- calculateDuration(INavigableVessel, PathInterpolator, double) - Method in class ch.sahits.game.openpatrician.display.service.BezierPathConverter
-
- calculateDuration(INavigableVessel, PathInterpolator, double) - Method in class ch.sahits.game.openpatrician.display.service.LinePathConverter
-
No real implementation here.
- canBuyProperty() - Method in class ch.sahits.game.openpatrician.display.model.RequiredWareCityStorage
-
- CelebrationDialog - Class in ch.sahits.game.openpatrician.display.dialog.events
-
Dialog to inform on the success of a celebration.
- CelebrationDialog(CelebrationState) - Constructor for class ch.sahits.game.openpatrician.display.dialog.events.CelebrationDialog
-
- center(Control) - Method in class ch.sahits.game.openpatrician.display.dialog.service.DialogUtil
-
Create an element that will layout the childNode
horizontally centered within a Dialog.
- center(ImageView) - Method in class ch.sahits.game.openpatrician.display.dialog.service.DialogUtil
-
Create an element that will layout the childNode
horizontally centered within a Dialog.
- center(Pane) - Method in class ch.sahits.game.openpatrician.display.dialog.service.DialogUtil
-
Create an element that will layout the childNode
horizontally centered within a Dialog.
- ch.sahits.game.openpatrician.display - package ch.sahits.game.openpatrician.display
-
- ch.sahits.game.openpatrician.display.dialog - package ch.sahits.game.openpatrician.display.dialog
-
Dialog package
- ch.sahits.game.openpatrician.display.dialog.armory - package ch.sahits.game.openpatrician.display.dialog.armory
-
- ch.sahits.game.openpatrician.display.dialog.church - package ch.sahits.game.openpatrician.display.dialog.church
-
- ch.sahits.game.openpatrician.display.dialog.cityhall - package ch.sahits.game.openpatrician.display.dialog.cityhall
-
- ch.sahits.game.openpatrician.display.dialog.events - package ch.sahits.game.openpatrician.display.dialog.events
-
- ch.sahits.game.openpatrician.display.dialog.guild - package ch.sahits.game.openpatrician.display.dialog.guild
-
- ch.sahits.game.openpatrician.display.dialog.loaner - package ch.sahits.game.openpatrician.display.dialog.loaner
-
- ch.sahits.game.openpatrician.display.dialog.sea - package ch.sahits.game.openpatrician.display.dialog.sea
-
- ch.sahits.game.openpatrician.display.dialog.service - package ch.sahits.game.openpatrician.display.dialog.service
-
- ch.sahits.game.openpatrician.display.dialog.service.impl - package ch.sahits.game.openpatrician.display.dialog.service.impl
-
- ch.sahits.game.openpatrician.display.dialog.ship - package ch.sahits.game.openpatrician.display.dialog.ship
-
- ch.sahits.game.openpatrician.display.dialog.shipyard - package ch.sahits.game.openpatrician.display.dialog.shipyard
-
- ch.sahits.game.openpatrician.display.dialog.tavern - package ch.sahits.game.openpatrician.display.dialog.tavern
-
- ch.sahits.game.openpatrician.display.event.data - package ch.sahits.game.openpatrician.display.event.data
-
- ch.sahits.game.openpatrician.display.event.handler - package ch.sahits.game.openpatrician.display.event.handler
-
- ch.sahits.game.openpatrician.display.event.handler.impl - package ch.sahits.game.openpatrician.display.event.handler.impl
-
- ch.sahits.game.openpatrician.display.event.task - package ch.sahits.game.openpatrician.display.event.task
-
- ch.sahits.game.openpatrician.display.gameplay.impl - package ch.sahits.game.openpatrician.display.gameplay.impl
-
ch.sahits.game.graphic.display.gameplay.internal
- ch.sahits.game.openpatrician.display.javafx - package ch.sahits.game.openpatrician.display.javafx
-
- ch.sahits.game.openpatrician.display.javafx.action - package ch.sahits.game.openpatrician.display.javafx.action
-
- ch.sahits.game.openpatrician.display.javafx.control - package ch.sahits.game.openpatrician.display.javafx.control
-
- ch.sahits.game.openpatrician.display.model - package ch.sahits.game.openpatrician.display.model
-
- ch.sahits.game.openpatrician.display.notice - package ch.sahits.game.openpatrician.display.notice
-
ch.sahits.game.graphic.display.notice Package
- ch.sahits.game.openpatrician.display.scene - package ch.sahits.game.openpatrician.display.scene
-
ch.sahits.game.graphic.display.scene
- ch.sahits.game.openpatrician.display.service - package ch.sahits.game.openpatrician.display.service
-
- changed(ObservableValue<? extends Boolean>, Boolean, Boolean) - Method in class ch.sahits.game.openpatrician.display.scene.BaseStartupScene.LabelHoverChangeListener
-
- changeScene() - Method in interface ch.sahits.game.openpatrician.display.javafx.IDialogContoller
-
- changeScene() - Method in class ch.sahits.game.openpatrician.display.javafx.MainGameView
-
Change the scene image
- changeScene(SceneChangeable, OpenPatricianScene) - Method in class ch.sahits.game.openpatrician.display.scene.SceneChangeService
-
Change the current scene.
- changeScene(OpenPatricianScene) - Method in class ch.sahits.game.openpatrician.display.scene.BaseStartupScene
-
- changeScene(OpenPatricianScene) - Method in class ch.sahits.game.openpatrician.display.scene.LoadGameScene
-
- changeScene(OpenPatricianScene) - Method in interface ch.sahits.game.openpatrician.display.SceneChangeable
-
Change the scene of the application
- CheatKeyEventListener - Class in ch.sahits.game.openpatrician.display
-
- CheatKeyEventListener() - Constructor for class ch.sahits.game.openpatrician.display.CheatKeyEventListener
-
- cheatModeKeyListener() - Method in class ch.sahits.game.openpatrician.display.StandaloneConfiguration
-
- checkDayChangeUpdates(ClockTickDayChange) - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.HanseaticInfoDialog
-
- checkDayChangeUpdates(ClockTickDayChange) - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.TownInfoDialog
-
- checkPostDayChangeUpdates(ElectionWinnerNotification) - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.HanseaticInfoDialog
-
- checkPostDayChangeUpdates(ElectionWinnerNotification) - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.TownInfoDialog
-
- ChildBirthDialog - Class in ch.sahits.game.openpatrician.display.dialog.events
-
- ChildBirthDialog(ChildBirthState) - Constructor for class ch.sahits.game.openpatrician.display.dialog.events.ChildBirthDialog
-
- ChildDeathDialog - Class in ch.sahits.game.openpatrician.display.dialog.events
-
Dialog displaying the dairy entry for a childs death.
- ChildDeathDialog(ChildDeathState) - Constructor for class ch.sahits.game.openpatrician.display.dialog.events.ChildDeathDialog
-
- CHURCH - ch.sahits.game.openpatrician.display.gameplay.impl.EScene
-
Indicate that currently the church is displayed
- ChurchExtensionDialog - Class in ch.sahits.game.openpatrician.display.dialog.church
-
- ChurchExtensionDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.church.ChurchExtensionDialog
-
- ChurchFeedingDialog - Class in ch.sahits.game.openpatrician.display.dialog.church
-
- ChurchFeedingDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.church.ChurchFeedingDialog
-
- ChurchFeedingReputationUpdateTimedTask - Class in ch.sahits.game.openpatrician.display.event.task
-
Timed task for the reputation update after a church feeding
Created by andi on 26.03.17.
- ChurchFeedingReputationUpdateTimedTask(ICity, IPlayer, int, LocalDateTime) - Constructor for class ch.sahits.game.openpatrician.display.event.task.ChurchFeedingReputationUpdateTimedTask
-
- ChurchGiftDialog - Class in ch.sahits.game.openpatrician.display.dialog.church
-
- ChurchGiftDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.church.ChurchGiftDialog
-
- ChurchSceneEventHandler - Class in ch.sahits.game.openpatrician.display.javafx
-
Event handler for the city hall scene.
- ChurchSceneEventHandler() - Constructor for class ch.sahits.game.openpatrician.display.javafx.ChurchSceneEventHandler
-
- ChurchScenePolygonInitializer - Class in ch.sahits.game.openpatrician.display.gameplay.impl
-
Event handler for the city hall scene.
