public static class Switch.SwitchStyle
extends java.lang.Object
| Constructor and Description |
|---|
SwitchStyle() |
SwitchStyle(com.badlogic.gdx.scenes.scene2d.utils.Drawable bg,
com.badlogic.gdx.scenes.scene2d.utils.Drawable button,
com.badlogic.gdx.graphics.Color stateColor) |
| Modifier and Type | Method and Description |
|---|---|
com.badlogic.gdx.scenes.scene2d.utils.Drawable |
getBg() |
com.badlogic.gdx.scenes.scene2d.utils.Drawable |
getButton() |
com.badlogic.gdx.graphics.Color |
getStateColor() |
void |
setBg(com.badlogic.gdx.scenes.scene2d.utils.Drawable bg) |
void |
setButton(com.badlogic.gdx.scenes.scene2d.utils.Drawable button) |
void |
setStateColor(com.badlogic.gdx.graphics.Color stateColor) |
public SwitchStyle()
public SwitchStyle(com.badlogic.gdx.scenes.scene2d.utils.Drawable bg,
com.badlogic.gdx.scenes.scene2d.utils.Drawable button,
com.badlogic.gdx.graphics.Color stateColor)
public com.badlogic.gdx.scenes.scene2d.utils.Drawable getBg()
public void setBg(com.badlogic.gdx.scenes.scene2d.utils.Drawable bg)
public com.badlogic.gdx.scenes.scene2d.utils.Drawable getButton()
public void setButton(com.badlogic.gdx.scenes.scene2d.utils.Drawable button)
public com.badlogic.gdx.graphics.Color getStateColor()
public void setStateColor(com.badlogic.gdx.graphics.Color stateColor)