| Modifier and Type | Method and Description |
|---|---|
IMap |
GameFactory.createMap(String mapName)
Create the map with all cities defined in its XML definition
|
IMap |
IGame.getMap()
Retrieve the map
|
| Modifier and Type | Method and Description |
|---|---|
IGame |
GameFactory.createGame(IMap map,
EObjective objective,
Difficulty difficulty,
EGameSpeed speed,
int startYear) |
| Modifier and Type | Field and Description |
|---|---|
private IMap |
ShipyardState.map |
private IMap |
CitiesState.map |
| Modifier and Type | Class and Description |
|---|---|
class |
GameMap
Implementation of the game map.
|
| Modifier and Type | Field and Description |
|---|---|
private IMap |
Game.map |
| Modifier and Type | Field and Description |
|---|---|
private IMap |
CaptainsState.map |
private IMap |
SmugglerState.map |
private IMap |
InformantState.map |
private IMap |
SeaPiratesState.map |
private IMap |
ConcurrentState.map |
| Modifier and Type | Method and Description |
|---|---|
void |
CaptainsState.init(IMap map)
The initialisation can only happen after the map is properly initialized,
which only happens on game start.
|
| Modifier and Type | Field and Description |
|---|---|
private IMap |
ShipFactory.map |
| Modifier and Type | Field and Description |
|---|---|
private IMap |
CityUtilities.map |
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