- ChurchScenePolygonInitializer() - Constructor for class ch.sahits.game.openpatrician.display.gameplay.impl.ChurchScenePolygonInitializer
-
- city - Variable in class ch.sahits.game.openpatrician.display.dialog.AutomaticTradingOverviewDialog
-
Reference to the city view model
- city - Variable in class ch.sahits.game.openpatrician.display.dialog.BaseTradeDialog
-
Reference to the city view model
- city - Variable in class ch.sahits.game.openpatrician.display.dialog.CityProductionConsumptionDialog
-
Reference to the city view model
- city - Variable in class ch.sahits.game.openpatrician.display.dialog.HistoryStandaloneDialog
-
Reference to the city view model
- city - Variable in class ch.sahits.game.openpatrician.display.dialog.PersonalDialog
-
Reference to the city view model
- city - Variable in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
-
Reference to the city view model
- city - Variable in class ch.sahits.game.openpatrician.display.dialog.StorageOverviewDialog
-
Reference to the city view model
- city - Variable in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernBaseSideRoomPersonDialog
-
- city - Variable in class ch.sahits.game.openpatrician.display.dialog.TradeOfficeBalanceDialog
-
Reference to the city view model
- city - Variable in class ch.sahits.game.openpatrician.display.dialog.WeaponInventoryDialog
-
Reference to the city view model
- CITY - ch.sahits.game.openpatrician.display.EViewState
-
UI displays some city
- CITY_HALL - ch.sahits.game.openpatrician.display.gameplay.impl.EScene
-
Indicate that currently the city hall is displayed
- city2ShipAction(IWare, ITransferableJFX) - Method in class ch.sahits.game.openpatrician.display.javafx.action.UserActions
-
- city2StorageAction(IWare, ITransferableJFX) - Method in class ch.sahits.game.openpatrician.display.javafx.action.UserActions
-
- CityHallSceneEventHandler - Class in ch.sahits.game.openpatrician.display.javafx
-
Event handler for the city hall scene.
- CityHallSceneEventHandler() - Constructor for class ch.sahits.game.openpatrician.display.javafx.CityHallSceneEventHandler
-
- CityHallScenePolygonInitializer - Class in ch.sahits.game.openpatrician.display.gameplay.impl
-
Event handler for the city hall scene.
- CityHallScenePolygonInitializer() - Constructor for class ch.sahits.game.openpatrician.display.gameplay.impl.CityHallScenePolygonInitializer
-
- cityPlayerProxy(ICity, IHumanPlayer, IShip) - Method in class ch.sahits.game.openpatrician.display.UICommonConfiguration
-
- CityPlayerProxyJFX - Class in ch.sahits.game.openpatrician.display.model
-
State information of the player, the city and the ships.
- CityPlayerProxyJFX(ICity, IHumanPlayer, INavigableVessel) - Constructor for class ch.sahits.game.openpatrician.display.model.CityPlayerProxyJFX
-
/**
Constructor initializing the city and the player with one ship in port.
- CityProductionConsumptionDialog - Class in ch.sahits.game.openpatrician.display.dialog
-
Dialog listing the production and consumtion of wares in the city.
- CityProductionConsumptionDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.CityProductionConsumptionDialog
-
- cityProperty() - Method in class ch.sahits.game.openpatrician.display.javafx.control.ViewStatus
-
- CityShipTradeDialog - Class in ch.sahits.game.openpatrician.display.dialog
-
Dialog for trading between the city and the ship.
- CityShipTradeDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.CityShipTradeDialog
-
- CityStorageTradeDialog - Class in ch.sahits.game.openpatrician.display.dialog
-
Dialog for trading between the city and the storage.
- CityStorageTradeDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.CityStorageTradeDialog
-
- CityWallBuildingDialog - Class in ch.sahits.game.openpatrician.display.dialog.cityhall
-
- CityWallBuildingDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.cityhall.CityWallBuildingDialog
-
- clearContent() - Method in class ch.sahits.game.openpatrician.display.dialog.DefaultSimpleDialog
-
Remove the complete content that was added through this abstraction layer.
- CLIENT_OPTION - Static variable in class ch.sahits.game.openpatrician.display.CommandLineArguments
-
- clientEventBus - Variable in class ch.sahits.game.openpatrician.display.ClientViewState
-
- clientEventBus - Variable in class ch.sahits.game.openpatrician.display.dialog.CloseButtonDialog
-
- clientEventBus - Variable in class ch.sahits.game.openpatrician.display.javafx.control.ViewStatus
-
- clientEventBus - Variable in class ch.sahits.game.openpatrician.display.javafx.SeamapImageView
-
- clientEventBus() - Method in class ch.sahits.game.openpatrician.display.UICommonConfiguration
-
- ClientModeConfiguration - Class in ch.sahits.game.openpatrician.display
-
This is the Spring configuration which is used when the application
is started in client mode.
- ClientModeConfiguration() - Constructor for class ch.sahits.game.openpatrician.display.ClientModeConfiguration
-
- ClientTaskFactory - Class in ch.sahits.game.openpatrician.display.event.task
-
Factory for the tasks in this player.
- ClientTaskFactory() - Constructor for class ch.sahits.game.openpatrician.display.event.task.ClientTaskFactory
-
- clientThreadPool() - Method in class ch.sahits.game.openpatrician.display.UICommonConfiguration
-
- ClientViewState - Class in ch.sahits.game.openpatrician.display
-
This is the state that represents the actual state of what the client currently displayes.
- ClientViewState() - Constructor for class ch.sahits.game.openpatrician.display.ClientViewState
-
- ClosableDialog - Interface in ch.sahits.game.openpatrician.display.dialog
-
Interface for Closable dialogs that want to allow
the closeing from outsied the class hierarchy.
- close() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernBaseSideRoomPersonDialog
-
- close() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernCaptainDialog
-
- close() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernInformantDialogPageOne
-
- close() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernInformantDialogPageTwo
-
- close() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernPirateDialog
-
- close() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernTraderDialog
-
- close() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernTravelerDialog
-
- CLOSE_BTN_Y_POS - Static variable in interface ch.sahits.game.openpatrician.display.dialog.ICloseButtonDialog
-
- CLOSE_BUTTON_HEIGHT - Static variable in interface ch.sahits.game.openpatrician.display.dialog.ICloseButtonDialog
-
- CLOSE_BUTTON_PADDING - Static variable in interface ch.sahits.game.openpatrician.display.dialog.ICloseButtonDialog
-
- CLOSE_BUTTON_WIDTH - Static variable in interface ch.sahits.game.openpatrician.display.dialog.ICloseButtonDialog
-
- CloseButtonDialog - Class in ch.sahits.game.openpatrician.display.dialog
-
Basic dialog with a close button and a title.
- CloseButtonDialog() - Constructor for class ch.sahits.game.openpatrician.display.dialog.CloseButtonDialog
-
- closeDialog() - Method in interface ch.sahits.game.openpatrician.display.javafx.IDialogContoller
-
- closeDialog() - Method in class ch.sahits.game.openpatrician.display.javafx.MainGameView
-
Close the currently open dialog
- closeLabelProperty() - Method in class ch.sahits.game.openpatrician.display.dialog.CloseButtonDialog
-
- CommandLineArguments - Class in ch.sahits.game.openpatrician.display
-
Helper class to encapsulate the funcionality concerning command line arguments
- CommandLineArguments() - Constructor for class ch.sahits.game.openpatrician.display.CommandLineArguments
-
- compare(Map.Entry<Integer, NamedPolygon>, Map.Entry<Integer, NamedPolygon>) - Method in class ch.sahits.game.openpatrician.display.gameplay.impl.ScenePolygonInitialzer.PolygonComparator
-
- computablePrice - Variable in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
-
- computeValue() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog.BuyAmountBinding
-
- ConvoyDialog - Class in ch.sahits.game.openpatrician.display.dialog.sea
-
This dialog allows creating, joining and dissolving a convoy.
- ConvoyDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.sea.ConvoyDialog
-
- CourierPatrolStateInternal - Class in ch.sahits.game.openpatrician.display.event.data
-
- CourierPatrolStateInternal(int, ICity[]) - Constructor for class ch.sahits.game.openpatrician.display.event.data.CourierPatrolStateInternal
-
- createAcceptHandler() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernBaseSideRoomPersonDialog
-
Define the action that is executed on hitting the accept button
- createAcceptHandler() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernBurglarDialog
-
- createAcceptHandler() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernBuyerDialog
-
- createAcceptHandler() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernConcurrentDialog
-
- createAcceptHandler() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernCourierDialog
-
- createAcceptHandler() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernEscortDialog
-
- createAcceptHandler() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernFugativeDialog
-
- createAcceptHandler() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernPatrolDialog
-
- createAcceptHandler() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernPirateHunterDialog
-
- createAcceptHandler() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernSmugglerDialog
-
- createAcceptHandler() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernTransportTraderDialog
-
- createAcceptHandler() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernTreasureMapOwnerDialog
-
- createAcceptHandler() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernWarehouseTenantDialog
-
- createBackToMarketPlaceEvent() - Method in class ch.sahits.game.openpatrician.display.gameplay.impl.AbstractMarketPlaceBuildingPolygonInitializer
-
Event to return to the marcet place scene.
