Package jade.proto

Class TwoPh0Initiator

    • Field Detail

      • CFP_KEY

        public final String CFP_KEY
        key to retrieve from the DataStore of the behaviour the ACLMessage object passed in the constructor of the class.
      • ALL_CFPS_KEY

        public final String ALL_CFPS_KEY
        key to retrieve from the DataStore of the behaviour the vector of CFP messages that have to be sent.
      • REPLY_KEY

        public final String REPLY_KEY
        key to retrieve from the DataStore of the behaviour the last ACLMessage object that has been received (null if the timeout expired).
      • ALL_RESPONSES_KEY

        public final String ALL_RESPONSES_KEY
        key to retrieve from the DataStore of the behaviour the vector of all messages that have been received as response.
      • ALL_PROPOSES_KEY

        public final String ALL_PROPOSES_KEY
        key to retrieve from the DataStore of the behaviour the vector of PROPOSE messages that have been received as response.
      • ALL_PENDINGS_KEY

        public final String ALL_PENDINGS_KEY
        key to retrieve from the DataStore of the behaviour the vector of CFP messages for which a response has not been received yet.
      • INITIATION_K

        protected final String INITIATION_K
      • ALL_INITIATIONS_K

        protected final String ALL_INITIATIONS_K
      • REPLY_K

        protected final String REPLY_K
      • sessions

        protected Map sessions
    • Constructor Detail

      • TwoPh0Initiator

        public TwoPh0Initiator​(Agent a,
                               ACLMessage cfp,
                               String outputKey)
        Constructs a TwoPh0Initiator behaviour.
        Parameters:
        a - The agent performing the protocol.
        cfp - The message that must be used to initiate the protocol. Notice that the default implementation of the prepareCfps method returns an array composed of that message only.
        outputKey - Data store key where the behaviour will store the Vector of messages to be sent to initiate the successive phase.
      • TwoPh0Initiator

        public TwoPh0Initiator​(Agent a,
                               ACLMessage cfp,
                               String outputKey,
                               DataStore store)
        Constructs a TwoPh0Initiator behaviour.
        Parameters:
        a - The agent performing the protocol.
        cfp - The message that must be used to initiate the protocol. Notice that the default implementation of the prepareCfps method returns an array composed of that message only.
        outputKey - Data store key where the behaviour will store the Vector of messages to be sent to initiate the successive phase.
        store - DataStore that will be used by this TwoPh0Initiator.
    • Method Detail

      • onEnd

        public int onEnd()
        Description copied from class: FSMBehaviour
        Override the onEnd() method to return the exit value of the last executed state.
        Overrides:
        onEnd in class FSMBehaviour
        Returns:
        an integer code representing the termination value of the behaviour.
      • prepareCfps

        protected Vector prepareCfps​(ACLMessage cfp)
        This method must return the vector of ACLMessage objects to be sent. It is called in the first state of this protocol. This default implementation just returns the ACLMessage object (a CFP) passed in the constructor. Programmers might prefer to override this method in order to return a vector of CFP objects for 1:N conversations.
        Parameters:
        cfp - the ACLMessage object passed in the constructor
        Returns:
        a vector of ACLMessage objects. The value of the reply-with slot is ignored and regenerated automatically by this class. Instead user can specify reply-by slot representing phase0 timeout.
      • handlePropose

        protected void handlePropose​(ACLMessage propose)
        This method is called every time a propose message is received, which is not out-of-sequence according to the protocol rules. This default implementation does nothing; programmers might wish to override the method in case they need to react to this event.
        Parameters:
        propose - the received propose message
      • handleAllResponses

