| Interface | Description |
|---|---|
| StateRepository<V> |
A
StateRepository is used to store the aggregated state of event-sourced entities. |
| Class | Description |
|---|---|
| ChronicleMapBytesMarshaller<V> | |
| ChronicleMapStateRepository<V> |
A
StateRepository that is using a ChronicleMap to store the event-sourced entities off the heap. |
| ChronicleMapStateRepository.Builder<V> | |
| ConcurrentMapStateRepository<V> |
High performance in-memory StateRepository implemented using a ConcurrentMap.
|
| DelegatingStateRepository<V> | |
| NitriteStateRepository<V> |
A StateRepository with extra functionality for secondary indexes, queries, sorting and paging of
results.
|
| NitriteStateRepository.Builder<V> |