- createBaseSceneLayout() - Method in class ch.sahits.game.openpatrician.display.scene.BaseStartupScene
-
Create the base scene layout containing the paper scroll.
- createCommandLineOptions() - Method in class ch.sahits.game.openpatrician.display.CommandLineArguments
-
- createEventHandler(String) - Method in class ch.sahits.game.openpatrician.display.gameplay.impl.ArmoryPolygonInitializer
-
- createEventHandler(String) - Method in class ch.sahits.game.openpatrician.display.gameplay.impl.ChurchScenePolygonInitializer
-
- createEventHandler(String) - Method in class ch.sahits.game.openpatrician.display.gameplay.impl.CityHallScenePolygonInitializer
-
- createEventHandler(String) - Method in class ch.sahits.game.openpatrician.display.gameplay.impl.GuildScenePolygonInitializer
-
- createEventHandler(String) - Method in class ch.sahits.game.openpatrician.display.gameplay.impl.LoanerScenePolygonInitializer
-
- createEventHandler(String) - Method in class ch.sahits.game.openpatrician.display.gameplay.impl.MarketScenePolygonInitializer
-
- createEventHandler(String) - Method in class ch.sahits.game.openpatrician.display.gameplay.impl.PortScenePolygonInitializer
-
- createEventHandler(String) - Method in class ch.sahits.game.openpatrician.display.gameplay.impl.ScenePolygonInitialzer
-
Create an event handler for the clicking on the polygon with the given name.
- createEventHandler(String) - Method in class ch.sahits.game.openpatrician.display.gameplay.impl.ShipyardScenePolygonInitializer
-
- createEventHandler(String) - Method in class ch.sahits.game.openpatrician.display.gameplay.impl.TavernScenePolygonInitializer
-
- createFooterText() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
-
Create the group for the footer text;
- createFooterText() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipRepairDialogV2
-
- createFooterText() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardConstructionDialogV2
-
- createFooterText() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardRenameDialogV2
-
- createFooterText() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardUpgradeDialogV2
-
- createGridPaneFromModel(Table) - Method in class ch.sahits.game.openpatrician.display.dialog.service.DialogUtil
-
Create a grid pane based on a model.
- createMainTable() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
-
Create a table representing the main information
- createMainTable() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipRepairDialogV2
-
- createMainTable() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardConstructionDialogV2
-
- createMainTable() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardRenameDialogV2
-
- createMainTable() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardUpgradeDialogV2
-
- createNextAction() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
-
Move the selection to the next index
- createNextAction() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipRepairDialogV2
-
- createNextAction() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardRenameDialogV2
-
- createNextAction() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardUpgradeDialogV2
-
- createNextActionForShips(ObservableList<IShip>, ObjectProperty<IShip>) - Method in class ch.sahits.game.openpatrician.display.dialog.service.DialogUtil
-
Navigate to the next ship in the catalogue.
- createPath(INavigableVessel, List<Point2D>, double) - Method in class ch.sahits.game.openpatrician.display.service.BezierPathConverter
-
- createPath(INavigableVessel, List<Point2D>, double) - Method in class ch.sahits.game.openpatrician.display.service.LinePathConverter
-
Create a path shape out of a list of points.
- createPerspectiveTransform() - Method in class ch.sahits.game.openpatrician.display.scene.BaseStartupScene
-
Define the perspective transform that will map a rectangle (control) to the paper scroll.
- createPreviousAction() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
-
move the selection to the previous index.
- createPreviousAction() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipRepairDialogV2
-
- createPreviousAction() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardRenameDialogV2
-
- createPreviousAction() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardUpgradeDialogV2
-
- createPreviousActionForShips(ObservableList<IShip>, ObjectProperty<IShip>) - Method in class ch.sahits.game.openpatrician.display.dialog.service.DialogUtil
-
Navigate to the previous ship in the catalogue.
- createShipInfoOnThreeLines(ObjectProperty<IShip>) - Method in class ch.sahits.game.openpatrician.display.dialog.service.DialogUtil
-
Create the grid pane for the ship information on three lines.
- createShipSelection3LinesForShips(ObservableList<IShip>, ObjectProperty<IShip>) - Method in class ch.sahits.game.openpatrician.display.dialog.service.DialogUtil
-
Create the grid pane for the ship selection on three lines.
- createShipWeaponDisplay(IShip) - Method in class ch.sahits.game.openpatrician.display.dialog.service.DialogUtil
-
Create the weapon display with all weapons and place holders.
- createSubTitle(ICityPlayerProxyJFX) - Method in class ch.sahits.game.openpatrician.display.dialog.BaseTradeDialog
-
Provide a group for the sub title.
- createSubTitle(ICityPlayerProxyJFX) - Method in class ch.sahits.game.openpatrician.display.dialog.CityShipTradeDialog
-
- createSubTitle(ICityPlayerProxyJFX) - Method in class ch.sahits.game.openpatrician.display.dialog.CityStorageTradeDialog
-
- createSubTitle(ICityPlayerProxyJFX) - Method in class ch.sahits.game.openpatrician.display.dialog.StorageShipTradeDialog
-
- createTopTable() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
-
Create a table representing the header information
- createTopTable() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipRepairDialogV2
-
- createTopTable() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardConstructionDialogV2
-
- createTopTable() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardRenameDialogV2
-
- createTopTable() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardUpgradeDialogV2
-
- createVerticalSpacer(int) - Method in class ch.sahits.game.openpatrician.display.dialog.service.DialogUtil
-
Create a Node that forces vertical spacing.
- CreditsScene - Class in ch.sahits.game.openpatrician.display.scene
-
Scene displaying the credits.
- CreditsScene() - Constructor for class ch.sahits.game.openpatrician.display.scene.CreditsScene
-
- currentPerson - Variable in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernBaseSideRoomPersonDialog
-
- currentSceneProperty() - Method in class ch.sahits.game.openpatrician.display.gameplay.impl.PolygonInitializerFactory
-
- currentSceneProperty() - Method in class ch.sahits.game.openpatrician.display.javafx.ArmorySceneEventHandler
-
- currentSceneProperty() - Method in class ch.sahits.game.openpatrician.display.javafx.ChurchSceneEventHandler
-
- currentSceneProperty() - Method in class ch.sahits.game.openpatrician.display.javafx.CityHallSceneEventHandler
-
- currentSceneProperty() - Method in class ch.sahits.game.openpatrician.display.javafx.GuildSceneEventHandler
-
- currentSceneProperty() - Method in interface ch.sahits.game.openpatrician.display.javafx.ISceneEventHandler
-
Representing the current scene.
- currentSceneProperty() - Method in class ch.sahits.game.openpatrician.display.javafx.LoanerSceneEventHandler
-
- currentSceneProperty() - Method in class ch.sahits.game.openpatrician.display.javafx.MarketSceneEventHandler
-
- currentSceneProperty() - Method in class ch.sahits.game.openpatrician.display.javafx.PortSceneEventHandler
-
- currentSceneProperty() - Method in class ch.sahits.game.openpatrician.display.javafx.SceneEventHandlerFactory
-
- currentSceneProperty() - Method in class ch.sahits.game.openpatrician.display.javafx.SeamapSceneHandler
-
- currentSceneProperty() - Method in class ch.sahits.game.openpatrician.display.javafx.ShipyardSceneEventHandler
-
- currentSceneProperty() - Method in class ch.sahits.game.openpatrician.display.javafx.TavernSceneEventHandler
-
- currentShipTypeIndexProperty() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
-
- enablePreviousNext - Variable in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
-
- enableShipCatalogueForShips(ObservableList<IShip>) - Method in class ch.sahits.game.openpatrician.display.dialog.service.DialogUtil
-
Boolean binding for the navigation enabling of the ships cataloque.
