A B C D E F G H I J L M N O P R S T U V W X
All Classes All Packages
All Classes All Packages
All Classes All Packages
A
- AbstractMarketPlaceBuildingPolygonInitializer - Class in ch.sahits.game.openpatrician.display.gameplay.impl
- AbstractMarketPlaceBuildingPolygonInitializer(String) - Constructor for class ch.sahits.game.openpatrician.display.gameplay.impl.AbstractMarketPlaceBuildingPolygonInitializer
- actionEnabledBinding() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
-
Boolean binding defining if the action button is enabled.
- actionEnabledBinding() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipRepairDialogV2
- actionEnabledBinding() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardConstructionDialogV2
- actionEnabledBinding() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardRenameDialogV2
- actionEnabledBinding() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardUpgradeDialogV2
- activateShip(INavigableVessel) - Method in class ch.sahits.game.openpatrician.display.model.CityPlayerProxyJFX
-
Activate a ship.
- activeShipProperty() - Method in class ch.sahits.game.openpatrician.display.model.CityPlayerProxyJFX
- addActionButton(String, String) - Method in class ch.sahits.game.openpatrician.display.dialog.DefaultSimpleDialog
-
Add the action button centered at the bottom.
- addButtomControlButtons(OpenPatricianSmallWaxButton...) - Method in class ch.sahits.game.openpatrician.display.dialog.CloseButtonDialog
-
Add the additional buttons evenly spaced to the left of the close button.
- addDecoratedText(String, String, Object...) - Method in class ch.sahits.game.openpatrician.display.dialog.DefaultSimpleDialog
-
Add a decorated text.
- addDecoratedText(String, String, Pos, Object...) - Method in class ch.sahits.game.openpatrician.display.dialog.DefaultSimpleDialog
-
Add a decorated text with alignement
CENTER_LEFT,CENTERorCENTER_RIGHT. - addNode(Node, String) - Method in class ch.sahits.game.openpatrician.display.dialog.DefaultSimpleDialog
-
Add a generic node.
- addNode(Node, String, Pos) - Method in class ch.sahits.game.openpatrician.display.dialog.DefaultSimpleDialog
-
Add a node with alignement
CENTER_LEFT,CENTERorCENTER_RIGHT. - addVerticalSpacer(int) - Method in class ch.sahits.game.openpatrician.display.dialog.DefaultSimpleDialog
-
Add a vertical spacer.
- AddWeaponToShipCheat - Class in ch.sahits.game.openpatrician.display.model.cheat
-
Cheat command to add a weapon to a ship using CTRL+W.
- AddWeaponToShipCheat() - Constructor for class ch.sahits.game.openpatrician.display.model.cheat.AddWeaponToShipCheat
- AldermanOfficeDialog - Class in ch.sahits.game.openpatrician.display.dialog.cityhall
- AldermanOfficeDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.cityhall.AldermanOfficeDialog
- ARMORY - ch.sahits.game.openpatrician.display.gameplay.impl.EScene
-
Indicate that currently the armory is displayed.
- ArmoryPolygonInitializer - Class in ch.sahits.game.openpatrician.display.gameplay.impl
-
Initializer for the armory scene.
- ArmoryPolygonInitializer() - Constructor for class ch.sahits.game.openpatrician.display.gameplay.impl.ArmoryPolygonInitializer
- ArmorySceneEventHandler - Class in ch.sahits.game.openpatrician.display.javafx
-
Event handler for the armory scene.
- ArmorySceneEventHandler() - Constructor for class ch.sahits.game.openpatrician.display.javafx.ArmorySceneEventHandler
- arrive(INavigableVessel) - Method in class ch.sahits.game.openpatrician.display.model.CityPlayerProxyJFX
-
A ship arrives in the city
- AuctionGuildDialog - Class in ch.sahits.game.openpatrician.display.dialog.guild
-
Dialog to display next auction, as well as executing it.
- AuctionGuildDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.guild.AuctionGuildDialog
- AutomaticTradingOverviewDialog - Class in ch.sahits.game.openpatrician.display.dialog
-
Automatic trading overview.
- AutomaticTradingOverviewDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.AutomaticTradingOverviewDialog
B
- BarrelConfiguration - Class in ch.sahits.game.openpatrician.display.model
-
Configuration for the barrel depending on the barrel size.
- BarrelConfiguration() - Constructor for class ch.sahits.game.openpatrician.display.model.BarrelConfiguration
- BaseMainGameImageView - Class in ch.sahits.game.openpatrician.display.javafx
- BaseMainGameImageView() - Constructor for class ch.sahits.game.openpatrician.display.javafx.BaseMainGameImageView
- BaseShipyardDialog - Class in ch.sahits.game.openpatrician.display.dialog.shipyard
- BaseShipyardDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
- BaseShipyardDialog.BuyAmountBinding - Class in ch.sahits.game.openpatrician.display.dialog.shipyard
-
Binding of the amount that has to be bought as it is not stored in a warehouse.
- BaseStartupScene - Class in ch.sahits.game.openpatrician.display.scene
-
Base class for all startup scenes featuring the paper scroll.
- BaseStartupScene(Region) - Constructor for class ch.sahits.game.openpatrician.display.scene.BaseStartupScene
- BaseStartupScene.LabelHoverChangeListener - Class in ch.sahits.game.openpatrician.display.scene
-
ChangeListener which changes the style class of the label upon a boolean change.
- BaseTradeDialog - Class in ch.sahits.game.openpatrician.display.dialog
- BaseTradeDialog(ICityPlayerProxyJFX, EDialogType) - Constructor for class ch.sahits.game.openpatrician.display.dialog.BaseTradeDialog
- BecomeAldermanCheat - Class in ch.sahits.game.openpatrician.display.model.cheat
-
Cheat command to become alderman.
- BecomeAldermanCheat() - Constructor for class ch.sahits.game.openpatrician.display.model.cheat.BecomeAldermanCheat
- BecomeMayorCheat - Class in ch.sahits.game.openpatrician.display.model.cheat
-
Cheat to become mayor in the players home town.
- BecomeMayorCheat() - Constructor for class ch.sahits.game.openpatrician.display.model.cheat.BecomeMayorCheat
- BezierPathConverter - Class in ch.sahits.game.openpatrician.display.service
-
Create a Bezier path based on a set of points.
- BezierPathConverter() - Constructor for class ch.sahits.game.openpatrician.display.service.BezierPathConverter
- bindToPlayer(IPlayer) - Method in class ch.sahits.game.openpatrician.display.javafx.control.GameStatus
- BuildingPermissionDialog - Class in ch.sahits.game.openpatrician.display.dialog.events
- BuildingPermissionDialog(BuildingPermissionState) - Constructor for class ch.sahits.game.openpatrician.display.dialog.events.BuildingPermissionDialog
- BUTTON_X - Static variable in interface ch.sahits.game.openpatrician.display.dialog.IDialogCentralButton
- BuyAmountBinding(IWare, IntegerBinding) - Constructor for class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog.BuyAmountBinding
- buyAmountProperty() - Method in class ch.sahits.game.openpatrician.display.model.RequiredWareCityStorage
- BuyJFXProxyAction - Class in ch.sahits.game.openpatrician.display.javafx.action
-
This proxy handles the execution of the buy action based on the current type of the dialog.
- BuyJFXProxyAction(IWare, ITransferableJFX, UserActions) - Constructor for class ch.sahits.game.openpatrician.display.javafx.action.BuyJFXProxyAction
- buyPriceBinding(ObjectProperty<ETransferAmount>, EWeapon) - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernWeaponsDealerDialog
- buyPriceProperty() - Method in class ch.sahits.game.openpatrician.display.model.RequiredWareCityStorage
C
- calculateDuration(INavigableVessel, PathInterpolator, double) - Method in class ch.sahits.game.openpatrician.display.service.BezierPathConverter
- calculateDuration(INavigableVessel, PathInterpolator, double) - Method in class ch.sahits.game.openpatrician.display.service.LinePathConverter
-
No real implementation here.
- canBuyProperty() - Method in class ch.sahits.game.openpatrician.display.model.RequiredWareCityStorage
- CelebrationDialog - Class in ch.sahits.game.openpatrician.display.dialog.events
-
Dialog to inform on the success of a celebration.
- CelebrationDialog(CelebrationState) - Constructor for class ch.sahits.game.openpatrician.display.dialog.events.CelebrationDialog
- center(Control) - Method in class ch.sahits.game.openpatrician.display.dialog.service.DialogUtil
-
Create an element that will layout the
childNodehorizontally centered within a Dialog. - center(ImageView) - Method in class ch.sahits.game.openpatrician.display.dialog.service.DialogUtil
-
Create an element that will layout the
childNodehorizontally centered within a Dialog. - center(Pane) - Method in class ch.sahits.game.openpatrician.display.dialog.service.DialogUtil
-
Create an element that will layout the
childNodehorizontally centered within a Dialog. - ch.sahits.game.openpatrician.display - package ch.sahits.game.openpatrician.display
- ch.sahits.game.openpatrician.display.dialog - package ch.sahits.game.openpatrician.display.dialog
-
Dialog package
- ch.sahits.game.openpatrician.display.dialog.armory - package ch.sahits.game.openpatrician.display.dialog.armory
- ch.sahits.game.openpatrician.display.dialog.church - package ch.sahits.game.openpatrician.display.dialog.church
- ch.sahits.game.openpatrician.display.dialog.cityhall - package ch.sahits.game.openpatrician.display.dialog.cityhall
- ch.sahits.game.openpatrician.display.dialog.events - package ch.sahits.game.openpatrician.display.dialog.events
- ch.sahits.game.openpatrician.display.dialog.guild - package ch.sahits.game.openpatrician.display.dialog.guild
- ch.sahits.game.openpatrician.display.dialog.loaner - package ch.sahits.game.openpatrician.display.dialog.loaner
- ch.sahits.game.openpatrician.display.dialog.sea - package ch.sahits.game.openpatrician.display.dialog.sea
- ch.sahits.game.openpatrician.display.dialog.service - package ch.sahits.game.openpatrician.display.dialog.service
- ch.sahits.game.openpatrician.display.dialog.service.impl - package ch.sahits.game.openpatrician.display.dialog.service.impl
- ch.sahits.game.openpatrician.display.dialog.ship - package ch.sahits.game.openpatrician.display.dialog.ship
- ch.sahits.game.openpatrician.display.dialog.shipyard - package ch.sahits.game.openpatrician.display.dialog.shipyard
- ch.sahits.game.openpatrician.display.dialog.tavern - package ch.sahits.game.openpatrician.display.dialog.tavern
- ch.sahits.game.openpatrician.display.event.data - package ch.sahits.game.openpatrician.display.event.data
- ch.sahits.game.openpatrician.display.event.handler - package ch.sahits.game.openpatrician.display.event.handler
- ch.sahits.game.openpatrician.display.event.handler.impl - package ch.sahits.game.openpatrician.display.event.handler.impl
- ch.sahits.game.openpatrician.display.event.task - package ch.sahits.game.openpatrician.display.event.task
- ch.sahits.game.openpatrician.display.gameplay.impl - package ch.sahits.game.openpatrician.display.gameplay.impl
-
ch.sahits.game.graphic.display.gameplay.internal
- ch.sahits.game.openpatrician.display.javafx - package ch.sahits.game.openpatrician.display.javafx
- ch.sahits.game.openpatrician.display.javafx.action - package ch.sahits.game.openpatrician.display.javafx.action
- ch.sahits.game.openpatrician.display.javafx.control - package ch.sahits.game.openpatrician.display.javafx.control
- ch.sahits.game.openpatrician.display.model - package ch.sahits.game.openpatrician.display.model
- ch.sahits.game.openpatrician.display.model.cheat - package ch.sahits.game.openpatrician.display.model.cheat
- ch.sahits.game.openpatrician.display.notice - package ch.sahits.game.openpatrician.display.notice
-
ch.sahits.game.graphic.display.notice Package
- ch.sahits.game.openpatrician.display.scene - package ch.sahits.game.openpatrician.display.scene
-
ch.sahits.game.graphic.display.scene
- ch.sahits.game.openpatrician.display.service - package ch.sahits.game.openpatrician.display.service
- changed(ObservableValue<? extends Boolean>, Boolean, Boolean) - Method in class ch.sahits.game.openpatrician.display.scene.BaseStartupScene.LabelHoverChangeListener
- changeScene() - Method in interface ch.sahits.game.openpatrician.display.javafx.IDialogContoller
- changeScene() - Method in class ch.sahits.game.openpatrician.display.javafx.MainGameView
-
Change the scene image
- changeScene(SceneChangeable, OpenPatricianScene) - Method in class ch.sahits.game.openpatrician.display.scene.SceneChangeService
-
Change the current scene.
- changeScene(OpenPatricianScene) - Method in class ch.sahits.game.openpatrician.display.scene.BaseStartupScene
- changeScene(OpenPatricianScene) - Method in class ch.sahits.game.openpatrician.display.scene.LoadGameScene
- changeScene(OpenPatricianScene) - Method in interface ch.sahits.game.openpatrician.display.SceneChangeable
-
Change the scene of the application
- CheatKeyEventListener - Class in ch.sahits.game.openpatrician.display
- CheatKeyEventListener() - Constructor for class ch.sahits.game.openpatrician.display.CheatKeyEventListener
- cheatMenu(ICheatCommand, ReadOnlyDoubleProperty) - Method in class ch.sahits.game.openpatrician.display.UICommonConfiguration
- cheatModeKeyListener() - Method in class ch.sahits.game.openpatrician.display.StandaloneConfiguration
- checkDayChangeUpdates(ClockTickDayChange) - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.HanseaticInfoDialog
- checkDayChangeUpdates(ClockTickDayChange) - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.TownInfoDialog
- checkPostDayChangeUpdates(ElectionWinnerNotification) - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.HanseaticInfoDialog
- checkPostDayChangeUpdates(ElectionWinnerNotification) - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.TownInfoDialog
- ChildBirthDialog - Class in ch.sahits.game.openpatrician.display.dialog.events
- ChildBirthDialog(ChildBirthState) - Constructor for class ch.sahits.game.openpatrician.display.dialog.events.ChildBirthDialog
- ChildDeathDialog - Class in ch.sahits.game.openpatrician.display.dialog.events
-
Dialog displaying the dairy entry for a childs death.
- ChildDeathDialog(ChildDeathState) - Constructor for class ch.sahits.game.openpatrician.display.dialog.events.ChildDeathDialog
- CHURCH - ch.sahits.game.openpatrician.display.gameplay.impl.EScene
-
Indicate that currently the church is displayed
- ChurchExtensionDialog - Class in ch.sahits.game.openpatrician.display.dialog.church
- ChurchExtensionDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.church.ChurchExtensionDialog
- ChurchFeedingDialog - Class in ch.sahits.game.openpatrician.display.dialog.church
- ChurchFeedingDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.church.ChurchFeedingDialog
- ChurchFeedingReputationUpdateTimedTask - Class in ch.sahits.game.openpatrician.display.event.task
-
Timed task for the reputation update after a church feeding Created by andi on 26.03.17.
- ChurchFeedingReputationUpdateTimedTask(ICity, IPlayer, int, LocalDateTime) - Constructor for class ch.sahits.game.openpatrician.display.event.task.ChurchFeedingReputationUpdateTimedTask
- ChurchGiftDialog - Class in ch.sahits.game.openpatrician.display.dialog.church
- ChurchGiftDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.church.ChurchGiftDialog
- ChurchSceneEventHandler - Class in ch.sahits.game.openpatrician.display.javafx
-
Event handler for the city hall scene.
- ChurchSceneEventHandler() - Constructor for class ch.sahits.game.openpatrician.display.javafx.ChurchSceneEventHandler
- ChurchScenePolygonInitializer - Class in ch.sahits.game.openpatrician.display.gameplay.impl
-
Event handler for the city hall scene.
