| Package | Description |
|---|---|
| com.bernardomg.tabletop.dreadball.model.persistence.unit |
Dreadball units, also called players.
|
| com.bernardomg.tabletop.dreadball.model.persistence.unit.component |
Components and composite units.
|
| Class and Description |
|---|
| PersistentComponent
Component used for creating a composite unit.
|
| Class and Description |
|---|
| AbstractPersistentComponent
Abstract root for a component used for creating a composite unit.
|
| AbstractPersistentComponent_ |
| PersistentAffinityComponent
Component with affinity groups, and various costs which will depend on how
many of such affinities are shared.
|
| PersistentComponent
Component used for creating a composite unit.
|
| PersistentComponentLocation
Location where a unit component may be applied.
|
| PersistentCompositeAdvancementUnit
Composite advancement unit.
|
| PersistentCompositeAffinityUnit
Composite affinity unit.
|
Copyright © 2015–2017 Bernardo MartÃnez Garrido. All rights reserved.