Uses of Class
de.pirckheimer_gymnasium.engine_pi.sound.Sound
Packages that use Sound
Package
Description
Eine Sammlung von Zwischenspeichern für verschiedene Spiel-Ressourcen wie zum
Beispiel Bilder und Audioklänge.
Klassen zur Audiowiedergabe.
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Uses of Sound in de.pirckheimer_gymnasium.engine_pi
Methods in de.pirckheimer_gymnasium.engine_pi that return SoundMethods in de.pirckheimer_gymnasium.engine_pi with parameters of type SoundModifier and TypeMethodDescriptionstatic SoundPlaybackJukebox.createSoundPlayback(Sound sound, boolean loop) Creates anSoundPlaybackobject that can be configured prior to starting.static MusicPlaybackSets the currently playing track to aLoopedTrackwith the specified musicSound.static MusicPlaybackSets the currently playing track to aLoopedTrackwith the specified musicSound.static SoundPlayback -
Uses of Sound in de.pirckheimer_gymnasium.engine_pi.resources
Methods in de.pirckheimer_gymnasium.engine_pi.resources that return SoundModifier and TypeMethodDescriptionSoundContainer.load(SoundResource resource) Loads a sound from the specified XML resource.protected SoundLoads the sound from the specified path and returns it.Constructors in de.pirckheimer_gymnasium.engine_pi.resources with parameters of type Sound -
Uses of Sound in de.pirckheimer_gymnasium.engine_pi.sound
Methods in de.pirckheimer_gymnasium.engine_pi.sound that return SoundModifier and TypeMethodDescriptionIntroTrack.getIntro()IntroTrack.getLoop()SoundEvent.getSound()Gets the relatedSoundinstance.LoopedTrack.next()Methods in de.pirckheimer_gymnasium.engine_pi.sound that return types with arguments of type SoundModifier and TypeMethodDescriptionIntroTrack.iterator()LoopedTrack.iterator()SinglePlayTrack.iterator()Constructors in de.pirckheimer_gymnasium.engine_pi.sound with parameters of type SoundModifierConstructorDescriptionIntroTrack(Sound intro, Sound loop) Initializes a newIntroTrackfor the specified sound.LoopedTrack(Sound sound) Initializes a newLoopedTrackfor the specified sound.SinglePlayTrack(Sound sound) Initializes a newSinglePlayTrackfor the specified sound.SoundPlayback(Sound sound, boolean loop)