- PersistentAbility - Class in com.bernardomg.tabletop.dreadball.model.persistence.unit.stats
-
Interface for representing a unit's ability.
- PersistentAbility() - Constructor for class com.bernardomg.tabletop.dreadball.model.persistence.unit.stats.PersistentAbility
-
Default constructor.
- PersistentAbility_ - Class in com.bernardomg.tabletop.dreadball.model.persistence.unit.stats
-
- PersistentAbility_() - Constructor for class com.bernardomg.tabletop.dreadball.model.persistence.unit.stats.PersistentAbility_
-
- PersistentAdvancementUnit - Class in com.bernardomg.tabletop.dreadball.model.persistence.unit
-
Unit which may change and evolve over time, usually between matches.
- PersistentAdvancementUnit() - Constructor for class com.bernardomg.tabletop.dreadball.model.persistence.unit.PersistentAdvancementUnit
-
Default constructor.
- PersistentAdvancementUnit_ - Class in com.bernardomg.tabletop.dreadball.model.persistence.unit
-
- PersistentAdvancementUnit_() - Constructor for class com.bernardomg.tabletop.dreadball.model.persistence.unit.PersistentAdvancementUnit_
-
- PersistentAffinityComponent - Class in com.bernardomg.tabletop.dreadball.model.persistence.unit.component
-
Component with affinity groups, and various costs which will depend on how
many of such affinities are shared.
- PersistentAffinityComponent() - Constructor for class com.bernardomg.tabletop.dreadball.model.persistence.unit.component.PersistentAffinityComponent
-
Default constructor.
- PersistentAffinityComponent_ - Class in com.bernardomg.tabletop.dreadball.model.persistence.unit.component
-
- PersistentAffinityComponent_() - Constructor for class com.bernardomg.tabletop.dreadball.model.persistence.unit.component.PersistentAffinityComponent_
-
- PersistentAffinityGroup - Class in com.bernardomg.tabletop.dreadball.model.persistence.unit
-
Affinity group.
- PersistentAffinityGroup() - Constructor for class com.bernardomg.tabletop.dreadball.model.persistence.unit.PersistentAffinityGroup
-
Default constructor.
- PersistentAffinityGroup_ - Class in com.bernardomg.tabletop.dreadball.model.persistence.unit
-
- PersistentAffinityGroup_() - Constructor for class com.bernardomg.tabletop.dreadball.model.persistence.unit.PersistentAffinityGroup_
-
- PersistentAffinityUnit - Class in com.bernardomg.tabletop.dreadball.model.persistence.unit
-
Unit with affinity groups, and various costs which will depend on how many of
such affinities are shared.
- PersistentAffinityUnit() - Constructor for class com.bernardomg.tabletop.dreadball.model.persistence.unit.PersistentAffinityUnit
-
Default constructor.
- PersistentAffinityUnit_ - Class in com.bernardomg.tabletop.dreadball.model.persistence.unit
-
- PersistentAffinityUnit_() - Constructor for class com.bernardomg.tabletop.dreadball.model.persistence.unit.PersistentAffinityUnit_
-
- PersistentAttributes - Class in com.bernardomg.tabletop.dreadball.model.persistence.unit.stats
-
Interface representing unit attributes.
- PersistentAttributes() - Constructor for class com.bernardomg.tabletop.dreadball.model.persistence.unit.stats.PersistentAttributes
-
Default constructor.
- PersistentAttributes_ - Class in com.bernardomg.tabletop.dreadball.model.persistence.unit.stats
-
- PersistentAttributes_() - Constructor for class com.bernardomg.tabletop.dreadball.model.persistence.unit.stats.PersistentAttributes_
-
- PersistentComponent - Class in com.bernardomg.tabletop.dreadball.model.persistence.unit.component
-
Component used for creating a composite unit.
- PersistentComponent() - Constructor for class com.bernardomg.tabletop.dreadball.model.persistence.unit.component.PersistentComponent
-
Default constructor.
- PersistentComponent_ - Class in com.bernardomg.tabletop.dreadball.model.persistence.unit.component
-
- PersistentComponent_() - Constructor for class com.bernardomg.tabletop.dreadball.model.persistence.unit.component.PersistentComponent_
-
- PersistentComponentLocation - Class in com.bernardomg.tabletop.dreadball.model.persistence.unit.component
-
Location where a unit component may be applied.
