Module de.fabmax.physxjni
Package physx.extensions
package physx.extensions
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ClassDescriptionPre-made support mapping for a boxPre-made support mapping for a capsulePre-made support mapping for any PhysX's convex geometry (sphere, capsule, box, convex mesh)Pre-made support mapping for a convex meshUsed to specify one of the degrees of freedom of a D6 joint.Used to specify which axes of a D6 joint are driven.A D6 joint is a general constraint between two actors.parameters for configuring the drive model of a PxD6Jointflags for configuring the drive model of a PxD6JointUsed to specify the range of motions allowed for a degree of freedom in a D6 joint.default implementation of a memory read streamdefault implementation of a memory write streama joint that maintains an upper or lower bound (or both) on the distance between two points on different objectsflags for configuring the drive of a PxDistanceJointA fixed joint permits no relative movement between two bodies.A joint that connects two existing revolute joints and constrains their relative angular velocity and position with respect to each other.Collection of GJK query functions (sweeps, raycasts, overlaps, ...).Pre-made support mapping for built-in convex geometry types.a base interface providing common functionality for PhysX jointsan enumeration for specifying one or other of the actors referenced by a jointDescribes an elliptical conical joint limit.Describes the parameters for a joint limit.Describes a pyramidal joint limit.Describes a one-sided linear limit.Describes a two-sided limit.Utility class to compute and manipulate mass and inertia tensor properties.Utility class to find mesh triangles touched by a specified geometry object.A prismatic joint permits relative translational movement between two bodies along an axis, but no relative rotational movement.Flags specific to the prismatic joint.A joint that connects an existing revolute joint to an existing prismatic joint, and constrains their relative angular/linear velocity and position with respect to each other.A joint which behaves in a similar way to a hinge or axle.Flags specific to the Revolute Joint.utility functions for use with PxRigidActor and subclassesutility functions for use with PxRigidBody and subclassesUtility functions for serializationClass serving as a registry for XML (RepX) and binary serializable types.A joint which behaves in a similar way to a ball and socket.Flags specific to the spherical joint.Pre-made support mapping for a sphereAbstract interface for a user defined shape GJK mapping support.