Package jade.proto

Class AchieveREInitiator

  • All Implemented Interfaces:
    Serializable, Serializable
    Direct Known Subclasses:
    BaseInitiator, IteratedAchieveREInitiator

    public class AchieveREInitiator
    extends FSMBehaviour
    This is a single homogeneous and effective implementation of all the FIPA-Request-like interaction protocols defined by FIPA, that is all those protocols where the initiator sends a single message (i.e. it performs a single communicative act) within the scope of an interaction protocol in order to verify if the RE (Rational Effect) of the communicative act has been achieved or not. This implementation works both for 1:1 and 1:N conversation.

    FIPA has already specified a number of these interaction protocols, like FIPA-Request, FIPA-query, FIPA-Request-When, FIPA-recruiting, FIPA-brokering, that allows the initiator to verify if the expected rational effect of a single communicative act has been achieved.

    The structure of these protocols is equal. The initiator sends a message (in general it performs a communicative act).

    The responder can then reply by sending a not-understood, or a refuse to achieve the rational effect of the communicative act, or also an agree message to communicate the agreement to perform (possibly in the future) the communicative act. This first category of reply messages has been here identified as a response.

    The responder performs the action and, finally, must respond with an inform of the result of the action (eventually just that the action has been done) or with a failure if anything went wrong. This second category of reply messages has been here identified as a result notification.

    Notice that we have extended the protocol to make optional the transmission of the agree message. Infact, in most cases performing the action takes so short time that sending the agree message is just an useless and uneffective overhead; in such cases, the agree to perform the communicative act is subsumed by the reception of the following message in the protocol.

    Read carefully the section of the JADE programmer's guide that describes the usage of this class.

    Known bugs: The handler handleAllResponses is not called if the agree message is skipped and the inform message is received instead.
    One message for every receiver is sent instead of a single message for all the receivers.

    Version:
    $Date$ $Revision$
    Author:
    Giovanni Caire - TILab, Fabio Bellifemine - TILab, Tiziana Trucco - TILab
    See Also:
    Serialized Form
    • Field Detail

      • REQUEST_KEY

        public final String REQUEST_KEY
        key to retrieve from the DataStore of the behaviour the ACLMessage object passed in the constructor of the class.
      • ALL_REQUESTS_KEY

        public final String ALL_REQUESTS_KEY
        key to retrieve from the DataStore of the behaviour the vector of ACLMessage objects that have been sent.
      • REPLY_KEY

        public final String REPLY_KEY
        key to retrieve from the DataStore of the behaviour the last ACLMessage object that has been received (null if the timeout expired).
      • ALL_RESPONSES_KEY

        public final String ALL_RESPONSES_KEY
        key to retrieve from the DataStore of the behaviour the vector of ACLMessage objects that have been received as response.
      • ALL_RESULT_NOTIFICATIONS_KEY

        public final String ALL_RESULT_NOTIFICATIONS_KEY
        key to retrieve from the DataStore of the behaviour the vector of ACLMessage objects that have been received as result notifications.
      • INITIATION_K

        protected final String INITIATION_K
      • ALL_INITIATIONS_K

        protected final String ALL_INITIATIONS_K
      • REPLY_K

        protected final String REPLY_K
      • sessions

        protected Map sessions
    • Constructor Detail

      • AchieveREInitiator

        public AchieveREInitiator​(Agent a,
                                  ACLMessage msg,
                                  DataStore store)
        Construct an AchieveREInitiator with a given DataStore
        Parameters:
        a - The agent performing the protocol
        msg - The message that must be used to initiate the protocol. Notice that the default implementation of the prepareRequest() method returns an array composed of only this message. The values of the slot reply-with is ignored and a different value is assigned automatically by this class for each receiver.
        store - The DataStore that will be used by this AchieveREInitiator
    • Method Detail

      • prepareInitiations

        protected Vector prepareInitiations​(ACLMessage initiation)
        Specialize (if necessary) the initiation message for each receiver
      • checkInSequence

        protected boolean checkInSequence​(ACLMessage reply)
        Check whether a reply is in-sequence and update the appropriate Session
      • checkSessions

        protected int checkSessions​(ACLMessage reply)
        Check the status of the sessions after the reception of the last reply or the expiration of the timeout
      • getToBeReset

        protected String[] getToBeReset()
        Return the states that must be reset before they are visited again. Note that resetting a state before visiting it again is required only if - The onStart() method is redefined - The state has an "internal memory"
      • prepareRequests