- EScene - Enum in ch.sahits.game.openpatrician.display.gameplay.impl
-
Enumeration oof the scenes, that can be displayed in the MainView
- EventHandlerFactory - Class in ch.sahits.game.openpatrician.display.event.handler.impl
-
- EventHandlerFactory() - Constructor for class ch.sahits.game.openpatrician.display.event.handler.impl.EventHandlerFactory
-
- EViewState - Enum in ch.sahits.game.openpatrician.display
-
Enumeration of the main states the UI can take.
- execute() - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.ShipArrivalForLoading
-
- execute() - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.SinkConcurrentsShipOrder
-
- execute(ICity) - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.NextCourierPatrolStation
-
- execute(ICity) - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.UnloadOnArival
-
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.armory.HandWeaponDialog
-
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.armory.ShipWeaponDialog
-
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.AutomaticTradingOverviewDialog
-
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.church.ChurchExtensionDialog
-
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.church.ChurchFeedingDialog
-
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.church.ChurchGiftDialog
-
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.AldermanOfficeDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.CityWallBuildingDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.HanseaticInfoDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.MeetingRoomDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.OutriggerNoticeDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.PublicNoticeDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.TownInfoDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.TreasuryDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.CityProductionConsumptionDialog
-
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.CityShipTradeDialog
-
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.CityStorageTradeDialog
-
- executeOnCloseButtonClicked() - Method in interface ch.sahits.game.openpatrician.display.dialog.ClosableDialog
-
Action that is executed upon closing the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.CloseButtonDialog
-
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.guild.AuctionGuildDialog
-
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.HistoryStandaloneDialog
-
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.loaner.LoanerGiveLoanDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.loaner.LoanerListLoansDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.loaner.LoanerPaybackDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.loaner.LoanerTakeLoanDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.PersonalDialog
-
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.sea.ConvoyDialog
-
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.sea.LeaveConvoyDialog
-
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
-
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardConstructionListDialogV2
-
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardRepairListDialogV2
-
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.StorageOverviewDialog
-
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.StorageShipTradeDialog
-
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernBaseSideRoomPersonDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernCaptainDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernInformantDialogPageOne
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernInformantDialogPageTwo
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernPirateDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernSailorDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernTraderDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernTravelerDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernWeaponsDealerDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.TradeOfficeBalanceDialog
-
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.WareInStockDialog
-
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.WeaponInventoryDialog
-
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.WeaponTransferDialog
-
- GAME_LOCALE - Static variable in class ch.sahits.game.openpatrician.display.CommandLineArguments
-
- GameOptionsScene - Class in ch.sahits.game.openpatrician.display.scene
-
- GameOptionsScene(Parent, double, double) - Constructor for class ch.sahits.game.openpatrician.display.scene.GameOptionsScene
-
- GameOptionsService - Class in ch.sahits.game.openpatrician.display.service
-
Helper service for common option tasks.
- GameOptionsService() - Constructor for class ch.sahits.game.openpatrician.display.service.GameOptionsService
-
- gameStatus() - Method in class ch.sahits.game.openpatrician.display.StandaloneConfiguration
-
- GameStatus - Class in ch.sahits.game.openpatrician.display.javafx.control
-
Status control displaying the city name, population, date and cash.
- GameStatus() - Constructor for class ch.sahits.game.openpatrician.display.javafx.control.GameStatus
-
- GenericCloseButtonDialog - Class in ch.sahits.game.openpatrician.display.dialog
-
- GenericCloseButtonDialog(DialogTemplate) - Constructor for class ch.sahits.game.openpatrician.display.dialog.GenericCloseButtonDialog
-
- getAction() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
-
Define the action that is executed on the action button.
- getAction() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipRepairDialogV2
-
- getAction() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardConstructionDialogV2
-
- getAction() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardRenameDialogV2
-
- getAction() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardUpgradeDialogV2
-
- getActionText() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
-
Label of the action button
- getActionText() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipRepairDialogV2
-
- getActionText() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardConstructionDialogV2
-
- getActionText() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardRenameDialogV2
-
- getActionText() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardUpgradeDialogV2
-
- getActiveShip() - Method in class ch.sahits.game.openpatrician.display.model.CityPlayerProxyJFX
-
- getActiveShip() - Method in class ch.sahits.game.openpatrician.display.model.ViewChangeCityPlayerProxyJFX
-
- getAmount(int) - Method in class ch.sahits.game.openpatrician.display.dialog.service.impl.TransferableState
-
- getAmount(int) - Method in interface ch.sahits.game.openpatrician.display.dialog.service.ITransferableJFX
-
Retrieve the amount that should be transferred.
- getAttackListener(IShip, PatrolInternalState) - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.EventHandlerFactory
-
Get the attack listener for a standard patrol.
- getBonusPerAttack() - Method in class ch.sahits.game.openpatrician.display.event.data.PatrolInternalState
-
- getBreakInAction(IPlayer) - Method in class ch.sahits.game.openpatrician.display.event.task.ClientTaskFactory
-
Retrieve the task for breaking in into an opponents office.
- getBuyAmount() - Method in class ch.sahits.game.openpatrician.display.model.RequiredWareCityStorage
-
- getBuyPrice() - Method in class ch.sahits.game.openpatrician.display.model.RequiredWareCityStorage
-
- getBuyWares(ICityPlayerProxyJFX, IBuyer) - Method in class ch.sahits.game.openpatrician.display.event.task.ClientTaskFactory
-
Retrieve the timed task for buying wares.
- getCanBuy() - Method in class ch.sahits.game.openpatrician.display.model.RequiredWareCityStorage
-
- getCity() - Method in interface ch.sahits.game.openpatrician.display.dialog.service.ITransferableJFX
-
Retrieve the city.
- getCity() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
-
- getCity() - Method in class ch.sahits.game.openpatrician.display.javafx.control.ViewStatus
-
- getCity() - Method in class ch.sahits.game.openpatrician.display.model.ViewChangeCityPlayerProxyJFX
-
- getClassCssMetaData() - Static method in class ch.sahits.game.openpatrician.display.dialog.cityhall.AldermanOfficeDialog
-
- getClassCssMetaData() - Static method in class ch.sahits.game.openpatrician.display.dialog.cityhall.CityWallBuildingDialog
-
- getClassCssMetaData() - Static method in class ch.sahits.game.openpatrician.display.dialog.cityhall.HanseaticInfoDialog
-
- getClassCssMetaData() - Static method in class ch.sahits.game.openpatrician.display.dialog.cityhall.MeetingRoomDialog
-
- getClassCssMetaData() - Static method in class ch.sahits.game.openpatrician.display.dialog.cityhall.OutriggerNoticeDialog
-
- getClassCssMetaData() - Static method in class ch.sahits.game.openpatrician.display.dialog.cityhall.PublicNoticeDialog
-
- getClassCssMetaData() - Static method in class ch.sahits.game.openpatrician.display.dialog.GenericCloseButtonDialog
-
- getCloseButton() - Method in class ch.sahits.game.openpatrician.display.dialog.CloseButtonDialog
-
- getCloseLabel() - Method in class ch.sahits.game.openpatrician.display.dialog.CloseButtonDialog
-
- getComputablePrice() - Method in class ch.sahits.game.openpatrician.display.dialog.service.impl.TransferableState
-
- getComputablePrice() - Method in interface ch.sahits.game.openpatrician.display.dialog.service.ITransferableJFX
-
Retrieve the price calculation service
- getConcurrentReconciliation() - Method in class ch.sahits.game.openpatrician.display.event.task.ClientTaskFactory
-
Retrieve the concurrent reconsiliation timer task.
- getControlCssMetaData() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.AldermanOfficeDialog
-
- getControlCssMetaData() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.CityWallBuildingDialog
-
- getControlCssMetaData() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.HanseaticInfoDialog
-
- getControlCssMetaData() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.MeetingRoomDialog
-
- getControlCssMetaData() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.OutriggerNoticeDialog
-
- getControlCssMetaData() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.PublicNoticeDialog
-
- getControlCssMetaData() - Method in class ch.sahits.game.openpatrician.display.dialog.GenericCloseButtonDialog
-
- getCreditsScene() - Method in class ch.sahits.game.openpatrician.display.service.UIFactory
-
- getCurrentShipType() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
-
Retrieve the currently selected ship type.
- getDate() - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.WaitTimeForShipArrival
-
- getDelayedCaughtAction(IPlayer, ICity) - Method in class ch.sahits.game.openpatrician.display.event.task.ClientTaskFactory
-
Retrieve the delayed caught timed task.