- PersistentComponentLocation() - Constructor for class com.bernardomg.tabletop.dreadball.model.persistence.unit.component.PersistentComponentLocation
-
Default constructor.
- PersistentComponentLocation_ - Class in com.bernardomg.tabletop.dreadball.model.persistence.unit.component
-
- PersistentComponentLocation_() - Constructor for class com.bernardomg.tabletop.dreadball.model.persistence.unit.component.PersistentComponentLocation_
-
- PersistentCompositeAdvancementUnit - Class in com.bernardomg.tabletop.dreadball.model.persistence.unit.component
-
Composite advancement unit.
- PersistentCompositeAdvancementUnit() - Constructor for class com.bernardomg.tabletop.dreadball.model.persistence.unit.component.PersistentCompositeAdvancementUnit
-
Default constructor.
- PersistentCompositeAdvancementUnit_ - Class in com.bernardomg.tabletop.dreadball.model.persistence.unit.component
-
- PersistentCompositeAdvancementUnit_() - Constructor for class com.bernardomg.tabletop.dreadball.model.persistence.unit.component.PersistentCompositeAdvancementUnit_
-
- PersistentCompositeAffinityUnit - Class in com.bernardomg.tabletop.dreadball.model.persistence.unit.component
-
Composite affinity unit.
- PersistentCompositeAffinityUnit() - Constructor for class com.bernardomg.tabletop.dreadball.model.persistence.unit.component.PersistentCompositeAffinityUnit
-
Default constructor.
- PersistentCompositeAffinityUnit_ - Class in com.bernardomg.tabletop.dreadball.model.persistence.unit.component
-
- PersistentCompositeAffinityUnit_() - Constructor for class com.bernardomg.tabletop.dreadball.model.persistence.unit.component.PersistentCompositeAffinityUnit_
-
- PersistentSponsor - Class in com.bernardomg.tabletop.dreadball.model.persistence.faction
-
Sponsor, which are the Dreadball Xtreme (DBX) factions.
- PersistentSponsor() - Constructor for class com.bernardomg.tabletop.dreadball.model.persistence.faction.PersistentSponsor
-
Default constructor.
- PersistentSponsor_ - Class in com.bernardomg.tabletop.dreadball.model.persistence.faction
-
- PersistentSponsor_() - Constructor for class com.bernardomg.tabletop.dreadball.model.persistence.faction.PersistentSponsor_
-
- PersistentSponsorAffinityGroupAvailability - Class in com.bernardomg.tabletop.dreadball.model.persistence.availability.unit
-
Affinity group availabilities for a
Sponsors, to
be acquired during their creation.
- PersistentSponsorAffinityGroupAvailability() - Constructor for class com.bernardomg.tabletop.dreadball.model.persistence.availability.unit.PersistentSponsorAffinityGroupAvailability
-
Default constructor.
- PersistentSponsorAffinityGroupAvailability_ - Class in com.bernardomg.tabletop.dreadball.model.persistence.availability.unit
-
- PersistentSponsorAffinityGroupAvailability_() - Constructor for class com.bernardomg.tabletop.dreadball.model.persistence.availability.unit.PersistentSponsorAffinityGroupAvailability_
-
- PersistentSponsorAssetsAvailability - Class in com.bernardomg.tabletop.dreadball.model.persistence.availability.asset
-
Asset availabilities for a
Sponsors.
- PersistentSponsorAssetsAvailability() - Constructor for class com.bernardomg.tabletop.dreadball.model.persistence.availability.asset.PersistentSponsorAssetsAvailability
-
Default constructor.
- PersistentSponsorAssetsAvailability_ - Class in com.bernardomg.tabletop.dreadball.model.persistence.availability.asset
-
- PersistentSponsorAssetsAvailability_() - Constructor for class com.bernardomg.tabletop.dreadball.model.persistence.availability.asset.PersistentSponsorAssetsAvailability_
-
- PersistentTeamRule - Class in com.bernardomg.tabletop.dreadball.model.persistence.faction
-
Special rule for teams.
