Uses of Class
ch.sahits.game.openpatrician.model.city.ECityState

Packages that use ECityState
ch.sahits.game.openpatrician.model.city   
ch.sahits.game.openpatrician.model.product   
 

Uses of ECityState in ch.sahits.game.openpatrician.model.city
 

Methods in ch.sahits.game.openpatrician.model.city that return ECityState
static ECityState ECityState.valueOf(String name)
          Returns the enum constant of this type with the specified name.
static ECityState[] ECityState.values()
          Returns an array containing the constants of this enum type, in the order they are declared.
 

Uses of ECityState in ch.sahits.game.openpatrician.model.product
 

Methods in ch.sahits.game.openpatrician.model.product with parameters of type ECityState
 double IPriceCalculation.computePrice(int min, int max, int available, int saturation, int productionRate, IPopulationStructure pop, ECityState state)
          Compute the price for one item of the ware.
 double LinearPriceCalculation.computePrice(int min, int max, int available, int saturation, int productionRate, IPopulationStructure pop, ECityState state)
          Compute the price for one item of the ware.
 double EWare.computePrice(int min, int max, int available, int saturation, int productionRate, IPopulationStructure pop, ECityState state)
          Compute the price for one item of the ware.
 double SimplePriceCalculation.computePrice(int min, int max, int available, int saturation, int productionRate, IPopulationStructure pop, ECityState state)
          Compute the price for one item of the ware.
 



Copyright © 2011-2012 Sahits GmbH. All Rights Reserved.