.
ShipyardConstructionListDialogV2(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardConstructionListDialogV2
 
ShipyardRenameDialogV2 - Class in ch.sahits.game.openpatrician.display.dialog.shipyard
Dialog for renaming a ship.
ShipyardRenameDialogV2(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardRenameDialogV2
 
ShipyardRepairListDialogV2 - Class in ch.sahits.game.openpatrician.display.dialog.shipyard
Listing all the costruction ships and provide feature to cancel the order.
ShipyardRepairListDialogV2(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardRepairListDialogV2
 
ShipyardSceneEventHandler - Class in ch.sahits.game.openpatrician.display.javafx
 
ShipyardSceneEventHandler() - Constructor for class ch.sahits.game.openpatrician.display.javafx.ShipyardSceneEventHandler
 
ShipyardScenePolygonInitializer - Class in ch.sahits.game.openpatrician.display.gameplay.impl
 
ShipyardScenePolygonInitializer() - Constructor for class ch.sahits.game.openpatrician.display.gameplay.impl.ShipyardScenePolygonInitializer
 
ShipyardUpgradeDialogV2 - Class in ch.sahits.game.openpatrician.display.dialog.shipyard
 
ShipyardUpgradeDialogV2(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardUpgradeDialogV2
 
SinkConcurrentsShipOrder - Class in ch.sahits.game.openpatrician.display.event.handler.impl
 
SinkConcurrentsShipOrder(IPlayer, IPlayer, int, int, TimedTask) - Constructor for class ch.sahits.game.openpatrician.display.event.handler.impl.SinkConcurrentsShipOrder
 
SocialAdvancementDeficitDialog - Class in ch.sahits.game.openpatrician.display.dialog.events
Dialog that is used when reputation or money is not sufficient to reach the next social rank.
SocialAdvancementDeficitDialog(SocialAdvancementDeficitState) - Constructor for class ch.sahits.game.openpatrician.display.dialog.events.SocialAdvancementDeficitDialog
 
SocialAdvancementDialog - Class in ch.sahits.game.openpatrician.display.dialog.events
Dialog displaying the social advancement
SocialAdvancementDialog(SocialAdvancementState) - Constructor for class ch.sahits.game.openpatrician.display.dialog.events.SocialAdvancementDialog
 
SpouseDeathDialog - Class in ch.sahits.game.openpatrician.display.dialog.events
 
SpouseDeathDialog(SpouseDeathState) - Constructor for class ch.sahits.game.openpatrician.display.dialog.events.SpouseDeathDialog
 
StandaloneConfiguration - Class in ch.sahits.game.openpatrician.display
This is the default Spring configuration that is used when the application is neither started in server nor client mode.
StandaloneConfiguration() - Constructor for class ch.sahits.game.openpatrician.display.StandaloneConfiguration
 
standaloneMessagePropagator() - Method in class ch.sahits.game.openpatrician.display.StandaloneConfiguration
 
StartNewGameHandler - Class in ch.sahits.game.openpatrician.display.event.handler
 
StartNewGameHandler() - Constructor for class ch.sahits.game.openpatrician.display.event.handler.StartNewGameHandler
 
StartupScene - Class in ch.sahits.game.openpatrician.display.scene
The startup scene is the first scene displayed and allowing for: New game which will replace this scene with NewGameScene Load game which will replace this scene with LoadGameScene Edit the game options which will replace this scene with GameOptionsScene Display the game credits Display the Hanse history
StartupScene() - Constructor for class ch.sahits.game.openpatrician.display.scene.StartupScene
 
stateProperty() - Method in class ch.sahits.game.openpatrician.display.ClientViewState
 
stopTalkingToPerson(TavernState, IPlayer) - Method in class ch.sahits.game.openpatrician.display.dialog.service.TavernDialogUtil
 
storage2CityAction(IWare, ITransferableJFX) - Method in class ch.sahits.game.openpatrician.display.javafx.action.UserActions
 
storage2ShipAction(IWare, ITransferableJFX) - Method in class ch.sahits.game.openpatrician.display.javafx.action.UserActions
 
Storage2ShipJFXAction - Class in ch.sahits.game.openpatrician.display.javafx.action
This action handles the transfer of wares from the storage to the ship.
Storage2ShipJFXAction(IWare, ITransferableJFX) - Constructor for class ch.sahits.game.openpatrician.display.javafx.action.Storage2ShipJFXAction
 
StorageOverviewDialog - Class in ch.sahits.game.openpatrician.display.dialog
Dialog giving an overview on the storage and warehouses.
StorageOverviewDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.StorageOverviewDialog
 
StorageShipTradeDialog - Class in ch.sahits.game.openpatrician.display.dialog
Dialog for trading between the ship and the storage.
StorageShipTradeDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.StorageShipTradeDialog
 
subMenu() - Method in class ch.sahits.game.openpatrician.display.StandaloneConfiguration
 
