public class AIPlayerEngineState extends Object
| Modifier and Type | Field and Description |
|---|---|
private Optional<ch.sahits.game.openpatrician.model.ship.INavigableVessel> |
currentVesselExecutingTrade |
| Constructor and Description |
|---|
AIPlayerEngineState() |
| Modifier and Type | Method and Description |
|---|---|
void |
activateVesselForTrade(ch.sahits.game.openpatrician.model.ship.INavigableVessel vessel)
Activate a vessel for engaging in a trade step.
|
void |
deactivateVesselForTrade(ch.sahits.game.openpatrician.model.ship.INavigableVessel vessel)
Deactive a vessel for trading.
|
boolean |
isActive(ch.sahits.game.openpatrician.model.ship.INavigableVessel vessel)
Check if a vessel is currently the active vessel doing trading.
|
private Optional<ch.sahits.game.openpatrician.model.ship.INavigableVessel> currentVesselExecutingTrade
public void activateVesselForTrade(ch.sahits.game.openpatrician.model.ship.INavigableVessel vessel)
vessel - to be activated.public void deactivateVesselForTrade(ch.sahits.game.openpatrician.model.ship.INavigableVessel vessel)
vessel - to be deactivated.public boolean isActive(ch.sahits.game.openpatrician.model.ship.INavigableVessel vessel)
vessel - to be checked.vessel is the one actively trading.Copyright © 2011-2017 Sahits GmbH. All Rights Reserved.