| Constructor | Description |
|---|---|
AIPlayer(ICity homeTown,
java.time.LocalDateTime birthDate,
ICompany company) |
| Modifier and Type | Method | Description |
|---|---|---|
void |
addTradeStep(ITradeStep tradeStep,
INavigableVessel vessel) |
Add a new trade step at the end of the list.
|
IAIGuildJoinStrategyType |
getGuildJoinStrategyType() |
Retrieve the strategy to join guilds.
|
IAIHireSailorsStrategyType |
getHireSailorStrategyType() |
Retreive the strategy type for hiring the sailors.
|
IAIHireTradeManagerStrategyType |
getHireTradeManagerStrategyType() |
Retrieve the strategy for hiring and dismissing trade managers.
|
ITradeStep |
getNextTradeStep(INavigableVessel vessel) |
Retrieve the next trade step that should be executed and remove it from the list.
|
IProductionConsumptionKnowledge |
getProductionAndConsumptionKnowledge() |
Retrieve the knowledge of production and consumption.
|
IAIShipUpgradeStrategyType |
getShipUpgradeStrategyType() |
Retrieve the strategy type for upgrading ships.
|
ITradeMissionData |
getTradeMission(INavigableVessel vessel) |
Retrieve the trade mission of a given vessel.
|
IAITradeStrategyType |
getTradeStrategyType(INavigableVessel vessel) |
Retreive the the type of trade strategy.
|
IAIBuyWeaponStrategyType |
getWeaponBuyStrategyType() |
Retrieve the strategy type for buying weapons.
|
boolean |
hasMoreTradeSteps(INavigableVessel vessel) |
Check if there are further trade steps.
|
void |
injectTradeStep(ITradeStep tradeStep,
INavigableVessel vessel) |
Inject a trade step at the beinning of the task list for the vessel
|
boolean |
isInitialized(INavigableVessel vessel) |
Check if the trade strategy for the vessel is initialized.
|
void |
setTradeMission(INavigableVessel vessel,
ITradeMissionData tradeMission) |
Add trade mission data fo a vessel.
|
void |
setTradeStrategyType(INavigableVessel vessel,
IAITradeStrategyType type) |
Set the trade strategy type on the level of a vessel.
|
void |
updateTradeWaitingStatus(INavigableVessel vessel,
boolean wait) |
Update the waiting status upon the execution of a trade step.
|
boolean |
waitingForTradeStepToFinish(INavigableVessel vessel) |
Check if the next trade step can be executed for the vessel, or if the last
trade step requires waiting on an event.
|
getCaptainHireStrategyType, getConstructionSelectionType, getEventDecitionStrategyType, getPlayerContext, getShipRepairStrategyType, getTakeLoanStrategyTypegetHometown, getLastName, getName, getRankreceiveSumaddSelectableVessel, addShip, findBuildings, findBuildings, findShips, findTradingOffice, getCareerLevel, getChildren, getCompany, getCriminalDrive, getFleet, getPersonalData, getSegmentedMap, getSelectableVessels, getSpouseData, getUuid, marry, removeSelectableVessel, removeShip, setCareerLevel, setSegmentedMap, spouseDies, updateCrimialDrive, updateRankgetLastName, getNameclone, finalize, getClass, notify, notifyAll, toString, wait, wait, waitaddSelectableVessel, addShip, equals, findBuildings, findBuildings, findShips, findTradingOffice, getFleet, getHometown, getLastName, getName, getPersonalData, getSelectableVessels, getSpouseData, hashCode, marry, receiveSum, removeSelectableVessel, removeShip, spouseDies, updateCrimialDrive, updateRankpublic IProductionConsumptionKnowledge getProductionAndConsumptionKnowledge()
IAIPlayergetProductionAndConsumptionKnowledge in interface IAIPlayerpublic ITradeStep getNextTradeStep(INavigableVessel vessel)
IAIPlayergetNextTradeStep in interface IAIPlayervessel - for which the next trade step should be checked.public boolean hasMoreTradeSteps(INavigableVessel vessel)
IAIPlayerhasMoreTradeSteps in interface IAIPlayervessel - which should be checked.public void addTradeStep(ITradeStep tradeStep, INavigableVessel vessel)
IAIPlayeraddTradeStep in interface IAIPlayertradeStep - to be added.vessel - for which the step should be added.public void injectTradeStep(ITradeStep tradeStep, INavigableVessel vessel)
IAIPlayerinjectTradeStep in interface IAIPlayertradeStep - to be added.vessel - for which the step should be added.public ITradeMissionData getTradeMission(INavigableVessel vessel)
IAIPlayergetTradeMission in interface IAIPlayervessel - for which to get the mission datapublic void setTradeMission(INavigableVessel vessel, ITradeMissionData tradeMission)
IAIPlayersetTradeMission in interface IAIPlayervessel - for which to set the trade mission datatradeMission - trade mission meta datapublic boolean waitingForTradeStepToFinish(INavigableVessel vessel)
IAIPlayerwaitingForTradeStepToFinish in interface IAIPlayervessel - for which the status should be checked.public void updateTradeWaitingStatus(INavigableVessel vessel, boolean wait)
IAIPlayerupdateTradeWaitingStatus in interface IAIPlayervessel - for which the status should be updated.wait - inicate if the next trade step should wait.public boolean isInitialized(INavigableVessel vessel)
IAIPlayerisInitialized in interface IAIPlayervessel - to be checkedpublic void setTradeStrategyType(INavigableVessel vessel, IAITradeStrategyType type)
setTradeStrategyType in interface IAIPlayervessel - for which to set the strategy typetype - trade strategy typepublic IAITradeStrategyType getTradeStrategyType(INavigableVessel vessel)
IAIPlayergetTradeStrategyType in interface IAIPlayervessel - for which to retrieve the trade strategy typepublic IAIHireTradeManagerStrategyType getHireTradeManagerStrategyType()
IAIPlayergetHireTradeManagerStrategyType in interface IAIPlayerpublic IAIGuildJoinStrategyType getGuildJoinStrategyType()
IAIPlayergetGuildJoinStrategyType in interface IAIPlayerpublic IAIBuyWeaponStrategyType getWeaponBuyStrategyType()
IAIPlayergetWeaponBuyStrategyType in interface IAIPlayerpublic IAIHireSailorsStrategyType getHireSailorStrategyType()
IAIPlayergetHireSailorStrategyType in interface IAIPlayerpublic IAIShipUpgradeStrategyType getShipUpgradeStrategyType()
IAIPlayergetShipUpgradeStrategyType in interface IAIPlayerCopyright © 2011-2018 Sahits GmbH. All Rights Reserved.