| Class | Description |
|---|---|
| IBuilding |
Basic definition of a building.
|
| ITradingOffice |
The trading office (Kontor) is the trading point in a city.
|
| Class | Description |
|---|---|
| ELevel |
Four step level definition
|
| ETradeType |
Type of the trading.
|
| IAutomatedTrading |
Interface defining the automated trading done by the steward between the city and the office.
|
| IBuilding |
Basic definition of a building.
|
| ISteward |
Interface defining the steward
|
| IStorage |
Additional over all ware houses connected to a trading office
|
| ITownHouse |
Basic interface defining the town houses
|
| ITradingOffice |
The trading office (Kontor) is the trading point in a city.
|
| IWeaponStorage |
Define the stored amount of weapons
|
| Class | Description |
|---|---|
| ELevel |
Four step level definition
|
| ETradeType |
Type of the trading.
|
| IAutomatedTrading |
Interface defining the automated trading done by the steward between the city and the office.
|
| IBuilding |
Basic definition of a building.
|
| ISteward |
Interface defining the steward
|
| IStorage |
Additional over all ware houses connected to a trading office
|
| ITradingOffice |
The trading office (Kontor) is the trading point in a city.
|
| IWeaponStorage |
Define the stored amount of weapons
|
| Class | Description |
|---|---|
| IBuilding |
Basic definition of a building.
|
| Class | Description |
|---|---|
| IBuilding |
Basic definition of a building.
|
| Class | Description |
|---|---|
| IBuilding |
Basic definition of a building.
|
| Class | Description |
|---|---|
| IBuilding |
Basic definition of a building.
|
| Class | Description |
|---|---|
| IBuilding |
Basic definition of a building.
|
| ITradingOffice |
The trading office (Kontor) is the trading point in a city.
|
| Class | Description |
|---|---|
| IBuilding |
Basic definition of a building.
|
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