Index

A B C D E F G I L M N O P R S T U V W 
All Classes and Interfaces|All Packages|Serialized Form

A

Actor - Class in de.rpgframework.random
 
Actor() - Constructor for class de.rpgframework.random.Actor
 
Actor(ActorRole, String) - Constructor for class de.rpgframework.random.Actor
 
ACTOR_BASEDATA - Enum constant in enum class de.rpgframework.random.DataType
 
ACTOR_PERSONALITY - Enum constant in enum class de.rpgframework.random.DataType
 
ACTOR_VISUAL - Enum constant in enum class de.rpgframework.random.DataType
 
addActor(Actor) - Method in class de.rpgframework.random.PlotNode
 
AddActorInstruction - Class in de.rpgframework.random
 
AddActorInstruction() - Constructor for class de.rpgframework.random.AddActorInstruction
 
addLine(TextLine) - Method in class de.rpgframework.random.VariableHolderNode
 
addNode(PlotNode) - Method in class de.rpgframework.random.PlotNode
 
AddNodeInstruction - Class in de.rpgframework.random
 
AddNodeInstruction() - Constructor for class de.rpgframework.random.AddNodeInstruction
 
addText(String) - Method in class de.rpgframework.random.TextLine
 
addVariable(GeneratorVariable, int) - Method in class de.rpgframework.random.VariableHolderNode
 

B

BATTLEMAP - Enum constant in enum class de.rpgframework.random.DataType
 
build() - Method in class de.rpgframework.random.RandomGeneratorBuilder
 
buildChain() - Method in class de.rpgframework.random.RandomGeneratorBuilder
 
builder() - Static method in interface de.rpgframework.random.RandomGenerator
 

C

COMBAT - Enum constant in enum class de.rpgframework.random.mine.StoryFocus
 
CONCLUSION - Enum constant in enum class de.rpgframework.random.PlotNode.Type
 
contains(List<Classification<?>>, ClassificationType) - Static method in interface de.rpgframework.random.RandomGenerator
 
copyHints(VariableHolderNode) - Method in class de.rpgframework.random.VariableHolderNode
 
copyVariables(VariableHolderNode) - Method in class de.rpgframework.random.VariableHolderNode
 
CRISIS - Enum constant in enum class de.rpgframework.random.PlotNode.Type
 

D

d00 - Variable in class de.rpgframework.random.RollTable
 
d20 - Variable in class de.rpgframework.random.RollTable
 
d6 - Variable in class de.rpgframework.random.RollTable
 
DataType - Enum Class in de.rpgframework.random
 
de.rpgframework.generator - module de.rpgframework.generator
 
de.rpgframework.random - package de.rpgframework.random
 
de.rpgframework.random.mine - package de.rpgframework.random.mine
 
de.rpgframework.random.withoutnumber - package de.rpgframework.random.withoutnumber
 
draw - Variable in class de.rpgframework.random.RollTable
How many results shall be drawn from the table

E

Enemy - Class in de.rpgframework.random.withoutnumber
 
Enemy() - Constructor for class de.rpgframework.random.withoutnumber.Enemy
 
ENEMY - Enum constant in enum class de.rpgframework.random.withoutnumber.WithoutNumberVariable
 
export(Object, OutputStream, Locale) - Method in interface de.rpgframework.random.ResultExport
 
EXPOSITION - Enum constant in enum class de.rpgframework.random.PlotNode.Type
 

F

FACTION - Enum constant in enum class de.rpgframework.random.WorldVariables
 
FALL - Enum constant in enum class de.rpgframework.random.PlotNode.Type
 
findGenerator(GeneratorType, List<Classification<?>>, List<ClassificationType>) - Static method in class de.rpgframework.random.RandomGeneratorRegistry
 
findGenerators(GeneratorType, List<Classification<?>>, List<ClassificationType>) - Static method in class de.rpgframework.random.RandomGeneratorRegistry
 
forRules(RoleplayingSystem) - Method in class de.rpgframework.random.RandomGeneratorBuilder
 
forSetting(World) - Method in class de.rpgframework.random.RandomGeneratorBuilder
 

G

generate(GeneratorType, List<Classification<?>>, List<Classification<?>>, Map<GeneratorVariable, Integer>) - Static method in class de.rpgframework.random.RandomGeneratorRegistry
 
generate(VariableHolderNode) - Method in class de.rpgframework.random.NSCGenerator
 
generate(VariableHolderNode) - Method in interface de.rpgframework.random.RandomGenerator
 
generate(VariableHolderNode) - Method in class de.rpgframework.random.withoutnumber.StoryTagGenerator
 
generate(VariableHolderNode) - Method in class de.rpgframework.random.withoutnumber.SWNNPCGenerator
 