        protected void handleAllResponses​(Vector responses,
                                          Vector proposes,
                                          Vector pendings,
                                          Vector nextPhMsgs)
        This method is called when all the responses have been collected or when the timeout is expired. The used timeout is the minimum value of the slot reply-By of all the sent messages. By response message we intend here all the propose, failure, not-understood received messages, which are not out-of-sequence according to the protocol rules. This default implementation does nothing; programmers might wish to override this method to modify the Vector of initiation messages (nextPhMsgs) for next phase. More in details this Vector already includes messages with the performative set according to the default protocol rules i.e. QUERY_IF (if all responders replied with PROPOSE) or REJECT_PROPOSAL (if at least one responder failed or didn't reply). In particular, by setting the reply-by slot, users can specify a timeout for next phase.
        Parameters:
        responses - The Vector of all messages received as response
        proposes - The Vector of PROPOSE messages received as response
        pendings - The Vector of CFP messages for which a response has not been received yet
        nextPhMsgs - The Vector of initiation messages for next phase already filled with QUERY_IF messages (if all responders replied with PROPOSE) or REJECT_PROPOSAL (if at least one responder failed or didn't reply).
      • registerPrepareCfps

        public void registerPrepareCfps​(Behaviour b)
        This method allows to register a user-defined Behaviour in the PREPARE_CFPS state. This behaviour would override the homonymous method. This method also set the data store of the registered Behaviour to the DataStore of this current behaviour. It is responsibility of the registered behaviour to put the Vector of ACLMessage objects to be sent into the datastore at the ALL_CFPS_KEY key.
        Parameters:
        b - the Behaviour that will handle this state
      • registerHandlePropose

        public void registerHandlePropose​(Behaviour b)
        This method allows to register a user defined Behaviour in the HANDLE_PROPOSE state. This behaviour would override the homonymous method. This method also set the data store of the registered Behaviour to the DataStore of this current behaviour. The registered behaviour can retrieve the propose ACLMessage object received from the datastore at the REPLY_KEY key.
        Parameters:
        b - the Behaviour that will handle this state
      • registerHandleAllResponses

        public void registerHandleAllResponses​(Behaviour b)
        This method allows to register a user defined Behaviour in the HANDLE_ALL_RESPONSES state. This behaviour would override the homonymous method. This method also set the data store of the registered Behaviour to the DataStore of this current behaviour. The registered behaviour can retrieve the vector of ACLMessage proposes, failures, pending and responses from the datastore at ALL_PROPOSES_KEY, ALL_FAILURES_KEY, ALL_PH0_PENDINGS_KEY and output field.
        Parameters:
        b - the Behaviour that will handle this state
      • getToBeReset

        protected String[] getToBeReset()
        Return the states that must be reset before they are visited again. Note that resetting a state before visiting it again is required only if - The onStart() method is redefined - The state has an "internal memory"
      • prepareInitiations

        protected final Vector prepareInitiations​(ACLMessage initiation)
        Prepare vector containing cfps.
        Parameters:
        initiation - cfp passed in the constructor
        Returns:
        Vector of cfps
      • sendInitiations

        protected final void sendInitiations​(Vector initiations)
        This method sets for all prepared cfps conversation-id slot (with value passed in the constructor), protocol slot and reply-with slot with a unique value constructed by concatenating receiver's agent name and phase number (i.e. 0). After that it sends all cfps.
        Parameters:
        initiations - vector prepared in PREPARE_CFPS state
      • checkInSequence

        protected final boolean checkInSequence​(ACLMessage reply)
        Check whether a reply is in-sequence and than update the appropriate Session and removes corresponding cfp from vector of pendings.
        Parameters:
        reply - message received
        Returns:
        true if reply is compliant with flow of protocol, false otherwise
      • checkSessions

        protected final int checkSessions​(ACLMessage reply)
        Check if there are still active sessions or if timeout is expired.
        Parameters:
        reply - last message received
        Returns:
        ALL_RESPONSES_RECEIVED or -1 (still active sessions)
      • initializeDataStore

        protected void initializeDataStore​(ACLMessage msg)
        Initialize the data store.
        Parameters:
        msg - Message passed in the constructor
      • getSession

