| Package | Description |
|---|---|
| ch.sahits.game.openpatrician.model.city.cityhall | |
| ch.sahits.game.openpatrician.model.city.cityhall.impl | |
| ch.sahits.game.openpatrician.model.factory |
| Modifier and Type | Method and Description |
|---|---|
Optional<IEldermanOffice> |
ICityHall.getEldermanOffice()
Retrieve the office of the elderman.
|
| Modifier and Type | Class and Description |
|---|---|
class |
EldermanOffice |
| Modifier and Type | Field and Description |
|---|---|
private Optional<IEldermanOffice> |
CityHall.eldermanOffice |
| Modifier and Type | Method and Description |
|---|---|
IEldermanOffice |
StateFactory.createEldermanOffice() |
| Modifier and Type | Method and Description |
|---|---|
Optional<ICapturePirateNest> |
StateFactory.createCapturePirateNestEldermanTask(IEldermanOffice office)
Create a new elderman task for destroing a pirats nest, while ignoring the ones that are already worked on.
|
Optional<IHelpCity> |
StateFactory.createHelpCityEldermanTask(IEldermanOffice office)
Create an elderman task to help a city.
|
Optional<IBuildLandPassage> |
StateFactory.createNewLandBridgeEldermanTask(IEldermanOffice office)
Create an elderman task for building a land bridge while ignoring the once already worked on.
|
Optional<IFoundNewSettlement> |
StateFactory.createNewSettlementEledermanTask(IEldermanOffice office)
Create an elderman task for founding a new city while ignoreing the ones that are worked on.
|
Optional<IHuntPirate> |
StateFactory.createPirateHuntEledermanTask(IEldermanOffice office)
Create an elderman task to hunt a pirate, while ignoring the ones that are already worked on.
|
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