Class EventPlayerFrameSkin
- java.lang.Object
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- javafx.scene.control.SkinBase<EventPlayerFrame>
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- ch.sahits.game.openpatrician.javafx.control.skin.EventPlayerFrameSkin
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- All Implemented Interfaces:
javafx.scene.control.Skin<EventPlayerFrame>
public class EventPlayerFrameSkin extends javafx.scene.control.SkinBase<EventPlayerFrame>
Skin for EventPlayerFrame.- Author:
- Andi Hotz, (c) Sahits GmbH, 2017 Created on Jan 03, 2017
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Constructor Summary
Constructors Constructor Description EventPlayerFrameSkin(EventPlayerFrame control)
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Method Summary
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Methods inherited from class javafx.scene.control.SkinBase
computeBaselineOffset, computeMaxHeight, computeMaxWidth, computeMinHeight, computeMinWidth, computePrefHeight, computePrefWidth, consumeMouseEvents, dispose, executeAccessibleAction, getChildren, getClassCssMetaData, getCssMetaData, getNode, getSkinnable, layoutChildren, layoutInArea, layoutInArea, layoutInArea, positionInArea, positionInArea, pseudoClassStateChanged, queryAccessibleAttribute, registerChangeListener, snappedBottomInset, snappedLeftInset, snappedRightInset, snappedTopInset, snapPosition, snapPositionX, snapPositionY, snapSize, snapSizeX, snapSizeY, snapSpace, snapSpaceX, snapSpaceY, unregisterChangeListeners
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Constructor Detail
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EventPlayerFrameSkin
public EventPlayerFrameSkin(EventPlayerFrame control)
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