GeneratorInitializer - Interface in de.rpgframework.random
 
GeneratorReference - Enum Class in de.rpgframework.random
 
GeneratorType - Enum Class in de.rpgframework.random
 
GeneratorVariable - Interface in de.rpgframework.random
 
GeneratorVariableValue - Interface in de.rpgframework.random
 
GenericGeneratorInitializer - Class in de.rpgframework.random
 
GenericGeneratorInitializer() - Constructor for class de.rpgframework.random.GenericGeneratorInitializer
 
getActors() - Method in class de.rpgframework.random.PlotNode
 
getAddActor() - Method in class de.rpgframework.random.RollResult
 
getAddNode() - Method in class de.rpgframework.random.RollTable
 
getChildNodes() - Method in class de.rpgframework.random.PlotNode
 
getComplication() - Method in class de.rpgframework.random.withoutnumber.StoryTagValue
 
getComplications() - Method in class de.rpgframework.random.withoutnumber.StoryTag
 
getD6() - Method in class de.rpgframework.random.RollTable
 
getEnemies() - Method in class de.rpgframework.random.withoutnumber.StoryTag
 
getEnemy() - Method in class de.rpgframework.random.withoutnumber.StoryTagValue
 
getFaction() - Method in class de.rpgframework.random.Actor
 
getFriend() - Method in class de.rpgframework.random.withoutnumber.StoryTagValue
 
getFriends() - Method in class de.rpgframework.random.withoutnumber.StoryTag
 
getGender() - Method in class de.rpgframework.random.Actor
 
getGeneratorId() - Method in interface de.rpgframework.random.GeneratorVariableValue
Return the identifier of the generator who created this
getGeneratorId() - Method in class de.rpgframework.random.StringGeneratorVariableValue
 
getGenerators(GeneratorType) - Static method in class de.rpgframework.random.RandomGeneratorRegistry
 
getGeneratorsToRegister() - Method in interface de.rpgframework.random.GeneratorInitializer
 
getGeneratorsToRegister() - Method in class de.rpgframework.random.GenericGeneratorInitializer
 
getGenericVariable(GeneratorVariable) - Method in class de.rpgframework.random.VariableHolderNode
 
getGenericVariables() - Method in class de.rpgframework.random.VariableHolderNode
 
getHint(ClassificationType, Collection<Classification<?>>) - Method in class de.rpgframework.random.NSCGenerator
 
getHints() - Method in class de.rpgframework.random.VariableHolderNode
 
getI18n() - Method in class de.rpgframework.random.PlotNode
 
getId() - Method in class de.rpgframework.random.Actor
 
getId() - Method in class de.rpgframework.random.AddActorInstruction
 
getId() - Method in class de.rpgframework.random.NSCGenerator
 
getId() - Method in interface de.rpgframework.random.RandomGenerator
Short and unique identifier for this generator
getId() - Method in class de.rpgframework.random.RollTable
 
getId() - Method in class de.rpgframework.random.withoutnumber.StoryTagGenerator
 
getId() - Method in class de.rpgframework.random.withoutnumber.SWNNPCGenerator
 
getKeys() - Method in class de.rpgframework.random.TextLine
 
getLines() - Method in class de.rpgframework.random.VariableHolderNode
 
getModifierNames() - Method in class de.rpgframework.random.RollTable
 
getName() - Method in class de.rpgframework.random.Actor
 
getName() - Method in class de.rpgframework.random.withoutnumber.VariableDefinition
 
getNextTable() - Method in class de.rpgframework.random.RollResult
 
getNextTable() - Method in class de.rpgframework.random.RollTable
 
getNode(PlotNode.Type) - Method in class de.rpgframework.random.PlotNode
 
getParent() - Method in class de.rpgframework.random.PlotNode
 
getPlace() - Method in class de.rpgframework.random.withoutnumber.StoryTagValue
 
getPlaces() - Method in class de.rpgframework.random.withoutnumber.StoryTag
 
getProvidedData() - Method in class de.rpgframework.random.NSCGenerator
 
getProvidedData() - Method in interface de.rpgframework.random.RandomGenerator
What kind of data is provided
getProvidedData() - Method in class de.rpgframework.random.withoutnumber.StoryTagGenerator
 
getProvidedData() - Method in class de.rpgframework.random.withoutnumber.SWNNPCGenerator
 