- PersistentTeamRule() - Constructor for class com.bernardomg.tabletop.dreadball.model.persistence.faction.PersistentTeamRule
-
Default constructor.
- PersistentTeamRule_ - Class in com.bernardomg.tabletop.dreadball.model.persistence.faction
-
- PersistentTeamRule_() - Constructor for class com.bernardomg.tabletop.dreadball.model.persistence.faction.PersistentTeamRule_
-
- PersistentTeamType - Class in com.bernardomg.tabletop.dreadball.model.persistence.faction
-
Team type, which are the Dreadball Original (DBO) factions.
- PersistentTeamType() - Constructor for class com.bernardomg.tabletop.dreadball.model.persistence.faction.PersistentTeamType
-
Default constructor.
- PersistentTeamType_ - Class in com.bernardomg.tabletop.dreadball.model.persistence.faction
-
- PersistentTeamType_() - Constructor for class com.bernardomg.tabletop.dreadball.model.persistence.faction.PersistentTeamType_
-
- PersistentTeamTypeAssetsAvailability - Class in com.bernardomg.tabletop.dreadball.model.persistence.availability.asset
-
Assets availabilities for a TeamType, which are the Dreadball
Original (DBO) factions.
- PersistentTeamTypeAssetsAvailability() - Constructor for class com.bernardomg.tabletop.dreadball.model.persistence.availability.asset.PersistentTeamTypeAssetsAvailability
-
Default constructor.
- PersistentTeamTypeAssetsAvailability_ - Class in com.bernardomg.tabletop.dreadball.model.persistence.availability.asset
-
- PersistentTeamTypeAssetsAvailability_() - Constructor for class com.bernardomg.tabletop.dreadball.model.persistence.availability.asset.PersistentTeamTypeAssetsAvailability_
-
- PersistentTeamTypeRangedUnitAvailability - Class in com.bernardomg.tabletop.dreadball.model.persistence.availability.unit
-
Unit availabilities for a
TeamType,
where there is a range of how many times it can be acquired.
- PersistentTeamTypeRangedUnitAvailability() - Constructor for class com.bernardomg.tabletop.dreadball.model.persistence.availability.unit.PersistentTeamTypeRangedUnitAvailability
-
Default constructor.
- PersistentTeamTypeRangedUnitAvailability_ - Class in com.bernardomg.tabletop.dreadball.model.persistence.availability.unit
-
- PersistentTeamTypeRangedUnitAvailability_() - Constructor for class com.bernardomg.tabletop.dreadball.model.persistence.availability.unit.PersistentTeamTypeRangedUnitAvailability_
-
- PersistentTeamTypeSeason - Class in com.bernardomg.tabletop.dreadball.model.persistence.availability.faction
-
Season in which a team appeared.
- PersistentTeamTypeSeason() - Constructor for class com.bernardomg.tabletop.dreadball.model.persistence.availability.faction.PersistentTeamTypeSeason
-
Default constructor.
- PersistentTeamTypeSeason_ - Class in com.bernardomg.tabletop.dreadball.model.persistence.availability.faction
-
- PersistentTeamTypeSeason_() - Constructor for class com.bernardomg.tabletop.dreadball.model.persistence.availability.faction.PersistentTeamTypeSeason_
-
- PersistentTeamTypeUnitAvailability - Class in com.bernardomg.tabletop.dreadball.model.persistence.availability.unit
-
Unit availabilities for a TeamType, to be used for both Dreadball
Original (DBO) and Dreadball Xtreme (DBX).
- PersistentTeamTypeUnitAvailability() - Constructor for class com.bernardomg.tabletop.dreadball.model.persistence.availability.unit.PersistentTeamTypeUnitAvailability
-
Default constructor.
- PersistentTeamTypeUnitAvailability_ - Class in com.bernardomg.tabletop.dreadball.model.persistence.availability.unit
-
- PersistentTeamTypeUnitAvailability_() - Constructor for class com.bernardomg.tabletop.dreadball.model.persistence.availability.unit.PersistentTeamTypeUnitAvailability_
-
- PersistentUnit - Class in com.bernardomg.tabletop.dreadball.model.persistence.unit
-
Root for the basic features all the Dreadball units have, no matter if they
come from Dreadball Original (DBO) or Dreadball Xtreme (DBX).
