Enum EDialogType

  • All Implemented Interfaces:
    java.io.Serializable, java.lang.Comparable<EDialogType>

    public enum EDialogType
    extends java.lang.Enum<EDialogType>
    Enumeration of all dialogs.
    Author:
    Andi Hotz, (c) Sahits GmbH, 2013 Created on Nov 23, 2013
    • Enum Constant Detail

      • TO_BALANCE

        public static final EDialogType TO_BALANCE
        Trading office balance sheet
      • TO_PERSONAL

        public static final EDialogType TO_PERSONAL
        Trading office personal data
      • TO_CONSUMPTION_PRODUCTION

        public static final EDialogType TO_CONSUMPTION_PRODUCTION
        Trading office consumtion and production
      • TO_WAREHOUSES

        public static final EDialogType TO_WAREHOUSES
        Trading office ware houses
      • TO_OFFICE_TRADING

        public static final EDialogType TO_OFFICE_TRADING
        Trading office automatic trading
      • TO_WEAPONS

        public static final EDialogType TO_WEAPONS
        Trading office weapons
      • MB_STOCK_PRICES

        public static final EDialogType MB_STOCK_PRICES
        Market booth stock and prices
      • MB_CONSUMPTION_PRODUCTION

        public static final EDialogType MB_CONSUMPTION_PRODUCTION
        Market booth consumtion and production
      • TAVERN_BUYER

        public static final EDialogType TAVERN_BUYER
        Ware buyer in the tavern
      • TAVERN_SAILORS

        public static final EDialogType TAVERN_SAILORS
        Sailor hiring in the tavern
      • TAVERN_WEAPONS_DEALER

        public static final EDialogType TAVERN_WEAPONS_DEALER
        Weapons dealer in the tavern
      • TAVERN_INFORMANT_1

        public static final EDialogType TAVERN_INFORMANT_1
        Informant first dialog in the tavern
      • TAVERN_INFORMANT_2

        public static final EDialogType TAVERN_INFORMANT_2
        Informant second dialog in the tavern
      • TAVERN_CAPTAIN

        public static final EDialogType TAVERN_CAPTAIN
        Captain sitting in the tavern
      • TAVERN_PIRATE

        public static final EDialogType TAVERN_PIRATE
        Pirate sitting in the tavern.
      • TAVERN_TRAVELER

        public static final EDialogType TAVERN_TRAVELER
        Traveler sitting in the tavern.
      • TAVERN_SIDE_ROOM

        public static final EDialogType TAVERN_SIDE_ROOM
        Enter side room in tavern
      • TAVERN_COURIER

        public static final EDialogType TAVERN_COURIER
        Courier
      • TAVERN_TRANSPORT_TRADER

        public static final EDialogType TAVERN_TRANSPORT_TRADER
        Remote trading
      • TAVERN_ESCORTE

        public static final EDialogType TAVERN_ESCORTE
        Escorte
      • TAVERN_FUGATIVE

        public static final EDialogType TAVERN_FUGATIVE
        Fugative
      • TAVERN_PATROL

        public static final EDialogType TAVERN_PATROL
        Patrol
      • TAVERN_BURGLAR

        public static final EDialogType TAVERN_BURGLAR
        Burglar
      • TAVERN_CONCURRENT

        public static final EDialogType TAVERN_CONCURRENT
        Concurrent
      • TAVERN_PIRATE_HUNTER

        public static final EDialogType TAVERN_PIRATE_HUNTER
        Owner of a map with a pirate nest
      • TAVERN_WAREHOUSE_TENANT

        public static final EDialogType TAVERN_WAREHOUSE_TENANT
        Warehouse tenant
      • TAVERN_SMUGGLER

        public static final EDialogType TAVERN_SMUGGLER
        Smuggler
      • TAVERN_TREASUREMAP_OWNER

        public static final EDialogType TAVERN_TREASUREMAP_OWNER
        Owner of a treasuremap part
      • TAVERN_TRADER

        public static final EDialogType TAVERN_TRADER
        Local trader selling wares from the city
      • SHIPYARD_CONSTRUCTION

        public static final EDialogType SHIPYARD_CONSTRUCTION
        Build a new ship
      • SHIPYARD_REPAIR

        public static final EDialogType SHIPYARD_REPAIR
        Repair a ship
      • SHIPYARD_RENAME

        public static final EDialogType SHIPYARD_RENAME
        Rename a ship.
      • SHIPYARD_CONSTRUCTION_LIST

        public static final EDialogType SHIPYARD_CONSTRUCTION_LIST
        Display the construction list
      • SHIPYARD_REPAIR_LIST

        public static final EDialogType SHIPYARD_REPAIR_LIST
        Display the repair list
      • SHIPYARD_UPGRADE

        public static final EDialogType SHIPYARD_UPGRADE
        Upgrade a ship.
      • ARMORY_HAND_WEAPONS