getRequiredVariables() - Method in class de.rpgframework.random.NSCGenerator
 
getRequiredVariables() - Method in interface de.rpgframework.random.RandomGenerator
 
getRequiredVariables() - Method in class de.rpgframework.random.withoutnumber.StoryTagGenerator
 
getRequiredVariables() - Method in class de.rpgframework.random.withoutnumber.SWNNPCGenerator
 
getResultFor(int) - Method in class de.rpgframework.random.RollTable
 
getResults() - Method in class de.rpgframework.random.RollTable
 
getRole() - Method in class de.rpgframework.random.Actor
 
getRole() - Method in class de.rpgframework.random.AddActorInstruction
 
getRuleData() - Method in class de.rpgframework.random.Actor
 
getSubtables() - Method in class de.rpgframework.random.RollResult
 
getSupportedTypes() - Static method in class de.rpgframework.random.RandomGeneratorRegistry
 
getTag1() - Method in class de.rpgframework.random.Plot
 
getTag2() - Method in class de.rpgframework.random.Plot
 
getThing() - Method in class de.rpgframework.random.withoutnumber.StoryTagValue
 
getThings() - Method in class de.rpgframework.random.withoutnumber.StoryTag
 
getTitle() - Method in class de.rpgframework.random.AddNodeInstruction
 
getType() - Method in class de.rpgframework.random.AddNodeInstruction
 
getType() - Method in class de.rpgframework.random.NSCGenerator
 
getType() - Method in class de.rpgframework.random.PlotNode
 
getType() - Method in interface de.rpgframework.random.RandomGenerator
 
getType() - Method in class de.rpgframework.random.withoutnumber.StoryTagGenerator
 
getType() - Method in class de.rpgframework.random.withoutnumber.SWNNPCGenerator
 
getValue() - Method in class de.rpgframework.random.RollResult
 
getValue() - Method in class de.rpgframework.random.withoutnumber.VariableDefinition
 
getValueOf(List<Classification<?>>, ClassificationType) - Static method in interface de.rpgframework.random.RandomGenerator
 
getVariable() - Method in interface de.rpgframework.random.GeneratorVariableValue
 
getVariable() - Method in class de.rpgframework.random.StringGeneratorVariableValue
 
getVariable(GeneratorVariable) - Method in class de.rpgframework.random.VariableHolderNode
 
getVariables() - Method in class de.rpgframework.random.AddActorInstruction
 
getVariables() - Method in class de.rpgframework.random.VariableHolderNode
 
getVariables() - Method in class de.rpgframework.random.withoutnumber.StoryTagElement
 

I

id - Variable in class de.rpgframework.random.RollTable
An identifier within type
initialize() - Static method in class de.rpgframework.random.RandomGeneratorRegistry
 
instantiateModification(Modification, ComplexDataItemValue<?>, int, CommonCharacter<?, ?, ?, ?>) - Method in enum class de.rpgframework.random.GeneratorReference
 
isInRange(int) - Method in class de.rpgframework.random.RollResult
 
isInteger() - Method in interface de.rpgframework.random.GeneratorVariable
 
isInteger() - Method in enum class de.rpgframework.random.withoutnumber.WithoutNumberVariable
 
isInteger() - Method in enum class de.rpgframework.random.WorldVariables
 

L

loadTables(InputStream) - Method in class de.rpgframework.random.RollTableGenerator
 
LOCATION - Enum constant in enum class de.rpgframework.random.GeneratorType
 
LOCATION_DESCRIPTION - Enum constant in enum class de.rpgframework.random.DataType
 
LOCATION_ROOM_DESCRIPTION - Enum constant in enum class de.rpgframework.random.DataType
 

M

matchesFilter(Classification<?>) - Method in class de.rpgframework.random.NSCGenerator
 
matchesFilter(Classification<?>) - Method in interface de.rpgframework.random.RandomGenerator
 
matchesFilter(Classification<?>) - Method in class de.rpgframework.random.withoutnumber.StoryTagGenerator
 
matchesFilter(Classification<?>) - Method in class de.rpgframework.random.withoutnumber.SWNNPCGenerator
 
MISSION_TAG - Enum constant in enum class de.rpgframework.random.withoutnumber.WithoutNumberVariable
 
modifiers - Variable in class de.rpgframework.random.RollTable
 

N

name() - Method in interface de.rpgframework.random.GeneratorVariable
 
NAME_PERSON - Enum constant in enum class de.rpgframework.random.GeneratorType
 
nextTable - Variable in class de.rpgframework.random.RollResult
 
nextTable - Variable in class de.rpgframework.random.RollTable
 
NPC_DESIRE - Enum constant in enum class de.rpgframework.random.withoutnumber.WithoutNumberVariable
 