- PersistentUnit() - Constructor for class com.bernardomg.tabletop.dreadball.model.persistence.unit.PersistentUnit
-
Default constructor.
- PersistentUnit_ - Class in com.bernardomg.tabletop.dreadball.model.persistence.unit
-
- PersistentUnit_() - Constructor for class com.bernardomg.tabletop.dreadball.model.persistence.unit.PersistentUnit_
-
- position - Static variable in class com.bernardomg.tabletop.dreadball.model.persistence.unit.AbstractPersistentUnit_
-
- positions - Static variable in class com.bernardomg.tabletop.dreadball.model.persistence.unit.component.AbstractPersistentComponent_
-
- seasonNumber - Static variable in class com.bernardomg.tabletop.dreadball.model.persistence.availability.faction.PersistentTeamTypeSeason_
-
- setAbilities(Collection<Ability>) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.unit.AbstractPersistentUnit
-
Sets the unit abilities.
- setAbilities(Collection<Ability>) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.unit.component.AbstractPersistentComponent
-
Sets the component abilities.
- setAffinityGroupCost(Integer) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.availability.asset.PersistentSponsorAssetsAvailability
-
Sets the cost of an affinity group.
- setAffinityGroupName(String) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.unit.PersistentAffinityGroup
-
Sets the affinity group's name.
- setAffinityGroups(Collection<PersistentAffinityGroup>) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.availability.unit.PersistentSponsorAffinityGroupAvailability
-
Sets the availability affinity groups.
- setAffinityGroups(Collection<AffinityGroup>) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.faction.PersistentSponsor
-
- setAffinityGroups(Collection<AffinityGroup>) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.unit.AbstractPersistentAffinityUnit
-
Sets the unit affinities.
- setAllyCost(Integer) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.unit.AbstractPersistentAffinityUnit
-
Sets the unit's ally cost.
- setAllyCost(Integer) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.unit.component.PersistentAffinityComponent
-
Sets the ally cost.
- setArmor(Integer) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.unit.stats.PersistentAttributes
-
Sets the armor value.
- setAttributes(Attributes) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.unit.AbstractPersistentUnit
-
Sets the unit attributes.
- setAttributes(Attributes) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.unit.component.AbstractPersistentComponent
-
Sets the component attributes bonus.
- setCash(Integer) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.faction.PersistentSponsor
-
- setCheerleaderCost(Integer) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.availability.asset.PersistentSponsorAssetsAvailability
-
Sets the cost of a cheerleader.
- setCheerleadersCost(Integer) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.availability.asset.PersistentTeamTypeAssetsAvailability
-
Sets the cheerleaders cost.
- setCheerleadersInitial(Integer) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.availability.asset.PersistentTeamTypeAssetsAvailability
-
Sets the initial number of cheerleaders.
- setCheerleadersMax(Integer) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.availability.asset.PersistentTeamTypeAssetsAvailability
-
Sets the maximum number of cheerleaders.
- setCheerleaderUnlockCost(Integer) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.availability.asset.PersistentSponsorAssetsAvailability
-
Sets the cost of unlocking the cheerleaders.
- setCoachingDieCost(Integer) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.availability.asset.PersistentSponsorAssetsAvailability
-
Sets the cost of a coaching die.
- setCoachingDieCost(Integer) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.availability.asset.PersistentTeamTypeAssetsAvailability
-
Sets the coaching dice cost.
- setCoachingDieInitial(Integer) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.availability.asset.PersistentTeamTypeAssetsAvailability
-
Sets the initial number of coaching dice.
- setCoachingDieMax(Integer) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.availability.asset.PersistentTeamTypeAssetsAvailability
-
Sets the maximum number of coaching dice.
- setCoachingStaffCost(Integer) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.availability.asset.PersistentTeamTypeAssetsAvailability
-
Sets the coaching staff cost.
- setComponentLocationName(String) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.unit.component.PersistentComponentLocation
-
Sets the component location name.
- setComponentName(String) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.unit.component.AbstractPersistentComponent
-
Sets the component name.
- setComponents(Collection<Component>) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.unit.component.PersistentCompositeAdvancementUnit
-
Sets the unit components.
