java.lang.Object
de.rpgframework.character.CharacterHandle
de.rpgframework.character.FileBasedCharacterHandle
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Feldübersicht
FelderVon Klasse geerbte Felder de.rpgframework.character.CharacterHandle
attachments, deleted, desc, lastModified, name, parsedCharac, rules, shared, uuid -
Konstruktorübersicht
KonstruktorenKonstruktorBeschreibungFileBasedCharacterHandle(Path path, RoleplayingSystem rules) FileBasedCharacterHandle(Path path, RoleplayingSystem rules, UUID uuid) -
Methodenübersicht
Modifizierer und TypMethodeBeschreibungbooleanstatic voidfromProperties(CharacterHandle handle, Properties pro) getPath()booleanbooleanvoidsetLoadAttemptMade(boolean loadAttemptMade) voidvoidsetProperties(Properties pro) voidsetSyncFlag(boolean sync) static PropertiestoProperties(CharacterHandle handle, Supplier<List<Attachment>> getAttachments) toString()Von Klasse geerbte Methoden de.rpgframework.character.CharacterHandle
addAttachment, getAttachments, getCharacter, getLastModified, getName, getRuleIdentifier, getShortDescription, getUUID, isDeleted, isShared, removeAttachment, setCharacter, setDeleted, setLastModified, setName, setRuleIdentifier, setShared, setShortDescription, setUUID
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Felddetails
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logger
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Konstruktordetails
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FileBasedCharacterHandle
public FileBasedCharacterHandle() -
FileBasedCharacterHandle
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FileBasedCharacterHandle
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Methodendetails
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toString
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equals
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getPath
- Angegeben von:
getPathin KlasseCharacterHandle- Gibt zurück:
- the path
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setPath
- Parameter:
path- the path to set
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hasSyncFlag
public boolean hasSyncFlag()- Gibt zurück:
- the sync
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setSyncFlag
public void setSyncFlag(boolean sync) - Parameter:
sync- the sync to set
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getProperties
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toProperties
public static Properties toProperties(CharacterHandle handle, Supplier<List<Attachment>> getAttachments) throws IOException - Löst aus:
IOException
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fromProperties
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setProperties
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isLoadAttemptMade
public boolean isLoadAttemptMade()- Gibt zurück:
- the loadAttemptMade
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setLoadAttemptMade
public void setLoadAttemptMade(boolean loadAttemptMade) - Parameter:
loadAttemptMade- the loadAttemptMade to set
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