CollectionConstructionHometownWaresStrategy, CollectionConstructionTradingOfficeWaresStrategy, CollectionConstructionWestCityWaresStrategypublic abstract class CollectConstructionWareStrategy extends CollectionWaresStrategy
tradeStrategyType| Constructor | Description |
|---|---|
CollectConstructionWareStrategy(ch.sahits.game.openpatrician.model.ship.EShipType constructionType) |
| Modifier and Type | Method | Description |
|---|---|---|
protected boolean |
checkAllWaresCollected(ch.sahits.game.openpatrician.model.city.ICity city,
ch.sahits.game.openpatrician.model.ship.INavigableVessel vessel,
CollectWaresMissionData tradeMission,
java.util.Optional<ch.sahits.game.openpatrician.model.building.ITradingOffice> tradingOffice) |
Check if all the required wares are actually collected.
|
protected CollectWaresMissionData |
createMissionData(ch.sahits.game.openpatrician.model.IAIPlayer player) |
Provide the mission data for collecting wares.
|
protected abstract ch.sahits.game.openpatrician.model.city.ICity |
getConstructionCity(ch.sahits.game.openpatrician.model.IAIPlayer player) |
Define where the ship should be constructed.
|
addDefaultTradeSteps, append, createAggregatedBuyTradeStep, createAggregatedCheckedBuyTradeStep, createAggregatedCheckedSellStep, createAggregatedDumpStep, createAggregatedSellStep, createCheckAndTakeLoanStep, createCheckedTransferToOfficeTradeStep, createCheckRepairStep, createConditionalAggregatedDumpStep, createHireCaptain, createHireDismissTradeManagerTradeStep, createHireSailorStep, createJoinGuildTradeStep, createPaybackLoanStep, createTransferToOfficeTradeStep, createTransferToShipTradeStep, createTravelToStep, createUpgradeShipTradeStep, createWeaponBuyTradeStep, executeTradeSteps, findDestinationToBuyRequiredProductionWares, findNextStopForBuying, findNextStopForSelling, findProvidingWares, findWaresOfInterest, getCityToRestartTradeCycle, getLoadedWares, getMostNeededWares, getMostNeededWares, getNextStep, getWaresNeedIn, handleHireSailors, handleRefitFinished, handleRepairFinished, hasMoreTradeSteps, inject, isMatchingTradeStrategy, isNeededgetStrategyType, handleShipArrivesInPort, initializeTradeCyclepublic CollectConstructionWareStrategy(ch.sahits.game.openpatrician.model.ship.EShipType constructionType)
protected CollectWaresMissionData createMissionData(ch.sahits.game.openpatrician.model.IAIPlayer player)
CollectionWaresStrategycreateMissionData in class CollectionWaresStrategyplayer - wishing to collect waresprotected abstract ch.sahits.game.openpatrician.model.city.ICity getConstructionCity(ch.sahits.game.openpatrician.model.IAIPlayer player)
player - who builds a new shipprotected boolean checkAllWaresCollected(ch.sahits.game.openpatrician.model.city.ICity city,
ch.sahits.game.openpatrician.model.ship.INavigableVessel vessel,
CollectWaresMissionData tradeMission,
java.util.Optional<ch.sahits.game.openpatrician.model.building.ITradingOffice> tradingOffice)
CollectionWaresStrategycheckAllWaresCollected in class CollectionWaresStrategycity - for which to check the waresvessel - for which to check the warestradeMission - for the vesseltradingOffice - trading office in the city of the playerCopyright © 2011-2018 Sahits GmbH. All Rights Reserved.