- setComponents(Collection<Component>) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.unit.component.PersistentCompositeAffinityUnit
-
Sets the unit components.
- setCost(Integer) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.unit.AbstractPersistentUnit
-
Sets the unit's cost.
- setCost(Integer) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.unit.component.PersistentComponent
-
Sets the component cost.
- setDreadballCardCost(Integer) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.availability.asset.PersistentTeamTypeAssetsAvailability
-
Sets the Dreadball cards cost.
- setDreadballCardInitial(Integer) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.availability.asset.PersistentTeamTypeAssetsAvailability
-
Sets the initial number of Dreadball cards.
- setDreadballCardMax(Integer) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.availability.asset.PersistentTeamTypeAssetsAvailability
-
Sets the maximum number of Dreadball cards.
- setFriendCost(Integer) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.unit.AbstractPersistentAffinityUnit
-
Sets the unit's friend cost.
- setFriendCost(Integer) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.unit.component.PersistentAffinityComponent
-
Sets the friend cost.
- setGiant(Boolean) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.unit.AbstractPersistentUnit
-
Sets the unit giant flag.
- setGraftedImplant(Component) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.unit.AbstractPersistentAdvancementUnit
-
- setHatedAffinityGroups(Collection<AffinityGroup>) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.unit.AbstractPersistentAffinityUnit
-
Sets the unit hated affinities.
- setId(Integer) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.availability.asset.PersistentSponsorAssetsAvailability
-
Sets the ID assigned to this entity.
- setId(Integer) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.availability.asset.PersistentTeamTypeAssetsAvailability
-
Sets the ID assigned to this entity.
- setId(Integer) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.availability.faction.PersistentTeamTypeSeason
-
Sets the ID assigned to this entity.
- setId(Integer) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.availability.unit.PersistentSponsorAffinityGroupAvailability
-
Sets the ID assigned to this entity.
- setId(Integer) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.availability.unit.PersistentTeamTypeRangedUnitAvailability
-
Sets the ID assigned to this entity.
- setId(Integer) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.availability.unit.PersistentTeamTypeUnitAvailability
-
Sets the ID assigned to this entity.
- setId(Integer) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.faction.PersistentSponsor
-
Sets the ID assigned to this entity.
- setId(Integer) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.faction.PersistentTeamRule
-
Sets the ID assigned to this entity.
- setId(Integer) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.faction.PersistentTeamType
-
Sets the ID assigned to this entity.
- setId(Integer) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.unit.AbstractPersistentUnit
-
Sets the ID assigned to this entity.
- setId(Integer) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.unit.component.AbstractPersistentComponent
-
Sets the ID assigned to this entity.
- setId(Integer) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.unit.component.PersistentComponentLocation
-
Sets the ID assigned to this entity.
- setId(Integer) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.unit.PersistentAffinityGroup
-
Sets the ID assigned to this entity.
- setId(Integer) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.unit.stats.PersistentAbility
-
Sets the ID assigned to this entity.
- setIncludingRankIncrease(Boolean) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.availability.unit.PersistentSponsorAffinityGroupAvailability
-
Sets the flag indicating if the availability allows increasing the rank.
- setInitialNumber(Integer) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.availability.unit.PersistentTeamTypeRangedUnitAvailability
-
Sets the initial number of units for the team type.
- setLocation(PersistentComponentLocation) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.unit.component.AbstractPersistentComponent
-
Sets the component location.
- setMaxNumber(Integer) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.availability.unit.PersistentTeamTypeRangedUnitAvailability
-
Sets the max number of units for the team type.
- setMediBotCost(Integer) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.availability.asset.PersistentSponsorAssetsAvailability
-
Sets the cost of a medibot.
- setMovement(Integer) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.unit.stats.PersistentAttributes
-
Sets the movement value.
- setName(String) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.availability.unit.PersistentSponsorAffinityGroupAvailability
-
Sets the availability's name.
- setName(String) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.faction.PersistentSponsor
-
- setName(String) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.unit.AbstractPersistentUnit
-
Sets the unit name.
- setName(String) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.unit.stats.PersistentAbility
-
Sets the ability name.
- setPosition(Role) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.unit.AbstractPersistentUnit
-
Sets the unit team position.