        protected Vector prepareRequests​(ACLMessage request)
        This method must return the vector of ACLMessage objects to be sent. It is called in the first state of this protocol. This default implementation just returns the ACLMessage object passed in the constructor. Programmers might prefer to override this method in order to return a vector of objects for 1:N conversations or also to prepare the messages during the execution of the behaviour.
        Parameters:
        request - the ACLMessage object passed in the constructor
        Returns:
        a Vector of ACLMessage objects. The values of the slot reply-with is ignored and a different value is assigned automatically by this class for each receiver.
      • handleAgree

        protected void handleAgree​(ACLMessage agree)
        This method is called every time an agree message is received, which is not out-of-sequence according to the protocol rules. This default implementation does nothing; programmers might wish to override the method in case they need to react to this event.
        Parameters:
        agree - the received agree message
      • handleRefuse

        protected void handleRefuse​(ACLMessage refuse)
        This method is called every time a refuse message is received, which is not out-of-sequence according to the protocol rules. This default implementation does nothing; programmers might wish to override the method in case they need to react to this event.
        Parameters:
        refuse - the received refuse message
      • handleInform

        protected void handleInform​(ACLMessage inform)
        This method is called every time a inform message is received, which is not out-of-sequence according to the protocol rules. This default implementation does nothing; programmers might wish to override the method in case they need to react to this event.
        Parameters:
        inform - the received inform message
      • handleAllResponses

        protected void handleAllResponses​(Vector responses)
        This method is called when all the responses have been collected or when the timeout is expired. The used timeout is the minimum value of the slot replyBy of all the sent messages. By response message we intend here all the agree, not-understood, refuse received messages, which are not not out-of-sequence according to the protocol rules. This default implementation does nothing; programmers might wish to override the method in case they need to react to this event by analysing all the messages in just one call.
        Parameters:
        responses - the Vector of ACLMessage objects that have been received
      • handleAllResultNotifications

        protected void handleAllResultNotifications​(Vector resultNotifications)
        This method is called when all the result notification messages have been collected. By result notification message we intend here all the inform, failure received messages, which are not not out-of-sequence according to the protocol rules. This default implementation does nothing; programmers might wish to override the method in case they need to react to this event by analysing all the messages in just one call.
        Parameters:
        resultNodifications - the Vector of ACLMessage object received
      • registerPrepareRequests

        public void registerPrepareRequests​(Behaviour b)
        This method allows to register a user defined Behaviour in the PREPARE_REQUESTS state. This behaviour would override the homonymous method. This method also set the data store of the registered Behaviour to the DataStore of this current behaviour. It is responsibility of the registered behaviour to put the Vector of ACLMessage objects to be sent into the datastore at the ALL_REQUESTS_KEY key. The values of the slot reply-with is ignored and a different value is assigned automatically by this class for each receiver.
        Parameters:
        b - the Behaviour that will handle this state
      • registerHandleAgree

        public void registerHandleAgree​(Behaviour b)
        This method allows to register a user defined Behaviour in the HANDLE_AGREE state. This behaviour would override the homonymous method. This method also set the data store of the registered Behaviour to the DataStore of this current behaviour. The registered behaviour can retrieve the agree ACLMessage object received from the datastore at the REPLY_KEY key.
        Parameters:
        b - the Behaviour that will handle this state
      • registerHandleInform

        public void registerHandleInform​(Behaviour b)
        This method allows to register a user defined Behaviour in the HANDLE_INFORM state. This behaviour would override the homonymous method. This method also set the data store of the registered Behaviour to the DataStore of this current behaviour. The registered behaviour can retrieve the inform ACLMessage object received from the datastore at the REPLY_KEY key.
        Parameters:
        b - the Behaviour that will handle this state
      • registerHandleRefuse

        public void registerHandleRefuse​(Behaviour b)
        This method allows to register a user defined Behaviour in the HANDLE_REFUSE state. This behaviour would override the homonymous method. This method also set the data store of the registered Behaviour to the DataStore of this current behaviour. The registered behaviour can retrieve the refuse ACLMessage object received from the datastore at the REPLY_KEY key.
        Parameters:
        b - the Behaviour that will handle this state
      • registerHandleAllResponses

        public void registerHandleAllResponses​(Behaviour b)
        This method allows to register a user defined Behaviour in the HANDLE_ALL_RESPONSES state. This behaviour would override the homonymous method. This method also set the data store of the registered Behaviour to the DataStore of this current behaviour. The registered behaviour can retrieve the vector of ACLMessage objects, received as a response, from the datastore at the ALL_RESPONSES_KEY key.
        Parameters:
        b - the Behaviour that will handle this state
      • registerHandleAllResultNotifications