- getDeliverPackagesHandler(ICity, IShip, LocalDateTime, int, int) - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.EventHandlerFactory
-
Retrieve the event handler for delivering packages
- getDialog(EDialogType, ICityPlayerProxyJFX) - Method in class ch.sahits.game.openpatrician.display.dialog.service.DialogFactory
-
- getDialog(EDialogType, ICityPlayerProxyJFX, IConvoy, IShip) - Method in class ch.sahits.game.openpatrician.display.dialog.service.DialogFactory
-
- getDialog(DialogTemplate) - Method in class ch.sahits.game.openpatrician.display.dialog.service.DialogFactory
-
- getDialog(IDialogState) - Method in class ch.sahits.game.openpatrician.display.dialog.service.DialogFactory
-
Factory method for dialogs that are created with their own specific state.
- getDialogType() - Method in class ch.sahits.game.openpatrician.display.dialog.BaseTradeDialog
-
- getDialogType() - Method in interface ch.sahits.game.openpatrician.display.dialog.service.ITransferableJFX
-
Retrieve the dialog type of this transfer
- getFinedTask(IHumanPlayer, int, String, LocalDateTime) - Method in class ch.sahits.game.openpatrician.display.event.task.ClientTaskFactory
-
Create a timed task for a fine.
- getFirstMoveActionHeaderTextKey() - Method in class ch.sahits.game.openpatrician.display.dialog.BaseTradeDialog
-
Text key for the table header of the first action button, defaults to buy.
- getFirstMoveActionHeaderTextKey() - Method in class ch.sahits.game.openpatrician.display.dialog.StorageShipTradeDialog
-
Text key for the table header of the first action button: from the ship.
- getFont() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.AldermanOfficeDialog
-
- getFont() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.CityWallBuildingDialog
-
- getFont() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.HanseaticInfoDialog
-
- getFont() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.MeetingRoomDialog
-
- getFont() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.OutriggerNoticeDialog
-
- getFont() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.PublicNoticeDialog
-
- getFont() - Method in class ch.sahits.game.openpatrician.display.dialog.GenericCloseButtonDialog
-
- getFontLoader() - Method in interface ch.sahits.game.openpatrician.display.service.IJavaFXControlLoader
-
Get the font loader.
- getFreePirateTask(INonFreeSeaPirate, LocalDateTime) - Method in class ch.sahits.game.openpatrician.display.event.task.ClientTaskFactory
-
Create a timed task to free a non free sea pirate.
- getGameSpeedList() - Method in class ch.sahits.game.openpatrician.display.service.GameOptionsService
-
Compile a list of game speeds
- getGameStatus() - Method in interface ch.sahits.game.openpatrician.display.service.IJavaFXControlLoader
-
Retrieve the control for the game status pane.
- getHanseaticHistoryScene() - Method in class ch.sahits.game.openpatrician.display.service.UIFactory
-
- getInGameOptionsScene() - Method in class ch.sahits.game.openpatrician.display.service.UIFactory
-
- getJavaFXControlLoader() - Method in class ch.sahits.game.openpatrician.display.service.UIFactory
-
- getLoadGameScene() - Method in class ch.sahits.game.openpatrician.display.service.UIFactory
-
- getMainGameScene(double, double) - Method in class ch.sahits.game.openpatrician.display.service.UIFactory
-
- getMainGameView(double, double) - Method in interface ch.sahits.game.openpatrician.display.service.IJavaFXControlLoader
-
Retrieve the control for the main view.
- getMainMenu() - Method in interface ch.sahits.game.openpatrician.display.service.IJavaFXControlLoader
-
Retrieve the control instance for the main menu.
- getMarriageOfferTask(IHumanPlayer, MarriageBrokerAnnouncementState, LocalDateTime) - Method in class ch.sahits.game.openpatrician.display.event.task.ClientTaskFactory
-
Create a timed task for the marriage offer.
- getMiniMap() - Method in interface ch.sahits.game.openpatrician.display.service.IJavaFXControlLoader
-
Retrieve the control instance for the mini map.
- getMovableAmount() - Method in interface ch.sahits.game.openpatrician.display.dialog.service.ITransferableJFX
-
Retreive the amount category that is movable
- getNewGameScene() - Method in class ch.sahits.game.openpatrician.display.service.UIFactory
-
- getNextCourierPatrolStationHanlder(IShip, ICity, CourierPatrolStateInternal, IPlayer, LocalDateTime) - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.EventHandlerFactory
-
Retrieve the event handler for the next patrol station
- getNextPatrolStateion(IShip, ICity, PatrolInternalState, IPlayer, LocalDateTime, IAttackListener) - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.EventHandlerFactory
-
Retrieve the next patrol station event listener
- getNoticeBoard() - Method in interface ch.sahits.game.openpatrician.display.service.IJavaFXControlLoader
-
Retrieve the control for the notice board.
- getNumberOfAttacks() - Method in class ch.sahits.game.openpatrician.display.event.data.PatrolInternalState
-
- getOpponentsOrder(IPlayer, IPlayer, IPlayer, int) - Method in class ch.sahits.game.openpatrician.display.event.task.ClientTaskFactory
-
Retrieve the oponents order.
- getParent(Node) - Method in class ch.sahits.game.openpatrician.display.dialog.ParentNodeProvider
-
Return the parent of the node.
- getPassengerLeavingOnShipArrivalHandler(IShip, ICity, IPlayer, LocalDateTime, EDialogTemplateType, DialogTemplateParameterSupplier, LinearDeadlinePremiumCalculator) - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.EventHandlerFactory
-
Event handler for a passenger leaving the ship in a city
- getPlayer() - Method in interface ch.sahits.game.openpatrician.display.dialog.service.ITransferableJFX
-
Retrieve the player.
- getPlayer() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
-
- getPlayer() - Method in class ch.sahits.game.openpatrician.display.model.ViewChangeCityPlayerProxyJFX
-
- getPlayersNavalVessels() - Method in class ch.sahits.game.openpatrician.display.model.CityPlayerProxyJFX
-
- getPlayersNavalVessels() - Method in class ch.sahits.game.openpatrician.display.model.ViewChangeCityPlayerProxyJFX
-
- getPlayersShips() - Method in class ch.sahits.game.openpatrician.display.model.CityPlayerProxyJFX
-
- getPlayersShips() - Method in class ch.sahits.game.openpatrician.display.model.ViewChangeCityPlayerProxyJFX
-
- getPostponedDisplayDialogMessage(LocalDateTime, DialogTemplate) - Method in class ch.sahits.game.openpatrician.display.event.task.ClientTaskFactory
-
Retrieve the postponed display message task.
- getPostponedDisplayMessage(LocalDateTime, String, Object...) - Method in class ch.sahits.game.openpatrician.display.event.task.ClientTaskFactory
-
Retrieve the postponed display message task.
- getPremium() - Method in class ch.sahits.game.openpatrician.display.event.data.CourierPatrolStateInternal
-
- getPremium() - Method in class ch.sahits.game.openpatrician.display.event.data.PatrolInternalState
-
- getReputationUpdateTaskChurchFeeding(ICity, IPlayer, int, LocalDateTime) - Method in class ch.sahits.game.openpatrician.display.event.task.ClientTaskFactory
-
Create a timed task for the reputation update upon a church feeding.
- getRowConstraints() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
-
- getRowConstraints() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardRenameDialogV2
-
- getSavegames() - Method in class ch.sahits.game.openpatrician.display.service.GameOptionsService
-
Retrieve the list of savegames.
- getSceneChangeable() - Method in class ch.sahits.game.openpatrician.display.scene.BaseStartupScene
-
- getSceneChangeable() - Method in class ch.sahits.game.openpatrician.display.scene.InGameOptionsScene
-
- getSceneChangeable() - Method in class ch.sahits.game.openpatrician.display.scene.LoadGameScene
-
- getSceneEventHandler() - Method in class ch.sahits.game.openpatrician.display.javafx.SceneEventHandlerFactory
-
- getSceneHeight() - Method in interface ch.sahits.game.openpatrician.display.SceneChangeable
-
Retrieve the height of the current scene.
- getScenePolygonInitializer() - Method in class ch.sahits.game.openpatrician.display.gameplay.impl.PolygonInitializerFactory
-
- getSceneWidth() - Method in interface ch.sahits.game.openpatrician.display.SceneChangeable
-
Retrieve the width of the current scene.
- getSecondMoveActionHeaderTextKey() - Method in class ch.sahits.game.openpatrician.display.dialog.BaseTradeDialog
-
Text key for the table header of the second action button, defaults to sell.
- getSecondMoveActionHeaderTextKey() - Method in class ch.sahits.game.openpatrician.display.dialog.StorageShipTradeDialog
-
Text key for the table header of the second action button: to the ship.