- setRank(Integer) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.faction.PersistentSponsor
-
- setRank(Integer) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.unit.AbstractPersistentAdvancementUnit
-
- setRole(Collection<Role>) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.unit.component.AbstractPersistentComponent
-
Sets the component team position roles.
- setSabotageCardCost(Integer) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.availability.asset.PersistentSponsorAssetsAvailability
-
Sets the cost of a sabotage card.
- setSeasonNumber(Integer) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.availability.faction.PersistentTeamTypeSeason
-
Sets the season number.
- setSkill(Integer) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.unit.stats.PersistentAttributes
-
Sets the skill value.
- setSpecialMovementCardCost(Integer) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.availability.asset.PersistentSponsorAssetsAvailability
-
Sets the cost of a special movement card.
- setSpeed(Integer) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.unit.stats.PersistentAttributes
-
Sets the speed value.
- setSponsorName(String) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.faction.PersistentSponsor
-
Sets the sponsor name.
- setStartingWithDefensiveCoachingStaff(Boolean) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.availability.asset.PersistentTeamTypeAssetsAvailability
-
Sets the flag indicating if the team begins with a defensive coaching
staff.
- setStartingWithOffensiveCoachingStaff(Boolean) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.availability.asset.PersistentTeamTypeAssetsAvailability
-
Sets the flag indicating if the team begins with an offensive coaching
staff.
- setStartingWithSupportCoachingStaff(Boolean) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.availability.asset.PersistentTeamTypeAssetsAvailability
-
Sets the flag indicating if the team begins with a support coaching
staff.
- setStrangerCost(Integer) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.unit.AbstractPersistentAffinityUnit
-
Sets the unit's stranger cost.
- setStrangerCost(Integer) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.unit.component.PersistentAffinityComponent
-
Sets the stranger cost.
- setStrength(Integer) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.unit.stats.PersistentAttributes
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Sets the strength value.
- setTeam(PersistentTeamType) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.availability.faction.PersistentTeamTypeSeason
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Sets the team.
- setTeamCostMin(Integer) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.availability.asset.PersistentSponsorAssetsAvailability
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Sets the minimum allowed cost for a team.
- setTeamRuleName(String) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.faction.PersistentTeamRule
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Sets the team rule name.
- setTeamRules(Collection<TeamRule>) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.faction.PersistentTeamType
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Sets the team type team rules.
- setTeamType(PersistentTeamType) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.availability.asset.PersistentTeamTypeAssetsAvailability
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Sets the availability's team type.
- setTeamType(PersistentTeamType) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.availability.unit.PersistentTeamTypeRangedUnitAvailability
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Sets the team type for the availability.
- setTeamType(PersistentTeamType) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.availability.unit.PersistentTeamTypeUnitAvailability
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Sets the team type for the availability.
- setTeamTypeName(String) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.faction.PersistentTeamType
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Sets the team type name.
- setTemplateName(String) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.unit.AbstractPersistentUnit
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Sets the unit's template name.
- setUnit(PersistentUnit) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.availability.unit.PersistentTeamTypeRangedUnitAvailability
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Sets the unit for the availability.
- setUnit(PersistentUnit) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.availability.unit.PersistentTeamTypeUnitAvailability
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Sets the unit for the availability.
- setUnspentExperience(Integer) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.unit.AbstractPersistentAdvancementUnit
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- setWagerCost(Integer) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.availability.asset.PersistentSponsorAssetsAvailability
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Sets the cost of a wager.
- setWagerMaxCount(Integer) - Method in class com.bernardomg.tabletop.dreadball.model.persistence.availability.asset.PersistentSponsorAssetsAvailability
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Sets the maximum number of wagers.
- skill - Static variable in class com.bernardomg.tabletop.dreadball.model.persistence.unit.stats.PersistentAttributes_
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- speed - Static variable in class com.bernardomg.tabletop.dreadball.model.persistence.unit.stats.PersistentAttributes_
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- strength - Static variable in class com.bernardomg.tabletop.dreadball.model.persistence.unit.stats.PersistentAttributes_
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- supCoach - Static variable in class com.bernardomg.tabletop.dreadball.model.persistence.availability.asset.PersistentTeamTypeAssetsAvailability_
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