public class Scene2DMapping
extends java.lang.Object
implements de.verygame.xue.mapping.GlobalMappings<com.badlogic.gdx.scenes.scene2d.Actor>
GlobalMappings for scene 2d.| Constructor and Description |
|---|
Scene2DMapping(ResourceHandler resourceHandler) |
| Modifier and Type | Method and Description |
|---|---|
float |
calcFromRelativeValue(com.badlogic.gdx.scenes.scene2d.Actor target,
float value,
de.verygame.util.math.CoordinateType coordFlag) |
float |
getDensity() |
java.lang.String |
getString(java.lang.String key) |
public Scene2DMapping(ResourceHandler resourceHandler)
public float calcFromRelativeValue(com.badlogic.gdx.scenes.scene2d.Actor target,
float value,
de.verygame.util.math.CoordinateType coordFlag)
calcFromRelativeValue in interface de.verygame.xue.mapping.GlobalMappings<com.badlogic.gdx.scenes.scene2d.Actor>public java.lang.String getString(java.lang.String key)
getString in interface de.verygame.xue.mapping.GlobalMappings<com.badlogic.gdx.scenes.scene2d.Actor>public float getDensity()
getDensity in interface de.verygame.xue.mapping.GlobalMappings<com.badlogic.gdx.scenes.scene2d.Actor>