- getShipArrivalForLoadingHandler(ICity, IPlayer, LocalDateTime, int, int) - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.EventHandlerFactory
-
- getSinkConcurrentsShipOrder(IPlayer, IPlayer, int, int, TimedTask) - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.EventHandlerFactory
-
Retrieve the concurrent ship order
- getSpouseReputation(IPlayer, ISpouseData) - Method in class ch.sahits.game.openpatrician.display.dialog.PersonalDialog
-
- getStartupScene() - Method in class ch.sahits.game.openpatrician.display.service.UIFactory
-
- getState() - Method in class ch.sahits.game.openpatrician.display.ClientViewState
-
- getStyleSheetFilename() - Method in class ch.sahits.game.openpatrician.display.scene.BaseStartupScene
-
Define the stylesheet name to be applied for this scene.
- getStyleSheetFilename() - Method in class ch.sahits.game.openpatrician.display.scene.CreditsScene
-
- getStyleSheetFilename() - Method in class ch.sahits.game.openpatrician.display.scene.HanseaticHistoryScene
-
- getStyleSheetFilename() - Method in class ch.sahits.game.openpatrician.display.scene.LoadGameScene
-
- getStyleSheetFilename() - Method in class ch.sahits.game.openpatrician.display.scene.StartupScene
-
- getSubMenu() - Method in interface ch.sahits.game.openpatrician.display.service.IJavaFXControlLoader
-
Retrieve the control instance for the sub menu.
- getTitle() - Method in class ch.sahits.game.openpatrician.display.dialog.CloseButtonDialog
-
- getTitleText() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
-
Representing the title text.
- getTitleText() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipRepairDialogV2
-
- getTitleText() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardUpgradeDialogV2
-
- getTradeFromDestination() - Method in class ch.sahits.game.openpatrician.display.dialog.BaseTradeDialog
-
Trade from the city.
- getTradeFromDestination() - Method in class ch.sahits.game.openpatrician.display.dialog.StorageShipTradeDialog
-
- getTradeToDestination() - Method in class ch.sahits.game.openpatrician.display.dialog.BaseTradeDialog
-
Trade to the ship.
- getTradeToDestination() - Method in class ch.sahits.game.openpatrician.display.dialog.CityStorageTradeDialog
-
Trade to the ship.
- getTradeToDestination() - Method in class ch.sahits.game.openpatrician.display.dialog.StorageShipTradeDialog
-
Trade to the ship.
- getTravelToDelayed(Point2D, INavigableVessel, Optional<ICity>) - Method in class ch.sahits.game.openpatrician.display.event.task.ClientTaskFactory
-
Create a timed task for the delayed traveling event triggered and handled by the map view.
- getUnloadOnArrivalHandler(IShip, ICity, int) - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.EventHandlerFactory
-
Create the handler for unloading anonymous ware and register it with the event bus.
- getVessel() - Method in interface ch.sahits.game.openpatrician.display.dialog.service.ITransferableJFX
-
Retrieve the vessel associated.
- getViewChangeActionRunnable(EDialogType) - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.EventHandlerFactory
-
Retrieve the event handler for a new view change runnable.
- getViewChangeActionRunnable(DialogTemplate) - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.EventHandlerFactory
-
Retrieve the event handler for a new dialog based on a template
- getViewChangeActionRunnable(IDialogState) - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.EventHandlerFactory
-
Retrieve the event handler for a new dialog based on a state
- getViewChangeEvent() - Method in class ch.sahits.game.openpatrician.display.model.ViewChangeCityPlayerProxyJFX
-
- getViewStatus() - Method in interface ch.sahits.game.openpatrician.display.service.IJavaFXControlLoader
-
Retrieve the control for the view status pane.
- getWarehouseTenantLeaving(ITradingOffice, IWarehouseTenant, LocalDateTime) - Method in class ch.sahits.game.openpatrician.display.event.task.ClientTaskFactory
-
Create a timed task for the leaving of the warehouse tenant.
- getWarehouseTenantPayment(IPlayer, IWarehouseTenant, LocalDateTime) - Method in class ch.sahits.game.openpatrician.display.event.task.ClientTaskFactory
-
Create a timed task for the payment of the warehouse tenant.
- getWidth() - Method in class ch.sahits.game.openpatrician.display.javafx.control.ViewStatus
-
- getXMLImageLoader() - Method in class ch.sahits.game.openpatrician.display.service.UIFactory
-
Retrieve the XML image loader for the main screen
- grid - Variable in class ch.sahits.game.openpatrician.display.dialog.TabelViewDialog
-
- GUILD - ch.sahits.game.openpatrician.display.gameplay.impl.EScene
-
Indicate that currtently the guild is displayed
- GuildMediterraneanMapDialog - Class in ch.sahits.game.openpatrician.display.dialog.guild
-
Dialog to display the Mediterranean map with the explored and discovered locations.
- GuildMediterraneanMapDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.guild.GuildMediterraneanMapDialog
-
- GuildMembersDialog - Class in ch.sahits.game.openpatrician.display.dialog.guild
-
Dialog to display details on the members of a guild
- GuildMembersDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.guild.GuildMembersDialog
-
- GuildSceneEventHandler - Class in ch.sahits.game.openpatrician.display.javafx
-
Handler for the scen guild.
- GuildSceneEventHandler() - Constructor for class ch.sahits.game.openpatrician.display.javafx.GuildSceneEventHandler
-
- GuildScenePolygonInitializer - Class in ch.sahits.game.openpatrician.display.gameplay.impl
-
- GuildScenePolygonInitializer() - Constructor for class ch.sahits.game.openpatrician.display.gameplay.impl.GuildScenePolygonInitializer
-
- GuildTradeAgreementDialog - Class in ch.sahits.game.openpatrician.display.dialog.guild
-
Dialog to display the trade agreements.
- GuildTradeAgreementDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.guild.GuildTradeAgreementDialog
-
- IAttackListener - Interface in ch.sahits.game.openpatrician.display.event.handler
-
- IBreakInAction - Interface in ch.sahits.game.openpatrician.display.event.task
-
Interface for the break in action for test purposes mainly.
- ICloseButtonDialog - Interface in ch.sahits.game.openpatrician.display.dialog
-
- IDelayedCaughtAction - Interface in ch.sahits.game.openpatrician.display.event.task
-
Interface for the delayed caught action for test purposes mainly.
- IDialogCentralButton - Interface in ch.sahits.game.openpatrician.display.dialog
-
Constants for a close button dialog with an additional central button.
- IDialogContoller - Interface in ch.sahits.game.openpatrician.display.javafx
-
- IJavaFXControlLoader - Interface in ch.sahits.game.openpatrician.display.service
-
Bean loader for JavaFX controls.
- incAttackCounter() - Method in class ch.sahits.game.openpatrician.display.event.data.PatrolInternalState
-
- inCityProperty() - Method in class ch.sahits.game.openpatrician.display.model.RequiredWareCityStorage
-
- InGameOptionsScene - Class in ch.sahits.game.openpatrician.display.scene
-
Options that can be accessed from within the game.
- InGameOptionsScene() - Constructor for class ch.sahits.game.openpatrician.display.scene.InGameOptionsScene
-
- initializeButtons() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernBaseSideRoomPersonDialog
-
- initializeGameView(NewGameClient) - Method in class ch.sahits.game.openpatrician.display.scene.MainGameScene
-
Event handler for initializing the new game when the server is done.
- initializeMapImage(IPlayer) - Method in class ch.sahits.game.openpatrician.display.javafx.control.MiniMap
-
- initializeRequirements() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
-
Initialize the requirements.
- initializeRequirements() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipRepairDialogV2
-
- initializeRequirements() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardConstructionDialogV2
-
Initialize the requirementsMap.
- initializeRequirements() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardRenameDialogV2
-
- initializeRequirements() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardUpgradeDialogV2
-
Initialize the requirementsMap.
- initializeState() - Method in class ch.sahits.game.openpatrician.display.scene.InGameOptionsScene
-
- initializeState(NewGameClient) - Method in class ch.sahits.game.openpatrician.display.ClientViewState
-
Initialize the player that goes with this client.
- initializeState(NewGameClient) - Method in class ch.sahits.game.openpatrician.display.javafx.control.MiniMap
-
Initialize the player that goes with this client.
- initialzePolygons(ImageScaleState) - Method in class ch.sahits.game.openpatrician.display.gameplay.impl.ScenePolygonInitialzer
-
Initialize the polygons defined in the metadata considering the proper scaling and cropping.