        protected jade.proto.Initiator.ProtocolSession getSession​(ACLMessage msg,
                                                                  int sessionIndex)
        Return a ProtocolSession object to manage replies to a given initiation message
      • handleNotUnderstood

        protected void handleNotUnderstood​(ACLMessage notUnderstood)
        This method is called every time a not-understood message is received, which is not out-of-sequence according to the protocol rules. This default implementation does nothing; programmers might wish to override the method in case they need to react to this event.
        Parameters:
        notUnderstood - the received not-understood message
      • handleFailure

        protected void handleFailure​(ACLMessage failure)
        This method is called every time a failure message is received, which is not out-of-sequence according to the protocol rules. This default implementation does nothing; programmers might wish to override the method in case they need to react to this event.
        Parameters:
        failure - the received failure message
      • handleOutOfSequence

        protected void handleOutOfSequence​(ACLMessage msg)
        This method is called every time a message is received, which is out-of-sequence according to the protocol rules. This default implementation does nothing; programmers might wish to override the method in case they need to react to this event.
        Parameters:
        msg - the received message
      • registerPrepareInitiations

        protected void registerPrepareInitiations​(Behaviour b)
        Attach a behaviour to the Prepare-initiations protocol state.
        Parameters:
        b - The behaviour object to be executed in the Prepare-initiations state.
      • registerHandleNotUnderstood

        public void registerHandleNotUnderstood​(Behaviour b)
        This method allows to register a user defined Behaviour in the HANDLE_NOT_UNDERSTOOD state. This behaviour would override the homonymous method. This method also set the data store of the registered Behaviour to the DataStore of this current behaviour. The registered behaviour can retrieve the not-understood ACLMessage object received from the datastore at the REPLY_KEY key.
        Parameters:
        b - the Behaviour that will handle this state
      • registerHandleFailure

        public void registerHandleFailure​(Behaviour b)
        This method allows to register a user defined Behaviour in the HANDLE_FAILURE state. This behaviour would override the homonymous method. This method also set the data store of the registered Behaviour to the DataStore of this current behaviour. The registered behaviour can retrieve the failure ACLMessage object received from the datastore at the REPLY_KEY key.
        Parameters:
        b - the Behaviour that will handle this state
      • registerHandleOutOfSequence

        public void registerHandleOutOfSequence​(Behaviour b)
        This method allows to register a user defined Behaviour in the HANDLE_OUT_OF_SEQ state. This behaviour would override the homonymous method. This method also set the data store of the registered Behaviour to the DataStore of this current behaviour. The registered behaviour can retrieve the out of sequence ACLMessage object received from the datastore at the REPLY_KEY key.
        Parameters:
        b - the Behaviour that will handle this state
      • reset

        public void reset()
        reset this behaviour by putting a null ACLMessage as message to be sent
        Overrides:
        reset in class FSMBehaviour
      • reset

        public void reset​(ACLMessage msg)
        reset this behaviour
        Parameters:
        msg - is the ACLMessage to be sent
      • reinit

        protected void reinit()
        Re-initialize the internal state without performing a complete reset.
      • onStart

        public void onStart()
        Override the onStart() method to initialize the vectors that will keep all the replies in the data store.
        Overrides:
        onStart in class Behaviour
      • setDataStore

        public void setDataStore​(DataStore ds)
        Override the setDataStore() method to propagate this setting to all children.
        Overrides:
        setDataStore in class Behaviour
        Parameters:
        ds - the DataStore that this Behaviour will use as its private data store
      • createConvId

        protected String createConvId​(Vector msgs)
        Create a new conversation identifier to begin a new interaction.
        Parameters:
        msgs - A vector of ACL messages. If the first one has a non-empty :conversation-id slot, its value is used, else a new conversation identifier is generated.
      • adjustReplyTemplate

        protected void adjustReplyTemplate​(ACLMessage msg)