Class GuildEngine


  • @Component
    @Lazy
    public class GuildEngine
    extends AbstractEngine
    Engine to interact with the guild
    Author:
    Andi Hotz, (c) Sahits GmbH, 2016 Created on Nov 06, 2016
    • Constructor Summary

      Constructors 
      Constructor Description
      GuildEngine()  
    • Method Summary

      All Methods Instance Methods Concrete Methods 
      Modifier and Type Method Description
      void establishGuild​(ch.sahits.game.openpatrician.model.city.ICity city)  
      java.util.List<AbstractEngine> getChildren()
      Any engine may hold various child engines.
      void handleDailyUpdate​(ch.sahits.game.event.data.ClockTickDayChange event)  
      • Methods inherited from class java.lang.Object

        clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
    • Constructor Detail

      • GuildEngine

        public GuildEngine()
    • Method Detail

      • establishGuild

        public void establishGuild​(ch.sahits.game.openpatrician.model.city.ICity city)
      • getChildren

        public java.util.List<AbstractEngine> getChildren()
        Description copied from class: AbstractEngine
        Any engine may hold various child engines. This is the way to retrieve them. If there are no child engines, return an empty list. Subclasses have to implement this in the proper way.
        Specified by:
        getChildren in class AbstractEngine
        Returns:
        list of child engines.
      • handleDailyUpdate

        public void handleDailyUpdate​(ch.sahits.game.event.data.ClockTickDayChange event)