- ChurchScenePolygonInitializer() - Constructor for class ch.sahits.game.openpatrician.display.gameplay.impl.ChurchScenePolygonInitializer
- city - Variable in class ch.sahits.game.openpatrician.display.dialog.AutomaticTradingOverviewDialog
-
Reference to the city view model
- city - Variable in class ch.sahits.game.openpatrician.display.dialog.BaseTradeDialog
-
Reference to the city view model
- city - Variable in class ch.sahits.game.openpatrician.display.dialog.CityProductionConsumptionDialog
-
Reference to the city view model
- city - Variable in class ch.sahits.game.openpatrician.display.dialog.HistoryStandaloneDialog
-
Reference to the city view model
- city - Variable in class ch.sahits.game.openpatrician.display.dialog.PersonalDialog
-
Reference to the city view model
- city - Variable in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
-
Reference to the city view model
- city - Variable in class ch.sahits.game.openpatrician.display.dialog.StorageOverviewDialog
-
Reference to the city view model
- city - Variable in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernBaseSideRoomPersonDialog
- city - Variable in class ch.sahits.game.openpatrician.display.dialog.TradeOfficeBalanceDialog
-
Reference to the city view model
- city - Variable in class ch.sahits.game.openpatrician.display.dialog.WeaponInventoryDialog
-
Reference to the city view model
- CITY - ch.sahits.game.openpatrician.display.EViewState
-
UI displays some city
- CITY_HALL - ch.sahits.game.openpatrician.display.gameplay.impl.EScene
-
Indicate that currently the city hall is displayed
- city2ShipAction(IWare, ITransferableJFX) - Method in class ch.sahits.game.openpatrician.display.javafx.action.UserActions
- city2StorageAction(IWare, ITransferableJFX) - Method in class ch.sahits.game.openpatrician.display.javafx.action.UserActions
- CityHallSceneEventHandler - Class in ch.sahits.game.openpatrician.display.javafx
-
Event handler for the city hall scene.
- CityHallSceneEventHandler() - Constructor for class ch.sahits.game.openpatrician.display.javafx.CityHallSceneEventHandler
- CityHallScenePolygonInitializer - Class in ch.sahits.game.openpatrician.display.gameplay.impl
-
Event handler for the city hall scene.
- CityHallScenePolygonInitializer() - Constructor for class ch.sahits.game.openpatrician.display.gameplay.impl.CityHallScenePolygonInitializer
- cityPlayerProxy(ICity, IHumanPlayer, IShip) - Method in class ch.sahits.game.openpatrician.display.UICommonConfiguration
- CityPlayerProxyJFX - Class in ch.sahits.game.openpatrician.display.model
-
State information of the player, the city and the ships.
- CityPlayerProxyJFX(ICity, IHumanPlayer, INavigableVessel) - Constructor for class ch.sahits.game.openpatrician.display.model.CityPlayerProxyJFX
-
/** Constructor initializing the city and the player with one ship in port.
- CityProductionConsumptionDialog - Class in ch.sahits.game.openpatrician.display.dialog
-
Dialog listing the production and consumtion of wares in the city.
- CityProductionConsumptionDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.CityProductionConsumptionDialog
- cityProperty() - Method in class ch.sahits.game.openpatrician.display.model.CityPlayerProxyJFX
- CityShipTradeDialog - Class in ch.sahits.game.openpatrician.display.dialog
-
Dialog for trading between the city and the ship.
- CityShipTradeDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.CityShipTradeDialog
- CityStorageTradeDialog - Class in ch.sahits.game.openpatrician.display.dialog
-
Dialog for trading between the city and the storage.
- CityStorageTradeDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.CityStorageTradeDialog
- CityWallBuildingDialog - Class in ch.sahits.game.openpatrician.display.dialog.cityhall
- CityWallBuildingDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.cityhall.CityWallBuildingDialog
- clearContent() - Method in class ch.sahits.game.openpatrician.display.dialog.DefaultSimpleDialog
-
Remove the complete content that was added through this abstraction layer.
- CLIENT_OPTION - Static variable in class ch.sahits.game.openpatrician.display.CommandLineArguments
- clientEventBus - Variable in class ch.sahits.game.openpatrician.display.ClientViewState
- clientEventBus - Variable in class ch.sahits.game.openpatrician.display.dialog.CloseButtonDialog
- clientEventBus - Variable in class ch.sahits.game.openpatrician.display.javafx.control.ViewStatus
- clientEventBus - Variable in class ch.sahits.game.openpatrician.display.javafx.SeamapImageView
- clientEventBus() - Method in class ch.sahits.game.openpatrician.display.UICommonConfiguration
- ClientModeConfiguration - Class in ch.sahits.game.openpatrician.display
-
This is the Spring configuration which is used when the application is started in client mode.
- ClientModeConfiguration() - Constructor for class ch.sahits.game.openpatrician.display.ClientModeConfiguration
- ClientTaskFactory - Class in ch.sahits.game.openpatrician.display.event.task
-
Factory for the tasks in this player.
- ClientTaskFactory() - Constructor for class ch.sahits.game.openpatrician.display.event.task.ClientTaskFactory
- clientThreadPool() - Method in class ch.sahits.game.openpatrician.display.UICommonConfiguration
- ClientViewState - Class in ch.sahits.game.openpatrician.display
-
This is the state that represents the actual state of what the client currently displayes.
- ClientViewState() - Constructor for class ch.sahits.game.openpatrician.display.ClientViewState
- ClosableDialog - Interface in ch.sahits.game.openpatrician.display.dialog
-
Interface for Closable dialogs that want to allow the closeing from outsied the class hierarchy.
- close() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernBaseSideRoomPersonDialog
- close() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernCaptainDialog
- close() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernInformantDialogPageOne
- close() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernInformantDialogPageTwo
- close() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernPirateDialog
- close() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernTraderDialog
- close() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernTravelerDialog
- CLOSE_BTN_Y_POS - Static variable in interface ch.sahits.game.openpatrician.display.dialog.ICloseButtonDialog
- CLOSE_BUTTON_HEIGHT - Static variable in interface ch.sahits.game.openpatrician.display.dialog.ICloseButtonDialog
- CLOSE_BUTTON_PADDING - Static variable in interface ch.sahits.game.openpatrician.display.dialog.ICloseButtonDialog
- CLOSE_BUTTON_WIDTH - Static variable in interface ch.sahits.game.openpatrician.display.dialog.ICloseButtonDialog
- CloseButtonDialog - Class in ch.sahits.game.openpatrician.display.dialog
-
Basic dialog with a close button and a title.
- CloseButtonDialog() - Constructor for class ch.sahits.game.openpatrician.display.dialog.CloseButtonDialog
- closeDialog() - Method in interface ch.sahits.game.openpatrician.display.javafx.IDialogContoller
- closeDialog() - Method in class ch.sahits.game.openpatrician.display.javafx.MainGameView
-
Close the currently open dialog
- closeEventView() - Method in class ch.sahits.game.openpatrician.display.javafx.MainGameView
-
Close the event view and stop playback.
- closeLabelProperty() - Method in class ch.sahits.game.openpatrician.display.dialog.CloseButtonDialog
- closeMessageSubMenu() - Method in interface ch.sahits.game.openpatrician.display.javafx.control.IMainMenuControl
-
Call back method for the messages sub menu.
- closeMessageSubMenu() - Method in class ch.sahits.game.openpatrician.display.javafx.control.MainMenu
- closeSubMenuNavigation() - Method in interface ch.sahits.game.openpatrician.display.javafx.control.ISubMenuControl
-
Close the displayed sub menu navigation.
- closeSubMenuNavigation() - Method in class ch.sahits.game.openpatrician.display.javafx.control.SubMenu
- CommandLineArguments - Class in ch.sahits.game.openpatrician.display
-
Helper class to encapsulate the funcionality concerning command line arguments
- CommandLineArguments() - Constructor for class ch.sahits.game.openpatrician.display.CommandLineArguments
- compare(Map.Entry<Integer, NamedPolygon>, Map.Entry<Integer, NamedPolygon>) - Method in class ch.sahits.game.openpatrician.display.gameplay.impl.ScenePolygonInitialzer.PolygonComparator
- computablePrice - Variable in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
- computeValue() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog.BuyAmountBinding
- ConvoyDialog - Class in ch.sahits.game.openpatrician.display.dialog.sea
-
This dialog allows creating, joining and dissolving a convoy.
- ConvoyDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.sea.ConvoyDialog
- CourierPatrolStateInternal - Class in ch.sahits.game.openpatrician.display.event.data
- CourierPatrolStateInternal(int, ICity[]) - Constructor for class ch.sahits.game.openpatrician.display.event.data.CourierPatrolStateInternal
- createAcceptHandler() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernBaseSideRoomPersonDialog
-
Define the action that is executed on hitting the accept button
- createAcceptHandler() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernBurglarDialog
- createAcceptHandler() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernBuyerDialog
- createAcceptHandler() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernConcurrentDialog
- createAcceptHandler() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernCourierDialog
- createAcceptHandler() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernEscortDialog
- createAcceptHandler() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernFugativeDialog
- createAcceptHandler() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernPatrolDialog
- createAcceptHandler() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernPirateHunterDialog
- createAcceptHandler() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernSmugglerDialog
- createAcceptHandler() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernTransportTraderDialog
- createAcceptHandler() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernTreasureMapOwnerDialog
- createAcceptHandler() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernWarehouseTenantDialog
- createBackToMarketPlaceEvent() - Method in class ch.sahits.game.openpatrician.display.gameplay.impl.AbstractMarketPlaceBuildingPolygonInitializer
-
Event to return to the marcet place scene.
- createBarrelShape() - Method in class ch.sahits.game.openpatrician.display.model.BarrelConfiguration
-
Create the path outlining the barrel.
- createBaseSceneLayout() - Method in class ch.sahits.game.openpatrician.display.scene.BaseStartupScene
-
Create the base scene layout containing the paper scroll.
- createCommandLineOptions() - Method in class ch.sahits.game.openpatrician.display.CommandLineArguments
- createContent(ENoticeBoardType, ViewChangeCityPlayerProxyJFX) - Method in class ch.sahits.game.openpatrician.display.notice.NoticeBoardContentProvider
-
Create the content to be placed in the notice boards scroll pane.
- createEventHandler(String) - Method in class ch.sahits.game.openpatrician.display.gameplay.impl.ArmoryPolygonInitializer
- createEventHandler(String) - Method in class ch.sahits.game.openpatrician.display.gameplay.impl.ChurchScenePolygonInitializer
- createEventHandler(String) - Method in class ch.sahits.game.openpatrician.display.gameplay.impl.CityHallScenePolygonInitializer
- createEventHandler(String) - Method in class ch.sahits.game.openpatrician.display.gameplay.impl.GuildScenePolygonInitializer
- createEventHandler(String) - Method in class ch.sahits.game.openpatrician.display.gameplay.impl.LoanerScenePolygonInitializer
- createEventHandler(String) - Method in class ch.sahits.game.openpatrician.display.gameplay.impl.MarketScenePolygonInitializer
- createEventHandler(String) - Method in class ch.sahits.game.openpatrician.display.gameplay.impl.PortScenePolygonInitializer
- createEventHandler(String) - Method in class ch.sahits.game.openpatrician.display.gameplay.impl.ScenePolygonInitialzer
-
Create an event handler for the clicking on the polygon with the given name.
- createEventHandler(String) - Method in class ch.sahits.game.openpatrician.display.gameplay.impl.ShipyardScenePolygonInitializer
- createEventHandler(String) - Method in class ch.sahits.game.openpatrician.display.gameplay.impl.TavernScenePolygonInitializer
- createFooterText() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
-
Create the group for the footer text;
- createFooterText() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipRepairDialogV2
- createFooterText() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardConstructionDialogV2
- createFooterText() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardRenameDialogV2
- createFooterText() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardUpgradeDialogV2
- createGridPaneFromModel(Table) - Method in class ch.sahits.game.openpatrician.display.dialog.service.DialogUtil
-
Create a grid pane based on a model.
- createHeader(ENoticeBoardType, ViewChangeCityPlayerProxyJFX) - Method in class ch.sahits.game.openpatrician.display.notice.NoticeBoardContentProvider
-
Create the header node for to be placed in the notice boards head.
- createMainTable() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
-
Create a table representing the main information
- createMainTable() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipRepairDialogV2
- createMainTable() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardConstructionDialogV2
- createMainTable() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardRenameDialogV2
- createMainTable() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardUpgradeDialogV2
- createNextAction() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
-
Move the selection to the next index
- createNextAction() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipRepairDialogV2
- createNextAction() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardRenameDialogV2
- createNextAction() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardUpgradeDialogV2
- createNextActionForShips(ObservableList<IShip>, ObjectProperty<IShip>) - Method in class ch.sahits.game.openpatrician.display.dialog.service.DialogUtil
-
Navigate to the next ship in the catalogue.
- createObservable(ENoticeBoardType, ViewChangeCityPlayerProxyJFX) - Method in class ch.sahits.game.openpatrician.display.notice.NoticeBoardContentProvider
-
Create an observable to which an change listener can be subscribed that indicates, that the header and content need updating.
- createObservableShipLoad(INavigableVessel, EWare) - Method in class ch.sahits.game.openpatrician.display.dialog.BaseTradeDialog
-
Observable value to indicate if the ship has capacity for one more item.
- createObservableShipLoad(INavigableVessel, EWare) - Method in class ch.sahits.game.openpatrician.display.dialog.StorageShipTradeDialog
- createPath(INavigableVessel, List<Point2D>, double) - Method in class ch.sahits.game.openpatrician.display.service.BezierPathConverter
- createPath(INavigableVessel, List<Point2D>, double) - Method in class ch.sahits.game.openpatrician.display.service.LinePathConverter
-
Create a path shape out of a list of points.
- createPerspectiveTransform() - Method in class ch.sahits.game.openpatrician.display.scene.BaseStartupScene
-
Define the perspective transform that will map a rectangle (control) to the paper scroll.
- createPreviousAction() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
-
move the selection to the previous index.
- createPreviousAction() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipRepairDialogV2
- createPreviousAction() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardRenameDialogV2
- createPreviousAction() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardUpgradeDialogV2
- createPreviousActionForShips(ObservableList<IShip>, ObjectProperty<IShip>) - Method in class ch.sahits.game.openpatrician.display.dialog.service.DialogUtil
-
Navigate to the previous ship in the catalogue.
- CreateShipCheat - Class in ch.sahits.game.openpatrician.display.model.cheat
-
Cheat to add a ship of a selected type in the current city by CTRL+S.
- CreateShipCheat() - Constructor for class ch.sahits.game.openpatrician.display.model.cheat.CreateShipCheat
- createShipInfoOnThreeLines(ObjectProperty<IShip>, boolean, int) - Method in class ch.sahits.game.openpatrician.display.dialog.service.DialogUtil
-
Create the grid pane for the ship information on three lines.
- createShipSelection3LinesForShips(ObservableList<IShip>, ObjectProperty<IShip>) - Method in class ch.sahits.game.openpatrician.display.dialog.service.DialogUtil
-
Create the grid pane for the ship selection on three lines.
- createShipWeaponDisplay(IShip) - Method in class ch.sahits.game.openpatrician.display.dialog.service.DialogUtil
-
Create the weapon display with all weapons and place holders.
- createSubTitle(ICityPlayerProxyJFX) - Method in class ch.sahits.game.openpatrician.display.dialog.BaseTradeDialog
-
Provide a group for the sub title.
- createSubTitle(ICityPlayerProxyJFX) - Method in class ch.sahits.game.openpatrician.display.dialog.CityShipTradeDialog
- createSubTitle(ICityPlayerProxyJFX) - Method in class ch.sahits.game.openpatrician.display.dialog.CityStorageTradeDialog
- createSubTitle(ICityPlayerProxyJFX) - Method in class ch.sahits.game.openpatrician.display.dialog.StorageShipTradeDialog
- createTopTable() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
-
Create a table representing the header information
- createTopTable() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipRepairDialogV2
- createTopTable() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardConstructionDialogV2
- createTopTable() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardRenameDialogV2
- createTopTable() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardUpgradeDialogV2
- createVerticalSpacer(int) - Method in class ch.sahits.game.openpatrician.display.dialog.service.DialogUtil
-
Create a Node that forces vertical spacing.
- CreditsScene - Class in ch.sahits.game.openpatrician.display.scene
-
Scene displaying the credits.