        public static final EDialogType ARMORY_HAND_WEAPONS
        Hand weapon dialog
      • ARMORY_SHIP_WEAPONS

        public static final EDialogType ARMORY_SHIP_WEAPONS
        Ship weapons dialog
      • LOANER_TAKE

        public static final EDialogType LOANER_TAKE
        Take a loan
      • LOANER_GIVE

        public static final EDialogType LOANER_GIVE
        Give a loan
      • LOANER_REPAY

        public static final EDialogType LOANER_REPAY
        Repay a loan
      • LOANER_LIST

        public static final EDialogType LOANER_LIST
        List given loans
      • CITY_HALL_NOTICE

        public static final EDialogType CITY_HALL_NOTICE
        Public notice in the city hall
      • CITY_HALL_OUTRIGGER

        public static final EDialogType CITY_HALL_OUTRIGGER
        Outrigger notice in the city hall
      • CITY_HALL_TOWN_INFO

        public static final EDialogType CITY_HALL_TOWN_INFO
        Town information
      • CITY_HALL_TREASURY

        public static final EDialogType CITY_HALL_TREASURY
        City treasury
      • CITY_HALL_HANSEATIC_INFO

        public static final EDialogType CITY_HALL_HANSEATIC_INFO
        Hanseatic information
      • CITY_HALL_ALDERMAN_OFFICE

        public static final EDialogType CITY_HALL_ALDERMAN_OFFICE
        Aldermans office
      • CITY_HALL_MEETING_ROOM

        public static final EDialogType CITY_HALL_MEETING_ROOM
        Meeting room
      • CITY_HALL_CITY_WALL

        public static final EDialogType CITY_HALL_CITY_WALL
        City wall building
      • CHURCH_FEED

        public static final EDialogType CHURCH_FEED
        Feeding the poor.
      • CHURCH_GIFT

        public static final EDialogType CHURCH_GIFT
        Donate a gift to the church.
      • CHURCH_EXTENSION

        public static final EDialogType CHURCH_EXTENSION
        Donate something toward the extension of the church.
      • CHURCH_PRAY

        public static final EDialogType CHURCH_PRAY
        Pray in the church.
      • CITY_HISTORY

        public static final EDialogType CITY_HISTORY
        History dialog of the current city
      • PORT_CITY_TO_SHIP

        public static final EDialogType PORT_CITY_TO_SHIP
        Trade between city and ship
      • PORT_STORAGE_TO_SHIP

        public static final EDialogType PORT_STORAGE_TO_SHIP
        Move wares between storage and ship
      • PORT_CITY_TO_STORAGE

        public static final EDialogType PORT_CITY_TO_STORAGE
        Trade wares between storage and city
      • PORT_WEAPON

        public static final EDialogType PORT_WEAPON
        Weapons transfer to the ship
      • SHIP_CONVOY

        public static final EDialogType SHIP_CONVOY
        Create or dissolve convoy
      • LEAVE_CONVOY

        public static final EDialogType LEAVE_CONVOY
        Join or leave a convoy
      • GUILD_JOIN

        public static final EDialogType GUILD_JOIN
        Join the guild
      • GUILD_MEMBERS

        public static final EDialogType GUILD_MEMBERS
        List of guild members
      • GUILD_AUCTION

        public static final EDialogType GUILD_AUCTION
        Auction of buildings and ships
      • GUILD_MEDITERREAN

        public static final EDialogType GUILD_MEDITERREAN
        Trading spots in the mediterrean
      • GUILD_TRADE_AGREEMENT

        public static final EDialogType GUILD_TRADE_AGREEMENT
        Trading agreements in the mediterrean
      • SHIP_WEAPON_INFO

        public static final EDialogType SHIP_WEAPON_INFO
        Ship weapon information.
      • SHIP_INFO

        public static final EDialogType SHIP_INFO
        Ship information.
      • SHIP_LIST

        public static final EDialogType SHIP_LIST
        List of players ships.
      • MESSAGE_CONFIGURATION

        public static final EDialogType MESSAGE_CONFIGURATION
        Message configuration.
    • Method Detail

      • values

        public static EDialogType[] values()
        Returns an array containing the constants of this enum type, in the order they are declared. This method may be used to iterate over the constants as follows:
        for (EDialogType c : EDialogType.values())
            System.out.println(c);
        
        Returns:
        an array containing the constants of this enum type, in the order they are declared
      • valueOf

        public static EDialogType valueOf​(java.lang.String name)
        Returns the enum constant of this type with the specified name. The string must match exactly an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.)
        Parameters:
        name - the name of the enum constant to be returned.
        Returns:
        the enum constant with the specified name
        Throws:
        java.lang.IllegalArgumentException - if this enum type has no constant with the specified name
        java.lang.NullPointerException - if the argument is null