Package-level declarations
Types
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fun <T, R : T> Frame<R>.toState(start: T = when {
sceneScope.states.isNotEmpty() -> sceneScope.states.first()
else -> error("implicit conversion to state requires non-empty states")
}, end: T = when {
sceneScope.states.isNotEmpty() -> sceneScope.states.last()
else -> error("implicit conversion to state requires non-empty states")
}): T