NPC_FLAW - Enum constant in enum class de.rpgframework.random.withoutnumber.WithoutNumberVariable
 
NPC_PROBLEM - Enum constant in enum class de.rpgframework.random.withoutnumber.WithoutNumberVariable
 
NPC_STRENGTH - Enum constant in enum class de.rpgframework.random.withoutnumber.WithoutNumberVariable
 
NPC_VIRTUE - Enum constant in enum class de.rpgframework.random.withoutnumber.WithoutNumberVariable
 
NSC - Enum constant in enum class de.rpgframework.random.GeneratorType
 
NSCGenerator - Class in de.rpgframework.random
 
NSCGenerator() - Constructor for class de.rpgframework.random.NSCGenerator
 

O

OPTIONAL - Enum constant in enum class de.rpgframework.random.PlotNode.Type
 
optionallySupportsHints(ClassificationType...) - Method in class de.rpgframework.random.RandomGeneratorBuilder
 
optionallySupportsHints(List<ClassificationType>) - Method in class de.rpgframework.random.RandomGeneratorBuilder
 

P

parseModifier(String) - Method in class de.rpgframework.random.RollTableGenerator
 
parseVariables(String) - Method in class de.rpgframework.random.RollTableGenerator
 
Plot - Class in de.rpgframework.random
 
Plot() - Constructor for class de.rpgframework.random.Plot
 
PLOT_ABSTRACT - Enum constant in enum class de.rpgframework.random.DataType
 
PLOT_DETAIL - Enum constant in enum class de.rpgframework.random.DataType
 
PlotNode - Class in de.rpgframework.random
 
PlotNode(PlotNode.Type) - Constructor for class de.rpgframework.random.PlotNode
 
PlotNode.Type - Enum Class in de.rpgframework.random
 

R

random - Static variable in class de.rpgframework.random.RollTableGenerator
 
RANDOM - Static variable in class de.rpgframework.random.NSCGenerator
 
RandomGenerator - Interface in de.rpgframework.random
 
RandomGeneratorBuilder - Class in de.rpgframework.random
 
RandomGeneratorBuilder() - Constructor for class de.rpgframework.random.RandomGeneratorBuilder
 
RandomGeneratorRegistry - Class in de.rpgframework.random
 
RandomGeneratorRegistry() - Constructor for class de.rpgframework.random.RandomGeneratorRegistry
 
REGION - Enum constant in enum class de.rpgframework.random.WorldVariables
 
register(RandomGenerator) - Static method in class de.rpgframework.random.RandomGeneratorRegistry
 
res - Variable in class de.rpgframework.random.RollTableGenerator
 
resolve(String) - Method in enum class de.rpgframework.random.GeneratorReference
 
resolveAny() - Method in enum class de.rpgframework.random.GeneratorReference
 
resolveAsDataItem(String) - Method in enum class de.rpgframework.random.GeneratorReference
 
resolveModifier(String) - Method in class de.rpgframework.random.RollTableGenerator
 
resolveModifier(String) - Method in class de.rpgframework.random.withoutnumber.StoryTagGenerator
 
resolveModifier(String) - Method in class de.rpgframework.random.withoutnumber.SWNNPCGenerator
 
resolveVariable(String) - Method in enum class de.rpgframework.random.GeneratorReference
 
ResultExport - Interface in de.rpgframework.random
 
REWARD - Enum constant in enum class de.rpgframework.random.PlotNode.Type
 
RISE - Enum constant in enum class de.rpgframework.random.PlotNode.Type
 
roll(RollTable, PlotNode, Locale) - Method in class de.rpgframework.random.RollTableGenerator
 
rollD100(int) - Static method in class de.rpgframework.random.RollTableGenerator
 
rollD20(int) - Static method in class de.rpgframework.random.RollTableGenerator
 
rollD6(int) - Static method in class de.rpgframework.random.RollTableGenerator
 
RollResult - Class in de.rpgframework.random
 
RollResult() - Constructor for class de.rpgframework.random.RollResult
 
RollTable - Class in de.rpgframework.random
 
RollTable() - Constructor for class de.rpgframework.random.RollTable
 
RollTableGenerator - Class in de.rpgframework.random
 
RollTableGenerator(MultiLanguageResourceBundle) - Constructor for class de.rpgframework.random.RollTableGenerator
 
