Class EOS_Lobby_JoinLobbyByIdOptions

java.lang.Object
com.sun.jna.Structure
host.anzo.eossdk.eos.sdk.lobby.options.EOS_Lobby_JoinLobbyByIdOptions
Direct Known Subclasses:
EOS_Lobby_JoinLobbyByIdOptions.ByReference, EOS_Lobby_JoinLobbyByIdOptions.ByValue

@FieldOrder({"ApiVersion","LobbyId","LocalUserId","IsPresenceEnabled","LocalRTCOptions","IsCrossplayOptOut"}) public class EOS_Lobby_JoinLobbyByIdOptions extends com.sun.jna.Structure
Since:
8/17/2023
  • Nested Class Summary

    Nested Classes
    Modifier and Type
    Class
    Description
    static class 
     
    static class 
     

    Nested classes/interfaces inherited from class com.sun.jna.Structure

    com.sun.jna.Structure.FieldOrder, com.sun.jna.Structure.StructField
  • Field Summary

    Fields
    Modifier and Type
    Field
    Description
    int
    API Version: Set this to EOS_LOBBY_JOINLOBBYBYID_API_LATEST.
    static final int
     
    This value indicates whether or not the local user allows crossplay interactions.
    If true, this lobby will be associated with the user's presence information.
    The ID of the lobby
    (Optional) Set this value to override the default local options for the RTC Room, if it is enabled for this lobby.
    The Product User ID of the local user joining the lobby

    Fields inherited from class com.sun.jna.Structure

    ALIGN_DEFAULT, ALIGN_GNUC, ALIGN_MSVC, ALIGN_NONE, CALCULATE_SIZE
  • Constructor Summary

    Constructors
    Constructor
    Description
     
    EOS_Lobby_JoinLobbyByIdOptions(com.sun.jna.Pointer peer)
     
  • Method Summary

    Methods inherited from class com.sun.jna.Structure

    allocateMemory, allocateMemory, autoAllocate, autoRead, autoRead, autoWrite, autoWrite, cacheTypeInfo, calculateSize, clear, createFieldsOrder, createFieldsOrder, createFieldsOrder, createFieldsOrder, dataEquals, dataEquals, ensureAllocated, equals, fieldOffset, getAutoRead, getAutoWrite, getFieldList, getFieldOrder, getFields, getNativeAlignment, getNativeSize, getNativeSize, getPointer, getStringEncoding, getStructAlignment, hashCode, newInstance, newInstance, read, readField, readField, setAlignType, setAutoRead, setAutoSynch, setAutoWrite, setStringEncoding, size, sortFields, toArray, toArray, toString, toString, useMemory, useMemory, write, writeField, writeField, writeField

    Methods inherited from class java.lang.Object

    clone, finalize, getClass, notify, notifyAll, wait, wait, wait
  • Field Details

    • EOS_LOBBY_JOINLOBBYBYID_API_LATEST

      public static final int EOS_LOBBY_JOINLOBBYBYID_API_LATEST
      See Also:
    • ApiVersion

      public int ApiVersion
      API Version: Set this to EOS_LOBBY_JOINLOBBYBYID_API_LATEST.
    • LobbyId

      public String LobbyId
      The ID of the lobby
    • LocalUserId

      public EOS_ProductUserId LocalUserId
      The Product User ID of the local user joining the lobby
    • IsPresenceEnabled

      public EOS_Bool IsPresenceEnabled
      If true, this lobby will be associated with the user's presence information. A user can only associate one lobby at a time with their presence information. This affects the ability of the Social Overlay to show game related actions to take in the user's social graph.
      The Social Overlay can handle only one of the following three options at a time:
      • using the bPresenceEnabled flags within the Sessions interface
      • using the bPresenceEnabled flags within the Lobby interface
      • using EOS_PresenceModification_SetJoinInfo
      See Also:
    • LocalRTCOptions

      public EOS_Lobby_LocalRTCOptions.ByReference LocalRTCOptions
      (Optional) Set this value to override the default local options for the RTC Room, if it is enabled for this lobby. Set this to NULL if your application does not use the Lobby RTC Rooms feature, or if you would like to use the default settings. This option is ignored if the specified lobby does not have an RTC Room enabled and will not cause errors.
    • IsCrossplayOptOut

      public EOS_Bool IsCrossplayOptOut
      This value indicates whether or not the local user allows crossplay interactions. If it is false, the local user will be treated as allowing crossplay.
  • Constructor Details

    • EOS_Lobby_JoinLobbyByIdOptions

      public EOS_Lobby_JoinLobbyByIdOptions()
    • EOS_Lobby_JoinLobbyByIdOptions

      public EOS_Lobby_JoinLobbyByIdOptions(com.sun.jna.Pointer peer)