- CreditsScene() - Constructor for class ch.sahits.game.openpatrician.display.scene.CreditsScene
- currentPerson - Variable in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernBaseSideRoomPersonDialog
- currentSceneProperty() - Method in class ch.sahits.game.openpatrician.display.gameplay.impl.PolygonInitializerFactory
- currentSceneProperty() - Method in class ch.sahits.game.openpatrician.display.javafx.ArmorySceneEventHandler
- currentSceneProperty() - Method in class ch.sahits.game.openpatrician.display.javafx.ChurchSceneEventHandler
- currentSceneProperty() - Method in class ch.sahits.game.openpatrician.display.javafx.CityHallSceneEventHandler
- currentSceneProperty() - Method in class ch.sahits.game.openpatrician.display.javafx.GuildSceneEventHandler
- currentSceneProperty() - Method in interface ch.sahits.game.openpatrician.display.javafx.ISceneEventHandler
-
Representing the current scene.
- currentSceneProperty() - Method in class ch.sahits.game.openpatrician.display.javafx.LoanerSceneEventHandler
- currentSceneProperty() - Method in class ch.sahits.game.openpatrician.display.javafx.MarketSceneEventHandler
- currentSceneProperty() - Method in class ch.sahits.game.openpatrician.display.javafx.PortSceneEventHandler
- currentSceneProperty() - Method in class ch.sahits.game.openpatrician.display.javafx.SceneEventHandlerFactory
- currentSceneProperty() - Method in class ch.sahits.game.openpatrician.display.javafx.SeamapSceneHandler
- currentSceneProperty() - Method in class ch.sahits.game.openpatrician.display.javafx.ShipyardSceneEventHandler
- currentSceneProperty() - Method in class ch.sahits.game.openpatrician.display.javafx.TavernSceneEventHandler
- currentShipTypeIndexProperty() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
D
- date - Variable in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernBaseSideRoomPersonDialog
- decoratedDialogTextFactory() - Method in class ch.sahits.game.openpatrician.display.UICommonConfiguration
- DEFAULT_NON_SELECTED_STYLE - Static variable in class ch.sahits.game.openpatrician.display.dialog.loaner.LoanerGiveLoanDialog
- DEFAULT_NON_SELECTED_STYLE - Static variable in class ch.sahits.game.openpatrician.display.dialog.loaner.LoanerPaybackDialog
- DEFAULT_NON_SELECTED_STYLE - Static variable in class ch.sahits.game.openpatrician.display.dialog.loaner.LoanerTakeLoanDialog
- DEFAULT_NON_SELECTED_STYLE - Static variable in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernBurglarDialog
- DefaultSimpleDialog - Class in ch.sahits.game.openpatrician.display.dialog
-
Base dialog that has content layouted in a VBox style and can have one action button.
- DefaultSimpleDialog() - Constructor for class ch.sahits.game.openpatrician.display.dialog.DefaultSimpleDialog
- DefaultSimpleDialog(boolean) - Constructor for class ch.sahits.game.openpatrician.display.dialog.DefaultSimpleDialog
- DefaultSimpleDialog(int) - Constructor for class ch.sahits.game.openpatrician.display.dialog.DefaultSimpleDialog
- DelayedCaughtAction - Class in ch.sahits.game.openpatrician.display.event.task
- DelayedCaughtAction(IPlayer, ICity) - Constructor for class ch.sahits.game.openpatrician.display.event.task.DelayedCaughtAction
- DelayedTravelToEvent - Class in ch.sahits.game.openpatrician.display.event.data
-
Created by andi on 26.03.17.
- DelayedTravelToEvent(Point2D, INavigableVessel, Optional<ICity>) - Constructor for class ch.sahits.game.openpatrician.display.event.data.DelayedTravelToEvent
- destination() - Method in class ch.sahits.game.openpatrician.display.dialog.ship.ShipModelForShipList
-
Destination city name of the travel.
- destroy() - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.WaitTimeForShipArrivalInCity
-
Action that is taken when the time has run out.
- DialogFactory - Class in ch.sahits.game.openpatrician.display.dialog.service
- DialogFactory() - Constructor for class ch.sahits.game.openpatrician.display.dialog.service.DialogFactory
- dialogScope() - Static method in class ch.sahits.game.openpatrician.display.StandaloneConfiguration
- DialogUtil - Class in ch.sahits.game.openpatrician.display.dialog.service
- DialogUtil() - Constructor for class ch.sahits.game.openpatrician.display.dialog.service.DialogUtil
- disableAcceptButton() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernBaseSideRoomPersonDialog
-
Binding defining the disabling of the accept button.
- disableAcceptButton() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernBurglarDialog
- disableAcceptButton() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernBuyerDialog
- disableAcceptButton() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernConcurrentDialog
- disableAcceptButton() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernCourierDialog
- disableAcceptButton() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernEscortDialog
- disableAcceptButton() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernFugativeDialog
- disableAcceptButton() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernPatrolDialog
- disableAcceptButton() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernPirateHunterDialog
- disableAcceptButton() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernSmugglerDialog
- disableAcceptButton() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernTransportTraderDialog
- disableAcceptButton() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernTreasureMapOwnerDialog
- disableAcceptButton() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernWarehouseTenantDialog
- disableNavigation() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
-
If there are no more than one navigable item, the navigation is disabled.
- disableNavigation() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipRepairDialogV2
- disableNavigation() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardConstructionDialogV2
- disableNavigation() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardRenameDialogV2
- disableNavigation() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardUpgradeDialogV2
- DisplayMessageOverlay - Class in ch.sahits.game.openpatrician.display.javafx
- DisplayMessageOverlay() - Constructor for class ch.sahits.game.openpatrician.display.javafx.DisplayMessageOverlay
- displayMessageSubNavigation() - Method in interface ch.sahits.game.openpatrician.display.javafx.control.ISubMenuControl
-
Display the sub navigation menu for the messages.
- displayMessageSubNavigation() - Method in class ch.sahits.game.openpatrician.display.javafx.control.SubMenu
- displayShipSubNavigation() - Method in interface ch.sahits.game.openpatrician.display.javafx.control.ISubMenuControl
-
Display sub navigation for ship.
- displayShipSubNavigation() - Method in class ch.sahits.game.openpatrician.display.javafx.control.SubMenu
- DonationRequestDialog - Class in ch.sahits.game.openpatrician.display.dialog.events
-
Dialog for a donation request
- DonationRequestDialog(DonationRequestState) - Constructor for class ch.sahits.game.openpatrician.display.dialog.events.DonationRequestDialog
- DowryDialog - Class in ch.sahits.game.openpatrician.display.dialog.events
-
Dialog informing about the dowry.
- DowryDialog(DowryState) - Constructor for class ch.sahits.game.openpatrician.display.dialog.events.DowryDialog
E
- enablePreviousNext - Variable in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
- enableShipCatalogueForShips(ObservableList<IShip>) - Method in class ch.sahits.game.openpatrician.display.dialog.service.DialogUtil
-
Boolean binding for the navigation enabling of the ships cataloque.
- EScene - Enum in ch.sahits.game.openpatrician.display.gameplay.impl
-
Enumeration oof the scenes, that can be displayed in the MainView
- EventHandlerFactory - Class in ch.sahits.game.openpatrician.display.event.handler.impl
- EventHandlerFactory() - Constructor for class ch.sahits.game.openpatrician.display.event.handler.impl.EventHandlerFactory
- EViewState - Enum in ch.sahits.game.openpatrician.display
-
Enumeration of the main states the UI can take.
- execute() - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.ShipArrivalForLoading
- execute() - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.SinkConcurrentsShipOrder
- execute() - Method in class ch.sahits.game.openpatrician.display.model.cheat.AddWeaponToShipCheat
- execute() - Method in class ch.sahits.game.openpatrician.display.model.cheat.BecomeAldermanCheat
- execute() - Method in class ch.sahits.game.openpatrician.display.model.cheat.BecomeMayorCheat
- execute() - Method in class ch.sahits.game.openpatrician.display.model.cheat.CreateShipCheat
- execute() - Method in class ch.sahits.game.openpatrician.display.model.cheat.VerboseCheat
- execute(ICity) - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.NextCourierPatrolStation
- execute(ICity) - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.UnloadOnArrival
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.armory.HandWeaponDialog
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.armory.ShipWeaponDialog
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.AutomaticTradingOverviewDialog
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.church.ChurchExtensionDialog
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.church.ChurchFeedingDialog
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.church.ChurchGiftDialog
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.AldermanOfficeDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.CityWallBuildingDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.HanseaticInfoDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.MeetingRoomDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.OutriggerNoticeDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.PublicNoticeDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.TownInfoDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.TreasuryDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.CityProductionConsumptionDialog
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.CityShipTradeDialog
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.CityStorageTradeDialog
- executeOnCloseButtonClicked() - Method in interface ch.sahits.game.openpatrician.display.dialog.ClosableDialog
-
Action that is executed upon closing the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.CloseButtonDialog
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.guild.AuctionGuildDialog
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.HistoryStandaloneDialog
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.loaner.LoanerGiveLoanDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.loaner.LoanerListLoansDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.loaner.LoanerPaybackDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.loaner.LoanerTakeLoanDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.MessageConfigurationDialog
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.PersonalDialog
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardConstructionListDialogV2
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardRepairListDialogV2
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.StorageOverviewDialog
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.StorageShipTradeDialog
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernBaseSideRoomPersonDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernCaptainDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernInformantDialogPageOne
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernInformantDialogPageTwo
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernPirateDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernSailorDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernTraderDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernTravelerDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernWeaponsDealerDialog
-
Update the notice board and close the dialog.
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.TradeOfficeBalanceDialog
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.WareInStockDialog
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.WeaponInventoryDialog
- executeOnCloseButtonClicked() - Method in class ch.sahits.game.openpatrician.display.dialog.WeaponTransferDialog
F
- FinedTimedTask - Class in ch.sahits.game.openpatrician.display.event.task
-
Timed task for getting fined.
- FinedTimedTask(IHumanPlayer, int, String, LocalDateTime) - Constructor for class ch.sahits.game.openpatrician.display.event.task.FinedTimedTask
- FireDialog - Class in ch.sahits.game.openpatrician.display.dialog.events
-
Dialog displaying the information of a fire.
- FireDialog(FireState) - Constructor for class ch.sahits.game.openpatrician.display.dialog.events.FireDialog
- FocusLocationEvent - Class in ch.sahits.game.openpatrician.display.event.data
- FocusLocationEvent(Point2D) - Constructor for class ch.sahits.game.openpatrician.display.event.data.FocusLocationEvent
- fontProperty() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.AldermanOfficeDialog
- fontProperty() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.CityWallBuildingDialog
- fontProperty() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.HanseaticInfoDialog
- fontProperty() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.MeetingRoomDialog
- fontProperty() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.OutriggerNoticeDialog
- fontProperty() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.PublicNoticeDialog
- fontProperty() - Method in class ch.sahits.game.openpatrician.display.dialog.GenericCloseButtonDialog
- FreePirateTimedTask - Class in ch.sahits.game.openpatrician.display.event.task
-
Timed task to create a free priate.
- FreePirateTimedTask(INonFreeSeaPirate, LocalDateTime) - Constructor for class ch.sahits.game.openpatrician.display.event.task.FreePirateTimedTask
G
- GAME_LOCALE - Static variable in class ch.sahits.game.openpatrician.display.CommandLineArguments
- GameOptionsScene - Class in ch.sahits.game.openpatrician.display.scene
- GameOptionsScene(Parent, double, double) - Constructor for class ch.sahits.game.openpatrician.display.scene.GameOptionsScene
- GameOptionsService - Class in ch.sahits.game.openpatrician.display.service
-
Helper service for common option tasks.
- GameOptionsService() - Constructor for class ch.sahits.game.openpatrician.display.service.GameOptionsService
- GameStatus - Class in ch.sahits.game.openpatrician.display.javafx.control
-
Status control displaying the city name, population, date and cash.
- GameStatus() - Constructor for class ch.sahits.game.openpatrician.display.javafx.control.GameStatus
- GenericCloseButtonDialog - Class in ch.sahits.game.openpatrician.display.dialog
- GenericCloseButtonDialog(DialogTemplate) - Constructor for class ch.sahits.game.openpatrician.display.dialog.GenericCloseButtonDialog
- getAction() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
-
Define the action that is executed on the action button.
- getAction() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipRepairDialogV2
- getAction() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardConstructionDialogV2
- getAction() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardRenameDialogV2
- getAction() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardUpgradeDialogV2
- getActionText() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
-
Label of the action button
- getActionText() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipRepairDialogV2
- getActionText() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardConstructionDialogV2
- getActionText() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardRenameDialogV2
- getActionText() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardUpgradeDialogV2
- getActiveShip() - Method in class ch.sahits.game.openpatrician.display.model.CityPlayerProxyJFX
- getAmount(int) - Method in class ch.sahits.game.openpatrician.display.dialog.service.impl.TransferableState
- getAmount(int) - Method in interface ch.sahits.game.openpatrician.display.dialog.service.ITransferableJFX
-
Retrieve the amount that should be transferred.
- getAttackListener(IShip, PatrolInternalState) - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.EventHandlerFactory
-
Get the attack listener for a standard patrol.
- getBarrelView() - Method in class ch.sahits.game.openpatrician.display.model.BarrelConfiguration
-
Get the image view in the correct size.
- getBonusPerAttack() - Method in class ch.sahits.game.openpatrician.display.event.data.PatrolInternalState
- getBreakInAction(IPlayer) - Method in class ch.sahits.game.openpatrician.display.event.task.ClientTaskFactory
-
Retrieve the task for breaking in into an opponents office.
- getBuyAmount() - Method in class ch.sahits.game.openpatrician.display.model.RequiredWareCityStorage
- getBuyPrice() - Method in class ch.sahits.game.openpatrician.display.model.RequiredWareCityStorage
- getBuyWares(ICityPlayerProxyJFX, IBuyer) - Method in class ch.sahits.game.openpatrician.display.event.task.ClientTaskFactory
-
Retrieve the timed task for buying wares.
- getCanBuy() - Method in class ch.sahits.game.openpatrician.display.model.RequiredWareCityStorage
- getCargoShape(IShip) - Method in class ch.sahits.game.openpatrician.display.model.BarrelConfiguration
-
Calculate the rectangle covering the barrel shape that represents the amount of loaded wares.
- getCheatMenu(ICheatCommand, ReadOnlyDoubleProperty) - Method in class ch.sahits.game.openpatrician.display.service.UIFactory
-
Create the cheat menu control.
- getCity() - Method in interface ch.sahits.game.openpatrician.display.dialog.service.ITransferableJFX
-
Retrieve the city.
- getCity() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
- getCity() - Method in class ch.sahits.game.openpatrician.display.javafx.control.ViewStatus
- getCity() - Method in class ch.sahits.game.openpatrician.display.model.CityPlayerProxyJFX
- getClassCssMetaData() - Static method in class ch.sahits.game.openpatrician.display.dialog.cityhall.AldermanOfficeDialog
- getClassCssMetaData() - Static method in class ch.sahits.game.openpatrician.display.dialog.cityhall.CityWallBuildingDialog
- getClassCssMetaData() - Static method in class ch.sahits.game.openpatrician.display.dialog.cityhall.HanseaticInfoDialog
- getClassCssMetaData() - Static method in class ch.sahits.game.openpatrician.display.dialog.cityhall.MeetingRoomDialog
- getClassCssMetaData() - Static method in class ch.sahits.game.openpatrician.display.dialog.cityhall.OutriggerNoticeDialog
- getClassCssMetaData() - Static method in class ch.sahits.game.openpatrician.display.dialog.cityhall.PublicNoticeDialog
- getClassCssMetaData() - Static method in class ch.sahits.game.openpatrician.display.dialog.GenericCloseButtonDialog
- getCloseButton() - Method in class ch.sahits.game.openpatrician.display.dialog.CloseButtonDialog
- getCloseLabel() - Method in class ch.sahits.game.openpatrician.display.dialog.CloseButtonDialog
- getComputablePrice() - Method in class ch.sahits.game.openpatrician.display.dialog.service.impl.TransferableState
- getComputablePrice() - Method in interface ch.sahits.game.openpatrician.display.dialog.service.ITransferableJFX
-
Retrieve the price calculation service
- getConcurrentReconciliation() - Method in class ch.sahits.game.openpatrician.display.event.task.ClientTaskFactory
-
Retrieve the concurrent reconsiliation timer task.