RollTableList - Class in de.rpgframework.random
 
RollTableList() - Constructor for class de.rpgframework.random.RollTableList
 
RULEDATA - Enum constant in enum class de.rpgframework.random.DataType
 
RUN - Enum constant in enum class de.rpgframework.random.GeneratorType
 

S

serializer - Static variable in class de.rpgframework.random.RollTableGenerator
 
setComplication(String) - Method in class de.rpgframework.random.withoutnumber.StoryTagValue
 
setEnemy(StoryTagElement) - Method in class de.rpgframework.random.withoutnumber.StoryTagValue
 
setFaction(String) - Method in class de.rpgframework.random.Actor
 
setFriend(String) - Method in class de.rpgframework.random.withoutnumber.StoryTagValue
 
setGender(Gender) - Method in class de.rpgframework.random.Actor
 
setGenerator(RandomGenerator) - Method in class de.rpgframework.random.StringGeneratorVariableValue
 
setHint(Classification<?>) - Method in class de.rpgframework.random.VariableHolderNode
 
setHint(ClassificationType, String) - Method in class de.rpgframework.random.VariableHolderNode
 
setI18n(String) - Method in class de.rpgframework.random.PlotNode
 
setName(String) - Method in class de.rpgframework.random.Actor
 
setParent(PlotNode) - Method in class de.rpgframework.random.PlotNode
 
setPlace(String) - Method in class de.rpgframework.random.withoutnumber.StoryTagValue
 
setRole(ActorRole) - Method in class de.rpgframework.random.Actor
 
setRuleData(Object) - Method in class de.rpgframework.random.Actor
 
setTag1(StoryTagValue) - Method in class de.rpgframework.random.Plot
 
setTag2(StoryTagValue) - Method in class de.rpgframework.random.Plot
 
setThing(String) - Method in class de.rpgframework.random.withoutnumber.StoryTagValue
 
setVariable(GeneratorVariable, GeneratorVariableValue) - Method in class de.rpgframework.random.VariableHolderNode
 
setVariable(GeneratorVariable, String) - Method in class de.rpgframework.random.VariableHolderNode
 
simpleRoll(RollTable, VariableHolderNode, Locale) - Method in class de.rpgframework.random.RollTableGenerator
 
SOCIAL - Enum constant in enum class de.rpgframework.random.mine.StoryFocus
 
Story - Class in de.rpgframework.random.mine
 
Story() - Constructor for class de.rpgframework.random.mine.Story
 
STORY - Enum constant in enum class de.rpgframework.random.PlotNode.Type
 
StoryFocus - Enum Class in de.rpgframework.random.mine
 
StoryTag - Class in de.rpgframework.random.withoutnumber
 
StoryTag() - Constructor for class de.rpgframework.random.withoutnumber.StoryTag
 
StoryTagElement - Class in de.rpgframework.random.withoutnumber
 
StoryTagElement() - Constructor for class de.rpgframework.random.withoutnumber.StoryTagElement
 
StoryTagGenerator - Class in de.rpgframework.random.withoutnumber
 
StoryTagGenerator(MultiLanguageResourceBundle, String, Genre) - Constructor for class de.rpgframework.random.withoutnumber.StoryTagGenerator
 
StoryTagList - Class in de.rpgframework.random.withoutnumber
 
StoryTagList() - Constructor for class de.rpgframework.random.withoutnumber.StoryTagList
 
StoryTagList(Collection<? extends StoryTag>) - Constructor for class de.rpgframework.random.withoutnumber.StoryTagList
 
StoryTagValue - Class in de.rpgframework.random.withoutnumber
 
StoryTagValue() - Constructor for class de.rpgframework.random.withoutnumber.StoryTagValue
 
StoryTagValue(StoryTag) - Constructor for class de.rpgframework.random.withoutnumber.StoryTagValue
 
StringGeneratorVariableValue - Class in de.rpgframework.random
 
StringGeneratorVariableValue(RandomGenerator, GeneratorVariable, String) - Constructor for class de.rpgframework.random.StringGeneratorVariableValue
 
SWNNPCGenerator - Class in de.rpgframework.random.withoutnumber
 
SWNNPCGenerator(MultiLanguageResourceBundle, String, Genre) - Constructor for class de.rpgframework.random.withoutnumber.SWNNPCGenerator
 

