@Structure.FieldOrder(value={"PlayerHandle","PlayerPosition","PlayerViewRotation","IsPlayerViewZoomed","IsMeleeAttack","WeaponName"})
public class EOS_AntiCheatCommon_LogPlayerUseWeaponData
extends com.sun.jna.Structure
| Modifier and Type | Class and Description |
|---|---|
static class |
EOS_AntiCheatCommon_LogPlayerUseWeaponData.ByReference |
static class |
EOS_AntiCheatCommon_LogPlayerUseWeaponData.ByValue |
| Modifier and Type | Field and Description |
|---|---|
static int |
EOS_ANTICHEATCOMMON_LOGPLAYERUSEWEAPON_WEAPONNAME_MAX_LENGTH
Max weapon name length in EOS_AntiCheatCommon_LogPlayerUseWeaponData.
|
EOS_Bool |
IsMeleeAttack
Set to
EOS_Bool.EOS_TRUE if the player is using a melee attack, otherwise EOS_Bool.EOS_FALSE |
EOS_Bool |
IsPlayerViewZoomed
EOS_Bool.EOS_TRUE if the player's view is zoomed (e.g. using a sniper rifle), otherwise EOS_Bool.EOS_FALSE |
EOS_AntiCheatCommon_ClientHandle |
PlayerHandle
Locally unique value used in RegisterClient/RegisterPeer
|
EOS_AntiCheatCommon_Vec3f.ByReference |
PlayerPosition
Attack origin world position as a 3D vector
|
EOS_AntiCheatCommon_Quat.ByReference |
PlayerViewRotation
Attack direction as a quaternion
|
java.lang.String |
WeaponName
Name of the weapon used.
|
| Constructor and Description |
|---|
EOS_AntiCheatCommon_LogPlayerUseWeaponData() |
EOS_AntiCheatCommon_LogPlayerUseWeaponData(com.sun.jna.Pointer peer) |
allocateMemory, allocateMemory, autoAllocate, autoRead, autoRead, autoWrite, autoWrite, cacheTypeInfo, calculateSize, clear, createFieldsOrder, createFieldsOrder, createFieldsOrder, createFieldsOrder, dataEquals, dataEquals, ensureAllocated, equals, fieldOffset, getAutoRead, getAutoWrite, getFieldList, getFieldOrder, getFields, getNativeAlignment, getNativeSize, getNativeSize, getPointer, getStringEncoding, getStructAlignment, hashCode, newInstance, newInstance, read, readField, readField, setAlignType, setAutoRead, setAutoSynch, setAutoWrite, setStringEncoding, size, sortFields, toArray, toArray, toString, toString, useMemory, useMemory, write, writeField, writeField, writeFieldpublic static int EOS_ANTICHEATCOMMON_LOGPLAYERUSEWEAPON_WEAPONNAME_MAX_LENGTH
public EOS_AntiCheatCommon_ClientHandle PlayerHandle
public EOS_AntiCheatCommon_Vec3f.ByReference PlayerPosition
public EOS_AntiCheatCommon_Quat.ByReference PlayerViewRotation
public EOS_Bool IsPlayerViewZoomed
EOS_Bool.EOS_TRUE if the player's view is zoomed (e.g. using a sniper rifle), otherwise EOS_Bool.EOS_FALSEpublic EOS_Bool IsMeleeAttack
EOS_Bool.EOS_TRUE if the player is using a melee attack, otherwise EOS_Bool.EOS_FALSEpublic java.lang.String WeaponName
EOS_ANTICHEATCOMMON_LOGPLAYERUSEWEAPON_WEAPONNAME_MAX_LENGTH bytes if longer.