public interface IWeapon extends IAmountable, ITradable
| Modifier and Type | Method and Description |
|---|---|
double |
getDamage()
Get the inflicted damage on a structure in case of a hit.
|
double |
getKill()
Get the kill damage in case of a hit.
|
int |
getRange()
Get the weapons range
|
double |
getSize()
Get the required storing space for this weapon.
|
double |
getStrength()
Get the strength of the weapon.
|
getBuyCurve, getMarketSaturationForBuying, getMarketSaturationForSelling, getMaxValueBuy, getMaxValueSell, getMinValueBuy, getMinValueSell, getSellCurve, namedouble getSize()
double getStrength()
double getDamage()
double getKill()
int getRange()
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