SubMenu - Class in ch.sahits.game.openpatrician.display.javafx.control
Control representing the main menu.
SubMenu() - Constructor for class ch.sahits.game.openpatrician.display.javafx.control.SubMenu
 
subscriptionExceptionClientHandler() - Method in class ch.sahits.game.openpatrician.display.UICommonConfiguration
 

T

TabelViewDialog - Class in ch.sahits.game.openpatrician.display.dialog
Dialog displaying a table.
TabelViewDialog() - Constructor for class ch.sahits.game.openpatrician.display.dialog.TabelViewDialog
 
TabelViewDialog(Table) - Constructor for class ch.sahits.game.openpatrician.display.dialog.TabelViewDialog
 
TAVERN - ch.sahits.game.openpatrician.display.gameplay.impl.EScene
Indicate that currently the tavern scene is displayed
TavernBaseSideRoomPersonDialog - Class in ch.sahits.game.openpatrician.display.dialog.tavern
 
TavernBaseSideRoomPersonDialog(ICityPlayerProxyJFX, ISideRoomPerson) - Constructor for class ch.sahits.game.openpatrician.display.dialog.tavern.TavernBaseSideRoomPersonDialog
 
TavernBurglarDialog - Class in ch.sahits.game.openpatrician.display.dialog.tavern
 
TavernBurglarDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.tavern.TavernBurglarDialog
 
TavernBuyerDialog - Class in ch.sahits.game.openpatrician.display.dialog.tavern
 
TavernBuyerDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.tavern.TavernBuyerDialog
 
TavernCaptainDialog - Class in ch.sahits.game.openpatrician.display.dialog.tavern
 
TavernCaptainDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.tavern.TavernCaptainDialog
 
TavernConcurrentDialog - Class in ch.sahits.game.openpatrician.display.dialog.tavern
 
TavernConcurrentDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.tavern.TavernConcurrentDialog
 
TavernCourierDialog - Class in ch.sahits.game.openpatrician.display.dialog.tavern
Dialog for accepting the packages of a courier.
TavernCourierDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.tavern.TavernCourierDialog
 
tavernDialogUtil - Variable in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernBaseSideRoomPersonDialog
 
TavernDialogUtil - Class in ch.sahits.game.openpatrician.display.dialog.service
Utility class for the tavern dialog.
TavernDialogUtil() - Constructor for class ch.sahits.game.openpatrician.display.dialog.service.TavernDialogUtil
 
TavernEscortDialog - Class in ch.sahits.game.openpatrician.display.dialog.tavern
 
TavernEscortDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.tavern.TavernEscortDialog
 
TavernFugativeDialog - Class in ch.sahits.game.openpatrician.display.dialog.tavern
 
TavernFugativeDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.tavern.TavernFugativeDialog
 
TavernInformantDialogPageOne - Class in ch.sahits.game.openpatrician.display.dialog.tavern
 
TavernInformantDialogPageOne(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.tavern.TavernInformantDialogPageOne
 
TavernInformantDialogPageTwo - Class in ch.sahits.game.openpatrician.display.dialog.tavern
 
TavernInformantDialogPageTwo(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.tavern.TavernInformantDialogPageTwo
 
TavernPatrolDialog - Class in ch.sahits.game.openpatrician.display.dialog.tavern
 
TavernPatrolDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.tavern.TavernPatrolDialog
 
TavernPirateDialog - Class in ch.sahits.game.openpatrician.display.dialog.tavern
Dialog for offering a ship to a pirate.
TavernPirateDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.tavern.TavernPirateDialog
 
TavernPirateHunterDialog - Class in ch.sahits.game.openpatrician.display.dialog.tavern
 
TavernPirateHunterDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.tavern.TavernPirateHunterDialog
 
TavernSailorDialog - Class in ch.sahits.game.openpatrician.display.dialog.tavern
Dialog for hiring sailors.
TavernSailorDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.tavern.TavernSailorDialog
 
TavernSceneEventHandler - Class in ch.sahits.game.openpatrician.display.javafx
 
TavernSceneEventHandler() - Constructor for class ch.sahits.game.openpatrician.display.javafx.TavernSceneEventHandler
 
TavernScenePolygonInitializer - Class in ch.sahits.game.openpatrician.display.gameplay.impl
 
TavernScenePolygonInitializer() - Constructor for class ch.sahits.game.openpatrician.display.gameplay.impl.TavernScenePolygonInitializer
 
TavernSmugglerDialog - Class in ch.sahits.game.openpatrician.display.dialog.tavern
Dialog for the smuggler.
TavernSmugglerDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.tavern.TavernSmugglerDialog
 
TavernTraderDialog - Class in ch.sahits.game.openpatrician.display.dialog.tavern
Dialog for a trader in the tavern.
TavernTraderDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.tavern.TavernTraderDialog
 
