Modul de.rpgframework.rules
Package de.rpgframework.genericrpg.items
package de.rpgframework.genericrpg.items
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KlasseBeschreibungAlternateUsage<U extends IUsageMode>CarriedItem<T extends PieceOfGear>CarriedItemController<T extends PieceOfGear>Needs to be extended by implementing RPGs
public class SR6WeaponData implements GearTypeData { ... }Super interface for all attributes a piece of gear can haveItemAttributeFloatValue<A extends IItemAttribute>ItemAttributeFormulaValue<A extends IItemAttribute>ItemAttributeNumericalValue<A extends IItemAttribute>ItemAttributeObjectValue<A extends IItemAttribute>ItemAttributeValue<A extends IItemAttribute>ItemEnhancementValue<E extends AItemEnhancement>Is the item used e.g. in Melee or Ranged combat.How is the item carried by the character - e.g.Mode a given ItemTemplate can be operated inPieceOfGear<V extends IVariantMode,U extends IUsageMode, A extends PieceOfGearVariant<V>, B extends AlternateUsage<U>> PieceOfGearVariant<M extends IVariantMode>This whole class may be pointless, since resolving is already done elsewhere