Uses of Interface
ch.sahits.game.openpatrician.model.city.IPopulationStructure

Packages that use IPopulationStructure
ch.sahits.game.openpatrician.model.product   
 

Uses of IPopulationStructure in ch.sahits.game.openpatrician.model.product
 

Methods in ch.sahits.game.openpatrician.model.product with parameters of type IPopulationStructure
 double IPriceCalculation.computePrice(int min, int max, int available, int saturation, int productionRate, IPopulationStructure pop, ECityState state)
          Compute the price for one item of the ware.
 double LinearPriceCalculation.computePrice(int min, int max, int available, int saturation, int productionRate, IPopulationStructure pop, ECityState state)
          Compute the price for one item of the ware.
 double EWare.computePrice(int min, int max, int available, int saturation, int productionRate, IPopulationStructure pop, ECityState state)
          Compute the price for one item of the ware.
 double SimplePriceCalculation.computePrice(int min, int max, int available, int saturation, int productionRate, IPopulationStructure pop, ECityState state)
          Compute the price for one item of the ware.
 



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