| Interface | Description |
|---|---|
| ICog |
Interface defining a cog
|
| IConvoy |
A convoy is a special representation of a ship.
|
| ICrayer |
This interface marks a ship as a crayer.
|
| IGroupableVessel |
Define access to a vessel that is actutally a group of ships.
|
| IHolk |
Interface defining a holk.
|
| INavigableVessel |
Na navigable vessel is either a ship or a group of ships that
sail together.
|
| IShip |
Model of a ship
|
| IShipGroup |
A Ship group is similar to a
IConvoy only that there is no Orleg ship. |
| IShipWeaponsLocation |
Interface defining the layout of the weapons location as well as how they are occupied.
|
| ISnaikka |
This interface defines a snaikka.
|
| IWeaponSlot |
One slot for a weapon
|
| Class | Description |
|---|---|
| ConvoyList |
List of all convois.
|
| PrimaryLargeWeaponSlot |
Weapon slot for a large weapon.
|
| SecondaryLargeWeaponSlot |
Secondary large weapon slot.
|
| ShipProperties |
Property class for the ships properties.
|
| ShipProperties.Capacity | |
| ShipProperties.Ship | |
| SmallWeaponSlot |
Weapon slot for a small weapon.
|
| Enum | Description |
|---|---|
| EShipType |
Types of the ships.
|
| EShipUpgrade |
Define the upgrade levels for ships.
|
| ESide |
Indicating a side of the ship.
|
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