- getControlCssMetaData() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.AldermanOfficeDialog
- getControlCssMetaData() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.CityWallBuildingDialog
- getControlCssMetaData() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.HanseaticInfoDialog
- getControlCssMetaData() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.MeetingRoomDialog
- getControlCssMetaData() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.OutriggerNoticeDialog
- getControlCssMetaData() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.PublicNoticeDialog
- getControlCssMetaData() - Method in class ch.sahits.game.openpatrician.display.dialog.GenericCloseButtonDialog
- getCreditsScene() - Method in class ch.sahits.game.openpatrician.display.service.UIFactory
- getCurrentShipType() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
-
Retrieve the currently selected ship type.
- getDate() - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.WaitTimeForShipArrival
- getDelayedCaughtAction(IPlayer, ICity) - Method in class ch.sahits.game.openpatrician.display.event.task.ClientTaskFactory
-
Retrieve the delayed caught timed task.
- getDeliverPackagesHandler(ICity, IShip, LocalDateTime, int, int) - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.EventHandlerFactory
-
Retrieve the event handler for delivering packages
- getDialog(EDialogType, ICityPlayerProxyJFX) - Method in class ch.sahits.game.openpatrician.display.dialog.service.DialogFactory
- getDialog(EDialogType, ICityPlayerProxyJFX, IConvoy, IShip) - Method in class ch.sahits.game.openpatrician.display.dialog.service.DialogFactory
- getDialog(DialogTemplate) - Method in class ch.sahits.game.openpatrician.display.dialog.service.DialogFactory
- getDialog(IDialogState) - Method in class ch.sahits.game.openpatrician.display.dialog.service.DialogFactory
-
Factory method for dialogs that are created with their own specific state.
- getDialogType() - Method in class ch.sahits.game.openpatrician.display.dialog.BaseTradeDialog
- getDialogType() - Method in interface ch.sahits.game.openpatrician.display.dialog.service.ITransferableJFX
-
Retrieve the dialog type of this transfer
- getFinedTask(IHumanPlayer, int, String, LocalDateTime) - Method in class ch.sahits.game.openpatrician.display.event.task.ClientTaskFactory
-
Create a timed task for a fine.
- getFirstMoveActionHeaderTextKey() - Method in class ch.sahits.game.openpatrician.display.dialog.BaseTradeDialog
-
Text key for the table header of the first action button, defaults to buy.
- getFirstMoveActionHeaderTextKey() - Method in class ch.sahits.game.openpatrician.display.dialog.StorageShipTradeDialog
-
Text key for the table header of the first action button: from the ship.
- getFont() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.AldermanOfficeDialog
- getFont() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.CityWallBuildingDialog
- getFont() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.HanseaticInfoDialog
- getFont() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.MeetingRoomDialog
- getFont() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.OutriggerNoticeDialog
- getFont() - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.PublicNoticeDialog
- getFont() - Method in class ch.sahits.game.openpatrician.display.dialog.GenericCloseButtonDialog
- getFontLoader() - Method in interface ch.sahits.game.openpatrician.display.service.IJavaFXControlLoader
-
Get the font loader.
- getFreePirateTask(INonFreeSeaPirate, LocalDateTime) - Method in class ch.sahits.game.openpatrician.display.event.task.ClientTaskFactory
-
Create a timed task to free a non free sea pirate.
- getGameSpeedList() - Method in class ch.sahits.game.openpatrician.display.service.GameOptionsService
-
Compile a list of game speeds
- getGameStatus() - Method in interface ch.sahits.game.openpatrician.display.service.IJavaFXControlLoader
-
Retrieve the control for the game status pane.
- getHanseaticHistoryScene() - Method in class ch.sahits.game.openpatrician.display.service.UIFactory
- getHealth() - Method in class ch.sahits.game.openpatrician.display.dialog.ship.ShipModelForShipList
-
Retrieve the ships health.
- getInGameOptionsScene() - Method in class ch.sahits.game.openpatrician.display.service.UIFactory
- getJavaFXControlLoader() - Method in class ch.sahits.game.openpatrician.display.service.UIFactory
- getLoadGameScene() - Method in class ch.sahits.game.openpatrician.display.service.UIFactory
- getMainGameScene(double, double) - Method in class ch.sahits.game.openpatrician.display.service.UIFactory
- getMainGameView(double, double) - Method in interface ch.sahits.game.openpatrician.display.service.IJavaFXControlLoader
-
Retrieve the control for the main view.
- getMainMenu() - Method in interface ch.sahits.game.openpatrician.display.service.IJavaFXControlLoader
-
Retrieve the control instance for the main menu.
- getMarriageFeastDelivery(LocalDateTime, IPlayer, ICity) - Method in class ch.sahits.game.openpatrician.display.event.task.ClientTaskFactory
-
Create a timed task for the marriage feast delivery check.
- getMarriageOfferTask(IHumanPlayer, MarriageBrokerAnnouncementState, LocalDateTime) - Method in class ch.sahits.game.openpatrician.display.event.task.ClientTaskFactory
-
Create a timed task for the marriage offer.
- getMiniMap() - Method in interface ch.sahits.game.openpatrician.display.service.IJavaFXControlLoader
-
Retrieve the control instance for the mini map.
- getMovableAmount() - Method in interface ch.sahits.game.openpatrician.display.dialog.service.ITransferableJFX
-
Retreive the amount category that is movable
- getNewGameScene() - Method in class ch.sahits.game.openpatrician.display.service.UIFactory
- getNextCourierPatrolStationHanlder(IShip, ICity, CourierPatrolStateInternal, IPlayer, LocalDateTime) - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.EventHandlerFactory
-
Retrieve the event handler for the next patrol station
- getNextPatrolStation(INavigableVessel, ICity, PatrolInternalState, IPlayer, LocalDateTime, IAttackListener) - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.EventHandlerFactory
-
Retrieve the next patrol station event listener
- getNoticeBoard() - Method in interface ch.sahits.game.openpatrician.display.service.IJavaFXControlLoader
-
Retrieve the control for the notice board.
- getNumberOfAttacks() - Method in class ch.sahits.game.openpatrician.display.event.data.PatrolInternalState
- getOpponentsOrder(IPlayer, IPlayer, IPlayer, int) - Method in class ch.sahits.game.openpatrician.display.event.task.ClientTaskFactory
-
Retrieve the oponents order.
- getParent() - Method in class ch.sahits.game.openpatrician.display.dialog.ship.ShipModelForShipList
-
If the ship belongs to a convoy retrieve the parent ship.
- getParent(Node) - Method in class ch.sahits.game.openpatrician.display.dialog.ParentNodeProvider
-
Return the parent of the node.
- getPassengerLeavingOnShipArrivalHandler(IShip, ICity, IPlayer, LocalDateTime, EDialogTemplateType, DialogTemplateParameterSupplier, LinearDeadlinePremiumCalculator) - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.EventHandlerFactory
-
Event handler for a passenger leaving the ship in a city
- getPlayer() - Method in interface ch.sahits.game.openpatrician.display.dialog.service.ITransferableJFX
-
Retrieve the player.
- getPlayer() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
- getPlayersNavalVessels() - Method in class ch.sahits.game.openpatrician.display.model.CityPlayerProxyJFX
- getPlayersShips() - Method in class ch.sahits.game.openpatrician.display.model.CityPlayerProxyJFX
- getPostponedDisplayDialogMessage(LocalDateTime, EMessageCategory, DialogTemplate) - Method in class ch.sahits.game.openpatrician.display.event.task.ClientTaskFactory
-
Retrieve the postponed display message task.
- getPostponedDisplayMessage(LocalDateTime, EMessageCategory, String, Object...) - Method in class ch.sahits.game.openpatrician.display.event.task.ClientTaskFactory
-
Retrieve the postponed display message task.
- getPremium() - Method in class ch.sahits.game.openpatrician.display.event.data.CourierPatrolStateInternal
- getPremium() - Method in class ch.sahits.game.openpatrician.display.event.data.PatrolInternalState
- getReputationUpdateTaskChurchFeeding(ICity, IPlayer, int, LocalDateTime) - Method in class ch.sahits.game.openpatrician.display.event.task.ClientTaskFactory
-
Create a timed task for the reputation update upon a church feeding.
- getRowConstraints() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
- getRowConstraints() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardRenameDialogV2
- getSavegames() - Method in class ch.sahits.game.openpatrician.display.service.GameOptionsService
-
Retrieve the list of savegames.
- getSceneChangeable() - Method in class ch.sahits.game.openpatrician.display.scene.BaseStartupScene
- getSceneChangeable() - Method in class ch.sahits.game.openpatrician.display.scene.InGameOptionsScene
- getSceneChangeable() - Method in class ch.sahits.game.openpatrician.display.scene.LoadGameScene
- getSceneEventHandler() - Method in class ch.sahits.game.openpatrician.display.javafx.SceneEventHandlerFactory
- getSceneHeight() - Method in interface ch.sahits.game.openpatrician.display.SceneChangeable
-
Retrieve the height of the current scene.
- getScenePolygonInitializer() - Method in class ch.sahits.game.openpatrician.display.gameplay.impl.PolygonInitializerFactory
- getSceneWidth() - Method in interface ch.sahits.game.openpatrician.display.SceneChangeable
-
Retrieve the width of the current scene.
- getSecondMoveActionHeaderTextKey() - Method in class ch.sahits.game.openpatrician.display.dialog.BaseTradeDialog
-
Text key for the table header of the second action button, defaults to sell.
- getSecondMoveActionHeaderTextKey() - Method in class ch.sahits.game.openpatrician.display.dialog.StorageShipTradeDialog
-
Text key for the table header of the second action button: to the ship.
- getShipArrivalForLoadingHandler(ICity, IPlayer, LocalDateTime, int, int) - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.EventHandlerFactory
- getShipName() - Method in class ch.sahits.game.openpatrician.display.dialog.ship.ShipModelForShipList
-
Retrieve the name of the ship.
- getShipType() - Method in class ch.sahits.game.openpatrician.display.dialog.ship.ShipModelForShipList
-
Retrieve the ship type.
- getSinkConcurrentsShipOrder(IPlayer, IPlayer, int, int, TimedTask) - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.EventHandlerFactory
-
Retrieve the concurrent ship order
- getSpouseReputation(IPlayer, ISpouseData) - Method in class ch.sahits.game.openpatrician.display.dialog.PersonalDialog
- getStartupScene() - Method in class ch.sahits.game.openpatrician.display.service.UIFactory
- getState() - Method in class ch.sahits.game.openpatrician.display.ClientViewState
- getStatusIcon(EShipTravelState) - Method in class ch.sahits.game.openpatrician.display.dialog.service.DialogUtil
-
Retrieve the appropriate icon for the traveling state.
- getStyleSheetFilename() - Method in class ch.sahits.game.openpatrician.display.scene.BaseStartupScene
-
Define the stylesheet name to be applied for this scene.
- getStyleSheetFilename() - Method in class ch.sahits.game.openpatrician.display.scene.CreditsScene
- getStyleSheetFilename() - Method in class ch.sahits.game.openpatrician.display.scene.HanseaticHistoryScene
- getStyleSheetFilename() - Method in class ch.sahits.game.openpatrician.display.scene.LoadGameScene
- getStyleSheetFilename() - Method in class ch.sahits.game.openpatrician.display.scene.StartupScene
- getSubMenu() - Method in interface ch.sahits.game.openpatrician.display.service.IJavaFXControlLoader
-
Retrieve the control instance for the sub menu.
- getTitle() - Method in class ch.sahits.game.openpatrician.display.dialog.CloseButtonDialog
- getTitleText() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
-
Representing the title text.
- getTitleText() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipRepairDialogV2
- getTitleText() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardUpgradeDialogV2
- getTradeFromDestination() - Method in class ch.sahits.game.openpatrician.display.dialog.BaseTradeDialog
-
Trade from the city.
- getTradeFromDestination() - Method in class ch.sahits.game.openpatrician.display.dialog.StorageShipTradeDialog
- getTradeToDestination() - Method in class ch.sahits.game.openpatrician.display.dialog.BaseTradeDialog
-
Trade to the ship.
- getTradeToDestination() - Method in class ch.sahits.game.openpatrician.display.dialog.CityStorageTradeDialog
-
Trade to the ship.
- getTradeToDestination() - Method in class ch.sahits.game.openpatrician.display.dialog.StorageShipTradeDialog
-
Trade to the ship.
- getTravelToDelayed(Point2D, INavigableVessel, Optional<ICity>) - Method in class ch.sahits.game.openpatrician.display.event.task.ClientTaskFactory
-
Create a timed task for the delayed traveling event triggered and handled by the map view.
- getUnloadableShape(IShip) - Method in class ch.sahits.game.openpatrician.display.model.BarrelConfiguration
-
Calculate the rectangle covering the barrel shape that represents the amount of loadable space that cannot be loaded with cargo.
- getUnloadOnArrivalHandler(IShip, ICity, int) - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.EventHandlerFactory
-
Create the handler for unloading anonymous ware and register it with the event bus.
- getValue() - Method in class ch.sahits.game.openpatrician.display.dialog.ship.ShipModelForShipList
-
Get the ship's value.
- getVessel() - Method in interface ch.sahits.game.openpatrician.display.dialog.service.ITransferableJFX
-
Retrieve the vessel associated.
- getViewChangeActionRunnable(EDialogType) - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.EventHandlerFactory
-
Retrieve the event handler for a new view change runnable.
- getViewChangeActionRunnable(DialogTemplate) - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.EventHandlerFactory
-
Retrieve the event handler for a new dialog based on a template
- getViewChangeActionRunnable(IDialogState) - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.EventHandlerFactory
-
Retrieve the event handler for a new dialog based on a state
- getViewChangeEvent() - Method in class ch.sahits.game.openpatrician.display.model.ViewChangeCityPlayerProxyJFX
- getViewStatus() - Method in interface ch.sahits.game.openpatrician.display.service.IJavaFXControlLoader
-
Retrieve the control for the view status pane.
- getWarehouseTenantLeaving(ITradingOffice, IWarehouseTenant, LocalDateTime) - Method in class ch.sahits.game.openpatrician.display.event.task.ClientTaskFactory
-
Create a timed task for the leaving of the warehouse tenant.
- getWarehouseTenantPayment(IPlayer, IWarehouseTenant, LocalDateTime) - Method in class ch.sahits.game.openpatrician.display.event.task.ClientTaskFactory
-
Create a timed task for the payment of the warehouse tenant.
- getWidth() - Method in class ch.sahits.game.openpatrician.display.javafx.control.ViewStatus
- getXMLImageLoader() - Method in class ch.sahits.game.openpatrician.display.service.UIFactory
-
Retrieve the XML image loader for the main screen
- grid - Variable in class ch.sahits.game.openpatrician.display.dialog.TabelViewDialog
- GUILD - ch.sahits.game.openpatrician.display.gameplay.impl.EScene
-
Indicate that currtently the guild is displayed
- GuildMediterraneanMapDialog - Class in ch.sahits.game.openpatrician.display.dialog.guild
-
Dialog to display the Mediterranean map with the explored and discovered locations.
- GuildMediterraneanMapDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.guild.GuildMediterraneanMapDialog
- GuildMembersDialog - Class in ch.sahits.game.openpatrician.display.dialog.guild
-
Dialog to display details on the members of a guild
- GuildMembersDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.guild.GuildMembersDialog
- GuildSceneEventHandler - Class in ch.sahits.game.openpatrician.display.javafx
-
Handler for the scen guild.
- GuildSceneEventHandler() - Constructor for class ch.sahits.game.openpatrician.display.javafx.GuildSceneEventHandler
- GuildScenePolygonInitializer - Class in ch.sahits.game.openpatrician.display.gameplay.impl
- GuildScenePolygonInitializer() - Constructor for class ch.sahits.game.openpatrician.display.gameplay.impl.GuildScenePolygonInitializer
- GuildTradeAgreementDialog - Class in ch.sahits.game.openpatrician.display.dialog.guild
-
Dialog to display the trade agreements.
- GuildTradeAgreementDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.guild.GuildTradeAgreementDialog
H
- handelLoadedNewGame(GameStateChange) - Method in class ch.sahits.game.openpatrician.display.javafx.SeamapImageView
-
Initialize the visible ships.
- handeShipReachesPort(ShipEntersPortEvent) - Method in class ch.sahits.game.openpatrician.display.javafx.SeamapImageView
- handle(KeyEvent) - Method in class ch.sahits.game.openpatrician.display.CheatKeyEventListener
- handleBidLevelChange(AuctionBidLevel) - Method in class ch.sahits.game.openpatrician.display.dialog.guild.AuctionGuildDialog
- handleCloseNoticeBoard(NoticeBoardClose) - Method in class ch.sahits.game.openpatrician.display.notice.OpenPatricianNoticeBoard
-
Event handler for removing the content of the notice board.
- handleConvoyCreation(ConvoyCreateEvent) - Method in class ch.sahits.game.openpatrician.display.ClientViewState
- handleConvoyDissolving(ConvoyDisolveEvent) - Method in class ch.sahits.game.openpatrician.display.ClientViewState
- handleConvoyEvent(ConvoyEvent) - Method in class ch.sahits.game.openpatrician.display.ClientViewState
- handleDayChange(ClockTickDayChange) - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernCaptainDialog
- handleDayChange(ClockTickPostDayChange) - Method in class ch.sahits.game.openpatrician.display.notice.OpenPatricianNoticeBoard
-
Handle the day change event to update the notice board.
- handleDelayedTravelAction(DelayedTravelToEvent) - Method in class ch.sahits.game.openpatrician.display.javafx.SeamapImageView
-
Delegate calls for handling delayed to travel to actions.
- handleDialogStateEvent(IDialogState) - Method in class ch.sahits.game.openpatrician.display.javafx.MainGameView
- handleEvent(Object) - Method in class ch.sahits.game.openpatrician.display.javafx.ArmorySceneEventHandler
- handleEvent(Object) - Method in class ch.sahits.game.openpatrician.display.javafx.ChurchSceneEventHandler
- handleEvent(Object) - Method in class ch.sahits.game.openpatrician.display.javafx.CityHallSceneEventHandler
- handleEvent(Object) - Method in class ch.sahits.game.openpatrician.display.javafx.GuildSceneEventHandler
- handleEvent(Object) - Method in interface ch.sahits.game.openpatrician.display.javafx.ISceneEventHandler
-
Handle the event
- handleEvent(Object) - Method in class ch.sahits.game.openpatrician.display.javafx.LoanerSceneEventHandler
- handleEvent(Object) - Method in class ch.sahits.game.openpatrician.display.javafx.MarketSceneEventHandler
- handleEvent(Object) - Method in class ch.sahits.game.openpatrician.display.javafx.PortSceneEventHandler
- handleEvent(Object) - Method in class ch.sahits.game.openpatrician.display.javafx.SeamapSceneHandler
- handleEvent(Object) - Method in class ch.sahits.game.openpatrician.display.javafx.ShipyardSceneEventHandler
- handleEvent(Object) - Method in class ch.sahits.game.openpatrician.display.javafx.TavernSceneEventHandler
- handleEventVideoDisplay(DisplayEventVideo) - Method in class ch.sahits.game.openpatrician.display.javafx.MainGameView
-
Handle the displaying of an event video.
- handleFocusEvent(FocusLocationEvent) - Method in class ch.sahits.game.openpatrician.display.javafx.SeamapImageView
-
Set the focus to the new location.
- handleGamePause(PauseGame) - Method in class ch.sahits.game.openpatrician.display.javafx.MainGameView
- handleGameStateChange(GameStateChange) - Method in class ch.sahits.game.openpatrician.display.scene.InGameOptionsScene
- handleGameStateChange(GameStateChange) - Method in class ch.sahits.game.openpatrician.display.scene.LoadGameScene
- handleMapChange(MapUpdateCityAdd) - Method in class ch.sahits.game.openpatrician.display.javafx.control.MiniMap
- handleMessage(IDisplayableMessage) - Method in class ch.sahits.game.openpatrician.display.javafx.DisplayMessageOverlay
- handleNavigationChange(NavigationStateChange) - Method in class ch.sahits.game.openpatrician.display.javafx.control.MainMenu
- handleNavigationChange(NavigationStateChange) - Method in class ch.sahits.game.openpatrician.display.javafx.control.MiniMap
- handleNavigationChange(NavigationStateChange) - Method in class ch.sahits.game.openpatrician.display.notice.OpenPatricianNoticeBoard
- handleNewGameStart(NewGameClient) - Method in class ch.sahits.game.openpatrician.display.event.handler.StartNewGameHandler
- handleNoticeBoardClosePersistent(NoticeBoardPersistentClose) - Method in class ch.sahits.game.openpatrician.display.notice.OpenPatricianNoticeBoard
- handleNoticeBoardUpdate(NoticeBoardUpdate) - Method in class ch.sahits.game.openpatrician.display.notice.OpenPatricianNoticeBoard
-
Event handler for updating the notice board
- handlePersonLeaves(PersonLeavesTavernEvent) - Method in class ch.sahits.game.openpatrician.display.notice.OpenPatricianNoticeBoard
-
Update the notice board when a person leaves
- handleShipAttack(ShipAttackEvent) - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.SinkConcurrentsShipOrder
-
Handle the ships attak
- handleShipAttack(ShipAttackEvent) - Method in class ch.sahits.game.openpatrician.display.event.task.OpponentsOrder
-
Handling ships attacks.
- handleShipBecomesUnavailable(ShipBecomesUnavailableEvent) - Method in class ch.sahits.game.openpatrician.display.model.CityPlayerProxyJFX
- handleShipConstructionFinished(ShipConstructionFinishedEvent) - Method in class ch.sahits.game.openpatrician.display.model.CityPlayerProxyJFX
-
Handle the event where a ships construction is finished, by adding the ship to the players ships, if the city is the current city.
- handleShipEntersPort(ShipEntersPortEvent) - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.NextCourierPatrolStation
- handleShipEntersPort(ShipEntersPortEvent) - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.ShipArrivalForLoading
- handleShipEntersPort(ShipEntersPortEvent) - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.UnloadOnArrival
- handleShipEntersPort(ShipEntersPortEvent) - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.WaitTimeForShipArrival
- handleShipEntersPort(ShipEntersPortEvent) - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.WaitTimeForShipArrivalInCity
-
Base implementation for the ship arival in a city before a deadline is passed.
- handleShipEntersPort(ShipEntersPortEvent) - Method in class ch.sahits.game.openpatrician.display.javafx.control.MiniMap
- handleShipEntersPort(ShipEntersPortEvent) - Method in class ch.sahits.game.openpatrician.display.model.CityPlayerProxyJFX
- handleShipLeavesCity(ShipLeavingPort) - Method in class ch.sahits.game.openpatrician.display.javafx.control.MiniMap
- handleShipLeavesCity(ShipLeavingPort) - Method in class ch.sahits.game.openpatrician.display.javafx.SeamapImageView
- handleShipLeavesPort(ShipLeavingPort) - Method in class ch.sahits.game.openpatrician.display.model.CityPlayerProxyJFX
- handleShipNearsPort(ShipNearingPortEvent) - Method in class ch.sahits.game.openpatrician.display.javafx.SeamapImageView
- handleShipPositionUpdate(ShipPositionUpdateEvent) - Method in class ch.sahits.game.openpatrician.display.javafx.SeamapImageView
- handleShipReachesDestination(ShipArrivesAtDestinationEvent) - Method in class ch.sahits.game.openpatrician.display.javafx.SeamapImageView
- handleSwitchToCity(SwitchCity) - Method in class ch.sahits.game.openpatrician.display.ClientViewState
- handleSwitchToCity(SwitchCity) - Method in class ch.sahits.game.openpatrician.display.javafx.MainGameView
- handleViewChange(ViewChangeEvent) - Method in class ch.sahits.game.openpatrician.display.javafx.MainGameView
- HandWeaponDialog - Class in ch.sahits.game.openpatrician.display.dialog.armory
- HandWeaponDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.armory.HandWeaponDialog
- HanseaticHistoryScene - Class in ch.sahits.game.openpatrician.display.scene
-
Scene displaying the hanseatic history.
- HanseaticHistoryScene() - Constructor for class ch.sahits.game.openpatrician.display.scene.HanseaticHistoryScene
- HanseaticInfoDialog - Class in ch.sahits.game.openpatrician.display.dialog.cityhall
- HanseaticInfoDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.cityhall.HanseaticInfoDialog
- hasShips() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
-
Indication if there are ships and the dialog can be rendered.
- hasShips() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipRepairDialogV2
- hasShips() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardRenameDialogV2
- hasShips() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardUpgradeDialogV2
- heightChange(double, double) - Method in class ch.sahits.game.openpatrician.display.javafx.MainGameView
- heightChange(double, double) - Method in class ch.sahits.game.openpatrician.display.scene.CreditsScene
- heightChange(double, double) - Method in class ch.sahits.game.openpatrician.display.scene.HanseaticHistoryScene
- heightChange(double, double) - Method in class ch.sahits.game.openpatrician.display.scene.MainGameScene
- heightChange(double, double) - Method in class ch.sahits.game.openpatrician.display.scene.MainGameSceneBackground
- heightChange(double, double) - Method in class ch.sahits.game.openpatrician.display.scene.StartupScene
- HELP_OPTION - Static variable in class ch.sahits.game.openpatrician.display.CommandLineArguments
- HistoryStandaloneDialog - Class in ch.sahits.game.openpatrician.display.dialog
-
Dialog presenting personal data.
- HistoryStandaloneDialog(ICityPlayerProxyJFX, String) - Constructor for class ch.sahits.game.openpatrician.display.dialog.HistoryStandaloneDialog
I
- IAttackListener - Interface in ch.sahits.game.openpatrician.display.event.handler
- IBreakInAction - Interface in ch.sahits.game.openpatrician.display.event.task
-
Interface for the break in action for test purposes mainly.
- ICloseButtonDialog - Interface in ch.sahits.game.openpatrician.display.dialog
- IDelayedCaughtAction - Interface in ch.sahits.game.openpatrician.display.event.task
-
Interface for the delayed caught action for test purposes mainly.
- IDialogCentralButton - Interface in ch.sahits.game.openpatrician.display.dialog
-
Constants for a close button dialog with an additional central button.
- IDialogContoller - Interface in ch.sahits.game.openpatrician.display.javafx
- IJavaFXControlLoader - Interface in ch.sahits.game.openpatrician.display.service
-
Bean loader for JavaFX controls.
- IMainMenuControl - Interface in ch.sahits.game.openpatrician.display.javafx.control
- incAttackCounter() - Method in class ch.sahits.game.openpatrician.display.event.data.PatrolInternalState
- inCityProperty() - Method in class ch.sahits.game.openpatrician.display.model.RequiredWareCityStorage
- InGameOptionsScene - Class in ch.sahits.game.openpatrician.display.scene
-
Options that can be accessed from within the game.
- InGameOptionsScene() - Constructor for class ch.sahits.game.openpatrician.display.scene.InGameOptionsScene
- initializeButtons() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernBaseSideRoomPersonDialog
- initializeGameView(NewGameClient) - Method in class ch.sahits.game.openpatrician.display.scene.MainGameScene
-
Event handler for initializing the new game when the server is done.
- initializeMapImage(IPlayer) - Method in class ch.sahits.game.openpatrician.display.javafx.control.MiniMap
- initializeRequirements() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
-
Initialize the requirements.
- initializeRequirements() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipRepairDialogV2
- initializeRequirements() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardConstructionDialogV2
-
Initialize the requirementsMap.
- initializeRequirements() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardRenameDialogV2
- initializeRequirements() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardUpgradeDialogV2
-
Initialize the requirementsMap.
- initializeState() - Method in class ch.sahits.game.openpatrician.display.scene.InGameOptionsScene
- initializeState(NewGameClient) - Method in class ch.sahits.game.openpatrician.display.ClientViewState
-
Initialize the player that goes with this client.
- initializeState(NewGameClient) - Method in class ch.sahits.game.openpatrician.display.javafx.control.MiniMap
-
Initialize the player that goes with this client.
- initialzePolygons(ImageScaleState) - Method in class ch.sahits.game.openpatrician.display.gameplay.impl.ScenePolygonInitialzer
-
Initialize the polygons defined in the metadata considering the proper scaling and cropping.
- inStorageProperty() - Method in class ch.sahits.game.openpatrician.display.model.RequiredWareCityStorage
- invalidate() - Method in class ch.sahits.game.openpatrician.display.service.UIFactory
- IOpenPatricianApplicationWindow - Interface in ch.sahits.game.openpatrician.display
- IOpenPatricianDisplayEventHandlerComponents - Interface in ch.sahits.game.openpatrician.display.event.handler.impl
-
Marker interface for the component scan of spring for the event handlers in OpenPatricianDisplay.
- IOpenPatricianDisplayEventHandlerComponents - Interface in ch.sahits.game.openpatrician.display.event.handler
-
Marker interface for spring component scan of event handler of OpenPatricianDisplay.
- IOpenPatricianDisplayTaskComponents - Interface in ch.sahits.game.openpatrician.display.event.task
-
Marker interface for spring component scan of the tasks in OpenPAtricianDisplay.
- isAutotrading() - Method in class ch.sahits.game.openpatrician.display.dialog.ship.ShipModelForShipList
-
Check if the ship is on an auto trade route.
- ISceneEventHandler - Interface in ch.sahits.game.openpatrician.display.javafx
- isClient(CommandLine) - Method in class ch.sahits.game.openpatrician.display.CommandLineArguments
-
Check weather the application is started as client.
- isPlayersShip(IHumanPlayer) - Method in class ch.sahits.game.openpatrician.display.dialog.ship.ShipModelForShipList
-
Check if the represented ship belongs to the current player.
- isServer(CommandLine) - Method in class ch.sahits.game.openpatrician.display.CommandLineArguments
-
Check weather the application is started as server.
- isStandalone(CommandLine) - Method in class ch.sahits.game.openpatrician.display.CommandLineArguments
-
Check wether the commandline arguments for standalone are set.
- ISubMenuControl - Interface in ch.sahits.game.openpatrician.display.javafx.control
- ITransferableJFX - Interface in ch.sahits.game.openpatrician.display.dialog.service
-
This interfaces defines methods that are accessed by the Transfer actions
J
- jaxb2MarshallerImage() - Method in class ch.sahits.game.openpatrician.display.UICommonConfiguration
- jaxb2MarshallerPolygon() - Method in class ch.sahits.game.openpatrician.display.UICommonConfiguration
- JoinGuildDialog - Class in ch.sahits.game.openpatrician.display.dialog.guild
-
Dialog for joining the guild.
- JoinGuildDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.guild.JoinGuildDialog
L
- LabelHoverChangeListener(Label) - Constructor for class ch.sahits.game.openpatrician.display.scene.BaseStartupScene.LabelHoverChangeListener
- leave(INavigableVessel) - Method in class ch.sahits.game.openpatrician.display.model.CityPlayerProxyJFX
-
Ship leave the city
- LeaveConvoyDialog - Class in ch.sahits.game.openpatrician.display.dialog.sea
-
Dialog handling the leaving of a ship from a convoy.
- LeaveConvoyDialog(ICityPlayerProxyJFX, IConvoy, IShip) - Constructor for class ch.sahits.game.openpatrician.display.dialog.sea.LeaveConvoyDialog
- LinePathConverter - Class in ch.sahits.game.openpatrician.display.service
-
Converts a list of point into a shape that can be used as path.
- LinePathConverter() - Constructor for class ch.sahits.game.openpatrician.display.service.LinePathConverter
- load(String) - Method in class ch.sahits.game.openpatrician.display.service.GameOptionsService
- loadedWares() - Method in class ch.sahits.game.openpatrician.display.dialog.ship.ShipModelForShipList
-
Binding of the loaded amount of wares in barrels.
- LoadGameScene - Class in ch.sahits.game.openpatrician.display.scene
-
Scene for initally selecting a savegame, load it and start it.
