| Modifier and Type | Field and Description |
|---|---|
private List<IAuction> |
auctions |
private ICity |
city |
private List<IPlayer> |
members |
| Constructor and Description |
|---|
Guild() |
| Modifier and Type | Method and Description |
|---|---|
void |
join(IPlayer player)
A player joins the guild.
|
void |
resetAuction(IAuction auction)
Once the auction has happened the value must be reset.
|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitgetAuctions, getCity, getMembersprivate final ICity city
public void join(IPlayer player)
IGuildpublic void resetAuction(IAuction auction)
IGuildresetAuction in interface IGuildauction - to be removedCopyright © 2011-2018 Sahits GmbH. All Rights Reserved.