| Package | Description |
|---|---|
| ch.sahits.game.openpatrician.model.city.cityhall | |
| ch.sahits.game.openpatrician.model.city.cityhall.impl | |
| ch.sahits.game.openpatrician.model.factory |
| Modifier and Type | Method and Description |
|---|---|
Optional<IAldermanOffice> |
ICityHall.getAldermanOffice()
Retrieve the office of the alderman.
|
| Modifier and Type | Class and Description |
|---|---|
class |
AldermanOffice |
| Modifier and Type | Field and Description |
|---|---|
private Optional<IAldermanOffice> |
CityHall.aldermanOffice |
| Modifier and Type | Method and Description |
|---|---|
IAldermanOffice |
StateFactory.createAldermanOffice() |
| Modifier and Type | Method and Description |
|---|---|
Optional<ICapturePirateNest> |
StateFactory.createCapturePirateNestAldermanTask(IAldermanOffice office)
Create a new alderman task for destroing a pirats nest, while ignoring the ones that are already worked on.
|
Optional<IHelpCity> |
StateFactory.createHelpCityAldermanTask(IAldermanOffice office)
Create an alderman task to help a city.
|
Optional<IBuildLandPassage> |
StateFactory.createNewLandBridgeAldermanTask(IAldermanOffice office)
Create an alderman task for building a land bridge while ignoring the once already worked on.
|
Optional<IFoundNewSettlement> |
StateFactory.createNewSettlementEledermanTask(IAldermanOffice office)
Create an alderman task for founding a new city while ignoreing the ones that are worked on.
|
Optional<IHuntPirate> |
StateFactory.createPirateHuntEledermanTask(IAldermanOffice office)
Create an alderman task to hunt a pirate, while ignoring the ones that are already worked on.
|
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