- LoadGameScene() - Constructor for class ch.sahits.game.openpatrician.display.scene.LoadGameScene
- LOANER - ch.sahits.game.openpatrician.display.gameplay.impl.EScene
-
Indicate that currently the loaners office is displayed
- LoanerGiveLoanDialog - Class in ch.sahits.game.openpatrician.display.dialog.loaner
-
Dialog for giving a loan.
- LoanerGiveLoanDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.loaner.LoanerGiveLoanDialog
- LoanerListLoansDialog - Class in ch.sahits.game.openpatrician.display.dialog.loaner
-
List all the loans a player has granted.
- LoanerListLoansDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.loaner.LoanerListLoansDialog
- LoanerPaybackDialog - Class in ch.sahits.game.openpatrician.display.dialog.loaner
- LoanerPaybackDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.loaner.LoanerPaybackDialog
- LoanerSceneEventHandler - Class in ch.sahits.game.openpatrician.display.javafx
-
Event handler for the loaner scene.
- LoanerSceneEventHandler() - Constructor for class ch.sahits.game.openpatrician.display.javafx.LoanerSceneEventHandler
- LoanerScenePolygonInitializer - Class in ch.sahits.game.openpatrician.display.gameplay.impl
-
Event handlerr for the loaner scene.
- LoanerScenePolygonInitializer() - Constructor for class ch.sahits.game.openpatrician.display.gameplay.impl.LoanerScenePolygonInitializer
- LoanerTakeLoanDialog - Class in ch.sahits.game.openpatrician.display.dialog.loaner
-
Dialog for taking up a loan.
- LoanerTakeLoanDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.loaner.LoanerTakeLoanDialog
- locale - Variable in class ch.sahits.game.openpatrician.display.dialog.BaseTradeDialog
- locale - Variable in class ch.sahits.game.openpatrician.display.dialog.DefaultSimpleDialog
- locale - Variable in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
- locale - Variable in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernBaseSideRoomPersonDialog
- LOWER_BUTTON_Y - Static variable in interface ch.sahits.game.openpatrician.display.dialog.IDialogCentralButton
M
- MainGameImageView - Class in ch.sahits.game.openpatrician.display.javafx
-
Place the image view in the center
- MainGameImageView(double, double, ImageView, ImageScaleState) - Constructor for class ch.sahits.game.openpatrician.display.javafx.MainGameImageView
- MainGameScene - Class in ch.sahits.game.openpatrician.display.scene
- MainGameScene(double, double, IImageLoader, IJavaFXControlLoader) - Constructor for class ch.sahits.game.openpatrician.display.scene.MainGameScene
- MainGameSceneBackground - Class in ch.sahits.game.openpatrician.display.scene
-
Background component of the main game scene.
- MainGameSceneBackground(double, double, IImageLoader) - Constructor for class ch.sahits.game.openpatrician.display.scene.MainGameSceneBackground
- MainGameView - Class in ch.sahits.game.openpatrician.display.javafx
-
Main view of the game holding all other controls once the game is started.
- MainGameView(double, double) - Constructor for class ch.sahits.game.openpatrician.display.javafx.MainGameView
- mainMenu() - Method in class ch.sahits.game.openpatrician.display.StandaloneConfiguration
- MainMenu - Class in ch.sahits.game.openpatrician.display.javafx.control
-
Control representing the main menu.
- MainMenu() - Constructor for class ch.sahits.game.openpatrician.display.javafx.control.MainMenu
- mainTableYPosition - Variable in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
- MAP - ch.sahits.game.openpatrician.display.EViewState
-
Displaying the map
- MARKET - ch.sahits.game.openpatrician.display.gameplay.impl.EScene
-
Indicate that currently the market scene is displayed
- MarketSceneEventHandler - Class in ch.sahits.game.openpatrician.display.javafx
- MarketSceneEventHandler() - Constructor for class ch.sahits.game.openpatrician.display.javafx.MarketSceneEventHandler
- MarketScenePolygonInitializer - Class in ch.sahits.game.openpatrician.display.gameplay.impl
- MarketScenePolygonInitializer() - Constructor for class ch.sahits.game.openpatrician.display.gameplay.impl.MarketScenePolygonInitializer
- MarriageAnnouncementDialog - Class in ch.sahits.game.openpatrician.display.dialog.events
-
Dialog to display the marriage anouncement.
- MarriageAnnouncementDialog(MarriageAnnouncementState) - Constructor for class ch.sahits.game.openpatrician.display.dialog.events.MarriageAnnouncementDialog
- MarriageBrokerAnnouncementDialog - Class in ch.sahits.game.openpatrician.display.dialog.events
-
Dialog for displaying a marraiage contract broker offer.
- MarriageBrokerAnnouncementDialog(MarriageBrokerAnnouncementState) - Constructor for class ch.sahits.game.openpatrician.display.dialog.events.MarriageBrokerAnnouncementDialog
- MarriageFeastDeliveryTask - Class in ch.sahits.game.openpatrician.display.event.task
-
Timed task to deliver wares for a wedding.
- MarriageFeastDeliveryTask(LocalDateTime, IPlayer, ICity) - Constructor for class ch.sahits.game.openpatrician.display.event.task.MarriageFeastDeliveryTask
- MarriageFeastRequestDialog - Class in ch.sahits.game.openpatrician.display.dialog.events
-
Dialog to display the request to provide wares for a wedding.
- MarriageFeastRequestDialog(MarriageFeastRequestState) - Constructor for class ch.sahits.game.openpatrician.display.dialog.events.MarriageFeastRequestDialog
- MarriageOfferDialog - Class in ch.sahits.game.openpatrician.display.dialog.events
-
Dialog for the marriage offer.
- MarriageOfferDialog(MarriageOfferState) - Constructor for class ch.sahits.game.openpatrician.display.dialog.events.MarriageOfferDialog
- MarriageOfferTimedTask - Class in ch.sahits.game.openpatrician.display.event.task
-
Timed task for a marriage offer.
- MarriageOfferTimedTask(IHumanPlayer, MarriageBrokerAnnouncementState, LocalDateTime) - Constructor for class ch.sahits.game.openpatrician.display.event.task.MarriageOfferTimedTask
- MeetingRoomDialog - Class in ch.sahits.game.openpatrician.display.dialog.cityhall
- MeetingRoomDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.cityhall.MeetingRoomDialog
- MessageConfigurationDialog - Class in ch.sahits.game.openpatrician.display.dialog
-
Dialog for configuring messages.
- MessageConfigurationDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.MessageConfigurationDialog
- messageSource - Variable in class ch.sahits.game.openpatrician.display.dialog.BaseTradeDialog
- messageSource - Variable in class ch.sahits.game.openpatrician.display.dialog.DefaultSimpleDialog
- messageSource - Variable in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
- messageSource - Variable in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernBaseSideRoomPersonDialog
- MIN_HEIGHT - Static variable in interface ch.sahits.game.openpatrician.display.IOpenPatricianApplicationWindow
- MIN_WIDTH - Static variable in interface ch.sahits.game.openpatrician.display.IOpenPatricianApplicationWindow
- MiniMap - Class in ch.sahits.game.openpatrician.display.javafx.control
-
Mini map control.
- MiniMap() - Constructor for class ch.sahits.game.openpatrician.display.javafx.control.MiniMap
- MINMIMAL_DISPLAY_HEIGHT - Static variable in class ch.sahits.game.openpatrician.display.javafx.MainGameView
N
- NewGameScene - Class in ch.sahits.game.openpatrician.display.scene
-
Scene for starting a new game.
- NewGameScene() - Constructor for class ch.sahits.game.openpatrician.display.scene.NewGameScene
- NextCourierPatrolStation - Class in ch.sahits.game.openpatrician.display.event.handler.impl
- NextCourierPatrolStation(IShip, ICity, CourierPatrolStateInternal, IPlayer, LocalDateTime) - Constructor for class ch.sahits.game.openpatrician.display.event.handler.impl.NextCourierPatrolStation
-
Create the next patrol station listener.
- nextDestination() - Method in class ch.sahits.game.openpatrician.display.event.data.CourierPatrolStateInternal
- nextDestination() - Method in class ch.sahits.game.openpatrician.display.event.data.PatrolInternalState
- noShipWithEnoughCapacityAvailable(ICityPlayerProxyJFX, int) - Method in class ch.sahits.game.openpatrician.display.dialog.service.TavernDialogUtil
-
Check if there is a ship with enough capacity to load the ware onto.
- noticeBoard() - Method in class ch.sahits.game.openpatrician.display.StandaloneConfiguration
- NoticeBoardContentProvider - Class in ch.sahits.game.openpatrician.display.notice
-
Service to provide content for the noticeboard in the form of nodes.
- NoticeBoardContentProvider() - Constructor for class ch.sahits.game.openpatrician.display.notice.NoticeBoardContentProvider
O
- OpenPatricianNoticeBoard - Class in ch.sahits.game.openpatrician.display.notice
-
Actual implementation of the notice board.
- OpenPatricianNoticeBoard() - Constructor for class ch.sahits.game.openpatrician.display.notice.OpenPatricianNoticeBoard
- OpponentsOrder - Class in ch.sahits.game.openpatrician.display.event.task
-
Order of the opponent to attack the original client.
- OpponentsOrder(IPlayer, IPlayer, IPlayer, int) - Constructor for class ch.sahits.game.openpatrician.display.event.task.OpponentsOrder
- OutriggerNoticeDialog - Class in ch.sahits.game.openpatrician.display.dialog.cityhall
- OutriggerNoticeDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.cityhall.OutriggerNoticeDialog
P
- paperScroll - Variable in class ch.sahits.game.openpatrician.display.scene.BaseStartupScene
- ParentNodeProvider - Class in ch.sahits.game.openpatrician.display.dialog
-
Utility class to retrieve the parent of a node.
- ParentNodeProvider() - Constructor for class ch.sahits.game.openpatrician.display.dialog.ParentNodeProvider
- parseCommandLine(Options, String[]) - Method in class ch.sahits.game.openpatrician.display.CommandLineArguments
- pathConverter() - Method in class ch.sahits.game.openpatrician.display.StandaloneConfiguration
- PatrolInternalState - Class in ch.sahits.game.openpatrician.display.event.data
-
Patrol state.
- PatrolInternalState(int, int, ICity[]) - Constructor for class ch.sahits.game.openpatrician.display.event.data.PatrolInternalState
- persistAsPropertyFile(CommandLine) - Method in class ch.sahits.game.openpatrician.display.CommandLineArguments
-
Set the spring profiles and write some properties, which will be used by Spring.
- PersonalDialog - Class in ch.sahits.game.openpatrician.display.dialog
-
Dialog presenting personal data.
- PersonalDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.PersonalDialog
- PlagueDialog - Class in ch.sahits.game.openpatrician.display.dialog.events
-
Dialog displaying the information of a fire.
- PlagueDialog(PlagueState) - Constructor for class ch.sahits.game.openpatrician.display.dialog.events.PlagueDialog
- PolygonComparator() - Constructor for class ch.sahits.game.openpatrician.display.gameplay.impl.ScenePolygonInitialzer.PolygonComparator
- PolygonInitializerFactory - Class in ch.sahits.game.openpatrician.display.gameplay.impl
-
Factory for retrieving the proper scene initializer for the current scene, to setup the polygons.
- PolygonInitializerFactory() - Constructor for class ch.sahits.game.openpatrician.display.gameplay.impl.PolygonInitializerFactory
- PORT - ch.sahits.game.openpatrician.display.gameplay.impl.EScene
-
Indicate that currently the port scene is displayed
- PortSceneEventHandler - Class in ch.sahits.game.openpatrician.display.javafx
- PortSceneEventHandler() - Constructor for class ch.sahits.game.openpatrician.display.javafx.PortSceneEventHandler
- PortScenePolygonInitializer - Class in ch.sahits.game.openpatrician.display.gameplay.impl
-
Component initializing the polygons for the port scene
- PortScenePolygonInitializer() - Constructor for class ch.sahits.game.openpatrician.display.gameplay.impl.PortScenePolygonInitializer
- postLoad() - Method in class ch.sahits.game.openpatrician.display.ClientViewState
- postLoad() - Method in class ch.sahits.game.openpatrician.display.model.CityPlayerProxyJFX
-
Execute after savegame was loaded triggered from the ClientViewState.
- printHelp(Options) - Method in class ch.sahits.game.openpatrician.display.CommandLineArguments
- PublicNoticeDialog - Class in ch.sahits.game.openpatrician.display.dialog.cityhall
- PublicNoticeDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.cityhall.PublicNoticeDialog
R
- rebind() - Method in class ch.sahits.game.openpatrician.display.javafx.control.GameStatus
- rebind() - Method in class ch.sahits.game.openpatrician.display.javafx.control.MiniMap
- rebind() - Method in class ch.sahits.game.openpatrician.display.javafx.MainGameView
- reduceLinePoints(List<Point2D>) - Method in class ch.sahits.game.openpatrician.display.service.BezierPathConverter
-
Reduce the number of points that are needed to describe the path.
- reduceLinePoints(List<Point2D>) - Method in class ch.sahits.game.openpatrician.display.service.LinePathConverter
-
No actual reduction of points happens.
- registerSubNavigationCallback(ISubMenuControl) - Method in interface ch.sahits.game.openpatrician.display.javafx.control.IMainMenuControl
-
Register the sub navigation control to make call backs.
- registerSubNavigationCallback(ISubMenuControl) - Method in class ch.sahits.game.openpatrician.display.javafx.control.MainMenu
- remove(Node) - Method in class ch.sahits.game.openpatrician.display.dialog.DefaultSimpleDialog
-
Remove a node from the content.
- removeAcceptButton() - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernBaseSideRoomPersonDialog
- removeById(Pane, String) - Method in class ch.sahits.game.openpatrician.display.dialog.service.DialogUtil
-
Remove a node identified by
idfrom the parent and return the index. - removeDecoratedContent() - Method in class ch.sahits.game.openpatrician.display.dialog.CloseButtonDialog
- removeFirstCity() - Method in class ch.sahits.game.openpatrician.display.event.data.CourierPatrolStateInternal
- removeFirstCity() - Method in class ch.sahits.game.openpatrician.display.event.data.PatrolInternalState
- removeShipIcons() - Method in class ch.sahits.game.openpatrician.display.javafx.SeamapImageView
-
Remove all ship icons from the sea map.
- replaceDialog(EDialogType, Object...) - Method in interface ch.sahits.game.openpatrician.display.javafx.IDialogContoller
- replaceDialog(EDialogType, Object...) - Method in class ch.sahits.game.openpatrician.display.javafx.MainGameView
-
Replace the current dialog with a new one.
- requiredProperty() - Method in class ch.sahits.game.openpatrician.display.model.RequiredWareCityStorage
- RequiredWareCityStorage - Class in ch.sahits.game.openpatrician.display.model
-
Class to store the required amount in to facilitate the binding.
- RequiredWareCityStorage(int, IntegerProperty, IntegerProperty, IWare, ComputablePriceV2) - Constructor for class ch.sahits.game.openpatrician.display.model.RequiredWareCityStorage
- resetImage(Image, double, double, double) - Method in class ch.sahits.game.openpatrician.display.javafx.SeamapImageView
-
Reset the image to accomodate the dimensions.