- inStorageProperty() - Method in class ch.sahits.game.openpatrician.display.model.RequiredWareCityStorage
-
- invalidate() - Method in class ch.sahits.game.openpatrician.display.service.UIFactory
-
- IOpenPatricianApplicationWindow - Interface in ch.sahits.game.openpatrician.display
-
- IOpenPatricianDisplayEventHandlerComponents - Interface in ch.sahits.game.openpatrician.display.event.handler.impl
-
Marker interface for the component scan of spring for the event handlers in OpenPatricianDisplay.
- IOpenPatricianDisplayEventHandlerComponents - Interface in ch.sahits.game.openpatrician.display.event.handler
-
Marker interface for spring component scan of event handler of OpenPatricianDisplay.
- IOpenPatricianDisplayTaskComponents - Interface in ch.sahits.game.openpatrician.display.event.task
-
Marker interface for spring component scan of the tasks in OpenPAtricianDisplay.
- ISceneEventHandler - Interface in ch.sahits.game.openpatrician.display.javafx
-
- isClient(CommandLine) - Method in class ch.sahits.game.openpatrician.display.CommandLineArguments
-
Check weather the application is started as client.
- isServer(CommandLine) - Method in class ch.sahits.game.openpatrician.display.CommandLineArguments
-
Check weather the application is started as server.
- isStandalone(CommandLine) - Method in class ch.sahits.game.openpatrician.display.CommandLineArguments
-
Check wether the commandline arguments for standalone are set.
- ITransferableJFX - Interface in ch.sahits.game.openpatrician.display.dialog.service
-
This interfaces defines methods that are accessed by the Transfer actions
- save(String) - Method in class ch.sahits.game.openpatrician.display.service.GameOptionsService
-
- SceneChangeable - Interface in ch.sahits.game.openpatrician.display
-
Interface allowing which allows the current scene to be replaced with another one.
- SceneChangeService - Class in ch.sahits.game.openpatrician.display.scene
-
Service class for scene changing.
- SceneChangeService() - Constructor for class ch.sahits.game.openpatrician.display.scene.SceneChangeService
-
- SceneEventHandlerFactory - Class in ch.sahits.game.openpatrician.display.javafx
-
- SceneEventHandlerFactory() - Constructor for class ch.sahits.game.openpatrician.display.javafx.SceneEventHandlerFactory
-
- ScenePolygonInitialzer - Class in ch.sahits.game.openpatrician.display.gameplay.impl
-
- ScenePolygonInitialzer(String) - Constructor for class ch.sahits.game.openpatrician.display.gameplay.impl.ScenePolygonInitialzer
-
- ScenePolygonInitialzer.PolygonComparator - Class in ch.sahits.game.openpatrician.display.gameplay.impl
-
Comparator based on descending order of the entries key values.
- SEA - ch.sahits.game.openpatrician.display.EViewState
-
Displaying the high sea
- SEAMAP - ch.sahits.game.openpatrician.display.gameplay.impl.EScene
-
Indicate that currently the sea map is displayed
- SeamapImageView - Class in ch.sahits.game.openpatrician.display.javafx
-
- SeamapImageView(Image, double, double, Point2D, double) - Constructor for class ch.sahits.game.openpatrician.display.javafx.SeamapImageView
-
- SeamapSceneHandler - Class in ch.sahits.game.openpatrician.display.javafx
-
- SeamapSceneHandler() - Constructor for class ch.sahits.game.openpatrician.display.javafx.SeamapSceneHandler
-
- SELECTED_STYLE - Static variable in class ch.sahits.game.openpatrician.display.dialog.loaner.LoanerGiveLoanDialog
-
- SELECTED_STYLE - Static variable in class ch.sahits.game.openpatrician.display.dialog.loaner.LoanerPaybackDialog
-
- SELECTED_STYLE - Static variable in class ch.sahits.game.openpatrician.display.dialog.loaner.LoanerTakeLoanDialog
-
- SELECTED_STYLE - Static variable in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernBurglarDialog
-
- selectionChanged() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
-
Handle for changed selection.
- selectionChanged() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipRepairDialogV2
-
- selectionChanged() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardConstructionDialogV2
-
- selectionChanged() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardUpgradeDialogV2
-
- SellJFXProxyAction - Class in ch.sahits.game.openpatrician.display.javafx.action
-
This proxy handles the execution of the sell action based on the current
type of the dialog.
- SellJFXProxyAction(IWare, ITransferableJFX, UserActions) - Constructor for class ch.sahits.game.openpatrician.display.javafx.action.SellJFXProxyAction
-
- sellPriceBinding(EWeapon, IntegerBinding) - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernWeaponsDealerDialog
-
- SERVER_OPTION - Static variable in class ch.sahits.game.openpatrician.display.CommandLineArguments
-
- ServerModeConfiguration - Class in ch.sahits.game.openpatrician.display
-
This is the Spring configuration used when the application
is started in server mode.
- ServerModeConfiguration() - Constructor for class ch.sahits.game.openpatrician.display.ServerModeConfiguration
-
- setCity(ICity) - Method in class ch.sahits.game.openpatrician.display.model.ViewChangeCityPlayerProxyJFX
-
- setCity(String) - Method in class ch.sahits.game.openpatrician.display.javafx.control.ViewStatus
-
- setCloseLabel(String) - Method in class ch.sahits.game.openpatrician.display.dialog.CloseButtonDialog
-
- setDialogContoller(IDialogContoller) - Method in class ch.sahits.game.openpatrician.display.javafx.ArmorySceneEventHandler
-
- setDialogContoller(IDialogContoller) - Method in class ch.sahits.game.openpatrician.display.javafx.ChurchSceneEventHandler
-
- setDialogContoller(IDialogContoller) - Method in class ch.sahits.game.openpatrician.display.javafx.CityHallSceneEventHandler
-
- setDialogContoller(IDialogContoller) - Method in class ch.sahits.game.openpatrician.display.javafx.control.MiniMap
-
- setDialogContoller(IDialogContoller) - Method in class ch.sahits.game.openpatrician.display.javafx.control.ViewStatus
-
- setDialogContoller(IDialogContoller) - Method in class ch.sahits.game.openpatrician.display.javafx.GuildSceneEventHandler
-
- setDialogContoller(IDialogContoller) - Method in interface ch.sahits.game.openpatrician.display.javafx.ISceneEventHandler
-
Set up the dialog controller, which defines the callback methods
- setDialogContoller(IDialogContoller) - Method in class ch.sahits.game.openpatrician.display.javafx.LoanerSceneEventHandler
-
- setDialogContoller(IDialogContoller) - Method in class ch.sahits.game.openpatrician.display.javafx.MarketSceneEventHandler
-
- setDialogContoller(IDialogContoller) - Method in class ch.sahits.game.openpatrician.display.javafx.PortSceneEventHandler
-
- setDialogContoller(IDialogContoller) - Method in class ch.sahits.game.openpatrician.display.javafx.SeamapSceneHandler
-
- setDialogContoller(IDialogContoller) - Method in class ch.sahits.game.openpatrician.display.javafx.ShipyardSceneEventHandler
-
- setDialogContoller(IDialogContoller) - Method in class ch.sahits.game.openpatrician.display.javafx.TavernSceneEventHandler
-
- setFont(Font) - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.AldermanOfficeDialog
-
- setFont(Font) - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.CityWallBuildingDialog
-
- setFont(Font) - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.HanseaticInfoDialog
-
- setFont(Font) - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.MeetingRoomDialog
-
- setFont(Font) - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.OutriggerNoticeDialog
-
- setFont(Font) - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.PublicNoticeDialog
-
- setFont(Font) - Method in class ch.sahits.game.openpatrician.display.dialog.GenericCloseButtonDialog
-
- setFont(Font) - Method in class ch.sahits.game.openpatrician.display.javafx.control.GameStatus
-
- setFont(Font) - Method in class ch.sahits.game.openpatrician.display.javafx.control.ViewStatus
-
- setModel(Table) - Method in class ch.sahits.game.openpatrician.display.dialog.TabelViewDialog
-
- setNewDialog(EDialogType, Object...) - Method in interface ch.sahits.game.openpatrician.display.javafx.IDialogContoller
-
- setNewDialog(EDialogType, Object...) - Method in class ch.sahits.game.openpatrician.display.javafx.MainGameView
-
Set up the new dialog.
- setNewDialog(DialogTemplate) - Method in interface ch.sahits.game.openpatrician.display.javafx.IDialogContoller
-
- setNewDialog(DialogTemplate) - Method in class ch.sahits.game.openpatrician.display.javafx.MainGameView
-
Set up the new dialog based on a dialog template.
