Flatten a Signal[Traversable[Event[B]]] into a Event[B]. The new Event fires the value of any inner firing Event.
If multiple inner Events fire, the first one in iteration order is selected.
Flatten a Signal[Traversable[Event[B]]] into a Event[B]. The new Event fires the value of any inner firing Event.
If multiple inner Events fire, the first one in iteration order is selected.
Flatten a Signal[Traversable[Signal[B]]] into a Signal[Traversable[B]] where the new Signal updates whenever any of the inner or the outer signal updates
Flatten a Signal[Traversable[Signal[B]]] into a Signal[Traversable[B]] where the new Signal updates whenever any of the inner or the outer signal updates