- resetPolygons(List<Polygon>) - Method in class ch.sahits.game.openpatrician.display.javafx.BaseMainGameImageView
-
Initialize the polygons
- resourceReference() - Method in class ch.sahits.game.openpatrician.display.UICommonConfiguration
- right(Control) - Method in class ch.sahits.game.openpatrician.display.dialog.service.DialogUtil
-
Create an element that will layout the
childNodeat the right dialog content border. - right(Pane) - Method in class ch.sahits.game.openpatrician.display.dialog.service.DialogUtil
-
Create an element that will layout the
childNodeat the right dialog content border. - run() - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.ViewChangeDialogStateRunnable
- run() - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.ViewChangeDialogTemplateRunnable
- run() - Method in class ch.sahits.game.openpatrician.display.event.handler.impl.ViewChangeWrappedRunnable
- run() - Method in class ch.sahits.game.openpatrician.display.event.task.ChurchFeedingReputationUpdateTimedTask
- run() - Method in class ch.sahits.game.openpatrician.display.event.task.DelayedCaughtAction
- run() - Method in class ch.sahits.game.openpatrician.display.event.task.FinedTimedTask
- run() - Method in class ch.sahits.game.openpatrician.display.event.task.FreePirateTimedTask
- run() - Method in class ch.sahits.game.openpatrician.display.event.task.MarriageFeastDeliveryTask
- run() - Method in class ch.sahits.game.openpatrician.display.event.task.MarriageOfferTimedTask
- run() - Method in class ch.sahits.game.openpatrician.display.event.task.OpponentsOrder
- run() - Method in class ch.sahits.game.openpatrician.display.event.task.TravelToTimedTask
- run() - Method in class ch.sahits.game.openpatrician.display.event.task.WarehouseTenantPayTimedTask
- run() - Method in class ch.sahits.game.openpatrician.display.event.task.WarehouseTentantLeaveTimedTask
- run() - Method in class ch.sahits.game.openpatrician.display.javafx.action.BuyJFXProxyAction
-
Delegate to the run method of the action associated with the dialog type
- run() - Method in class ch.sahits.game.openpatrician.display.javafx.action.SellJFXProxyAction
-
Delegate to the run method of the action associated with the dialog type
- run() - Method in class ch.sahits.game.openpatrician.display.javafx.action.Storage2ShipJFXAction
S
- save(String) - Method in class ch.sahits.game.openpatrician.display.service.GameOptionsService
- SceneChangeable - Interface in ch.sahits.game.openpatrician.display
-
Interface allowing which allows the current scene to be replaced with another one.
- SceneChangeService - Class in ch.sahits.game.openpatrician.display.scene
-
Service class for scene changing.
- SceneChangeService() - Constructor for class ch.sahits.game.openpatrician.display.scene.SceneChangeService
- SceneEventHandlerFactory - Class in ch.sahits.game.openpatrician.display.javafx
- SceneEventHandlerFactory() - Constructor for class ch.sahits.game.openpatrician.display.javafx.SceneEventHandlerFactory
- ScenePolygonInitialzer - Class in ch.sahits.game.openpatrician.display.gameplay.impl
- ScenePolygonInitialzer(String) - Constructor for class ch.sahits.game.openpatrician.display.gameplay.impl.ScenePolygonInitialzer
- ScenePolygonInitialzer.PolygonComparator - Class in ch.sahits.game.openpatrician.display.gameplay.impl
-
Comparator based on descending order of the entries key values.
- SEA - ch.sahits.game.openpatrician.display.EViewState
-
Displaying the high sea
- SEAMAP - ch.sahits.game.openpatrician.display.gameplay.impl.EScene
-
Indicate that currently the sea map is displayed
- SeamapImageView - Class in ch.sahits.game.openpatrician.display.javafx
- SeamapImageView(Image, double, double, Point2D, double) - Constructor for class ch.sahits.game.openpatrician.display.javafx.SeamapImageView
- SeamapSceneHandler - Class in ch.sahits.game.openpatrician.display.javafx
- SeamapSceneHandler() - Constructor for class ch.sahits.game.openpatrician.display.javafx.SeamapSceneHandler
- SELECTED_STYLE - Static variable in class ch.sahits.game.openpatrician.display.dialog.loaner.LoanerGiveLoanDialog
- SELECTED_STYLE - Static variable in class ch.sahits.game.openpatrician.display.dialog.loaner.LoanerPaybackDialog
- SELECTED_STYLE - Static variable in class ch.sahits.game.openpatrician.display.dialog.loaner.LoanerTakeLoanDialog
- SELECTED_STYLE - Static variable in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernBurglarDialog
- selectionChanged() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
-
Handle for changed selection.
- selectionChanged() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipRepairDialogV2
- selectionChanged() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardConstructionDialogV2
- selectionChanged() - Method in class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardUpgradeDialogV2
- SellJFXProxyAction - Class in ch.sahits.game.openpatrician.display.javafx.action
-
This proxy handles the execution of the sell action based on the current type of the dialog.
- SellJFXProxyAction(IWare, ITransferableJFX, UserActions) - Constructor for class ch.sahits.game.openpatrician.display.javafx.action.SellJFXProxyAction
- sellPriceBinding(EWeapon, IntegerBinding) - Method in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernWeaponsDealerDialog
- SERVER_OPTION - Static variable in class ch.sahits.game.openpatrician.display.CommandLineArguments
- ServerModeConfiguration - Class in ch.sahits.game.openpatrician.display
-
This is the Spring configuration used when the application is started in server mode.
- ServerModeConfiguration() - Constructor for class ch.sahits.game.openpatrician.display.ServerModeConfiguration
- setCity(ICity) - Method in class ch.sahits.game.openpatrician.display.model.CityPlayerProxyJFX
- setCity(String) - Method in class ch.sahits.game.openpatrician.display.javafx.control.ViewStatus
- setCloseLabel(String) - Method in class ch.sahits.game.openpatrician.display.dialog.CloseButtonDialog
- setDialogContoller(IDialogContoller) - Method in class ch.sahits.game.openpatrician.display.javafx.ArmorySceneEventHandler
- setDialogContoller(IDialogContoller) - Method in class ch.sahits.game.openpatrician.display.javafx.ChurchSceneEventHandler
- setDialogContoller(IDialogContoller) - Method in class ch.sahits.game.openpatrician.display.javafx.CityHallSceneEventHandler
- setDialogContoller(IDialogContoller) - Method in class ch.sahits.game.openpatrician.display.javafx.control.MiniMap
- setDialogContoller(IDialogContoller) - Method in class ch.sahits.game.openpatrician.display.javafx.control.ViewStatus
- setDialogContoller(IDialogContoller) - Method in class ch.sahits.game.openpatrician.display.javafx.GuildSceneEventHandler
- setDialogContoller(IDialogContoller) - Method in interface ch.sahits.game.openpatrician.display.javafx.ISceneEventHandler
-
Set up the dialog controller, which defines the callback methods
- setDialogContoller(IDialogContoller) - Method in class ch.sahits.game.openpatrician.display.javafx.LoanerSceneEventHandler
- setDialogContoller(IDialogContoller) - Method in class ch.sahits.game.openpatrician.display.javafx.MarketSceneEventHandler
- setDialogContoller(IDialogContoller) - Method in class ch.sahits.game.openpatrician.display.javafx.PortSceneEventHandler
- setDialogContoller(IDialogContoller) - Method in class ch.sahits.game.openpatrician.display.javafx.SeamapSceneHandler
- setDialogContoller(IDialogContoller) - Method in class ch.sahits.game.openpatrician.display.javafx.ShipyardSceneEventHandler
- setDialogContoller(IDialogContoller) - Method in class ch.sahits.game.openpatrician.display.javafx.TavernSceneEventHandler
- setFont(Font) - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.AldermanOfficeDialog
- setFont(Font) - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.CityWallBuildingDialog
- setFont(Font) - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.HanseaticInfoDialog
- setFont(Font) - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.MeetingRoomDialog
- setFont(Font) - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.OutriggerNoticeDialog
- setFont(Font) - Method in class ch.sahits.game.openpatrician.display.dialog.cityhall.PublicNoticeDialog
- setFont(Font) - Method in class ch.sahits.game.openpatrician.display.dialog.GenericCloseButtonDialog
- setFont(Font) - Method in class ch.sahits.game.openpatrician.display.javafx.control.GameStatus
- setFont(Font) - Method in class ch.sahits.game.openpatrician.display.javafx.control.ViewStatus
- setModel(Table) - Method in class ch.sahits.game.openpatrician.display.dialog.TabelViewDialog
- setNewDialog(EDialogType, Object...) - Method in interface ch.sahits.game.openpatrician.display.javafx.IDialogContoller
- setNewDialog(EDialogType, Object...) - Method in class ch.sahits.game.openpatrician.display.javafx.MainGameView
-
Set up the new dialog.
- setNewDialog(DialogTemplate) - Method in interface ch.sahits.game.openpatrician.display.javafx.IDialogContoller
- setNewDialog(DialogTemplate) - Method in class ch.sahits.game.openpatrician.display.javafx.MainGameView
-
Set up the new dialog based on a dialog template.
- setNewDialog(IDialogState) - Method in interface ch.sahits.game.openpatrician.display.javafx.IDialogContoller
- setNewDialog(IDialogState) - Method in class ch.sahits.game.openpatrician.display.javafx.MainGameView
-
Set up the new dialog based on a dialog state.
- setRequired(int) - Method in class ch.sahits.game.openpatrician.display.model.RequiredWareCityStorage
- setSceneChangeable(IOpenPatricianApplicationWindow) - Method in class ch.sahits.game.openpatrician.display.scene.NewGameScene
- setSceneChangeable(SceneChangeable) - Method in class ch.sahits.game.openpatrician.display.scene.BaseStartupScene
- setSceneChangeable(SceneChangeable) - Method in class ch.sahits.game.openpatrician.display.scene.InGameOptionsScene
- setSceneChangeable(SceneChangeable) - Method in class ch.sahits.game.openpatrician.display.scene.LoadGameScene
- setState(EViewState) - Method in class ch.sahits.game.openpatrician.display.ClientViewState
- setTitle(String) - Method in class ch.sahits.game.openpatrician.display.dialog.CloseButtonDialog
- setUpDialogController(IDialogContoller) - Method in class ch.sahits.game.openpatrician.display.javafx.SceneEventHandlerFactory
- setupModel() - Method in class ch.sahits.game.openpatrician.display.model.cheat.AddWeaponToShipCheat
- setWidth(double) - Method in class ch.sahits.game.openpatrician.display.javafx.control.ViewStatus
- ship2CityAction(IWare, ITransferableJFX) - Method in class ch.sahits.game.openpatrician.display.javafx.action.UserActions
- ship2StorageAction(IWare, ITransferableJFX) - Method in class ch.sahits.game.openpatrician.display.javafx.action.UserActions
- ShipArrivalForLoading - Class in ch.sahits.game.openpatrician.display.event.handler.impl
-
Event handler for a ship arrival for loading of wares for someone else.
- ShipArrivalForLoading(ICity, IPlayer, LocalDateTime, int, int) - Constructor for class ch.sahits.game.openpatrician.display.event.handler.impl.ShipArrivalForLoading
- ShipInfoDialog - Class in ch.sahits.game.openpatrician.display.dialog.ship
-
Dialog displaying the ship info of the currently selected ship.
- ShipInfoDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.ship.ShipInfoDialog
- ShipListDialog - Class in ch.sahits.game.openpatrician.display.dialog.ship
-
Dialog displaying all ships of the player and if they are selectable allow selection.
- ShipListDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.ship.ShipListDialog
- ShipModelForShipList - Class in ch.sahits.game.openpatrician.display.dialog.ship
-
UI model for an entry in the ship list dialog.
- ShipModelForShipList(IShip) - Constructor for class ch.sahits.game.openpatrician.display.dialog.ship.ShipModelForShipList
- ShipRepairDialogV2 - Class in ch.sahits.game.openpatrician.display.dialog.shipyard
-
Dialog for repairing a ship
- ShipRepairDialogV2(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipRepairDialogV2
- shipTypes - Variable in class ch.sahits.game.openpatrician.display.dialog.shipyard.BaseShipyardDialog
- ShipWeaponDialog - Class in ch.sahits.game.openpatrician.display.dialog.armory
- ShipWeaponDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.armory.ShipWeaponDialog
- ShipWeaponInfoDialog - Class in ch.sahits.game.openpatrician.display.dialog.ship
-
Dialog displaying the ship weapon info for the current selected ship.
- ShipWeaponInfoDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.ship.ShipWeaponInfoDialog
- SHIPYARD - ch.sahits.game.openpatrician.display.gameplay.impl.EScene
-
Indicate that currently the shipyard is displayed
- ShipyardConstructionDialogV2 - Class in ch.sahits.game.openpatrician.display.dialog.shipyard
- ShipyardConstructionDialogV2(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardConstructionDialogV2
- ShipyardConstructionListDialogV2 - Class in ch.sahits.game.openpatrician.display.dialog.shipyard
-
Listing all the costruction ships and provide feature to cancel the order.
- ShipyardConstructionListDialogV2(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardConstructionListDialogV2
- ShipyardRenameDialogV2 - Class in ch.sahits.game.openpatrician.display.dialog.shipyard
-
Dialog for renaming a ship.
- ShipyardRenameDialogV2(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardRenameDialogV2
- ShipyardRepairListDialogV2 - Class in ch.sahits.game.openpatrician.display.dialog.shipyard
-
Listing all the costruction ships and provide feature to cancel the order.
- ShipyardRepairListDialogV2(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardRepairListDialogV2
- ShipyardSceneEventHandler - Class in ch.sahits.game.openpatrician.display.javafx
- ShipyardSceneEventHandler() - Constructor for class ch.sahits.game.openpatrician.display.javafx.ShipyardSceneEventHandler
- ShipyardScenePolygonInitializer - Class in ch.sahits.game.openpatrician.display.gameplay.impl
- ShipyardScenePolygonInitializer() - Constructor for class ch.sahits.game.openpatrician.display.gameplay.impl.ShipyardScenePolygonInitializer
- ShipyardUpgradeDialogV2 - Class in ch.sahits.game.openpatrician.display.dialog.shipyard
- ShipyardUpgradeDialogV2(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.shipyard.ShipyardUpgradeDialogV2
- SinkConcurrentsShipOrder - Class in ch.sahits.game.openpatrician.display.event.handler.impl
- SinkConcurrentsShipOrder(IPlayer, IPlayer, int, int, TimedTask) - Constructor for class ch.sahits.game.openpatrician.display.event.handler.impl.SinkConcurrentsShipOrder
- SocialAdvancementDeficitDialog - Class in ch.sahits.game.openpatrician.display.dialog.events
-
Dialog that is used when reputation or money is not sufficient to reach the next social rank.
- SocialAdvancementDeficitDialog(SocialAdvancementDeficitState) - Constructor for class ch.sahits.game.openpatrician.display.dialog.events.SocialAdvancementDeficitDialog
- SocialAdvancementDialog - Class in ch.sahits.game.openpatrician.display.dialog.events
-
Dialog displaying the social advancement
- SocialAdvancementDialog(SocialAdvancementState) - Constructor for class ch.sahits.game.openpatrician.display.dialog.events.SocialAdvancementDialog
- SpouseDeathDialog - Class in ch.sahits.game.openpatrician.display.dialog.events
- SpouseDeathDialog(SpouseDeathState) - Constructor for class ch.sahits.game.openpatrician.display.dialog.events.SpouseDeathDialog
- StandaloneConfiguration - Class in ch.sahits.game.openpatrician.display
-
This is the default Spring configuration that is used when the application is neither started in server nor client mode.
- StandaloneConfiguration() - Constructor for class ch.sahits.game.openpatrician.display.StandaloneConfiguration
- standaloneMessagePropagator() - Method in class ch.sahits.game.openpatrician.display.StandaloneConfiguration
- StartNewGameHandler - Class in ch.sahits.game.openpatrician.display.event.handler
- StartNewGameHandler() - Constructor for class ch.sahits.game.openpatrician.display.event.handler.StartNewGameHandler
- StartupScene - Class in ch.sahits.game.openpatrician.display.scene
-
The startup scene is the first scene displayed and allowing for: New game which will replace this scene with
NewGameSceneLoad game which will replace this scene withLoadGameSceneEdit the game options which will replace this scene withGameOptionsSceneDisplay the game credits Display the Hanse history - StartupScene() - Constructor for class ch.sahits.game.openpatrician.display.scene.StartupScene
- stateProperty() - Method in class ch.sahits.game.openpatrician.display.ClientViewState
- stopTalkingToPerson(TavernState, IPlayer) - Method in class ch.sahits.game.openpatrician.display.dialog.service.TavernDialogUtil
- storage2CityAction(IWare, ITransferableJFX) - Method in class ch.sahits.game.openpatrician.display.javafx.action.UserActions
- storage2ShipAction(IWare, ITransferableJFX) - Method in class ch.sahits.game.openpatrician.display.javafx.action.UserActions
- Storage2ShipJFXAction - Class in ch.sahits.game.openpatrician.display.javafx.action
-
This action handles the transfer of wares from the storage to the ship.
