Package physx.physics

Class PxRigidStatic


public class PxRigidStatic extends PxRigidActor
PxRigidStatic represents a static rigid body simulation object in the physics SDK.

PxRigidStatic objects are static rigid physics entities. They shall be used to define solid objects which are fixed in the world.

Creation

Instances of this class are created by calling #PxPhysics::createRigidStatic() and deleted with #release().

Visualizations

\li #PxVisualizationParameter::eACTOR_AXES
See Also:
  • Field Details

    • SIZEOF

      public static final int SIZEOF
    • ALIGNOF

      public static final int ALIGNOF
      See Also:
  • Constructor Details

    • PxRigidStatic

      protected PxRigidStatic()
    • PxRigidStatic

      protected PxRigidStatic(long address)
  • Method Details

    • wrapPointer

      public static PxRigidStatic wrapPointer(long address)
    • arrayGet

      public static PxRigidStatic arrayGet(long baseAddress, int index)