- setNewDialog(IDialogState) - Method in interface ch.sahits.game.openpatrician.display.javafx.IDialogContoller
-
- setNewDialog(IDialogState) - Method in class ch.sahits.game.openpatrician.display.javafx.MainGameView
-
Set up the new dialog based on a dialog state.
- setRequired(int) - Method in class ch.sahits.game.openpatrician.display.model.RequiredWareCityStorage
-
- setSceneChangeable(IOpenPatricianApplicationWindow) - Method in class ch.sahits.game.openpatrician.display.scene.NewGameScene
-
- setSceneChangeable(SceneChangeable) - Method in class ch.sahits.game.openpatrician.display.scene.BaseStartupScene
-
- setSceneChangeable(SceneChangeable) - Method in class ch.sahits.game.openpatrician.display.scene.InGameOptionsScene
-
- setSceneChangeable(SceneChangeable) - Method in class ch.sahits.game.openpatrician.display.scene.LoadGameScene
-
- setState(EViewState) - Method in class ch.sahits.game.openpatrician.display.ClientViewState
-
- setTitle(String) - Method in class ch.sahits.game.openpatrician.display.dialog.CloseButtonDialog
-
- setUpDialogController(IDialogContoller) - Method in class ch.sahits.game.openpatrician.display.javafx.SceneEventHandlerFactory
-
- setWidth(double) - Method in class ch.sahits.game.openpatrician.display.javafx.control.ViewStatus
-
- ship2CityAction(IWare, ITransferableJFX) - Method in class ch.sahits.game.openpatrician.display.javafx.action.UserActions
-
- ship2StorageAction(IWare, ITransferableJFX) - Method in class ch.sahits.game.openpatrician.display.javafx.action.UserActions
-
- ShipArrivalForLoading - Class in ch.sahits.game.openpatrician.display.event.handler.impl
-
Event handler for a ship arrival for loading of wares for someone else.
- ShipArrivalForLoading(ICity, IPlayer, LocalDateTime, int, int) - Constructor for class ch.sahits.game.openpatrician.display.event.handler.impl.ShipArrivalForLoading
-
- ShipInfoDialog - Class in ch.sahits.game.openpatrician.display.dialog.ship
-
Dialog displaying the ship info for the current selected ship.
- ShipInfoDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.ship.ShipInfoDialog
-
- ShipRepairDialogV2 - Class in ch.sahits.game.openpatrician.display.dialog.shipyard
-
Dialog for repairing a ship
- ShipRepairDialogV2(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipRepairDialogV2
-
- shipTypes - Variable in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
-
- ShipWeaponDialog - Class in ch.sahits.game.openpatrician.display.dialog.armory
-
- ShipWeaponDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.armory.ShipWeaponDialog
-
- SHIPYARD - ch.sahits.game.openpatrician.display.gameplay.impl.EScene
-
Indicate that currently the shipyard is displayed
- ShipyardConstructionDialogV2 - Class in ch.sahits.game.openpatrician.display.dialog.shipyard
-
- ShipyardConstructionDialogV2(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardConstructionDialogV2
-
- ShipyardConstructionListDialogV2 - Class in ch.sahits.game.openpatrician.display.dialog.shipyard
-
Listing all the costruction ships and provide feature to cancel the order.
- ShipyardConstructionListDialogV2(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardConstructionListDialogV2
-
- ShipyardRenameDialogV2 - Class in ch.sahits.game.openpatrician.display.dialog.shipyard
-
Dialog for renaming a ship.
- ShipyardRenameDialogV2(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardRenameDialogV2
-
- ShipyardRepairListDialogV2 - Class in ch.sahits.game.openpatrician.display.dialog.shipyard
-
Listing all the costruction ships and provide feature to cancel the order.
- ShipyardRepairListDialogV2(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardRepairListDialogV2
-
- ShipyardSceneEventHandler - Class in ch.sahits.game.openpatrician.display.javafx
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- ShipyardSceneEventHandler() - Constructor for class ch.sahits.game.openpatrician.display.javafx.ShipyardSceneEventHandler
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- ShipyardScenePolygonInitializer - Class in ch.sahits.game.openpatrician.display.gameplay.impl
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- ShipyardScenePolygonInitializer() - Constructor for class ch.sahits.game.openpatrician.display.gameplay.impl.ShipyardScenePolygonInitializer
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- ShipyardUpgradeDialogV2 - Class in ch.sahits.game.openpatrician.display.dialog.shipyard
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- ShipyardUpgradeDialogV2(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardUpgradeDialogV2
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- SinkConcurrentsShipOrder - Class in ch.sahits.game.openpatrician.display.event.handler.impl
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- SinkConcurrentsShipOrder(IPlayer, IPlayer, int, int, TimedTask) - Constructor for class ch.sahits.game.openpatrician.display.event.handler.impl.SinkConcurrentsShipOrder
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- SocialAdvancementDeficitDialog - Class in ch.sahits.game.openpatrician.display.dialog.events
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Dialog that is used when reputation or money is not sufficient to
reach the next social rank.
- SocialAdvancementDeficitDialog(SocialAdvancementDeficitState) - Constructor for class ch.sahits.game.openpatrician.display.dialog.events.SocialAdvancementDeficitDialog
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- SocialAdvancementDialog - Class in ch.sahits.game.openpatrician.display.dialog.events
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Dialog displaying the social advancement
- SocialAdvancementDialog(SocialAdvancementState) - Constructor for class ch.sahits.game.openpatrician.display.dialog.events.SocialAdvancementDialog
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- SpouseDeathDialog - Class in ch.sahits.game.openpatrician.display.dialog.events
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- SpouseDeathDialog(SpouseDeathState) - Constructor for class ch.sahits.game.openpatrician.display.dialog.events.SpouseDeathDialog
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- StandaloneConfiguration - Class in ch.sahits.game.openpatrician.display
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This is the default Spring configuration
that is used when the application is neither
started in server nor client mode.
- StandaloneConfiguration() - Constructor for class ch.sahits.game.openpatrician.display.StandaloneConfiguration
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- standaloneMessagePropagator() - Method in class ch.sahits.game.openpatrician.display.StandaloneConfiguration
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- StartNewGameHandler - Class in ch.sahits.game.openpatrician.display.event.handler
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- StartNewGameHandler() - Constructor for class ch.sahits.game.openpatrician.display.event.handler.StartNewGameHandler
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- StartupScene - Class in ch.sahits.game.openpatrician.display.scene
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The startup scene is the first scene displayed and allowing for:
New game which will replace this scene with
NewGameScene
Load game which will replace this scene with
LoadGameScene
Edit the game options which will replace this scene with
GameOptionsScene
Display the game credits
Display the Hanse history
- StartupScene() - Constructor for class ch.sahits.game.openpatrician.display.scene.StartupScene
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- stateProperty() - Method in class ch.sahits.game.openpatrician.display.ClientViewState
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- stopTalkingToPerson(TavernState, IPlayer) - Method in class ch.sahits.game.openpatrician.display.dialog.service.TavernDialogUtil
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- storage2CityAction(IWare, ITransferableJFX) - Method in class ch.sahits.game.openpatrician.display.javafx.action.UserActions
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- storage2ShipAction(IWare, ITransferableJFX) - Method in class ch.sahits.game.openpatrician.display.javafx.action.UserActions
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- Storage2ShipJFXAction - Class in ch.sahits.game.openpatrician.display.javafx.action
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This action handles the transfer of wares from the storage to the ship.
- Storage2ShipJFXAction(IWare, ITransferableJFX) - Constructor for class ch.sahits.game.openpatrician.display.javafx.action.Storage2ShipJFXAction
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- StorageOverviewDialog - Class in ch.sahits.game.openpatrician.display.dialog
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Dialog giving an overview on the storage and warehouses.
- StorageOverviewDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.StorageOverviewDialog
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- StorageShipTradeDialog - Class in ch.sahits.game.openpatrician.display.dialog
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Dialog for trading between the ship and the storage.
- StorageShipTradeDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.StorageShipTradeDialog
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- subMenu() - Method in class ch.sahits.game.openpatrician.display.StandaloneConfiguration
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- SubMenu - Class in ch.sahits.game.openpatrician.display.javafx.control
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Control representing the main menu.
- SubMenu() - Constructor for class ch.sahits.game.openpatrician.display.javafx.control.SubMenu
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- subscriptionExceptionClientHandler() - Method in class ch.sahits.game.openpatrician.display.UICommonConfiguration
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