Class Logo
java.lang.Object
de.pirckheimer_gymnasium.engine_pi.actor.Logo
- All Implemented Interfaces:
ActorAdder
Zeichnet das Engine Pi Logo in eine Scene.
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Field Summary
FieldsModifier and TypeFieldDescription -
Constructor Summary
Constructors -
Method Summary
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface de.pirckheimer_gymnasium.engine_pi.actor.ActorAdder
addCircle, addCircle, addCircle, addCircle, addCircle, addHexagon, addHexagon, addHexagon, addHexagon, addHexagon, addImage, addImage, addPentagon, addPentagon, addPentagon, addRectangle, addRectangle, addRectangle, addRegularPolygon, addRegularPolygon, addRegularPolygon, addRegularPolygon, addText, addText, addText, addText, addTriangle, addTriangle, addTriangle, addTriangle, addTriangle
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Field Details
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rectangleP
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triangleP
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circleP
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rectangleI
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circleI
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Constructor Details
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Logo
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Method Details
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getScene
- Specified by:
getScenein interfaceActorAdder
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applyPhysicSettings
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