        public void registerHandleAllResultNotifications​(Behaviour b)
        This method allows to register a user defined Behaviour in the HANDLE_ALL_RESULT_NOTIFICATIONS state. This behaviour would override the homonymous method. This method also set the data store of the registered Behaviour to the DataStore of this current behaviour. The registered behaviour can retrieve the Vector of ACLMessage objects, received as a result notification, from the datastore at the ALL_RESULT_NOTIFICATIONS_KEY key.
        Parameters:
        b - the Behaviour that will handle this state
      • reinit

        protected void reinit()
        reset this behaviour
      • initializeDataStore

        protected void initializeDataStore​(ACLMessage msg)
        Initialize the data store.
      • getSession

        protected jade.proto.Initiator.ProtocolSession getSession​(ACLMessage msg,
                                                                  int sessionIndex)
        Return a ProtocolSession object to manage replies to a given initiation message
      • sendInitiations

        protected void sendInitiations​(Vector initiations)
        Create and initialize the Sessions and sends the initiation messages
      • handleNotUnderstood

        protected void handleNotUnderstood​(ACLMessage notUnderstood)
        This method is called every time a not-understood message is received, which is not out-of-sequence according to the protocol rules. This default implementation does nothing; programmers might wish to override the method in case they need to react to this event.
        Parameters:
        notUnderstood - the received not-understood message
      • handleFailure

        protected void handleFailure​(ACLMessage failure)
        This method is called every time a failure message is received, which is not out-of-sequence according to the protocol rules. This default implementation does nothing; programmers might wish to override the method in case they need to react to this event.
        Parameters:
        failure - the received failure message
      • handleOutOfSequence

        protected void handleOutOfSequence​(ACLMessage msg)
        This method is called every time a message is received, which is out-of-sequence according to the protocol rules. This default implementation does nothing; programmers might wish to override the method in case they need to react to this event.
        Parameters:
        msg - the received message
      • registerPrepareInitiations

        protected void registerPrepareInitiations​(Behaviour b)
        Attach a behaviour to the Prepare-initiations protocol state.
        Parameters:
        b - The behaviour object to be executed in the Prepare-initiations state.
      • registerHandleNotUnderstood

        public void registerHandleNotUnderstood​(Behaviour b)
        This method allows to register a user defined Behaviour in the HANDLE_NOT_UNDERSTOOD state. This behaviour would override the homonymous method. This method also set the data store of the registered Behaviour to the DataStore of this current behaviour. The registered behaviour can retrieve the not-understood ACLMessage object received from the datastore at the REPLY_KEY key.
        Parameters:
        b - the Behaviour that will handle this state
      • registerHandleFailure

        public void registerHandleFailure​(Behaviour b)
        This method allows to register a user defined Behaviour in the HANDLE_FAILURE state. This behaviour would override the homonymous method. This method also set the data store of the registered Behaviour to the DataStore of this current behaviour. The registered behaviour can retrieve the failure ACLMessage object received from the datastore at the REPLY_KEY key.
        Parameters:
        b - the Behaviour that will handle this state
      • registerHandleOutOfSequence

        public void registerHandleOutOfSequence​(Behaviour b)
        This method allows to register a user defined Behaviour in the HANDLE_OUT_OF_SEQ state. This behaviour would override the homonymous method. This method also set the data store of the registered Behaviour to the DataStore of this current behaviour. The registered behaviour can retrieve the out of sequence ACLMessage object received from the datastore at the REPLY_KEY key.
        Parameters:
        b - the Behaviour that will handle this state
      • reset

        public void reset()
        reset this behaviour by putting a null ACLMessage as message to be sent
        Overrides:
        reset in class FSMBehaviour
      • reset

        public void reset​(ACLMessage msg)
        reset this behaviour
        Parameters:
        msg - is the ACLMessage to be sent
      • onStart

        public void onStart()
        Override the onStart() method to initialize the vectors that will keep all the replies in the data store.
        Overrides:
        onStart in class Behaviour
      • setDataStore

        public void setDataStore​(DataStore ds)
        Override the setDataStore() method to propagate this setting to all children.
        Overrides:
        setDataStore in class Behaviour
        Parameters:
        ds - the DataStore that this Behaviour will use as its private data store
      • createConvId

        protected String createConvId​(Vector msgs)
        Create a new conversation identifier to begin a new interaction.
        Parameters:
        msgs - A vector of ACL messages. If the first one has a non-empty :conversation-id slot, its value is used, else a new conversation identifier is generated.
      • adjustReplyTemplate

        protected void adjustReplyTemplate​(ACLMessage msg)