T

tables - Variable in class de.rpgframework.random.RollTableGenerator
 
TextLine - Class in de.rpgframework.random
 
TextLine() - Constructor for class de.rpgframework.random.TextLine
 
thatGenerates(GeneratorType) - Method in class de.rpgframework.random.RandomGeneratorBuilder
 
thatSupports(Classification<?>...) - Method in class de.rpgframework.random.RandomGeneratorBuilder
 
toString() - Method in class de.rpgframework.random.Actor
 
toString() - Method in class de.rpgframework.random.Plot
 
toString() - Method in class de.rpgframework.random.RollResult
 
toString() - Method in class de.rpgframework.random.StringGeneratorVariableValue
 
toString(Locale) - Method in interface de.rpgframework.random.GeneratorVariableValue
Convert this into a human readable text description.
toString(Locale) - Method in class de.rpgframework.random.StringGeneratorVariableValue
 
toXMLIdentifier() - Method in interface de.rpgframework.random.GeneratorVariableValue
Convert to an identifier suitable for storing in an XML file
toXMLIdentifier() - Method in class de.rpgframework.random.StringGeneratorVariableValue
 

U

understandsHint(ClassificationType) - Method in class de.rpgframework.random.NSCGenerator
 
understandsHint(ClassificationType) - Method in interface de.rpgframework.random.RandomGenerator
 
understandsHint(ClassificationType) - Method in class de.rpgframework.random.withoutnumber.StoryTagGenerator
 
understandsHint(ClassificationType) - Method in class de.rpgframework.random.withoutnumber.SWNNPCGenerator
 

V

validate() - Method in class de.rpgframework.random.withoutnumber.StoryTag
 
validate() - Method in class de.rpgframework.random.withoutnumber.StoryTagElement
 
valueOf(String) - Static method in enum class de.rpgframework.random.DataType
Returns the enum constant of this class with the specified name.
valueOf(String) - Static method in enum class de.rpgframework.random.GeneratorReference
Returns the enum constant of this class with the specified name.
valueOf(String) - Static method in enum class de.rpgframework.random.GeneratorType
Returns the enum constant of this class with the specified name.
valueOf(String) - Static method in enum class de.rpgframework.random.mine.StoryFocus
Returns the enum constant of this class with the specified name.
valueOf(String) - Static method in enum class de.rpgframework.random.PlotNode.Type
Returns the enum constant of this class with the specified name.
valueOf(String) - Static method in enum class de.rpgframework.random.withoutnumber.WithoutNumberVariable
Returns the enum constant of this class with the specified name.
valueOf(String) - Static method in enum class de.rpgframework.random.WorldVariables
Returns the enum constant of this class with the specified name.
values() - Static method in enum class de.rpgframework.random.DataType
Returns an array containing the constants of this enum class, in the order they are declared.
values() - Static method in enum class de.rpgframework.random.GeneratorReference
Returns an array containing the constants of this enum class, in the order they are declared.
values() - Static method in enum class de.rpgframework.random.GeneratorType
Returns an array containing the constants of this enum class, in the order they are declared.
values() - Static method in enum class de.rpgframework.random.mine.StoryFocus
Returns an array containing the constants of this enum class, in the order they are declared.
values() - Static method in enum class de.rpgframework.random.PlotNode.Type
Returns an array containing the constants of this enum class, in the order they are declared.
values() - Static method in enum class de.rpgframework.random.withoutnumber.WithoutNumberVariable
Returns an array containing the constants of this enum class, in the order they are declared.
values() - Static method in enum class de.rpgframework.random.WorldVariables
Returns an array containing the constants of this enum class, in the order they are declared.
VARIABLE - Enum constant in enum class de.rpgframework.random.GeneratorReference
 
VariableDefinition - Class in de.rpgframework.random.withoutnumber
 
VariableDefinition() - Constructor for class de.rpgframework.random.withoutnumber.VariableDefinition
 
VariableHolderNode - Class in de.rpgframework.random
 
VariableHolderNode() - Constructor for class de.rpgframework.random.VariableHolderNode
 
VariableHolderNode(VariableHolderNode) - Constructor for class de.rpgframework.random.VariableHolderNode
 

W

withHints(List<Classification<?>>) - Method in class de.rpgframework.random.VariableHolderNode
 
WithoutNumberVariable - Enum Class in de.rpgframework.random.withoutnumber
 
withVariables(Map<GeneratorVariable, Integer>) - Method in class de.rpgframework.random.VariableHolderNode
 
WorldVariables - Enum Class in de.rpgframework.random
 
A B C D E F G I L M N O P R S T U V W 
All Classes and Interfaces|All Packages|Serialized Form