TavernTransportTraderDialog - Class in ch.sahits.game.openpatrician.display.dialog.tavern
 
TavernTransportTraderDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.tavern.TavernTransportTraderDialog
 
TavernTravelerDialog - Class in ch.sahits.game.openpatrician.display.dialog.tavern
 
TavernTravelerDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.tavern.TavernTravelerDialog
 
TavernTreasureMapOwnerDialog - Class in ch.sahits.game.openpatrician.display.dialog.tavern
 
TavernTreasureMapOwnerDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.tavern.TavernTreasureMapOwnerDialog
 
TavernWarehouseTenantDialog - Class in ch.sahits.game.openpatrician.display.dialog.tavern
The dialog for a warehouse tenant.
TavernWarehouseTenantDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.tavern.TavernWarehouseTenantDialog
 
TavernWeaponsDealerDialog - Class in ch.sahits.game.openpatrician.display.dialog.tavern
Dialog for dealing weapons in the tavern.
TavernWeaponsDealerDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.tavern.TavernWeaponsDealerDialog
 
textSizingUtility() - Method in class ch.sahits.game.openpatrician.display.UICommonConfiguration
 
titleProperty() - Method in class ch.sahits.game.openpatrician.display.dialog.CloseButtonDialog
 
toggleVisibilityAllShips() - Method in class ch.sahits.game.openpatrician.display.javafx.SeamapImageView
Activate the cheat to display all ships on the map.
TownInfoDialog - Class in ch.sahits.game.openpatrician.display.dialog.cityhall
 
TownInfoDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.cityhall.TownInfoDialog
 
TradeOfficeBalanceDialog - Class in ch.sahits.game.openpatrician.display.dialog
Dialog for the balance.
TradeOfficeBalanceDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.TradeOfficeBalanceDialog
 
TransferableState - Class in ch.sahits.game.openpatrician.display.dialog.service.impl
 
TransferableState() - Constructor for class ch.sahits.game.openpatrician.display.dialog.service.impl.TransferableState
 
TravelToTimedTask - Class in ch.sahits.game.openpatrician.display.event.task
Timed task for delaysed travel to events triggered from the sea map.
TravelToTimedTask(Point2D, INavigableVessel, Optional<ICity>) - Constructor for class ch.sahits.game.openpatrician.display.event.task.TravelToTimedTask
 
TreasuryDialog - Class in ch.sahits.game.openpatrician.display.dialog.cityhall
 
TreasuryDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.cityhall.TreasuryDialog
 

U

UICommonConfiguration - Class in ch.sahits.game.openpatrician.display
 
UICommonConfiguration() - Constructor for class ch.sahits.game.openpatrician.display.UICommonConfiguration
 
uiFactory() - Method in class ch.sahits.game.openpatrician.display.UICommonConfiguration
 
UIFactory - Class in ch.sahits.game.openpatrician.display.service
Factory class for various instances.
UIFactory() - Constructor for class ch.sahits.game.openpatrician.display.service.UIFactory
 
uiTimer() - Method in class ch.sahits.game.openpatrician.display.UICommonConfiguration
 
UnloadOnArival - Class in ch.sahits.game.openpatrician.display.event.handler.impl
Unload the anonymous ware upon arrival in the city.
UnloadOnArival(IShip, ICity, int) - Constructor for class ch.sahits.game.openpatrician.display.event.handler.impl.UnloadOnArival
 
untransformedHeight - Variable in class ch.sahits.game.openpatrician.display.scene.BaseStartupScene
 
untransformedWidth - Variable in class ch.sahits.game.openpatrician.display.scene.BaseStartupScene
 
updateDisplayMessages(DisplayMessage) - Method in class ch.sahits.game.openpatrician.display.notice.OpenPatricianNoticeBoard
 
UPPER_BUTTON_Y - Static variable in interface ch.sahits.game.openpatrician.display.dialog.IDialogCentralButton
 
UserActions - Class in ch.sahits.game.openpatrician.display.javafx.action
Factory for User actions.
UserActions() - Constructor for class ch.sahits.game.openpatrician.display.javafx.action.UserActions
 

V

valueOf(String) - Static method in enum ch.sahits.game.openpatrician.display.EViewState
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum ch.sahits.game.openpatrician.display.gameplay.impl.EScene
Returns the enum constant of this type with the specified name.
values() - Static method in enum ch.sahits.game.openpatrician.display.EViewState
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum ch.sahits.game.openpatrician.display.gameplay.impl.EScene
Returns an array containing the constants of this enum type, in the order they are declared.
VERSION_OPTION - Static variable in class ch.sahits.game.openpatrician.display.CommandLineArguments
 