- Storage2ShipJFXAction(IWare, ITransferableJFX) - Constructor for class ch.sahits.game.openpatrician.display.javafx.action.Storage2ShipJFXAction
- StorageOverviewDialog - Class in ch.sahits.game.openpatrician.display.dialog
-
Dialog giving an overview on the storage and warehouses.
- StorageOverviewDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.StorageOverviewDialog
- StorageShipTradeDialog - Class in ch.sahits.game.openpatrician.display.dialog
-
Dialog for trading between the ship and the storage.
- StorageShipTradeDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.StorageShipTradeDialog
- subMenu() - Method in class ch.sahits.game.openpatrician.display.StandaloneConfiguration
- SubMenu - Class in ch.sahits.game.openpatrician.display.javafx.control
-
Control representing the main menu.
- SubMenu() - Constructor for class ch.sahits.game.openpatrician.display.javafx.control.SubMenu
- subscriptionExceptionClientHandler() - Method in class ch.sahits.game.openpatrician.display.UICommonConfiguration
T
- TabelViewDialog - Class in ch.sahits.game.openpatrician.display.dialog
-
Dialog displaying a table.
- TabelViewDialog() - Constructor for class ch.sahits.game.openpatrician.display.dialog.TabelViewDialog
- TabelViewDialog(Table) - Constructor for class ch.sahits.game.openpatrician.display.dialog.TabelViewDialog
- TAVERN - ch.sahits.game.openpatrician.display.gameplay.impl.EScene
-
Indicate that currently the tavern scene is displayed
- TavernBaseSideRoomPersonDialog - Class in ch.sahits.game.openpatrician.display.dialog.tavern
- TavernBaseSideRoomPersonDialog(ICityPlayerProxyJFX, ISideRoomPerson) - Constructor for class ch.sahits.game.openpatrician.display.dialog.tavern.TavernBaseSideRoomPersonDialog
- TavernBurglarDialog - Class in ch.sahits.game.openpatrician.display.dialog.tavern
- TavernBurglarDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.tavern.TavernBurglarDialog
- TavernBuyerDialog - Class in ch.sahits.game.openpatrician.display.dialog.tavern
- TavernBuyerDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.tavern.TavernBuyerDialog
- TavernCaptainDialog - Class in ch.sahits.game.openpatrician.display.dialog.tavern
- TavernCaptainDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.tavern.TavernCaptainDialog
- TavernConcurrentDialog - Class in ch.sahits.game.openpatrician.display.dialog.tavern
- TavernConcurrentDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.tavern.TavernConcurrentDialog
- TavernCourierDialog - Class in ch.sahits.game.openpatrician.display.dialog.tavern
-
Dialog for accepting the packages of a courier.
- TavernCourierDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.tavern.TavernCourierDialog
- tavernDialogUtil - Variable in class ch.sahits.game.openpatrician.display.dialog.tavern.TavernBaseSideRoomPersonDialog
- TavernDialogUtil - Class in ch.sahits.game.openpatrician.display.dialog.service
-
Utility class for the tavern dialog.
- TavernDialogUtil() - Constructor for class ch.sahits.game.openpatrician.display.dialog.service.TavernDialogUtil
- TavernEscortDialog - Class in ch.sahits.game.openpatrician.display.dialog.tavern
- TavernEscortDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.tavern.TavernEscortDialog
- TavernFugativeDialog - Class in ch.sahits.game.openpatrician.display.dialog.tavern
- TavernFugativeDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.tavern.TavernFugativeDialog
- TavernInformantDialogPageOne - Class in ch.sahits.game.openpatrician.display.dialog.tavern
- TavernInformantDialogPageOne(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.tavern.TavernInformantDialogPageOne
- TavernInformantDialogPageTwo - Class in ch.sahits.game.openpatrician.display.dialog.tavern
- TavernInformantDialogPageTwo(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.tavern.TavernInformantDialogPageTwo
- TavernPatrolDialog - Class in ch.sahits.game.openpatrician.display.dialog.tavern
- TavernPatrolDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.tavern.TavernPatrolDialog
- TavernPirateDialog - Class in ch.sahits.game.openpatrician.display.dialog.tavern
-
Dialog for offering a ship to a pirate.
- TavernPirateDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.tavern.TavernPirateDialog
- TavernPirateHunterDialog - Class in ch.sahits.game.openpatrician.display.dialog.tavern
- TavernPirateHunterDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.tavern.TavernPirateHunterDialog
- TavernSailorDialog - Class in ch.sahits.game.openpatrician.display.dialog.tavern
-
Dialog for hiring sailors.
- TavernSailorDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.tavern.TavernSailorDialog
- TavernSceneEventHandler - Class in ch.sahits.game.openpatrician.display.javafx
- TavernSceneEventHandler() - Constructor for class ch.sahits.game.openpatrician.display.javafx.TavernSceneEventHandler
- TavernScenePolygonInitializer - Class in ch.sahits.game.openpatrician.display.gameplay.impl
- TavernScenePolygonInitializer() - Constructor for class ch.sahits.game.openpatrician.display.gameplay.impl.TavernScenePolygonInitializer
- TavernSmugglerDialog - Class in ch.sahits.game.openpatrician.display.dialog.tavern
-
Dialog for the smuggler.
- TavernSmugglerDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.tavern.TavernSmugglerDialog
- TavernTraderDialog - Class in ch.sahits.game.openpatrician.display.dialog.tavern
-
Dialog for a trader in the tavern.
- TavernTraderDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.tavern.TavernTraderDialog
- TavernTransportTraderDialog - Class in ch.sahits.game.openpatrician.display.dialog.tavern
- TavernTransportTraderDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.tavern.TavernTransportTraderDialog
- TavernTravelerDialog - Class in ch.sahits.game.openpatrician.display.dialog.tavern
- TavernTravelerDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.tavern.TavernTravelerDialog
- TavernTreasureMapOwnerDialog - Class in ch.sahits.game.openpatrician.display.dialog.tavern
- TavernTreasureMapOwnerDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.tavern.TavernTreasureMapOwnerDialog
- TavernWarehouseTenantDialog - Class in ch.sahits.game.openpatrician.display.dialog.tavern
-
The dialog for a warehouse tenant.
- TavernWarehouseTenantDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.tavern.TavernWarehouseTenantDialog
- TavernWeaponsDealerDialog - Class in ch.sahits.game.openpatrician.display.dialog.tavern
-
Dialog for dealing weapons in the tavern.
- TavernWeaponsDealerDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.tavern.TavernWeaponsDealerDialog
- textSizingUtility() - Method in class ch.sahits.game.openpatrician.display.UICommonConfiguration
- titleProperty() - Method in class ch.sahits.game.openpatrician.display.dialog.CloseButtonDialog
- toggleVisibilityAllShips() - Method in class ch.sahits.game.openpatrician.display.javafx.SeamapImageView
-
Activate the cheat to display all ships on the map.
- toString() - Method in class ch.sahits.game.openpatrician.display.event.data.PatrolInternalState
- toString() - Method in class ch.sahits.game.openpatrician.display.event.task.ChurchFeedingReputationUpdateTimedTask
- toString() - Method in class ch.sahits.game.openpatrician.display.event.task.DelayedCaughtAction
- toString() - Method in class ch.sahits.game.openpatrician.display.event.task.FinedTimedTask
- toString() - Method in class ch.sahits.game.openpatrician.display.event.task.FreePirateTimedTask
- toString() - Method in class ch.sahits.game.openpatrician.display.event.task.MarriageFeastDeliveryTask
- toString() - Method in class ch.sahits.game.openpatrician.display.event.task.MarriageOfferTimedTask
- toString() - Method in class ch.sahits.game.openpatrician.display.event.task.OpponentsOrder
- toString() - Method in class ch.sahits.game.openpatrician.display.event.task.TravelToTimedTask
- toString() - Method in class ch.sahits.game.openpatrician.display.event.task.WarehouseTenantPayTimedTask
- toString() - Method in class ch.sahits.game.openpatrician.display.event.task.WarehouseTentantLeaveTimedTask
- TownInfoDialog - Class in ch.sahits.game.openpatrician.display.dialog.cityhall
- TownInfoDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.cityhall.TownInfoDialog
- TradeOfficeBalanceDialog - Class in ch.sahits.game.openpatrician.display.dialog
-
Dialog for the balance.
- TradeOfficeBalanceDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.TradeOfficeBalanceDialog
- TransferableState - Class in ch.sahits.game.openpatrician.display.dialog.service.impl
- TransferableState() - Constructor for class ch.sahits.game.openpatrician.display.dialog.service.impl.TransferableState
- travelingState() - Method in class ch.sahits.game.openpatrician.display.dialog.ship.ShipModelForShipList
-
Property of the travel state.
- TravelToTimedTask - Class in ch.sahits.game.openpatrician.display.event.task
-
Timed task for delaysed travel to events triggered from the sea map.
- TravelToTimedTask(Point2D, INavigableVessel, Optional<ICity>) - Constructor for class ch.sahits.game.openpatrician.display.event.task.TravelToTimedTask
- TreasuryDialog - Class in ch.sahits.game.openpatrician.display.dialog.cityhall
- TreasuryDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.cityhall.TreasuryDialog
U
- UICommonConfiguration - Class in ch.sahits.game.openpatrician.display
- UICommonConfiguration() - Constructor for class ch.sahits.game.openpatrician.display.UICommonConfiguration
- uiFactory() - Method in class ch.sahits.game.openpatrician.display.UICommonConfiguration
- UIFactory - Class in ch.sahits.game.openpatrician.display.service
-
Factory class for various instances.
- UIFactory() - Constructor for class ch.sahits.game.openpatrician.display.service.UIFactory
- uiTimer() - Method in class ch.sahits.game.openpatrician.display.UICommonConfiguration
- UnloadOnArrival - Class in ch.sahits.game.openpatrician.display.event.handler.impl
-
Unload the anonymous ware upon arrival in the city.
- UnloadOnArrival(IShip, ICity, int) - Constructor for class ch.sahits.game.openpatrician.display.event.handler.impl.UnloadOnArrival
- untransformedHeight - Variable in class ch.sahits.game.openpatrician.display.scene.BaseStartupScene
- untransformedWidth - Variable in class ch.sahits.game.openpatrician.display.scene.BaseStartupScene
- updateDisplayMessages(DisplayMessage) - Method in class ch.sahits.game.openpatrician.display.notice.OpenPatricianNoticeBoard
- UPPER_BUTTON_Y - Static variable in interface ch.sahits.game.openpatrician.display.dialog.IDialogCentralButton
- UserActions - Class in ch.sahits.game.openpatrician.display.javafx.action
-
Factory for User actions.
- UserActions() - Constructor for class ch.sahits.game.openpatrician.display.javafx.action.UserActions
V
- valueOf(String) - Static method in enum ch.sahits.game.openpatrician.display.EViewState
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum ch.sahits.game.openpatrician.display.gameplay.impl.EScene
-
Returns the enum constant of this type with the specified name.
- values() - Static method in enum ch.sahits.game.openpatrician.display.EViewState
-
Returns an array containing the constants of this enum type, in the order they are declared.
- values() - Static method in enum ch.sahits.game.openpatrician.display.gameplay.impl.EScene
-
Returns an array containing the constants of this enum type, in the order they are declared.
- VerboseCheat - Class in ch.sahits.game.openpatrician.display.model.cheat
-
Implementation of the verbose cheat, activated by CTRL+V.
- VerboseCheat() - Constructor for class ch.sahits.game.openpatrician.display.model.cheat.VerboseCheat
- VERSION_OPTION - Static variable in class ch.sahits.game.openpatrician.display.CommandLineArguments
- ViewChangeCityPlayerProxyJFX - Class in ch.sahits.game.openpatrician.display.model
-
Proxy object for city player for view changes.
- ViewChangeCityPlayerProxyJFX(ICityPlayerProxyJFX, IViewChangeEvent) - Constructor for class ch.sahits.game.openpatrician.display.model.ViewChangeCityPlayerProxyJFX
-
Constructor by making a copy of the passed proxy
- ViewChangeDialogStateRunnable - Class in ch.sahits.game.openpatrician.display.event.handler.impl
- ViewChangeDialogStateRunnable(IDialogState) - Constructor for class ch.sahits.game.openpatrician.display.event.handler.impl.ViewChangeDialogStateRunnable
- ViewChangeDialogTemplateRunnable - Class in ch.sahits.game.openpatrician.display.event.handler.impl
- ViewChangeDialogTemplateRunnable(DialogTemplate) - Constructor for class ch.sahits.game.openpatrician.display.event.handler.impl.ViewChangeDialogTemplateRunnable
- ViewChangeWrappedRunnable - Class in ch.sahits.game.openpatrician.display.event.handler.impl
-
Runnable for handling wrapped dialog types.
- ViewChangeWrappedRunnable(WrappedDialogType) - Constructor for class ch.sahits.game.openpatrician.display.event.handler.impl.ViewChangeWrappedRunnable
- viewStatus() - Method in class ch.sahits.game.openpatrician.display.StandaloneConfiguration
- ViewStatus - Class in ch.sahits.game.openpatrician.display.javafx.control
-
Status control displaying the city name.
- ViewStatus() - Constructor for class ch.sahits.game.openpatrician.display.javafx.control.ViewStatus
W
- WaitTimeForShipArrival - Class in ch.sahits.game.openpatrician.display.event.handler.impl
-
Wait for until a defined time for the arrival of a ship in a city.
- WaitTimeForShipArrival(ICity, IPlayer, LocalDateTime) - Constructor for class ch.sahits.game.openpatrician.display.event.handler.impl.WaitTimeForShipArrival
- WaitTimeForShipArrivalInCity - Class in ch.sahits.game.openpatrician.display.event.handler.impl
-
Wait for until a defined time for the arrival of a ship in a city.
- WaitTimeForShipArrivalInCity(ICity, INavigableVessel, LocalDateTime) - Constructor for class ch.sahits.game.openpatrician.display.event.handler.impl.WaitTimeForShipArrivalInCity
- WarehouseTenantPayTimedTask - Class in ch.sahits.game.openpatrician.display.event.task
-
Timed task for the warehouse tenant removing the wares from the warehouse.
- WarehouseTenantPayTimedTask(IPlayer, IWarehouseTenant, LocalDateTime) - Constructor for class ch.sahits.game.openpatrician.display.event.task.WarehouseTenantPayTimedTask
- WarehouseTentantLeaveTimedTask - Class in ch.sahits.game.openpatrician.display.event.task
-
Timed task for the leaving of the ware house tenant.
- WarehouseTentantLeaveTimedTask(ITradingOffice, IWarehouseTenant, LocalDateTime) - Constructor for class ch.sahits.game.openpatrician.display.event.task.WarehouseTentantLeaveTimedTask
- WareInStockDialog - Class in ch.sahits.game.openpatrician.display.dialog
- WareInStockDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.WareInStockDialog
- WeaponInventoryDialog - Class in ch.sahits.game.openpatrician.display.dialog
-
Inventory dialog of all the weapons in storage.
- WeaponInventoryDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.WeaponInventoryDialog
- WeaponTransferDialog - Class in ch.sahits.game.openpatrician.display.dialog
-
Dialog for transfering weapons between the trading office and a ship.
- WeaponTransferDialog(ICityPlayerProxyJFX) - Constructor for class ch.sahits.game.openpatrician.display.dialog.WeaponTransferDialog
- widthChange(double, double) - Method in class ch.sahits.game.openpatrician.display.javafx.MainGameView
- widthChange(double, double) - Method in class ch.sahits.game.openpatrician.display.scene.CreditsScene
- widthChange(double, double) - Method in class ch.sahits.game.openpatrician.display.scene.HanseaticHistoryScene
- widthChange(double, double) - Method in class ch.sahits.game.openpatrician.display.scene.MainGameScene
- widthChange(double, double) - Method in class ch.sahits.game.openpatrician.display.scene.MainGameSceneBackground
- widthChange(double, double) - Method in class ch.sahits.game.openpatrician.display.scene.StartupScene
- widthProperty() - Method in class ch.sahits.game.openpatrician.display.javafx.control.ViewStatus
- withPolygonShading - Variable in class ch.sahits.game.openpatrician.display.javafx.BaseMainGameImageView
X
- xmlLoader - Variable in class ch.sahits.game.openpatrician.display.gameplay.impl.ScenePolygonInitialzer
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