ViewChangeCityPlayerProxyJFX - Class in ch.sahits.game.openpatrician.display.model
Proxy object for city player for view changes.
ViewChangeCityPlayerProxyJFX(ICityPlayerProxyJFX, IViewChangeEvent) - Constructor for class ch.sahits.game.openpatrician.display.model.ViewChangeCityPlayerProxyJFX
Constructor by making a copy of the passed proxy
ViewChangeDialogStateRunnable - Class in ch.sahits.game.openpatrician.display.event.handler.impl
 
ViewChangeDialogStateRunnable(IDialogState) - Constructor for class ch.sahits.game.openpatrician.display.event.handler.impl.ViewChangeDialogStateRunnable
 
ViewChangeDialogTemplateRunnable - Class in ch.sahits.game.openpatrician.display.event.handler.impl
 
ViewChangeDialogTemplateRunnable(DialogTemplate) - Constructor for class ch.sahits.game.openpatrician.display.event.handler.impl.ViewChangeDialogTemplateRunnable
 
ViewChangeWrappedRunnable - Class in ch.sahits.game.openpatrician.display.event.handler.impl
Runnable for handling wrapped dialog types.
ViewChangeWrappedRunnable(WrappedDialogType) - Constructor for class ch.sahits.game.openpatrician.display.event.handler.impl.ViewChangeWrappedRunnable
 
viewStatus() - Method in class ch.sahits.game.openpatrician.display.StandaloneConfiguration
 
ViewStatus - Class in ch.sahits.game.openpatrician.display.javafx.control
Status control displaying the city name.
ViewStatus() - Constructor for class ch.sahits.game.openpatrician.display.javafx.control.ViewStatus
 

W

WaitTimeForShipArrival - Class in ch.sahits.game.openpatrician.display.event.handler.impl
Wait for until a defined time for the arrival of a ship in a city.
WaitTimeForShipArrival(ICity, IPlayer, LocalDateTime) - Constructor for class ch.sahits.game.openpatrician.display.event.handler.impl.WaitTimeForShipArrival
 
WaitTimeForShipArrivalInCity - Class in ch.sahits.game.openpatrician.display.event.handler.impl
Wait for until a defined time for the arrival of a ship in a city.
WaitTimeForShipArrivalInCity(ICity, INavigableVessel, LocalDateTime) - Constructor for class ch.sahits.game.openpatrician.display.event.handler.impl.WaitTimeForShipArrivalInCity
 
WarehouseTenantPayTimedTask - Class in ch.sahits.game.openpatrician.display.event.task
Timed task for the warehouse tenant removing the wares from the warehouse.
WarehouseTenantPayTimedTask(IPlayer, IWarehouseTenant, LocalDateTime) - Constructor for class ch.sahits.game.openpatrician.display.event.task.WarehouseTenantPayTimedTask
 
WarehouseTentantLeaveTimedTask - Class in ch.sahits.game.openpatrician.display.event.task
Timed task for the leaving of the ware house tenant.
WarehouseTentantLeaveTimedTask(ITradingOffice, IWarehouseTenant, LocalDateTime) - Constructor for class ch.sahits.game.openpatrician.display.event.task.WarehouseTentantLeaveTimedTask
 
WareInStockDialog - Class in ch.sahits.game.openpatrician.display.dialog
 
WareInStockDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.WareInStockDialog
 
WeaponInventoryDialog - Class in ch.sahits.game.openpatrician.display.dialog
Inventory dialog of all the weapons in storage.
WeaponInventoryDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.WeaponInventoryDialog
 
WeaponTransferDialog - Class in ch.sahits.game.openpatrician.display.dialog
Dialog for transfering weapons between the trading office and a ship.
WeaponTransferDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.WeaponTransferDialog
 
widthChange(double, double) - Method in class ch.sahits.game.openpatrician.display.javafx.MainGameView
 
widthChange(double, double) - Method in class ch.sahits.game.openpatrician.display.scene.CreditsScene
 
widthChange(double, double) - Method in class ch.sahits.game.openpatrician.display.scene.HanseaticHistoryScene
 
widthChange(double, double) - Method in class ch.sahits.game.openpatrician.display.scene.MainGameScene
 
widthChange(double, double) - Method in class ch.sahits.game.openpatrician.display.scene.MainGameSceneBackground
 
widthChange(double, double) - Method in class ch.sahits.game.openpatrician.display.scene.StartupScene
 
widthProperty() - Method in class ch.sahits.game.openpatrician.display.javafx.control.ViewStatus
 
withPolygonShading - Variable in class ch.sahits.game.openpatrician.display.javafx.BaseMainGameImageView
 

X

xmlLoader - Variable in class ch.sahits.game.openpatrician.display.gameplay.impl.ScenePolygonInitialzer
 
A B C D E F G H I J L M N O P R S T U V W X 
Skip navigation links

Copyright © 2011-2018 Sahits GmbH. All Rights Reserved.